diff --git a/Assets/ResWork/Table/Export/EffectList.json b/Assets/ResWork/Table/Export/EffectList.json index 10cf70dbb..b92f82fdc 100644 --- a/Assets/ResWork/Table/Export/EffectList.json +++ b/Assets/ResWork/Table/Export/EffectList.json @@ -1 +1 @@ -[{"n_EffectType": "이펙트 종류", "s_EffectPrefab": "이펙트 프리팹", "f_ProjectileLifeTime": "투사체 지속 시간", "n_PreLoadCount": "미리 로드할 개수"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_MonsterSpawn", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "20"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Blood", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Burn", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Cure", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Curse", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_DefenceDecrease", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Freezing", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Frost", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_KnockBack", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_ManaShield", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Poison", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Slow", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_SpeedUp", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_StatUp", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_STR_EXTRA_SPLASH", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Stun", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Summoning", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_SwordShield", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_VampirHeal", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Hit_Bead", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "5"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Hit_Fireball", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "5"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Hit_IceBolt", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Hit_10501", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Dodge_Mage", "f_ProjectileLifeTime": "1", "n_PreLoadCount": "1"}, {"n_EffectType": "2", "s_EffectPrefab": "MeleeAttack", "f_ProjectileLifeTime": "0.02", "n_PreLoadCount": "10"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_10301", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "2"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_10302", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "2"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_10303", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "2"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_10501", "f_ProjectileLifeTime": "0.02", "n_PreLoadCount": "2"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_Flower", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "6"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_HeavyRain", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "25"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_INT_EXTRA_FREEZING", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "10"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_Meteor", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "5"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_PinkMagicArrow", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "2"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_PosionCloud", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "2"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_Suriken", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "1"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_ArcherArrow", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "12"}] \ No newline at end of file +[{"n_EffectType": "이펙트 종류", "s_EffectPrefab": "이펙트 프리팹", "f_ProjectileLifeTime": "투사체 지속 시간", "n_PreLoadCount": "미리 로드할 개수"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_MonsterSpawn", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "20"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Blood", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Burn", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Cure", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Curse", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_DefenceDecrease", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Freezing", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Frost", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_KnockBack", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_ManaShield", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Poison", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Slow", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_SpeedUp", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_StatUp", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_STR_EXTRA_SPLASH", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Stun", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Summoning", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_SwordShield", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_VampirHeal", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Hit_Bead", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "5"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Hit_Fireball", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "5"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Hit_IceBolt", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Hit_10501", "f_ProjectileLifeTime": "0", "n_PreLoadCount": "10"}, {"n_EffectType": "1", "s_EffectPrefab": "Effect_Dodge_Mage", "f_ProjectileLifeTime": "1", "n_PreLoadCount": "1"}, {"n_EffectType": "2", "s_EffectPrefab": "MeleeAttack", "f_ProjectileLifeTime": "0.02", "n_PreLoadCount": "10"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_10301", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "2"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_10302", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "2"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_10303", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "2"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_10501", "f_ProjectileLifeTime": "0.02", "n_PreLoadCount": "2"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_Flower", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "6"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_HeavyRain", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "25"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_INT_EXTRA_FREEZING", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "10"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_Meteor", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "5"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_PinkMagicArrow", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "2"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_PosionCloud", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "2"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_Suriken", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "1"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_ArcherArrow", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "12"}, {"n_EffectType": "2", "s_EffectPrefab": "Projectile_ArcherSkill2Arrow", "f_ProjectileLifeTime": "2", "n_PreLoadCount": "14"}] \ No newline at end of file diff --git a/Assets/ResWork/Table/Export/SkillList.json b/Assets/ResWork/Table/Export/SkillList.json index 2c8bad9dd..da19e9e44 100644 --- a/Assets/ResWork/Table/Export/SkillList.json +++ b/Assets/ResWork/Table/Export/SkillList.json @@ -1 +1 @@ -[{"n_SkillID": "스킬 고유 ID", "exception": "스킬 설명", "e_Skill": "스킬 효과 타입", "e_SkillEnhance": "스킬 강화 방식", "e_SkillType": "스킬 타입", "n_SkillClassID": "스킬 직업 ID", "n_MP": "스킬 마나 소모량", "f_CoolTime": "스킬 쿨타임(초)", "f_SkillRange": "스킬 발동 범위", "s_Animation": "스킬 애니메이션", "s_NextAnimation": "다음 스킬 애니메이션", "f_CastingTime": "캐스팅 시간", "e_SkillTarget": "스킬 대상 타켓", "f_DefaultValue": "스킬 효과 기본 값", "f_LevelPerValue": "스킬 레벨당 값", "f_BalanceConstant": "스킬 밸런스 보정 값", "e_SkillExtraType": "스킬 부가 효과 타입", "f_ExtraValue1": "스킬 부가효과 값", "f_ExtraValue1_비고": "ExtraValue1에 대한 설명", "f_ExtraValue2": "스킬 부가 효과 2값", "f_ExtraValue2_비고": "ExtraValue2에 대한 설명", "f_ExtraValue3": "스킬 부가 효과 3값", "f_ExtraValue3_비고": "ExtraValue3에 대한 설명", "f_ExtraValue4": "스킬 부가 효과 4값", "f_ExtraValue4_비고": "ExtraValue4에 대한 설명", "f_SkillEnhanceStep1": "스킬 개화 단계1", "f_SkillEnhanceStep2": "스킬 개화 단계2", "f_SkillEnhanceStep3": "스킬 개화 단계3", "n_ConsumeGoodsID": "스킬 강화 재화 종류", "n_DefaultValuePrice": "스킬 강화 재화 값", "f_LevelPerValuePrice": "스킬 강화 재화 Value", "f_BalanceConstantPrice": "스킬 강화 재화 연산 K값"}, {"n_SkillID": "700001", "exception": "초심자의 행운", "e_Skill": "None", "e_SkillEnhance": "Newbie", "e_SkillType": "JobPassive", "n_SkillClassID": "10101", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "경험치 증가량", "f_ExtraValue2": "0.1", "f_ExtraValue2_비고": "골드 증가량", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700002", "exception": "약자 멸시", "e_Skill": "None", "e_SkillEnhance": "Monster_Dmg", "e_SkillType": "JobPassive", "n_SkillClassID": "10201", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "일반몹 데미지 증가량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700003", "exception": "가벼운 몸놀림", "e_Skill": "None", "e_SkillEnhance": "MOV_SPD_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10202", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "이속 증가량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700004", "exception": "마나 절약", "e_Skill": "None", "e_SkillEnhance": "MP_Down", "e_SkillType": "JobPassive", "n_SkillClassID": "10203", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "마나 감소량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700005", "exception": "수호자의 인내", "e_Skill": "None", "e_SkillEnhance": "Dmg_Decrease", "e_SkillType": "JobPassive", "n_SkillClassID": "10301", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "받는 피해 감소량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700006", "exception": "파괴 본능", "e_Skill": "None", "e_SkillEnhance": "Dmg_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10302", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.05", "f_ExtraValue1_비고": "최종 데미지 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700007", "exception": "검의 대가", "e_Skill": "None", "e_SkillEnhance": "ATK_SPD_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10303", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "공격속도 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", 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"n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "703505", "exception": "십자 가르기", "e_Skill": "None", "e_SkillEnhance": "None", "e_SkillType": "Active", "n_SkillClassID": "0", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "casting", "s_NextAnimation": "casting_end", "f_CastingTime": "0", "e_SkillTarget": "Enemy", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.25", "f_ExtraValue1_비고": "", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "발동확률 (1=103%)", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "703506", "exception": "회전 베기", "e_Skill": "None", "e_SkillEnhance": "None", "e_SkillType": "Active", "n_SkillClassID": "0", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "casting", "s_NextAnimation": "casting_end", "f_CastingTime": "0", "e_SkillTarget": "Enemy", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.25", "f_ExtraValue1_비고": "", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "발동확률 (1=103%)", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "703601", "exception": "광폭화", "e_Skill": "Skill_Berserk", "e_SkillEnhance": "None", "e_SkillType": "Active", "n_SkillClassID": "10601", "n_MP": "5", "f_CoolTime": "5", "f_SkillRange": "5", "s_Animation": "twohandskill1", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.25", "f_ExtraValue1_비고": "", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "발동확률 (1=103%)", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "703602", "exception": "대지 강타!", "e_Skill": "Skill_EarthSlam", "e_SkillEnhance": "None", "e_SkillType": "Active", "n_SkillClassID": "10601", "n_MP": "5", "f_CoolTime": "5", "f_SkillRange": "5", "s_Animation": "twohandskill2", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Enemy", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.25", "f_ExtraValue1_비고": "", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "발동확률 (1=103%)", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}, {"n_SkillID": "703603", "exception": "칼날 폭풍", "e_Skill": "Skill_Whirlwind", "e_SkillEnhance": "None", "e_SkillType": "Active", "n_SkillClassID": "10601", "n_MP": "5", "f_CoolTime": "5", "f_SkillRange": "5", "s_Animation": "twohandskill3", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Enemy", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.25", "f_ExtraValue1_비고": "", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "발동확률 (1=103%)", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "101", "n_DefaultValuePrice": "10", "f_LevelPerValuePrice": "5", "f_BalanceConstantPrice": "0.015"}] \ No newline at end of file +[{"n_SkillID": "스킬 고유 ID", "exception": "스킬 설명", "e_Skill": "스킬 효과 타입", "e_SkillEnhance": "스킬 강화 방식", "e_SkillType": "스킬 타입", "n_SkillClassID": "스킬 직업 ID", "n_MP": "스킬 마나 소모량", "f_CoolTime": "스킬 쿨타임(초)", "f_SkillRange": "스킬 발동 범위", "s_Animation": "스킬 애니메이션", "s_NextAnimation": "다음 스킬 애니메이션", "f_CastingTime": "캐스팅 시간", "e_SkillTarget": "스킬 대상 타켓", "f_DefaultValue": "스킬 효과 기본 값", "f_LevelPerValue": "스킬 레벨당 값", "f_BalanceConstant": "스킬 밸런스 보정 값", "e_SkillExtraType": "스킬 부가 효과 타입", "f_ExtraValue1": "스킬 부가효과 값", "f_ExtraValue1_비고": "ExtraValue1에 대한 설명", "f_ExtraValue2": "스킬 부가 효과 2값", "f_ExtraValue2_비고": "ExtraValue2에 대한 설명", "f_ExtraValue3": "스킬 부가 효과 3값", "f_ExtraValue3_비고": "ExtraValue3에 대한 설명", "f_ExtraValue4": "스킬 부가 효과 4값", "f_ExtraValue4_비고": "ExtraValue4에 대한 설명", "f_SkillEnhanceStep1": "스킬 개화 단계1", "f_SkillEnhanceStep2": "스킬 개화 단계2", "f_SkillEnhanceStep3": "스킬 개화 단계3", "n_ConsumeGoodsID": "스킬 강화 재화 종류", "n_DefaultValuePrice": "스킬 강화 재화 값", "f_LevelPerValuePrice": "스킬 강화 재화 Value", "f_BalanceConstantPrice": "스킬 강화 재화 연산 K값"}, {"n_SkillID": "700001", "exception": "초심자의 행운", "e_Skill": "None", "e_SkillEnhance": "Newbie", "e_SkillType": "JobPassive", "n_SkillClassID": "10101", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "경험치 증가량", "f_ExtraValue2": "0.1", "f_ExtraValue2_비고": "골드 증가량", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700002", "exception": "약자 멸시", "e_Skill": "None", "e_SkillEnhance": "Monster_Dmg", "e_SkillType": "JobPassive", "n_SkillClassID": "10201", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "일반몹 데미지 증가량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700003", "exception": "가벼운 몸놀림", "e_Skill": "None", "e_SkillEnhance": "MOV_SPD_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10202", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "이속 증가량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700004", "exception": "마나 절약", "e_Skill": "None", "e_SkillEnhance": "MP_Down", "e_SkillType": "JobPassive", "n_SkillClassID": "10203", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "마나 감소량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700005", "exception": "수호자의 인내", "e_Skill": "None", "e_SkillEnhance": "Dmg_Decrease", "e_SkillType": "JobPassive", "n_SkillClassID": "10301", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "받는 피해 감소량", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700006", "exception": "파괴 본능", "e_Skill": "None", "e_SkillEnhance": "Dmg_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10302", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.05", "f_ExtraValue1_비고": "최종 데미지 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700007", "exception": "검의 대가", "e_Skill": "None", "e_SkillEnhance": "ATK_SPD_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10303", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.1", "f_ExtraValue1_비고": "공격속도 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700008", "exception": "약점 공격", "e_Skill": "None", "e_SkillEnhance": "CRI_Up", "e_SkillType": "JobPassive", "n_SkillClassID": "10304", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", "f_ExtraValue1": "0.05", "f_ExtraValue1_비고": "치명타 확률 증가", "f_ExtraValue2": "0", "f_ExtraValue2_비고": "", "f_ExtraValue3": "0", "f_ExtraValue3_비고": "", "f_ExtraValue4": "0", "f_ExtraValue4_비고": "", "f_SkillEnhanceStep1": "0", "f_SkillEnhanceStep2": "0", "f_SkillEnhanceStep3": "0", "n_ConsumeGoodsID": "0", "n_DefaultValuePrice": "0", "f_LevelPerValuePrice": "0", "f_BalanceConstantPrice": "0"}, {"n_SkillID": "700009", "exception": "현상금 사냥꾼", "e_Skill": "None", "e_SkillEnhance": "Boss_Dmg", "e_SkillType": "JobPassive", "n_SkillClassID": "10305", "n_MP": "0", "f_CoolTime": "0", "f_SkillRange": "0", "s_Animation": "", "s_NextAnimation": "", "f_CastingTime": "0", "e_SkillTarget": "Self", "f_DefaultValue": "0", "f_LevelPerValue": "0", "f_BalanceConstant": "0", "e_SkillExtraType": "None", 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file mode 100644 index 000000000..2315c09cc --- /dev/null +++ b/Assets/Script/Character/Projectile/Skill/Skill_RapidShot.cs @@ -0,0 +1,37 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Skill_RapidShot : ProjectileBase +{ + [Header("투사체")] + public string m_projectile = "Projectile_ArcherSkill2Arrow"; + [Header("발사 간격")] + public float gaptime = 0.25f; + + List list_data = new List + { + new ProjectileData(),new ProjectileData(),new ProjectileData(),new ProjectileData(),new ProjectileData(), + new ProjectileData(),new ProjectileData(), + }; + + public override void Set(ProjectileData _data) + { + _data.eStartPos = eProjectileStartPos.ShooterCenter; + base.Set(_data); + for (int i = 0; i < list_data.Count; i++) + _data.Copy(list_data[i]); + StartCoroutine(Co_Update()); + } + + IEnumerator Co_Update() + { + for (int i = 0; i < list_data.Count; i++) + { + ProjectileInfo.Ins.Shoot_Projectile(m_projectile, list_data[i], pb => { pb.m_Pierce = true; }); + yield return new WaitForSeconds(gaptime); + } + + Off(true); + } +} \ No newline at end of file diff --git a/Assets/Script/Character/Projectile/Skill/Skill_RapidShot.cs.meta b/Assets/Script/Character/Projectile/Skill/Skill_RapidShot.cs.meta new file mode 100644 index 000000000..b38a630ca --- /dev/null +++ b/Assets/Script/Character/Projectile/Skill/Skill_RapidShot.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 031bb669b7c47dc42bef07493b37cb6c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Script/Util/MyEnum.cs b/Assets/Script/Util/MyEnum.cs index dcfb34c31..2b57d6c6e 100644 --- a/Assets/Script/Util/MyEnum.cs +++ b/Assets/Script/Util/MyEnum.cs @@ -195,7 +195,7 @@ public enum eEffect { None, - Skill_Tornado, Skill_ManaShield, Skill_Frozen, Skill_BlackHole, Skill_CurseofWitch, Skill_MultiShot, Skill_IceArrows, + Skill_Tornado, Skill_ManaShield, Skill_Frozen, Skill_BlackHole, Skill_CurseofWitch, Skill_IceArrows, Skill_SpeedUp, Skill_Ignited, Skill_Heal, Skill_Buff_FastShot, Skill_MeteoStorm, Skill_StatUp, Skill_HeavyRain, Skill_Shield, Skill_Bead, Skill_ExplosionArea, Skill_SpiritBless, Skill_StraightBurst, Skill_Resurrection, Skill_IceBolt, Skill_Fireball, Skill_FireBolt, Skill_EnergyBall, Skill_Blizzard, Skill_Flower, Skill_Golem, Skill_EarthWorm, @@ -207,6 +207,7 @@ public enum eEffect Skill_SweepAttack, Skill_VitalStrike, Skill_DeathBlade, Skill_ShadowSlash, Skill_DarkAmbush, Skill_PhantomFrenzy, Skill_UnpredictableArrow, Skill_TrapSetup, Skill_BindingArrow, + Skill_MultiShot, Skill_RapidShot, Skill_Poison,