가챠베이스만

This commit is contained in:
Ino 2025-04-17 09:46:18 +09:00
parent c82a700595
commit ad33b809ba
2 changed files with 4 additions and 7 deletions

View File

@ -27480,7 +27480,7 @@ GameObject:
- component: {fileID: 1084326001364914347}
- component: {fileID: 6543499837684701015}
m_Layer: 5
m_Name: Weapon
m_Name: gachabase
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -81314,8 +81314,7 @@ MonoBehaviour:
- {fileID: 3352229278672998377}
- {fileID: 5943196432044859936}
m_Tab: {fileID: 6549409449453994583}
gachaBases:
- {fileID: 2484072702756935871}
m_gachaBase: {fileID: 2484072702756935871}
m_GachaRateUI: {fileID: 4441898012597765383}
--- !u!1 &6004278992582406335
GameObject:

View File

@ -3,7 +3,7 @@ using System.Collections.Generic;
public class GachaUI : BotMenuBase
{
public TabUIBase m_Tab;
public GachaBase[] gachaBases; // 0 무기, 1 방어구, 2 장신구, 3 스킬
public GachaBase m_gachaBase;
public GachaRateUI m_GachaRateUI;
List<TabUIData> list_tabData = new List<TabUIData>();
@ -29,9 +29,7 @@ public class GachaUI : BotMenuBase
private void OnClick_Tab()
{
var index = m_Tab.Get_Index();
for (int i = 0; i < gachaBases.Length; i++)
gachaBases[i].gameObject.SetActive(false);
gachaBases[index].Set(dic_tab[index]);
m_gachaBase.Set(dic_tab[index]);
Set_Money(table_GlobalValue.Ins.Get_Int("n_CashItemID"), table_gachaconfig.Ins.Get_Data_orNull(dic_tab[index]).n_GachaTicketID);
}