parent
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commit
b4f3ca83df
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@ -0,0 +1,41 @@
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2025-03-20 07:38:04
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Item ID 0 not found!
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at System.Environment.get_StackTrace () [0x00000] in <de920293e401402ab375ad8a2e1b19da>:0
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at table_itemlist.Get_Data (System.Int32 id) [0x00026] in C:\Git\nn_himminji\Assets\Script\Table\table_itemlist.cs:103
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at EquipmentMakePopup.Set_UI () [0x001a9] in C:\Git\nn_himminji\Assets\Script\UI\Eqiupment\EquipmentMakePopup.cs:66
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at EquipmentMakePopup.Set (EquipmentListTableData data) [0x0003e] in C:\Git\nn_himminji\Assets\Script\UI\Eqiupment\EquipmentMakePopup.cs:27
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at EquipmentPopupBase.OnClick_Make () [0x00001] in C:\Git\nn_himminji\Assets\Script\UI\Eqiupment\EquipmentPopupBase.cs:18
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at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
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at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
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at UnityEngine.UI.Button.Press () [0x00027] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:70
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at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00010] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:114
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at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:57
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at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:272
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at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:192
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at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0018f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:654
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at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:554
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at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:534
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at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:282
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at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventSystem.cs:530
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2025-03-20 07:38:05
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Item ID 0 not found!
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at System.Environment.get_StackTrace () [0x00000] in <de920293e401402ab375ad8a2e1b19da>:0
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at table_itemlist.Get_Data (System.Int32 id) [0x00026] in C:\Git\nn_himminji\Assets\Script\Table\table_itemlist.cs:103
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at EquipmentMakePopup.Set_UI () [0x001a9] in C:\Git\nn_himminji\Assets\Script\UI\Eqiupment\EquipmentMakePopup.cs:66
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at EquipmentMakePopup.OnClick_MakeEquipment () [0x000e3] in C:\Git\nn_himminji\Assets\Script\UI\Eqiupment\EquipmentMakePopup.cs:118
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at UnityEngine.Events.InvokableCall.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
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at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <c648d86e9013479d818310c5918e31a4>:0
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at UnityEngine.UI.Button.Press () [0x00027] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:70
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at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00010] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:114
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at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:57
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at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:272
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at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00036] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:192
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at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x0018f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:654
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at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x0002f] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:554
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at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00001] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:534
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at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x0003e] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:282
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at UnityEngine.EventSystems.EventSystem.Update () [0x000f6] in .\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventSystem.cs:530
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
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@ -39,8 +39,10 @@ public class MissionCard : CardBase
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case ePurpose.TAKE_GOODS_LIMIT:
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case ePurpose.CONSUME_GOODS:
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case ePurpose.CONSUME_GOODS_ACC:
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var item = table_itemlist.Ins.Get_Data(m_Data.n_MissionConditionValue);
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texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, m_Data.l_MissionConditionCount, item.Get_Name());
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{
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var item = table_itemlist.Ins.Get_Data(m_Data.n_MissionConditionValue);
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texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, m_Data.l_MissionConditionCount, item.Get_Name());
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}
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break;
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case ePurpose.ARRIVAL_MAP_LIMIT:
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var map = table_battlemapconfig.Ins.Get_Data(m_Data.n_MissionConditionValue);
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@ -67,6 +69,10 @@ public class MissionCard : CardBase
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texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, m_Data.l_MissionConditionCount,
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(eMainStatType)(m_Data.n_MissionConditionValue - 1));
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break;
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case ePurpose.GET_EQUIP_ITEM_GRADE_ACC:
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texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, m_Data.l_MissionConditionCount,
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MyText.Get_GradeName(m_Data.n_MissionConditionValue));
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break;
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case ePurpose.SKILL_UPGRADE_LIMIT:
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var skill = table_skilllist.Ins.Get_Data_orNull(m_Data.n_MissionConditionValue);
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texts[0].text = DSUtil.Format(m_Data.n_MissionDesc, skill.Get_Name());
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Loading…
Reference in New Issue