영웅 각성 완료
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@ -0,0 +1,186 @@
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2025-02-15 09:44:47
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Item ID 400004 not found!
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at System.Environment.get_StackTrace () [0x00000] in <de920293e401402ab375ad8a2e1b19da>:0
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||||
at table_itemlist.Get_Data (System.Int32 id) [0x00026] in C:\Git\nn_himminji\Assets\Script\Table\table_itemlist.cs:103
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||||
at ServerData.Add_Item (System.Int32 id, System.Double amount) [0x00001] in C:\Git\nn_himminji\Assets\Script\Server\ServerClass.cs:1824
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||||
at CollectionEssenceUI_Right.OnClick_EssenceChange () [0x000c5] in C:\Git\nn_himminji\Assets\Script\UI\Collection\Essence\CollectionEssenceUI_Right.cs:74
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||||
at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
|
||||
at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
|
||||
at UnityEngine.UI.Button.Press () [0x00027] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:70
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||||
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00010] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:114
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||||
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:57
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||||
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:272
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||||
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:192
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||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0018f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:654
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||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:554
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||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:534
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||||
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:282
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||||
at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventSystem.cs:530
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2025-02-15 09:44:47
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Item ID 400004 not found!
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at System.Environment.get_StackTrace () [0x00000] in <de920293e401402ab375ad8a2e1b19da>:0
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||||
at ServerData.Add_Item (System.Int32 id, System.Double amount) [0x0002f] in C:\Git\nn_himminji\Assets\Script\Server\ServerClass.cs:1830
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||||
at CollectionEssenceUI_Right.OnClick_EssenceChange () [0x000c5] in C:\Git\nn_himminji\Assets\Script\UI\Collection\Essence\CollectionEssenceUI_Right.cs:74
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at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
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at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
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at UnityEngine.UI.Button.Press () [0x00027] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:70
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||||
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00010] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:114
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at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:57
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||||
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:272
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at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:192
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at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0018f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:654
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at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:554
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at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:534
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at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:282
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at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventSystem.cs:530
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2025-02-15 09:44:47
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Item ID 400007 not found!
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at System.Environment.get_StackTrace () [0x00000] in <de920293e401402ab375ad8a2e1b19da>:0
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at table_itemlist.Get_Data (System.Int32 id) [0x00026] in C:\Git\nn_himminji\Assets\Script\Table\table_itemlist.cs:103
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||||
at ServerData.Add_Item (System.Int32 id, System.Double amount) [0x00001] in C:\Git\nn_himminji\Assets\Script\Server\ServerClass.cs:1824
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at CollectionEssenceUI_Right.OnClick_EssenceChange () [0x000c5] in C:\Git\nn_himminji\Assets\Script\UI\Collection\Essence\CollectionEssenceUI_Right.cs:74
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||||
at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
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at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
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at UnityEngine.UI.Button.Press () [0x00027] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:70
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at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00010] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:114
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at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:57
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at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:272
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at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:192
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at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0018f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:654
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at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:554
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||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:534
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||||
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:282
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||||
at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventSystem.cs:530
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||||
2025-02-15 09:44:47
|
||||
Item ID 400007 not found!
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||||
at System.Environment.get_StackTrace () [0x00000] in <de920293e401402ab375ad8a2e1b19da>:0
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||||
at ServerData.Add_Item (System.Int32 id, System.Double amount) [0x0002f] in C:\Git\nn_himminji\Assets\Script\Server\ServerClass.cs:1830
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||||
at CollectionEssenceUI_Right.OnClick_EssenceChange () [0x000c5] in C:\Git\nn_himminji\Assets\Script\UI\Collection\Essence\CollectionEssenceUI_Right.cs:74
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||||
at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
|
||||
at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
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||||
at UnityEngine.UI.Button.Press () [0x00027] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:70
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||||
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00010] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:114
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||||
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:57
|
||||
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:272
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:192
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at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0018f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:654
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||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:554
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||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:534
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||||
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:282
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||||
at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventSystem.cs:530
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||||
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||||
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||||
2025-02-15 09:44:47
|
||||
Item ID 400004 not found!
|
||||
at System.Environment.get_StackTrace () [0x00000] in <de920293e401402ab375ad8a2e1b19da>:0
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||||
at table_itemlist.Get_Data (System.Int32 id) [0x00026] in C:\Git\nn_himminji\Assets\Script\Table\table_itemlist.cs:103
|
||||
at ServerData.Add_Item (System.Int32 id, System.Double amount) [0x00001] in C:\Git\nn_himminji\Assets\Script\Server\ServerClass.cs:1824
|
||||
at CollectionEssenceUI_Right.OnClick_EssenceChange () [0x000c5] in C:\Git\nn_himminji\Assets\Script\UI\Collection\Essence\CollectionEssenceUI_Right.cs:74
|
||||
at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
|
||||
at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
|
||||
at UnityEngine.UI.Button.Press () [0x00027] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:70
|
||||
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00010] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:114
|
||||
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:57
|
||||
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:272
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:192
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0018f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:654
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:554
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:534
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:282
|
||||
at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventSystem.cs:530
|
||||
|
||||
|
||||
2025-02-15 09:44:47
|
||||
Item ID 400004 not found!
|
||||
at System.Environment.get_StackTrace () [0x00000] in <de920293e401402ab375ad8a2e1b19da>:0
|
||||
at ServerData.Add_Item (System.Int32 id, System.Double amount) [0x0002f] in C:\Git\nn_himminji\Assets\Script\Server\ServerClass.cs:1830
|
||||
at CollectionEssenceUI_Right.OnClick_EssenceChange () [0x000c5] in C:\Git\nn_himminji\Assets\Script\UI\Collection\Essence\CollectionEssenceUI_Right.cs:74
|
||||
at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
|
||||
at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
|
||||
at UnityEngine.UI.Button.Press () [0x00027] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:70
|
||||
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00010] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:114
|
||||
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:57
|
||||
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:272
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:192
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0018f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:654
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:554
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:534
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:282
|
||||
at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventSystem.cs:530
|
||||
|
||||
|
||||
2025-02-15 09:44:47
|
||||
Item ID 400004 not found!
|
||||
at System.Environment.get_StackTrace () [0x00000] in <de920293e401402ab375ad8a2e1b19da>:0
|
||||
at table_itemlist.Get_Data (System.Int32 id) [0x00026] in C:\Git\nn_himminji\Assets\Script\Table\table_itemlist.cs:103
|
||||
at UIAtlasMgr.Get_Sprite (System.Int32 itemid) [0x00001] in C:\Git\nn_himminji\Assets\Script\Mgr\UIAtlasMgr.cs:19
|
||||
at ObtainItemCard.Set[T] (T _base) [0x00015] in C:\Git\nn_himminji\Assets\Script\UI\Common\ObtainItem\ObtainItemCard.cs:14
|
||||
at uScrollViewMgr.Set_ScrollView[T] (System.Collections.Generic.List`1[T] _lst) [0x00013] in C:\Git\nn_himminji\Assets\Script\Util\uScrollViewMgr.cs:54
|
||||
at ObtainItemUI.Set (System.Collections.Generic.List`1[T] lst) [0x00029] in C:\Git\nn_himminji\Assets\Script\UI\Common\ObtainItem\ObtainItemUI.cs:29
|
||||
at CollectionEssenceUI_Right.OnClick_EssenceChange () [0x00122] in C:\Git\nn_himminji\Assets\Script\UI\Collection\Essence\CollectionEssenceUI_Right.cs:77
|
||||
at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
|
||||
at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
|
||||
at UnityEngine.UI.Button.Press () [0x00027] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:70
|
||||
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00010] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:114
|
||||
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:57
|
||||
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:272
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:192
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0018f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:654
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:554
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:534
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:282
|
||||
at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventSystem.cs:530
|
||||
|
||||
|
||||
2025-02-15 09:44:47
|
||||
Item ID 400007 not found!
|
||||
at System.Environment.get_StackTrace () [0x00000] in <de920293e401402ab375ad8a2e1b19da>:0
|
||||
at table_itemlist.Get_Data (System.Int32 id) [0x00026] in C:\Git\nn_himminji\Assets\Script\Table\table_itemlist.cs:103
|
||||
at UIAtlasMgr.Get_Sprite (System.Int32 itemid) [0x00001] in C:\Git\nn_himminji\Assets\Script\Mgr\UIAtlasMgr.cs:19
|
||||
at ObtainItemCard.Set[T] (T _base) [0x00015] in C:\Git\nn_himminji\Assets\Script\UI\Common\ObtainItem\ObtainItemCard.cs:14
|
||||
at uScrollViewMgr.Set_ScrollView[T] (System.Collections.Generic.List`1[T] _lst) [0x00013] in C:\Git\nn_himminji\Assets\Script\Util\uScrollViewMgr.cs:54
|
||||
at ObtainItemUI.Set (System.Collections.Generic.List`1[T] lst) [0x00029] in C:\Git\nn_himminji\Assets\Script\UI\Common\ObtainItem\ObtainItemUI.cs:29
|
||||
at CollectionEssenceUI_Right.OnClick_EssenceChange () [0x00122] in C:\Git\nn_himminji\Assets\Script\UI\Collection\Essence\CollectionEssenceUI_Right.cs:77
|
||||
at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
|
||||
at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
|
||||
at UnityEngine.UI.Button.Press () [0x00027] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:70
|
||||
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00010] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:114
|
||||
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:57
|
||||
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:272
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:192
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0018f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:654
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:554
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:534
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:282
|
||||
at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventSystem.cs:530
|
||||
|
||||
|
||||
2025-02-15 09:44:47
|
||||
Item ID 400004 not found!
|
||||
at System.Environment.get_StackTrace () [0x00000] in <de920293e401402ab375ad8a2e1b19da>:0
|
||||
at table_itemlist.Get_Data (System.Int32 id) [0x00026] in C:\Git\nn_himminji\Assets\Script\Table\table_itemlist.cs:103
|
||||
at UIAtlasMgr.Get_Sprite (System.Int32 itemid) [0x00001] in C:\Git\nn_himminji\Assets\Script\Mgr\UIAtlasMgr.cs:19
|
||||
at ObtainItemCard.Set[T] (T _base) [0x00015] in C:\Git\nn_himminji\Assets\Script\UI\Common\ObtainItem\ObtainItemCard.cs:14
|
||||
at uScrollViewMgr.Set_ScrollView[T] (System.Collections.Generic.List`1[T] _lst) [0x00013] in C:\Git\nn_himminji\Assets\Script\Util\uScrollViewMgr.cs:54
|
||||
at ObtainItemUI.Set (System.Collections.Generic.List`1[T] lst) [0x00029] in C:\Git\nn_himminji\Assets\Script\UI\Common\ObtainItem\ObtainItemUI.cs:29
|
||||
at CollectionEssenceUI_Right.OnClick_EssenceChange () [0x00122] in C:\Git\nn_himminji\Assets\Script\UI\Collection\Essence\CollectionEssenceUI_Right.cs:77
|
||||
at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
|
||||
at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
|
||||
at UnityEngine.UI.Button.Press () [0x00027] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:70
|
||||
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00010] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:114
|
||||
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:57
|
||||
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:272
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:192
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0018f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:654
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:554
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:534
|
||||
at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:282
|
||||
at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventSystem.cs:530
|
||||
|
||||
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: iPhone
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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sprites: []
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outline: []
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physicsShape: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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internalID: 0
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nameFileIdTable: {}
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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|
@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 3
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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|
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|
|
@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 3
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compressionQuality: 50
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crunchedCompression: 0
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|
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@ -72,7 +72,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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crunchedCompression: 0
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|
@ -120,7 +120,8 @@ MonoBehaviour:
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m_text: "\uC2A4\uD0EF 0 \uC99D\uAC00"
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: a387e325271126742ad15569dba1ac57, type: 2}
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m_sharedMaterial: {fileID: -6459762427321423278, guid: a387e325271126742ad15569dba1ac57, type: 2}
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m_sharedMaterial: {fileID: -6459762427321423278, guid: a387e325271126742ad15569dba1ac57,
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type: 2}
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m_fontMaterial: {fileID: 0}
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|
@ -144,8 +145,8 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 20
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m_fontSizeBase: 35
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 10
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|
@ -154,7 +155,7 @@ MonoBehaviour:
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m_characterSpacing: -3
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m_wordSpacing: 0
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m_lineSpacing: 0
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m_lineSpacingMax: 0
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|
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|
@ -42057,7 +42057,7 @@ RectTransform:
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m_AnchorMax: {x: 1, y: 1}
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--- !u!114 &9099795685657947352
|
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MonoBehaviour:
|
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|
@ -42818,7 +42818,7 @@ GameObject:
|
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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--- !u!224 &8112082934472033055
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RectTransform:
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m_ObjectHideFlags: 0
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|
@ -74220,7 +74220,7 @@ MonoBehaviour:
|
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m_Top: 0
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m_Bottom: 0
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m_ChildAlignment: 0
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m_Spacing: 5
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|
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m_ChildForceExpandWidth: 0
|
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m_ChildForceExpandHeight: 0
|
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m_ChildControlWidth: 0
|
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|
@ -75489,7 +75489,7 @@ MonoBehaviour:
|
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Sprite: {fileID: 21300000, guid: 815eef24e5682c84e88d33499e2aa5eb, type: 3}
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m_Sprite: {fileID: 21300000, guid: 227d697b8b852884281604e7ec720879, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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|
|
@ -99418,8 +99418,8 @@ RectTransform:
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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m_AnchorMin: {x: 0, y: 0}
|
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m_AnchorMax: {x: 1, y: 1}
|
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m_AnchoredPosition: {x: 0, y: 19.12}
|
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m_SizeDelta: {x: 0, y: -198.47}
|
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m_AnchoredPosition: {x: 7.6400146, y: 36.97}
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m_SizeDelta: {x: -77.59, y: -349.21}
|
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m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!222 &861550741941419308
|
||||
CanvasRenderer:
|
||||
|
|
|
|||
|
|
@ -81,6 +81,6 @@ public class table_awakenupgrade : table_missionbase
|
|||
base.Start();
|
||||
}
|
||||
|
||||
public AwakenUpgradeTableData Get_Data_orNull(int lv) { return dic_Data[lv]; }
|
||||
public AwakenUpgradeTableData Get_Data_orNull(int lv) { return dic_Data.ContainsKey(lv) ? dic_Data[lv] : null; }
|
||||
public List<AwakenUpgradeTableData> Get_DataList() { return tableDatas; }
|
||||
}
|
||||
|
|
@ -1,12 +1,10 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using Unity.Collections.LowLevel.Unsafe;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class PCAwakenCard : CardBase
|
||||
{
|
||||
public Image[] images; // 0 스탯
|
||||
public TextMeshProUGUI[] texts; // 0 스탯명, 1 누적 스탯, 2 각성 단계, 3 누적 강화
|
||||
public Slider slider_acc;
|
||||
public GameObject[] gos_btn; // 0 강화버튼, 1 각성버튼
|
||||
|
|
@ -20,6 +18,7 @@ public class PCAwakenCard : CardBase
|
|||
{
|
||||
base.Set(_base);
|
||||
m_Stat = DSUtil.StringToEnum<eStat>(_base.ToString());
|
||||
images[0].sprite = UIAtlasMgr.Ins.Get_Sprite($"awaken_{m_Stat} icon");
|
||||
Set_UI();
|
||||
}
|
||||
|
||||
|
|
@ -36,7 +35,7 @@ public class PCAwakenCard : CardBase
|
|||
if (!DSUtil.CheckNull(m_AwakenUpgradeTableData))
|
||||
{
|
||||
texts[0].text = MyText.Get_StatName(m_Stat);
|
||||
texts[1].text = actorinfo.Get_Stat(m_Stat).ToString();
|
||||
texts[1].text = actorinfo.Get_Stat(m_Stat).ToString("N0");
|
||||
texts[3].text = $"{exp}/{m_AwakenUpgradeTableData.n_MaxUpgradeLevel}";
|
||||
slider_acc.value = DSUtil.Get_SliderValue((float)exp / m_AwakenUpgradeTableData.n_MaxUpgradeLevel);
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,3 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@ public class PCUI : BotMenuBase
|
|||
}
|
||||
m_Tab.Set(list_TabData);
|
||||
|
||||
PCInfoUI.Ins.m_PCInfoUI_Center.firstInit = false;
|
||||
if (PCInfoUI.Ins) PCInfoUI.Ins.m_PCInfoUI_Center.firstInit = false;
|
||||
OnClick_Tab();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -18,6 +18,6 @@ public class PCUI_LvInfo : MonoBehaviourSingletonTemplate<PCUI_LvInfo>
|
|||
texts[0].text = classData.Get_JobName();
|
||||
texts[1].text = $"Lv. <size=35>{sdata.PC.Lv}";
|
||||
texts[2].text = $"Exp {DSUtil.GetCommaText_N2(sdata.PC.Get_ExpSliderValue() * 100f)}%";
|
||||
texts[3].text = classData.e_BattleType.ToString();
|
||||
if (texts.Length > 3) texts[3].text = classData.e_BattleType.ToString();
|
||||
}
|
||||
}
|
||||