코스튬 변경

This commit is contained in:
Ino 2025-02-15 08:41:33 +09:00
parent 07a1484c22
commit b70b171218
3 changed files with 8 additions and 5 deletions

View File

@ -12,11 +12,12 @@ public class PCInfoUI_Center : UI3DModel
public GameObject[] gos; // 0 코스튬 착용 버튼 public GameObject[] gos; // 0 코스튬 착용 버튼
public int CostumeIdWhenEnter; public int CostumeIdWhenEnter;
public bool firstInit = false;
PCInfoUI_PCListCard SelectCard; PCInfoUI_PCListCard SelectCard;
AsyncOperationHandle<Texture> currentHandle; AsyncOperationHandle<Texture> currentHandle;
public void Set(bool enter, PCInfoUI_PCListCard choiceCard) public void Set(PCInfoUI_PCListCard choiceCard)
{ {
var sdata = ServerInfo.Ins.m_ServerData; var sdata = ServerInfo.Ins.m_ServerData;
@ -26,11 +27,11 @@ public class PCInfoUI_Center : UI3DModel
SelectCard = choiceCard; SelectCard = choiceCard;
SelectCard.gos[0].SetActive(true); SelectCard.gos[0].SetActive(true);
//if (enter) if (!firstInit)
{ {
firstInit = true;
m_MyPet.Set(table_petlist.Ins.Get_Data_orNull(sdata.Get_EqiupmentEquip(eItem.Pet))); m_MyPet.Set(table_petlist.Ins.Get_Data_orNull(sdata.Get_EqiupmentEquip(eItem.Pet)));
m_MyPet.Set_CardType(eUICardType.NoTouch); m_MyPet.Set_CardType(eUICardType.NoTouch);
if (sdata.IsObtainItem(choiceCard.Get_IntData()))
CostumeIdWhenEnter = choiceCard.Get_IntData(); CostumeIdWhenEnter = choiceCard.Get_IntData();
} }

View File

@ -34,6 +34,6 @@ public class PCInfoUI_PCListCard : CardBase
public void OnClick_Costume() public void OnClick_Costume()
{ {
PCInfoUI.Ins.m_PCInfoUI_Center.Set(false, this); PCInfoUI.Ins.m_PCInfoUI_Center.Set(this);
} }
} }

View File

@ -21,6 +21,8 @@ public class PCUI : BotMenuBase
list_TabData[i].btnImg_off = $"menu icon {i + 1}"; list_TabData[i].btnImg_off = $"menu icon {i + 1}";
} }
m_Tab.Set(list_TabData); m_Tab.Set(list_TabData);
PCInfoUI.Ins.m_PCInfoUI_Center.firstInit = false;
OnClick_Tab(); OnClick_Tab();
} }