장비 도감

This commit is contained in:
Ino 2025-03-15 13:39:37 +09:00
parent 3935dfabad
commit aa003c630c
10 changed files with 404 additions and 123 deletions

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go_card: {fileID: 6523031841280304506, guid: 4d2a57e70e160284582f8512b2589d1e, type: 3}
texts:
- {fileID: 3067275955783388083}
gos:
- {fileID: 4388773872631195275}
go_noti: {fileID: 1761853729118910426}
--- !u!1 &3031564848443561661
GameObject:
m_ObjectHideFlags: 0
@ -39559,7 +39497,8 @@ RectTransform:
m_Children:
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m_Father: {fileID: 4195766870477181012}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
@ -39581,7 +39520,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Tab: {fileID: 3751424368690524809}
m_CollectionEquipmentUI_Scroll: {fileID: 3280020211414951821}
m_CollectionEquipmentUI_Info: {fileID: 2286153587421699648}
m_CollectionEquipmentUI_Info: {fileID: 8251618858408308075}
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GameObject:
m_ObjectHideFlags: 0
@ -44477,7 +44551,7 @@ MonoBehaviour:
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 3024059279274404981}
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName:
m_Mode: 1
@ -55517,17 +55591,17 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
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--- !u!222 &1793229273913143279
@ -55612,7 +55686,7 @@ MonoBehaviour:
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 2286153587421699648}
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName: CollectionEquipmentUI_Info, Assembly-CSharp
m_MethodName: OnClick_Make
m_Mode: 1
@ -86166,16 +86240,16 @@ RectTransform:
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@ -100039,6 +100113,69 @@ MonoBehaviour:
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View File

@ -4,8 +4,8 @@ using UnityEngine.UI;
public class CollectionEquipmentCard : CardBase
{
public Image[] images; // 0 등급, 1 아이콘
public TextMeshProUGUI[] texts; // 0 이름, 1 보유효과, 2 보유/필요
public Image[] images; // 0 아이콘
public TextMeshProUGUI[] texts; // 0 이름, 1 보유효과, 2 보유/필요. 3 보유효과 값
public Slider slider_proc;
public GameObject go_getreward, go_selected;
@ -19,11 +19,12 @@ public class CollectionEquipmentCard : CardBase
var itemData = table_itemlist.Ins.Get_Data(m_Data.n_TargetValue);
if (DSUtil.CheckNull(itemData)) return;
images[0].sprite = UIAtlasMgr.Ins.Get_GradeSprite(itemData.n_ItemGrade);
images[1].sprite = UIAtlasMgr.Ins.Get_Sprite(itemData.n_ItemID);
//images[0].sprite = UIAtlasMgr.Ins.Get_GradeSprite(itemData.n_ItemGrade);
images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(itemData.n_ItemID);
texts[0].text = table_itemlist.Ins.Get_ItemName(itemData.n_ItemID);
texts[1].text = m_Data.n_RepeatRewardValue;
texts[1].text = MyText.Get_eAwakenUpgradeOptionTypeName(m_Data.n_RepeatRewardValue);
texts[3].text = m_Data.n_RepeatRewardCount.ToString();
var amount = sdata.Get_ItemAmount(m_Data.n_TargetValue);
var lv = sdata.Get_CollectionLv(m_Data.n_TargetValue);
var count = m_Data.Get_ConditionCount(lv);

View File

@ -1,12 +1,10 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.Assertions.Must;
public class CollectionEquipmentUI_Info : uScrollViewMgr
{
public TextMeshProUGUI[] texts; // 0 다음 보상
public TextMeshProUGUI[] texts; // 0 다음 보상, 1 수집률
public GameObject[] gos; // 0 제작 버튼
public GameObject go_noti;
@ -40,13 +38,22 @@ public class CollectionEquipmentUI_Info : uScrollViewMgr
list_CardBase[i].Set(Mathf.Max(lv - 1, 0) * data.n_RepeatRewardCount);
}
if (lv > 0)
texts[0].text = $"레벨 업 시 획득 보상\n{data.n_RepeatRewardValue} : {data.n_RepeatRewardCount}";
else
texts[0].text = $"최초 획득 보상\n{data.n_FirstRewardValue} : {data.n_FirstRewardCount}";
texts[0].text = lv > 0 ?
DSUtil.Format(358, MyText.Get_eAwakenUpgradeOptionTypeName(data.n_RepeatRewardValue), data.n_RepeatRewardCount) :
DSUtil.Format(359, MyText.Get_eAwakenUpgradeOptionTypeName(data.n_FirstRewardValue.ToString()), data.n_FirstRewardCount);
gos[0].SetActive(!DSUtil.CheckNull(m_MakeData) && m_MakeData.e_EquipParts == eItem.Weapon);
//gos[0].SetActive(!DSUtil.CheckNull(m_MakeData) && m_MakeData.e_EquipParts == eItem.Weapon);
go_noti.SetActive(sdata.Noti_CollectionEquipment(data.e_TargetCondition, data.e_MenuCategory));
var lst = table_collectionlist.Ins.Get_DataList(data.e_TargetCondition, data.e_MenuCategory);
var count = lst.Count;
var obtaincount = 0;
for (int i = 0; i < lst.Count; i++)
{
if (sdata.IsObtainItem(lst[i].n_TargetValue))
++obtaincount;
}
texts[1].text = DSUtil.Format(360, obtaincount, count);
}
public void OnClick_Make()

View File

@ -1,7 +1,4 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class CollectionStatUpCard : CardBase
{
@ -12,14 +9,7 @@ public class CollectionStatUpCard : CardBase
public override void Set<T>(T _base)
{
base.Set(_base);
var e = DSUtil.StringToEnum<eAwakenUpgradeOptionType>(_base.ToString());
switch (e)
{
case eAwakenUpgradeOptionType.STR_ADD: texts[0].text = table_localtext.Ins.Get_Text(701013); break;
case eAwakenUpgradeOptionType.DEX_ADD: texts[0].text = table_localtext.Ins.Get_Text(701014); break;
case eAwakenUpgradeOptionType.INT_ADD: texts[0].text = table_localtext.Ins.Get_Text(701015); break;
case eAwakenUpgradeOptionType.LUK_ADD: texts[0].text = table_localtext.Ins.Get_Text(701016); break;
}
texts[0].text = MyText.Get_eAwakenUpgradeOptionTypeName(_base.ToString());
m_StatVal = 0;
texts[1].text = "0";
}

View File

@ -1,5 +1,3 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

View File

@ -61,6 +61,17 @@ public static class MyText
case 7: return DSUtil.Format("{0}등급7", color);
}
}
public static string Get_eAwakenUpgradeOptionTypeName(string type)
{
switch (type)
{
case "STR_ADD": return table_localtext.Ins.Get_Text(40002);
case "DEX_ADD": return table_localtext.Ins.Get_Text(40004);
case "INT_ADD": return table_localtext.Ins.Get_Text(40006);
case "LUK_ADD": return table_localtext.Ins.Get_Text(40008);
}
return table_localtext.Ins.Get_Text(361);
}
public static string Get_ItemDesc(eItem _item, int _id = 0)
{
switch (_item)