From b2e95164be9a135134886ba25fe3368abf21e797 Mon Sep 17 00:00:00 2001 From: swrring Date: Sun, 13 Sep 2026 00:40:04 +0900 Subject: [PATCH] =?UTF-8?q?[WL-814t]=20=EB=A6=BC=EB=9D=BC=EC=9D=B4?= =?UTF-8?q?=ED=8A=B8=20=EC=84=B8=EA=B8=B0=201.6=20->=200.6=20(=ED=9D=B0=20?= =?UTF-8?q?=EB=B0=98=EC=82=AC=20=EB=8A=90=EB=82=8C=20=EC=A0=9C=EA=B1=B0)?= =?UTF-8?q?=20(#814)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit PD 「왜 흰색으로 빛이 반사된 느낌이 나는거지?」 원인 = 림라이트(rimStrength 1.6) 가 밝은 면에서 흰색으로 포화. 색은 금색(1, 0.82, 0.5)이지만 세기가 높아 흰색으로 탄다. 외곽선 두께는 PD 승인값(캐릭터 1 / 배경 2.5) 유지. Co-Authored-By: Claude Opus 5 --- Assets/WL/Look/Arena/Resources/WL/WLReferenceLookSettings.asset | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/WL/Look/Arena/Resources/WL/WLReferenceLookSettings.asset b/Assets/WL/Look/Arena/Resources/WL/WLReferenceLookSettings.asset index e374ab347..80c35472f 100644 --- a/Assets/WL/Look/Arena/Resources/WL/WLReferenceLookSettings.asset +++ b/Assets/WL/Look/Arena/Resources/WL/WLReferenceLookSettings.asset @@ -39,7 +39,7 @@ MonoBehaviour: keyLightIntensity: 1.45 ambientColor: {r: 0.28, g: 0.17, b: 0.4, a: 1} rimOn: 1 - rimStrength: 1.6 + rimStrength: 0.6 rimPower: 3 rimUpBias: 0.35 rimColor: {r: 1, g: 0.82, b: 0.5, a: 1}