diff --git a/Assets/ResWork/Table/Export/Localization.json b/Assets/ResWork/Table/Export/Localization.json
index 24e0a3161..750dc3a2b 100644
--- a/Assets/ResWork/Table/Export/Localization.json
+++ b/Assets/ResWork/Table/Export/Localization.json
@@ -54,6 +54,6 @@
부여", "s_English": "", "exception": ""}, {"ID": "207", "s_Korean": "착용중", "s_English": "", "exception": ""}, {"ID": "208", "s_Korean": "미보유", "s_English": "", "exception": ""}, {"ID": "209", "s_Korean": "스킬", "s_English": "", "exception": ""}, {"ID": "210", "s_Korean": "기본
공격", "s_English": "", "exception": ""}, {"ID": "211", "s_Korean": "회피", "s_English": "", "exception": ""}, {"ID": "212", "s_Korean": "각성 효과", "s_English": "", "exception": ""}, {"ID": "213", "s_Korean": "스킬 목록", "s_English": "", "exception": ""}, {"ID": "214", "s_Korean": "직업 스킬", "s_English": "", "exception": ""}, {"ID": "215", "s_Korean": "액티브 스킬", "s_English": "", "exception": ""}, {"ID": "216", "s_Korean": "패시브 스킬", "s_English": "", "exception": ""}, {"ID": "217", "s_Korean": "각성", "s_English": "", "exception": ""}, {"ID": "218", "s_Korean": "Lv.{0} 강화 효과", "s_English": "", "exception": ""}, {"ID": "219", "s_Korean": "프리셋1", "s_English": "", "exception": ""}, {"ID": "220", "s_Korean": "프리셋2", "s_English": "", "exception": ""}, {"ID": "221", "s_Korean": "프리셋3", "s_English": "", "exception": ""}, {"ID": "222", "s_Korean": "펫", "s_English": "", "exception": ""}, {"ID": "223", "s_Korean": "스탯 관리", "s_English": "", "exception": ""}, {"ID": "224", "s_Korean": "상세 정보", "s_English": "", "exception": ""}, {"ID": "225", "s_Korean": "스탯을 초기화 하시겠습니까?", "s_English": "", "exception": ""}, {"ID": "226", "s_Korean": "포인트", "s_English": "", "exception": ""}, {"ID": "227", "s_Korean": "정보", "s_English": "", "exception": ""}, {"ID": "228", "s_Korean": "특성", "s_English": "", "exception": ""}, {"ID": "229", "s_Korean": "전직", "s_English": "", "exception": ""}, {"ID": "230", "s_Korean": "각성 단계가 부족합니다.", "s_English": "", "exception": ""}, {"ID": "231", "s_Korean": "초월", "s_English": "", "exception": ""}, {"ID": "232", "s_Korean": "직업 복장", "s_English": "", "exception": ""}, {"ID": "233", "s_Korean": "스페셜 복장", "s_English": "", "exception": ""}, {"ID": "234", "s_Korean": "콜렉션", "s_English": "", "exception": ""}, {"ID": "235", "s_Korean": "특성을 강화하려면 선행 조건이 만족되어야 합니다.", "s_English": "", "exception": ""}, {"ID": "236", "s_Korean": "더 이상 레벨을 올릴 수 없습니다.", "s_English": "", "exception": ""}, {"ID": "237", "s_Korean": "특성을 초기화 하시겠습니까?", "s_English": "", "exception": ""}, {"ID": "238", "s_Korean": "패시브", "s_English": "", "exception": ""}, {"ID": "239", "s_Korean": "고유 스킬", "s_English": "", "exception": ""}, {"ID": "240", "s_Korean": "스탯 보너스", "s_English": "", "exception": ""}, {"ID": "241", "s_Korean": "전직 조건", "s_English": "", "exception": ""}, {"ID": "242", "s_Korean": "특성 {0} 필요", "s_English": "", "exception": ""}, {"ID": "243", "s_Korean": "조건 없음", "s_English": "", "exception": ""}, {"ID": "244", "s_Korean": "선택중", "s_English": "", "exception": ""}, {"ID": "245", "s_Korean": "변경", "s_English": "", "exception": ""}, {"ID": "246", "s_Korean": "전직", "s_English": "", "exception": ""}, {"ID": "247", "s_Korean": "스탯 정보", "s_English": "", "exception": ""}, {"ID": "248", "s_Korean": "영웅 관리", "s_English": "", "exception": ""}, {"ID": "249", "s_Korean": "각성 {0} 필요", "s_English": "", "exception": ""}, {"ID": "250", "s_Korean": "클래스 마스터", "s_English": "", "exception": ""}, {"ID": "251", "s_Korean": "클래스를 마스터하면 이하 보상을 획득", "s_English": "", "exception": ""}, {"ID": "252", "s_Korean": "보상", "s_English": "", "exception": ""}, {"ID": "253", "s_Korean": "클래스", "s_English": "", "exception": ""}, {"ID": "254", "s_Korean": "이전 직업이 필요합니다.", "s_English": "", "exception": ""}, {"ID": "255", "s_Korean": "초월 효과", "s_English": "", "exception": ""}, {"ID": "256", "s_Korean": "초월 정보", "s_English": "", "exception": ""}, {"ID": "257", "s_Korean": "각성 레벨 총합", "s_English": "", "exception": ""}, {"ID": "258", "s_Korean": "캐릭터 레벨 달성", "s_English": "", "exception": ""}, {"ID": "259", "s_Korean": "보호 등급 설정", "s_English": "", "exception": ""}, {"ID": "260", "s_Korean": "장비 제련 한계", "s_English": "", "exception": ""}, {"ID": "261", "s_Korean": "현재 적용되는 효과가 없습니다.", "s_English": "", "exception": ""}, {"ID": "262", "s_Korean": "초월 Lv.{0} 달성 시 오픈", "s_English": "", "exception": ""}, {"ID": "263", "s_Korean": "각성 레벨이 부족합니다.", "s_English": "", "exception": ""}, {"ID": "264", "s_Korean": "레벨이 부족합니다.", "s_English": "", "exception": ""}, {"ID": "265", "s_Korean": "보호 등급 이상의 옵션이 있습니다.
변경하시겠습니까?", "s_English": "", "exception": ""}, {"ID": "266", "s_Korean": "제련 한계 레벨이 부족하거나 최대 제련 상태입니다.", "s_English": "", "exception": ""}, {"ID": "267", "s_Korean": "레벨", "s_English": "", "exception": ""}, {"ID": "268", "s_Korean": "출전", "s_English": "", "exception": ""}, {"ID": "269", "s_Korean": "펫 능력치 상세", "s_English": "", "exception": ""}, {"ID": "270", "s_Korean": "영웅 능력치의 {0}", "s_English": "", "exception": ""}, {"ID": "271", "s_Korean": "컬렉션", "s_English": "", "exception": ""}, {"ID": "272", "s_Korean": "정수 연구", "s_English": "", "exception": ""}, {"ID": "273", "s_Korean": "유물 도감", "s_English": "", "exception": ""}, {"ID": "274", "s_Korean": "장비 도감", "s_English": "", "exception": ""}, {"ID": "275", "s_Korean": "몬스터 도감", "s_English": "", "exception": ""}, {"ID": "276", "s_Korean": "마녀의 고서
-업데이트 예정", "s_English": "", "exception": ""}, {"ID": "277", "s_Korean": "수집품 목록", "s_English": "", "exception": ""}, {"ID": "278", "s_Korean": "정수 교환", "s_English": "", "exception": ""}, {"ID": "279", "s_Korean": "탭하여 나가기", "s_English": "", "exception": ""}, {"ID": "280", "s_Korean": "마일리지", "s_English": "", "exception": ""}, {"ID": "281", "s_Korean": "{0}마일리지 획득 시 보상 수령 가능", "s_English": "", "exception": ""}, {"ID": "282", "s_Korean": "마일리지 {0}", "s_English": "", "exception": ""}, {"ID": "283", "s_Korean": "{0}마일리지를 사용해 보상을 받으시겠습니까?", "s_English": "", "exception": ""}, {"ID": "284", "s_Korean": "등급", "s_English": "", "exception": ""}, {"ID": "285", "s_Korean": "강화 효과", "s_English": "", "exception": ""}, {"ID": "286", "s_Korean": "성급 효과", "s_English": "", "exception": ""}, {"ID": "287", "s_Korean": "유물 강화", "s_English": "", "exception": ""}, {"ID": "288", "s_Korean": "성급 돌파", "s_English": "", "exception": ""}, {"ID": "289", "s_Korean": "Lv.{0} 강화 효과", "s_English": "", "exception": ""}, {"ID": "290", "s_Korean": "무기", "s_English": "", "exception": ""}, {"ID": "291", "s_Korean": "갑옷", "s_English": "", "exception": ""}, {"ID": "292", "s_Korean": "방어구", "s_English": "", "exception": ""}, {"ID": "293", "s_Korean": "장신구", "s_English": "", "exception": ""}, {"ID": "294", "s_Korean": "도감 보유 효과", "s_English": "", "exception": ""}, {"ID": "295", "s_Korean": "보상받기", "s_English": "", "exception": ""}, {"ID": "296", "s_Korean": "모두 받기", "s_English": "", "exception": ""}, {"ID": "297", "s_Korean": "일반", "s_English": "", "exception": ""}, {"ID": "298", "s_Korean": "엘리트", "s_English": "", "exception": ""}, {"ID": "299", "s_Korean": "보스", "s_English": "", "exception": ""}, {"ID": "300", "s_Korean": "", "s_English": "", "exception": ""}, {"ID": "301", "s_Korean": "패시브 스킬은 스킬 각성이 없습니다.", "s_English": "", "exception": ""}, {"ID": "302", "s_Korean": "펫 Lv.{0}에 오픈", "s_English": "", "exception": ""}, {"ID": "303", "s_Korean": "레벨업 효과", "s_English": "", "exception": ""}, {"ID": "304", "s_Korean": "광고 뽑기", "s_English": "", "exception": ""}, {"ID": "305", "s_Korean": "1회 뽑기", "s_English": "", "exception": ""}, {"ID": "306", "s_Korean": "10회 뽑기", "s_English": "", "exception": ""}, {"ID": "307", "s_Korean": "선택", "s_English": "", "exception": ""}, {"ID": "308", "s_Korean": "심기", "s_English": "", "exception": ""}, {"ID": "309", "s_Korean": "가방", "s_English": "", "exception": ""}, {"ID": "310", "s_Korean": "일꾼", "s_English": "", "exception": ""}, {"ID": "311", "s_Korean": "상점", "s_English": "", "exception": ""}, {"ID": "312", "s_Korean": "농장", "s_English": "", "exception": ""}, {"ID": "313", "s_Korean": "먹기", "s_English": "", "exception": ""}, {"ID": "314", "s_Korean": "{0}, {1}, {2} +1", "s_English": "", "exception": ""}, {"ID": "315", "s_Korean": "{0} +1", "s_English": "", "exception": ""}, {"ID": "316", "s_Korean": "월드맵", "s_English": "", "exception": ""}, {"ID": "317", "s_Korean": "던전", "s_English": "", "exception": ""}, {"ID": "318", "s_Korean": "웨이포인트{0}", "s_English": "", "exception": ""}, {"ID": "319", "s_Korean": "챕터{0}", "s_English": "", "exception": ""}, {"ID": "320", "s_Korean": "즉시 이동", "s_English": "", "exception": ""}, {"ID": "321", "s_Korean": "성공", "s_English": "", "exception": ""}, {"ID": "322", "s_Korean": "실패", "s_English": "", "exception": ""}, {"ID": "323", "s_Korean": "순위 : {0}위", "s_English": "", "exception": ""}, {"ID": "324", "s_Korean": "최고 {0}층", "s_English": "", "exception": ""}, {"ID": "325", "s_Korean": "랭킹", "s_English": "", "exception": ""}, {"ID": "326", "s_Korean": "랭킹 보상", "s_English": "", "exception": ""}, {"ID": "327", "s_Korean": "유저 정보", "s_English": "", "exception": ""}, {"ID": "328", "s_Korean": "나의 랭킹", "s_English": "", "exception": ""}, {"ID": "329", "s_Korean": "랭킹 목록은 15분마다 갱신됩니다.", "s_English": "", "exception": ""}, {"ID": "330", "s_Korean": "최고 층", "s_English": "", "exception": ""}, {"ID": "331", "s_Korean": "랭킹 보상은 매월 1일에 정산되며, 우편으로 지급됩니다.", "s_English": "", "exception": ""}, {"ID": "332", "s_Korean": "{0}위 ~ {1}위", "s_English": "", "exception": ""}, {"ID": "333", "s_Korean": "난이도", "s_English": "", "exception": ""}, {"ID": "334", "s_Korean": "현재 난이도 {0}", "s_English": "", "exception": ""}, {"ID": "335", "s_Korean": "최고 점수 {0}", "s_English": "", "exception": ""}, {"ID": "336", "s_Korean": "달성 보상 보기", "s_English": "", "exception": ""}, {"ID": "337", "s_Korean": "스탯 저장", "s_English": "", "exception": ""}, {"ID": "338", "s_Korean": "기본", "s_English": "", "exception": ""}, {"ID": "339", "s_Korean": "특수", "s_English": "", "exception": ""}, {"ID": "340", "s_Korean": "짐꾼", "s_English": "", "exception": ""}, {"ID": "341", "s_Korean": "코스튬 변경", "s_English": "", "exception": ""}, {"ID": "342", "s_Korean": "수집 효과", "s_English": "", "exception": ""}, {"ID": "343", "s_Korean": "특성 포인트", "s_English": "", "exception": ""}, {"ID": "344", "s_Korean": "공격타입", "s_English": "", "exception": ""}, {"ID": "345", "s_Korean": "전투 통계", "s_English": "", "exception": ""}, {"ID": "346", "s_Korean": "출현 몬스터", "s_English": "", "exception": ""}, {"ID": "347", "s_Korean": "드랍 아이템", "s_English": "", "exception": ""}, {"ID": "348", "s_Korean": "던전 목록", "s_English": "", "exception": ""}, {"ID": "349", "s_Korean": "챕터 보스를 처치하면, 다음 챕터 포탈이 활성화됩니다.", "s_English": "", "exception": ""}, {"ID": "350", "s_Korean": "데미지", "s_English": "", "exception": ""}, {"ID": "351", "s_Korean": "마녀 아리엘", "s_English": "", "exception": ""}, {"ID": "352", "s_Korean": "나, 몬스터의 정수가 아주 많이 필요해.
+업데이트 예정", "s_English": "", "exception": ""}, {"ID": "277", "s_Korean": "수집품 목록", "s_English": "", "exception": ""}, {"ID": "278", "s_Korean": "정수 교환", "s_English": "", "exception": ""}, {"ID": "279", "s_Korean": "탭하여 나가기", "s_English": "", "exception": ""}, {"ID": "280", "s_Korean": "마일리지", "s_English": "", "exception": ""}, {"ID": "281", "s_Korean": "{0}마일리지 획득 시 보상 수령 가능", "s_English": "", "exception": ""}, {"ID": "282", "s_Korean": "마일리지 {0}", "s_English": "", "exception": ""}, {"ID": "283", "s_Korean": "{0}마일리지를 사용해 보상을 받으시겠습니까?", "s_English": "", "exception": ""}, {"ID": "284", "s_Korean": "등급", "s_English": "", "exception": ""}, {"ID": "285", "s_Korean": "강화 효과", "s_English": "", "exception": ""}, {"ID": "286", "s_Korean": "성급 효과", "s_English": "", "exception": ""}, {"ID": "287", "s_Korean": "유물 강화", "s_English": "", "exception": ""}, {"ID": "288", "s_Korean": "성급 돌파", "s_English": "", "exception": ""}, {"ID": "289", "s_Korean": "Lv.{0} 강화 효과", "s_English": "", "exception": ""}, {"ID": "290", "s_Korean": "무기", "s_English": "", "exception": ""}, {"ID": "291", "s_Korean": "갑옷", "s_English": "", "exception": ""}, {"ID": "292", "s_Korean": "방어구", "s_English": "", "exception": ""}, {"ID": "293", "s_Korean": "장신구", "s_English": "", "exception": ""}, {"ID": "294", "s_Korean": "도감 보유 효과", "s_English": "", "exception": ""}, {"ID": "295", "s_Korean": "보상받기", "s_English": "", "exception": ""}, {"ID": "296", "s_Korean": "모두 받기", "s_English": "", "exception": ""}, {"ID": "297", "s_Korean": "일반", "s_English": "", "exception": ""}, {"ID": "298", "s_Korean": "엘리트", "s_English": "", "exception": ""}, {"ID": "299", "s_Korean": "보스", "s_English": "", "exception": ""}, {"ID": "300", "s_Korean": "몬스터를 처치 수량이 부족합니다.", "s_English": "", "exception": ""}, {"ID": "301", "s_Korean": "패시브 스킬은 스킬 각성이 없습니다.", "s_English": "", "exception": ""}, {"ID": "302", "s_Korean": "펫 Lv.{0}에 오픈", "s_English": "", "exception": ""}, {"ID": "303", "s_Korean": "레벨업 효과", "s_English": "", "exception": ""}, {"ID": "304", "s_Korean": "광고 뽑기", "s_English": "", "exception": ""}, {"ID": "305", "s_Korean": "1회 뽑기", "s_English": "", "exception": ""}, {"ID": "306", "s_Korean": "10회 뽑기", "s_English": "", "exception": ""}, {"ID": "307", "s_Korean": "선택", "s_English": "", "exception": ""}, {"ID": "308", "s_Korean": "심기", "s_English": "", "exception": ""}, {"ID": "309", "s_Korean": "가방", "s_English": "", "exception": ""}, {"ID": "310", "s_Korean": "일꾼", "s_English": "", "exception": ""}, {"ID": "311", "s_Korean": "상점", "s_English": "", "exception": ""}, {"ID": "312", "s_Korean": "농장", "s_English": "", "exception": ""}, {"ID": "313", "s_Korean": "먹기", "s_English": "", "exception": ""}, {"ID": "314", "s_Korean": "{0}, {1}, {2} +1", "s_English": "", "exception": ""}, {"ID": "315", "s_Korean": "{0} +1", "s_English": "", "exception": ""}, {"ID": "316", "s_Korean": "월드맵", "s_English": "", "exception": ""}, {"ID": "317", "s_Korean": "던전", "s_English": "", "exception": ""}, {"ID": "318", "s_Korean": "웨이포인트{0}", "s_English": "", "exception": ""}, {"ID": "319", "s_Korean": "챕터{0}", "s_English": "", "exception": ""}, {"ID": "320", "s_Korean": "즉시 이동", "s_English": "", "exception": ""}, {"ID": "321", "s_Korean": "성공", "s_English": "", "exception": ""}, {"ID": "322", "s_Korean": "실패", "s_English": "", "exception": ""}, {"ID": "323", "s_Korean": "순위 : {0}위", "s_English": "", "exception": ""}, {"ID": "324", "s_Korean": "최고 {0}층", "s_English": "", "exception": ""}, {"ID": "325", "s_Korean": "랭킹", "s_English": "", "exception": ""}, {"ID": "326", "s_Korean": "랭킹 보상", "s_English": "", "exception": ""}, {"ID": "327", "s_Korean": "유저 정보", "s_English": "", "exception": ""}, {"ID": "328", "s_Korean": "나의 랭킹", "s_English": "", "exception": ""}, {"ID": "329", "s_Korean": "랭킹 목록은 15분마다 갱신됩니다.", "s_English": "", "exception": ""}, {"ID": "330", "s_Korean": "최고 층", "s_English": "", "exception": ""}, {"ID": "331", "s_Korean": "랭킹 보상은 매월 1일에 정산되며, 우편으로 지급됩니다.", "s_English": "", "exception": ""}, {"ID": "332", "s_Korean": "{0}위 ~ {1}위", "s_English": "", "exception": ""}, {"ID": "333", "s_Korean": "난이도", "s_English": "", "exception": ""}, {"ID": "334", "s_Korean": "현재 난이도 {0}", "s_English": "", "exception": ""}, {"ID": "335", "s_Korean": "최고 점수 {0}", "s_English": "", "exception": ""}, {"ID": "336", "s_Korean": "달성 보상 보기", "s_English": "", "exception": ""}, {"ID": "337", "s_Korean": "스탯 저장", "s_English": "", "exception": ""}, {"ID": "338", "s_Korean": "기본", "s_English": "", "exception": ""}, {"ID": "339", "s_Korean": "특수", "s_English": "", "exception": ""}, {"ID": "340", "s_Korean": "짐꾼", "s_English": "", "exception": ""}, {"ID": "341", "s_Korean": "코스튬 변경", "s_English": "", "exception": ""}, {"ID": "342", "s_Korean": "수집 효과", "s_English": "", "exception": ""}, {"ID": "343", "s_Korean": "특성 포인트", "s_English": "", "exception": ""}, {"ID": "344", "s_Korean": "공격타입", "s_English": "", "exception": ""}, {"ID": "345", "s_Korean": "전투 통계", "s_English": "", "exception": ""}, {"ID": "346", "s_Korean": "출현 몬스터", "s_English": "", "exception": ""}, {"ID": "347", "s_Korean": "드랍 아이템", "s_English": "", "exception": ""}, {"ID": "348", "s_Korean": "던전 목록", "s_English": "", "exception": ""}, {"ID": "349", "s_Korean": "챕터 보스를 처치하면, 다음 챕터 포탈이 활성화됩니다.", "s_English": "", "exception": ""}, {"ID": "350", "s_Korean": "데미지", "s_English": "", "exception": ""}, {"ID": "351", "s_Korean": "마녀 아리엘", "s_English": "", "exception": ""}, {"ID": "352", "s_Korean": "나, 몬스터의 정수가 아주 많이 필요해.
실험을 도와주면 선물을 듬뿍 줄게~", "s_English": "", "exception": ""}, {"ID": "353", "s_Korean": "강화 시 증가", "s_English": "", "exception": ""}, {"ID": "354", "s_Korean": "성급 돌파 효과", "s_English": "", "exception": ""}, {"ID": "355", "s_Korean": "성급 돌파 재료", "s_English": "", "exception": ""}, {"ID": "356", "s_Korean": "유물 강화 재료", "s_English": "", "exception": ""}, {"ID": "357", "s_Korean": "보유량", "s_English": "", "exception": ""}, {"ID": "358", "s_Korean": "레벨 업 시 획득 보상 : {0} {1}", "s_English": "", "exception": ""}, {"ID": "359", "s_Korean": "최초 획득 보상 : {0} {1}", "s_English": "", "exception": ""}, {"ID": "360", "s_Korean": "수집률
-{0}/{1}", "s_English": "", "exception": ""}, {"ID": "361", "s_Korean": "아이템", "s_English": "", "exception": ""}, {"ID": "441", "s_Korean": "펫 강화 재료", "s_English": "", "exception": ""}, {"ID": "444", "s_Korean": "특성 강화 재료", "s_English": "", "exception": ""}, {"ID": "445", "s_Korean": "전직 재료", "s_English": "", "exception": ""}, {"ID": "450", "s_Korean": "각성 강화 재료", "s_English": "", "exception": ""}, {"ID": "451", "s_Korean": "힘의 열매", "s_English": "", "exception": ""}, {"ID": "452", "s_Korean": "민첩의 열매", "s_English": "", "exception": ""}, {"ID": "453", "s_Korean": "지능의 열매", "s_English": "", "exception": ""}, {"ID": "454", "s_Korean": "행운의 열매", "s_English": "", "exception": ""}, {"ID": "455", "s_Korean": "신비의 열매", "s_English": "", "exception": ""}, {"ID": "456", "s_Korean": "농장 씨앗", "s_English": "", "exception": ""}, {"ID": "501", "s_Korean": "미믹 던전 입장권", "s_English": "", "exception": ""}, {"ID": "502", "s_Korean": "수상한 미궁 입장권", "s_English": "", "exception": ""}, {"ID": "503", "s_Korean": "악몽의 시련 입장권", "s_English": "", "exception": ""}, {"ID": "504", "s_Korean": "언덕의 여왕 입장권", "s_English": "", "exception": ""}, {"ID": "1001", "s_Korean": "미믹 던전", "s_English": "", "exception": ""}, {"ID": "1002", "s_Korean": "많은 골드와 정수 획득 가능", "s_English": "", "exception": ""}, {"ID": "1003", "s_Korean": "미믹 던전 결과", "s_English": "", "exception": ""}, {"ID": "1011", "s_Korean": "수상한 미궁", "s_English": "", "exception": ""}, {"ID": "1012", "s_Korean": "성장 재화 획득 가능", "s_English": "", "exception": ""}, {"ID": "1013", "s_Korean": "수상한 미궁 결과", "s_English": "", "exception": ""}, {"ID": "1021", "s_Korean": "악몽의 시련", "s_English": "", "exception": ""}, {"ID": "1022", "s_Korean": "성장 재화 획득 가능", "s_English": "", "exception": ""}, {"ID": "1023", "s_Korean": "악몽의 시련 결과", "s_English": "", "exception": ""}, {"ID": "1031", "s_Korean": "언덕의 여왕", "s_English": "", "exception": ""}, {"ID": "1032", "s_Korean": "몬스터 웨이브", "s_English": "", "exception": ""}, {"ID": "1033", "s_Korean": "언덕의 여왕 결과", "s_English": "", "exception": ""}, {"ID": "3331", "s_Korean": "최하급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3332", "s_Korean": "하급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3333", "s_Korean": "중급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3334", "s_Korean": "상급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3335", "s_Korean": "최상급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3336", "s_Korean": "특급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "812001", "s_Korean": "개화1) 공속이 추가로 감소", "s_English": "", "exception": ""}, {"ID": "822001", "s_Korean": "개화2) 디버프 유지 시간 증가", "s_English": "", "exception": ""}, {"ID": "832001", "s_Korean": "개화3) 얼음 화살이 서리 효과 상태인 적을 공격 시 100% 치명타 발생", "s_English": "", "exception": ""}, {"ID": "812002", "s_Korean": "개화1) 피해 범위 증가", "s_English": "", "exception": ""}, {"ID": "822002", "s_Korean": "개화2) 피해를 입은 적에게 서리 효과 추가", "s_English": "", "exception": ""}, {"ID": "832002", "s_Korean": "개화3) 서리 상태인 적을 공격 시 2초간 빙결 상태로 만듬", "s_English": "", "exception": ""}, {"ID": "812003", "s_Korean": "개화1) 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822003", "s_Korean": "개화2) 피해 간격 감소", "s_English": "", "exception": ""}, {"ID": "832003", "s_Korean": "개화3) 버닝 효과 추가 (적 처치 시 다른 적에게 옮겨 붙을 적이 멀거나 없으면 사라짐)", "s_English": "", "exception": ""}, {"ID": "812004", "s_Korean": "개화1) 폭파 피해 범위 증가", "s_English": "", "exception": ""}, {"ID": "822004", "s_Korean": "개화2) 범위 폭파 피해 2배로 증가", "s_English": "", "exception": ""}, {"ID": "832004", "s_Korean": "개화3) 피격 된 적에게 불태우기 효과 발생", "s_English": "", "exception": ""}, {"ID": "812005", "s_Korean": "개화1) 물 폭발이 1회 추가", "s_English": "", "exception": ""}, {"ID": "822005", "s_Korean": "개화2) 물 폭발에 피격 된 적에게 넉백 효과 추가", "s_English": "", "exception": ""}, {"ID": "832005", "s_Korean": "개화3) 물 폭발이 2회 추가", "s_English": "", "exception": ""}, {"ID": "812006", "s_Korean": "개화1) 물리 치명타 확률(CRI)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "822006", "s_Korean": "개화2) 물리 치명타 피해량(CRI_DMG_Multiplier)이 추가로 증가)", "s_English": "", "exception": ""}, {"ID": "832006", "s_Korean": "개화3) 물리 치명타 공격 명중 시 추가 관통력(PIERCING_Multiplier)을 적용해 연산", "s_English": "", "exception": ""}, {"ID": "812007", "s_Korean": "개화1) 불태우기 상태인 적에게 명중 시 100% 치명타 발생", "s_English": "", "exception": ""}, {"ID": "822007", "s_Korean": "개화2) 불태우기 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "832007", "s_Korean": "개화3) 화염구 폭파 범위 증가", "s_English": "", "exception": ""}, {"ID": "812008", "s_Korean": "개화1) 저주 상태인 적의 이속을 추가로 감소", "s_English": "", "exception": ""}, {"ID": "822008", "s_Korean": "개화2) 저주 상태인 적에게 지속적인 출혈 피해 추가", "s_English": "", "exception": ""}, {"ID": "832008", "s_Korean": "개화3) 저주 상태일 때 모든 방어력이 추가로 감소(%)", "s_English": "", "exception": ""}, {"ID": "812009", "s_Korean": "개화1) 스킬 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822009", "s_Korean": "개화2) 스킬 판정 범위 증가", "s_English": "", "exception": ""}, {"ID": "832009", "s_Korean": "개화3) 밀려난 적에게 스턴 효과 추가", "s_English": "", "exception": ""}, {"ID": "812010", "s_Korean": "개화1) 화염 구슬의 구체 이동 속도 증가", "s_English": "", "exception": ""}, {"ID": "822010", "s_Korean": "개화2) 화염 구슬에 2회 명중 될 경우, 스턴 효과 발생", "s_English": "", "exception": ""}, {"ID": "832010", "s_Korean": "개화3) 화염 구슬에 명중 된 대상이 있을 경우, 피해의 1%만큼의 생명력과 마나 흡수", "s_English": "", "exception": ""}, {"ID": "812011", "s_Korean": "개화1) 스킬 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822011", "s_Korean": "개화2) 스킬 범위 증가", "s_English": "", "exception": ""}, {"ID": "832011", "s_Korean": "개화3) 다단히트 피해 간격 빠르게", "s_English": "", "exception": ""}, {"ID": "812012", "s_Korean": "개화1) 심판의 빛 피해 횟수 1회 추가", "s_English": "", "exception": ""}, {"ID": "822012", "s_Korean": "개화2) 심판의 빛 피해 횟수 2회 추가", "s_English": "", "exception": ""}, {"ID": "832012", "s_Korean": "개화3) 심판의 빛 피해 횟수 3회 추가", "s_English": "", "exception": ""}, {"ID": "812013", "s_Korean": "개화1) 폭탄 범위 증가", "s_English": "", "exception": ""}, {"ID": "822013", "s_Korean": "개화2) 동결 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "832013", "s_Korean": "개화3) 동결이 해제 된 후 일정 시간 서리 효과 상태 발생", "s_English": "", "exception": ""}, {"ID": "812014", "s_Korean": "개화1) 단검 투척의 재사용 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822014", "s_Korean": "개화2) 단검 명중 시 출혈 효과 추가 (도트 피해)", "s_English": "", "exception": ""}, {"ID": "832014", "s_Korean": "개화3) 단검이 360도 방향으로 9개 발사하도록 변경", "s_English": "", "exception": ""}, {"ID": "812015", "s_Korean": "개화1) 치유 스킬 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822015", "s_Korean": "개화2) 치유 스킬 사용 시 최대 생명의 15%만큼 추가로 생명력 증가", "s_English": "", "exception": ""}, {"ID": "832015", "s_Korean": "개화3) 치유 발동 후 일정 시간 동안 생명력이 매 초마다 추가로 생명력이 회복", "s_English": "", "exception": ""}, {"ID": "812016", "s_Korean": "개화1) 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822016", "s_Korean": "개화2) 버프 지속 시간 동안 공속 추가 증가", "s_English": "", "exception": ""}, {"ID": "832016", "s_Korean": "개화3) 버프 지속 시간 동안 관통력 추가", "s_English": "", "exception": ""}, {"ID": "811001", "s_Korean": "개화1) 물리 치명타 확률(CRI)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "821001", "s_Korean": "개화2) 물리 치명타 피해량(CRI_DMG_Multiplier)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831001", "s_Korean": "개화3) 물리 치명타 공격 명중 시 추가 관통력(PIERCING_Multiplier)을 적용해 연산", "s_English": "", "exception": ""}, {"ID": "811002", "s_Korean": "개화1) 버프 발생 생명력 조건% 기준이 상향", "s_English": "", "exception": ""}, {"ID": "821002", "s_Korean": "개화2) 고정 피해 감소 (ATK_FIXED_DECREASE) 증가 (※항상 적용)", "s_English": "", "exception": ""}, {"ID": "831002", "s_Korean": "개화3) 받는 피해량(DMG_DECREASE) %감소 (※항상 적용)", "s_English": "", "exception": ""}, {"ID": "811003", "s_Korean": "개화1) 도트 피해량 증가", "s_English": "", "exception": ""}, {"ID": "821003", "s_Korean": "개화2) 도트 유지 시간 증가", "s_English": "", "exception": ""}, {"ID": "831003", "s_Korean": "개화3) 출혈 발생 확률 증가", "s_English": "", "exception": ""}, {"ID": "811004", "s_Korean": "개화1) 흡혈 효과 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821004", "s_Korean": "개화2) HP 회복량(HP_REGEN) 증가", "s_English": "", "exception": ""}, {"ID": "831004", "s_Korean": "개화3) 적 처치 시 마나(MP)도 추가로 회복", "s_English": "", "exception": ""}, {"ID": "811005", "s_Korean": "개화1) 공격력 증가량(%) ATK_Multiplier 강화 (예 10%)", "s_English": "", "exception": ""}, {"ID": "821005", "s_Korean": "개화2) 공격력 증가량(%) ATK_Multiplier 강화 (예 25%)", "s_English": "", "exception": ""}, {"ID": "831005", "s_Korean": "개화3) 주 스텟당 공격력 증가량 상승 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811006", "s_Korean": "개화1) 생명력 증가량(%) (HP_Multiplier) 강화", "s_English": "", "exception": ""}, {"ID": "821006", "s_Korean": "개화2) 생명력 증가량% (HP_Multiplier) 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831006", "s_Korean": "개화3) 모든 스텟당 생명력 증가 추가 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811007", "s_Korean": "개화1) 마나 증가량(%) MP_Multiplier 강화", "s_English": "", "exception": ""}, {"ID": "821007", "s_Korean": "개화2) 마나 증가량(%) MP_Multiplier 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831007", "s_Korean": "개화3) 생명력의 일정 비율 만큼 마나가 증가 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811008", "s_Korean": "개화1) 스킬 치명타 확률(M_CRI) 증가", "s_English": "", "exception": ""}, {"ID": "821008", "s_Korean": "개화2) 스킬 치명타 피해량(M_CRI_DMG_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831008", "s_Korean": "개화3) 주 스텟에 비례해 스킬 계수 (SKILL_Multiplier) 추가로 증가", "s_English": "", "exception": ""}, {"ID": "811009", "s_Korean": "개화1) 기절 시 추가 피해 발생", "s_English": "", "exception": ""}, {"ID": "821009", "s_Korean": "개화2) 기절 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "831009", "s_Korean": "개화3) 같은 대상 공격할 때마다 기절 확률 추가 (기절 중에는 확률 누적안되어야 함)", "s_English": "", "exception": ""}, {"ID": "811010", "s_Korean": "개화1) 마나 흡수 효과 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821010", "s_Korean": "개화2) 마나 회복량 증가(MP_REGEN)", "s_English": "", "exception": ""}, {"ID": "831010", "s_Korean": "개화3) 적 처치 시 생명력이 추가로 회복 (HP_REGEN", "s_English": "", "exception": ""}, {"ID": "811011", "s_Korean": "개화1) 방어도 감소 누적 횟수 증가", "s_English": "", "exception": ""}, {"ID": "821011", "s_Korean": "개화2) 관통력 (PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831011", "s_Korean": "개화3) 방어력 감소(DEF)량 만큼 모든 공격에 고정 피해(ATK_FIXED) 추가", "s_English": "", "exception": ""}, {"ID": "811012", "s_Korean": "개화1) 누적 횟수 증가", "s_English": "", "exception": ""}, {"ID": "821012", "s_Korean": "개화2) 관통력 (PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831012", "s_Korean": "개화3) 마법 저항력 감소(M_DEF)량 만큼 모든 공격에 고정 피해(ATK_FIXED) 추가", "s_English": "", "exception": ""}, {"ID": "811013", "s_Korean": "개화1) 힘 스텟 %증가 (STR_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821013", "s_Korean": "개화2) 힘 스텟 %증가 (STR_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831013", "s_Korean": "개화3) 나머지 스텟(민첩/지능/행운)의 일정 비율만큼 힘 증가", "s_English": "", "exception": ""}, {"ID": "811014", "s_Korean": "개화1) 민첩 스텟 %증가 (DEX_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821014", "s_Korean": "개화2) 민첩 스텟 %증가 (DEX_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831014", "s_Korean": "개화3) 나머지 스텟(힘/지능/행운)의 일정 비율만큼 민첩 증가", "s_English": "", "exception": ""}, {"ID": "811015", "s_Korean": "개화1) 지능 스텟 %증가 (INT_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821015", "s_Korean": "개화2) 지능 스텟 %증가 (INT_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831015", "s_Korean": "개화3) 나머지 스텟(힘/민첩/행운)의 일정 비율만큼 지능 증가", "s_English": "", "exception": ""}, {"ID": "811016", "s_Korean": "개화1) 행운 스텟 %증가 (LUK_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821016", "s_Korean": "개화2) 행운 스텟 %증가 (LUK_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831016", "s_Korean": "개화3) 나머지 스텟(힘/민첩/지능)의 일정 비율만큼 행운 증가", "s_English": "", "exception": ""}, {"ID": "811017", "s_Korean": "개화1) 공속 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "821017", "s_Korean": "개화2) 공속 버프 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "831017", "s_Korean": "개화3) 기본 공격 속도(HERO_ATK_SPD) 증가, RATE 연산", "s_English": "", "exception": ""}, {"ID": "811018", "s_Korean": "개화1) 이속 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "821018", "s_Korean": "개화2) 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "831018", "s_Korean": "개화3) 기본 이동 속도(HERO_MOVE_SPD) 증가, RATE 연산", "s_English": "", "exception": ""}, {"ID": "811019", "s_Korean": "개화1) 관통력 증가 버프 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821019", "s_Korean": "개화2) 관통력 증가 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "831019", "s_Korean": "개화3) 기본 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "811020", "s_Korean": "개화1)보스 타입에게 입히는 최종 피해량 증가(BOSS_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821020", "s_Korean": "개화2) 보스 공격 시 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831020", "s_Korean": "개화3) 보스 타입에게 입히는 최종 피해량 증가(BOSS_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811021", "s_Korean": "개화1) 일반 몬스터 타입에게 입히는 최종 피해량 증가 (Monster_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821021", "s_Korean": "개화2) 일반 공격 시 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831021", "s_Korean": "개화3) 일반 몬스터 타입에게 입히는 최종 피해량 증가 (Monster_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811022", "s_Korean": "개화1) 골드 획득량 증가 (GOLD_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821022", "s_Korean": "개화2) 경험치 획득량 증가 (EXP_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831022", "s_Korean": "개화3) 아이템 획득량 증가 (ITEM_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811023", "s_Korean": "개화1) 마나 재생 증가 (MP_REGEN)", "s_English": "", "exception": ""}, {"ID": "821023", "s_Korean": "개화2) 마나 재생력(%) 증가 (MP_REGEN_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831023", "s_Korean": "개화3) 스킬 쿨타임 감소(COOLTIME_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811024", "s_Korean": "개화1) 공격 시 적이 밀리는 거리 증가", "s_English": "", "exception": ""}, {"ID": "821024", "s_Korean": "개화2) 투사체 속도 증가", "s_English": "", "exception": ""}, {"ID": "831024", "s_Korean": "개화3) 투사체 판정 범위(크기) 증가", "s_English": "", "exception": ""}, {"ID": "20101001", "s_Korean": "Weapon_Str_001", "s_English": "", "exception": ""}, {"ID": "20101002", "s_Korean": "Weapon_Str_002", "s_English": "", "exception": ""}, {"ID": "20101003", "s_Korean": "Weapon_Str_003", "s_English": "", "exception": ""}, {"ID": "20101004", "s_Korean": "Weapon_Str_004", "s_English": "", "exception": ""}, {"ID": "20101005", "s_Korean": "Weapon_Str_005", "s_English": "", "exception": ""}, {"ID": "20101006", "s_Korean": "Weapon_Str_006", "s_English": "", "exception": ""}, {"ID": "20101007", "s_Korean": "Weapon_Str_007", "s_English": "", "exception": ""}, {"ID": "20101008", "s_Korean": "Weapon_Str_008", "s_English": "", "exception": ""}, {"ID": "20101009", "s_Korean": "Weapon_Str_009", "s_English": "", "exception": ""}, {"ID": "20101010", "s_Korean": "Weapon_Str_010", "s_English": "", "exception": ""}, {"ID": "20101011", "s_Korean": "Weapon_Str_011", "s_English": "", "exception": ""}, {"ID": "20101012", "s_Korean": "Weapon_Str_012", "s_English": "", "exception": ""}, {"ID": "20101013", "s_Korean": "Weapon_Str_013", "s_English": "", "exception": ""}, {"ID": "20101014", "s_Korean": "Weapon_Str_014", "s_English": "", "exception": ""}, {"ID": "20101015", "s_Korean": "Weapon_Str_015", "s_English": "", "exception": ""}, {"ID": "20101016", "s_Korean": "Weapon_Str_016", "s_English": "", "exception": ""}, {"ID": "20101017", "s_Korean": "Weapon_Str_017", "s_English": "", "exception": ""}, {"ID": "20101018", "s_Korean": "Weapon_Str_018", "s_English": "", "exception": ""}, {"ID": "20101019", "s_Korean": "Weapon_Str_019", "s_English": "", "exception": ""}, {"ID": "20101020", "s_Korean": "Weapon_Str_020", "s_English": "", "exception": ""}, {"ID": "20101021", "s_Korean": "Weapon_Str_021", "s_English": "", "exception": ""}, {"ID": "20101022", "s_Korean": "Weapon_Str_022", "s_English": "", "exception": ""}, {"ID": "20101023", "s_Korean": "Weapon_Str_023", "s_English": "", "exception": ""}, {"ID": "20101024", "s_Korean": "Weapon_Str_024", "s_English": "", "exception": ""}, {"ID": "20101025", "s_Korean": "Weapon_Str_025", "s_English": "", "exception": ""}, {"ID": "20101026", "s_Korean": "Weapon_Str_026", "s_English": "", "exception": ""}, {"ID": "20101027", "s_Korean": "Weapon_Str_027", "s_English": "", "exception": ""}, {"ID": "20101028", "s_Korean": "Weapon_Str_028", "s_English": "", "exception": ""}, {"ID": "20101029", "s_Korean": "Weapon_Str_029", "s_English": "", "exception": ""}, {"ID": "20101030", "s_Korean": "Weapon_Str_030", "s_English": "", "exception": ""}, {"ID": "20101031", "s_Korean": "Weapon_Str_031", "s_English": "", "exception": ""}, {"ID": "20101032", "s_Korean": "Weapon_Str_032", "s_English": "", "exception": ""}, {"ID": "20101033", "s_Korean": "Weapon_Str_033", "s_English": "", "exception": ""}, {"ID": "20101034", "s_Korean": "Weapon_Str_034", "s_English": "", "exception": ""}, {"ID": "20101035", "s_Korean": "Weapon_Str_035", "s_English": "", "exception": ""}, {"ID": "20102001", "s_Korean": "Weapon_Dex_001", "s_English": "", "exception": ""}, {"ID": "20102002", "s_Korean": "Weapon_Dex_002", "s_English": "", "exception": ""}, {"ID": "20102003", "s_Korean": "Weapon_Dex_003", "s_English": "", "exception": ""}, {"ID": "20102004", "s_Korean": "Weapon_Dex_004", "s_English": "", "exception": ""}, {"ID": "20102005", "s_Korean": "Weapon_Dex_005", "s_English": "", "exception": ""}, {"ID": "20102006", "s_Korean": "Weapon_Dex_006", "s_English": "", "exception": ""}, {"ID": "20102007", "s_Korean": "Weapon_Dex_007", "s_English": "", "exception": ""}, {"ID": "20102008", "s_Korean": "Weapon_Dex_008", "s_English": "", "exception": ""}, {"ID": "20102009", "s_Korean": "Weapon_Dex_009", "s_English": "", "exception": ""}, {"ID": "20102010", "s_Korean": "Weapon_Dex_010", "s_English": "", "exception": ""}, {"ID": "20102011", "s_Korean": "Weapon_Dex_011", "s_English": "", "exception": ""}, {"ID": "20102012", "s_Korean": "Weapon_Dex_012", "s_English": "", "exception": ""}, {"ID": "20102013", "s_Korean": "Weapon_Dex_013", "s_English": "", "exception": ""}, {"ID": "20102014", "s_Korean": "Weapon_Dex_014", "s_English": "", "exception": ""}, {"ID": "20102015", "s_Korean": "Weapon_Dex_015", "s_English": "", "exception": ""}, {"ID": "20102016", "s_Korean": "Weapon_Dex_016", "s_English": "", "exception": ""}, {"ID": "20102017", "s_Korean": "Weapon_Dex_017", "s_English": "", "exception": ""}, {"ID": "20102018", "s_Korean": "Weapon_Dex_018", "s_English": "", "exception": ""}, {"ID": "20102019", "s_Korean": "Weapon_Dex_019", "s_English": "", "exception": ""}, {"ID": "20102020", "s_Korean": "Weapon_Dex_020", "s_English": "", "exception": ""}, {"ID": "20102021", "s_Korean": "Weapon_Dex_021", "s_English": "", "exception": ""}, {"ID": "20102022", "s_Korean": "Weapon_Dex_022", "s_English": "", "exception": ""}, {"ID": "20102023", "s_Korean": "Weapon_Dex_023", "s_English": "", "exception": ""}, {"ID": "20102024", "s_Korean": "Weapon_Dex_024", "s_English": "", "exception": ""}, {"ID": "20102025", "s_Korean": "Weapon_Dex_025", "s_English": "", "exception": ""}, {"ID": "20102026", "s_Korean": "Weapon_Dex_026", "s_English": "", "exception": ""}, {"ID": "20102027", "s_Korean": "Weapon_Dex_027", "s_English": "", "exception": ""}, {"ID": "20102028", "s_Korean": "Weapon_Dex_028", "s_English": "", "exception": ""}, {"ID": "20102029", "s_Korean": "Weapon_Dex_029", "s_English": "", "exception": ""}, {"ID": "20102030", "s_Korean": "Weapon_Dex_030", "s_English": "", "exception": ""}, {"ID": "20102031", "s_Korean": "Weapon_Dex_031", "s_English": "", "exception": ""}, {"ID": "20102032", "s_Korean": "Weapon_Dex_032", "s_English": "", "exception": ""}, {"ID": "20102033", "s_Korean": "Weapon_Dex_033", "s_English": "", "exception": ""}, {"ID": "20102034", "s_Korean": "Weapon_Dex_034", "s_English": "", "exception": ""}, {"ID": "20102035", "s_Korean": "Weapon_Dex_035", "s_English": "", "exception": ""}, {"ID": "20103001", "s_Korean": "Weapon_Int_001", "s_English": "", "exception": ""}, {"ID": "20103002", "s_Korean": "Weapon_Int_002", "s_English": "", "exception": ""}, {"ID": "20103003", "s_Korean": "Weapon_Int_003", "s_English": "", "exception": ""}, {"ID": "20103004", "s_Korean": "Weapon_Int_004", "s_English": "", "exception": ""}, {"ID": "20103005", "s_Korean": "Weapon_Int_005", "s_English": "", "exception": ""}, {"ID": "20103006", "s_Korean": "Weapon_Int_006", "s_English": "", "exception": ""}, {"ID": "20103007", "s_Korean": "Weapon_Int_007", "s_English": "", "exception": ""}, {"ID": "20103008", "s_Korean": "Weapon_Int_008", "s_English": "", "exception": ""}, {"ID": "20103009", "s_Korean": "Weapon_Int_009", "s_English": "", "exception": ""}, {"ID": "20103010", "s_Korean": "Weapon_Int_010", "s_English": "", "exception": ""}, {"ID": "20103011", "s_Korean": "Weapon_Int_011", "s_English": "", "exception": ""}, {"ID": "20103012", "s_Korean": "Weapon_Int_012", "s_English": "", "exception": ""}, {"ID": "20103013", "s_Korean": "Weapon_Int_013", "s_English": "", "exception": ""}, {"ID": "20103014", "s_Korean": "Weapon_Int_014", "s_English": "", "exception": ""}, {"ID": "20103015", "s_Korean": "Weapon_Int_015", "s_English": "", "exception": ""}, {"ID": "20103016", "s_Korean": "Weapon_Int_016", "s_English": "", "exception": ""}, {"ID": "20103017", "s_Korean": "Weapon_Int_017", "s_English": "", "exception": ""}, {"ID": "20103018", "s_Korean": "Weapon_Int_018", "s_English": "", "exception": ""}, {"ID": "20103019", "s_Korean": "Weapon_Int_019", "s_English": "", "exception": ""}, {"ID": "20103020", "s_Korean": "Weapon_Int_020", "s_English": "", "exception": ""}, {"ID": "20103021", "s_Korean": "Weapon_Int_021", "s_English": "", "exception": ""}, {"ID": "20103022", "s_Korean": "Weapon_Int_022", "s_English": "", "exception": ""}, {"ID": "20103023", 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{"ID": "20402007", "s_Korean": "Extra_Gloves_007", "s_English": "", "exception": ""}, {"ID": "20402008", "s_Korean": "Extra_Gloves_008", "s_English": "", "exception": ""}, {"ID": "20402009", "s_Korean": "Extra_Gloves_009", "s_English": "", "exception": ""}, {"ID": "20402010", "s_Korean": "Extra_Gloves_010", "s_English": "", "exception": ""}, {"ID": "20402011", "s_Korean": "Extra_Gloves_011", "s_English": "", "exception": ""}, {"ID": "20402012", "s_Korean": "Extra_Gloves_012", "s_English": "", "exception": ""}, {"ID": "20402013", "s_Korean": "Extra_Gloves_013", "s_English": "", "exception": ""}, {"ID": "20402014", "s_Korean": "Extra_Gloves_014", "s_English": "", "exception": ""}, {"ID": "20403001", "s_Korean": "Extra_Belt_001", "s_English": "", "exception": ""}, {"ID": "20403002", "s_Korean": "Extra_Belt_002", "s_English": "", "exception": ""}, {"ID": "20403003", "s_Korean": "Extra_Belt_003", "s_English": "", "exception": ""}, {"ID": "20403004", "s_Korean": "Extra_Belt_004", "s_English": "", "exception": ""}, {"ID": "20403005", "s_Korean": "Extra_Belt_005", "s_English": "", "exception": ""}, {"ID": "20403006", "s_Korean": "Extra_Belt_006", "s_English": "", "exception": ""}, {"ID": "20403007", "s_Korean": "Extra_Belt_007", "s_English": "", "exception": ""}, {"ID": "20403008", "s_Korean": "Extra_Belt_008", "s_English": "", "exception": ""}, {"ID": "20403009", "s_Korean": "Extra_Belt_009", "s_English": "", "exception": ""}, {"ID": "20403010", "s_Korean": "Extra_Belt_010", "s_English": "", "exception": ""}, {"ID": "20403011", "s_Korean": "Extra_Belt_011", "s_English": "", "exception": ""}, {"ID": "20403012", "s_Korean": "Extra_Belt_012", "s_English": "", "exception": ""}, {"ID": "20403013", "s_Korean": "Extra_Belt_013", "s_English": "", "exception": ""}, {"ID": "20403014", "s_Korean": "Extra_Belt_014", "s_English": "", "exception": ""}, {"ID": "20500001", "s_Korean": "Necklace_001", "s_English": "", "exception": ""}, {"ID": "20500002", "s_Korean": 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"s_English": "", "exception": ""}, {"ID": "20600001", "s_Korean": "Ring_001", "s_English": "", "exception": ""}, {"ID": "20600002", "s_Korean": "Ring_002", "s_English": "", "exception": ""}, {"ID": "20600003", "s_Korean": "Ring_003", "s_English": "", "exception": ""}, {"ID": "20600004", "s_Korean": "Ring_004", "s_English": "", "exception": ""}, {"ID": "20600005", "s_Korean": "Ring_005", "s_English": "", "exception": ""}, {"ID": "20600006", "s_Korean": "Ring_006", "s_English": "", "exception": ""}, {"ID": "20600007", "s_Korean": "Ring_007", "s_English": "", "exception": ""}, {"ID": "20600008", "s_Korean": "Ring_008", "s_English": "", "exception": ""}, {"ID": "20600009", "s_Korean": "Ring_009", "s_English": "", "exception": ""}, {"ID": "20600010", "s_Korean": "Ring_010", "s_English": "", "exception": ""}, {"ID": "20600011", "s_Korean": "Ring_011", "s_English": "", "exception": ""}, {"ID": "20600012", "s_Korean": "Ring_012", "s_English": "", "exception": ""}, {"ID": "20600013", 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\ No newline at end of file
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"s_Korean": "수상한 미궁 입장권", "s_English": "", "exception": ""}, {"ID": "503", "s_Korean": "악몽의 시련 입장권", "s_English": "", "exception": ""}, {"ID": "504", "s_Korean": "언덕의 여왕 입장권", "s_English": "", "exception": ""}, {"ID": "1001", "s_Korean": "미믹 던전", "s_English": "", "exception": ""}, {"ID": "1002", "s_Korean": "많은 골드와 정수 획득 가능", "s_English": "", "exception": ""}, {"ID": "1003", "s_Korean": "미믹 던전 결과", "s_English": "", "exception": ""}, {"ID": "1011", "s_Korean": "수상한 미궁", "s_English": "", "exception": ""}, {"ID": "1012", "s_Korean": "성장 재화 획득 가능", "s_English": "", "exception": ""}, {"ID": "1013", "s_Korean": "수상한 미궁 결과", "s_English": "", "exception": ""}, {"ID": "1021", "s_Korean": "악몽의 시련", "s_English": "", "exception": ""}, {"ID": "1022", "s_Korean": "성장 재화 획득 가능", "s_English": "", "exception": ""}, {"ID": "1023", "s_Korean": "악몽의 시련 결과", "s_English": "", "exception": ""}, {"ID": "1031", "s_Korean": "언덕의 여왕", "s_English": "", "exception": ""}, {"ID": "1032", "s_Korean": "몬스터 웨이브", "s_English": "", "exception": ""}, {"ID": "1033", "s_Korean": "언덕의 여왕 결과", "s_English": "", "exception": ""}, {"ID": "3331", "s_Korean": "최하급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3332", "s_Korean": "하급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3333", "s_Korean": "중급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3334", "s_Korean": "상급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3335", "s_Korean": "최상급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3336", "s_Korean": "특급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "812001", "s_Korean": "개화1) 공속이 추가로 감소", "s_English": "", "exception": ""}, {"ID": "822001", "s_Korean": "개화2) 디버프 유지 시간 증가", "s_English": "", "exception": ""}, {"ID": "832001", "s_Korean": "개화3) 얼음 화살이 서리 효과 상태인 적을 공격 시 100% 치명타 발생", "s_English": "", "exception": ""}, {"ID": "812002", "s_Korean": "개화1) 피해 범위 증가", "s_English": "", "exception": ""}, {"ID": "822002", "s_Korean": "개화2) 피해를 입은 적에게 서리 효과 추가", "s_English": "", "exception": ""}, {"ID": "832002", "s_Korean": "개화3) 서리 상태인 적을 공격 시 2초간 빙결 상태로 만듬", "s_English": "", "exception": ""}, {"ID": "812003", "s_Korean": "개화1) 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822003", "s_Korean": "개화2) 피해 간격 감소", "s_English": "", "exception": ""}, {"ID": "832003", "s_Korean": "개화3) 버닝 효과 추가 (적 처치 시 다른 적에게 옮겨 붙을 적이 멀거나 없으면 사라짐)", "s_English": "", "exception": ""}, {"ID": "812004", "s_Korean": "개화1) 폭파 피해 범위 증가", "s_English": "", "exception": ""}, {"ID": "822004", "s_Korean": "개화2) 범위 폭파 피해 2배로 증가", "s_English": "", "exception": ""}, {"ID": "832004", "s_Korean": "개화3) 피격 된 적에게 불태우기 효과 발생", "s_English": "", "exception": ""}, {"ID": "812005", "s_Korean": "개화1) 물 폭발이 1회 추가", "s_English": "", "exception": ""}, {"ID": "822005", "s_Korean": "개화2) 물 폭발에 피격 된 적에게 넉백 효과 추가", "s_English": "", "exception": ""}, {"ID": "832005", "s_Korean": "개화3) 물 폭발이 2회 추가", "s_English": "", "exception": ""}, {"ID": "812006", "s_Korean": "개화1) 물리 치명타 확률(CRI)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "822006", "s_Korean": "개화2) 물리 치명타 피해량(CRI_DMG_Multiplier)이 추가로 증가)", "s_English": "", "exception": ""}, {"ID": "832006", "s_Korean": "개화3) 물리 치명타 공격 명중 시 추가 관통력(PIERCING_Multiplier)을 적용해 연산", "s_English": "", "exception": ""}, {"ID": "812007", "s_Korean": "개화1) 불태우기 상태인 적에게 명중 시 100% 치명타 발생", "s_English": "", "exception": ""}, {"ID": "822007", "s_Korean": "개화2) 불태우기 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "832007", "s_Korean": "개화3) 화염구 폭파 범위 증가", "s_English": "", "exception": ""}, {"ID": "812008", "s_Korean": "개화1) 저주 상태인 적의 이속을 추가로 감소", "s_English": "", "exception": ""}, {"ID": "822008", "s_Korean": "개화2) 저주 상태인 적에게 지속적인 출혈 피해 추가", "s_English": "", "exception": ""}, {"ID": "832008", "s_Korean": "개화3) 저주 상태일 때 모든 방어력이 추가로 감소(%)", "s_English": "", "exception": ""}, {"ID": "812009", "s_Korean": "개화1) 스킬 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822009", "s_Korean": "개화2) 스킬 판정 범위 증가", "s_English": "", "exception": ""}, {"ID": "832009", "s_Korean": "개화3) 밀려난 적에게 스턴 효과 추가", "s_English": "", "exception": ""}, {"ID": "812010", "s_Korean": "개화1) 화염 구슬의 구체 이동 속도 증가", "s_English": "", "exception": ""}, {"ID": "822010", "s_Korean": "개화2) 화염 구슬에 2회 명중 될 경우, 스턴 효과 발생", "s_English": "", "exception": ""}, {"ID": "832010", "s_Korean": "개화3) 화염 구슬에 명중 된 대상이 있을 경우, 피해의 1%만큼의 생명력과 마나 흡수", "s_English": "", "exception": ""}, {"ID": "812011", "s_Korean": "개화1) 스킬 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822011", "s_Korean": "개화2) 스킬 범위 증가", "s_English": "", "exception": ""}, {"ID": "832011", "s_Korean": "개화3) 다단히트 피해 간격 빠르게", "s_English": "", "exception": ""}, {"ID": "812012", "s_Korean": "개화1) 심판의 빛 피해 횟수 1회 추가", "s_English": "", "exception": ""}, {"ID": "822012", "s_Korean": "개화2) 심판의 빛 피해 횟수 2회 추가", "s_English": "", "exception": ""}, {"ID": "832012", "s_Korean": "개화3) 심판의 빛 피해 횟수 3회 추가", "s_English": "", "exception": ""}, {"ID": "812013", "s_Korean": "개화1) 폭탄 범위 증가", "s_English": "", "exception": ""}, {"ID": "822013", "s_Korean": "개화2) 동결 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "832013", "s_Korean": "개화3) 동결이 해제 된 후 일정 시간 서리 효과 상태 발생", "s_English": "", "exception": ""}, {"ID": "812014", "s_Korean": "개화1) 단검 투척의 재사용 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822014", "s_Korean": "개화2) 단검 명중 시 출혈 효과 추가 (도트 피해)", "s_English": "", "exception": ""}, {"ID": "832014", "s_Korean": "개화3) 단검이 360도 방향으로 9개 발사하도록 변경", "s_English": "", "exception": ""}, {"ID": "812015", "s_Korean": "개화1) 치유 스킬 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822015", "s_Korean": "개화2) 치유 스킬 사용 시 최대 생명의 15%만큼 추가로 생명력 증가", "s_English": "", "exception": ""}, {"ID": "832015", "s_Korean": "개화3) 치유 발동 후 일정 시간 동안 생명력이 매 초마다 추가로 생명력이 회복", "s_English": "", "exception": ""}, {"ID": "812016", "s_Korean": "개화1) 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822016", "s_Korean": "개화2) 버프 지속 시간 동안 공속 추가 증가", "s_English": "", "exception": ""}, {"ID": "832016", "s_Korean": "개화3) 버프 지속 시간 동안 관통력 추가", "s_English": "", "exception": ""}, {"ID": "811001", "s_Korean": "개화1) 물리 치명타 확률(CRI)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "821001", "s_Korean": "개화2) 물리 치명타 피해량(CRI_DMG_Multiplier)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831001", "s_Korean": "개화3) 물리 치명타 공격 명중 시 추가 관통력(PIERCING_Multiplier)을 적용해 연산", "s_English": "", "exception": ""}, {"ID": "811002", "s_Korean": "개화1) 버프 발생 생명력 조건% 기준이 상향", "s_English": "", "exception": ""}, {"ID": "821002", "s_Korean": "개화2) 고정 피해 감소 (ATK_FIXED_DECREASE) 증가 (※항상 적용)", "s_English": "", "exception": ""}, {"ID": "831002", "s_Korean": "개화3) 받는 피해량(DMG_DECREASE) %감소 (※항상 적용)", "s_English": "", "exception": ""}, {"ID": "811003", "s_Korean": "개화1) 도트 피해량 증가", "s_English": "", "exception": ""}, {"ID": "821003", "s_Korean": "개화2) 도트 유지 시간 증가", "s_English": "", "exception": ""}, {"ID": "831003", "s_Korean": "개화3) 출혈 발생 확률 증가", "s_English": "", "exception": ""}, {"ID": "811004", "s_Korean": "개화1) 흡혈 효과 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821004", "s_Korean": "개화2) HP 회복량(HP_REGEN) 증가", "s_English": "", "exception": ""}, {"ID": "831004", "s_Korean": "개화3) 적 처치 시 마나(MP)도 추가로 회복", "s_English": "", "exception": ""}, {"ID": "811005", "s_Korean": "개화1) 공격력 증가량(%) ATK_Multiplier 강화 (예 10%)", "s_English": "", "exception": ""}, {"ID": "821005", "s_Korean": "개화2) 공격력 증가량(%) ATK_Multiplier 강화 (예 25%)", "s_English": "", "exception": ""}, {"ID": "831005", "s_Korean": "개화3) 주 스텟당 공격력 증가량 상승 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811006", "s_Korean": "개화1) 생명력 증가량(%) (HP_Multiplier) 강화", "s_English": "", "exception": ""}, {"ID": "821006", "s_Korean": "개화2) 생명력 증가량% (HP_Multiplier) 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831006", "s_Korean": "개화3) 모든 스텟당 생명력 증가 추가 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811007", "s_Korean": "개화1) 마나 증가량(%) MP_Multiplier 강화", "s_English": "", "exception": ""}, {"ID": "821007", "s_Korean": "개화2) 마나 증가량(%) MP_Multiplier 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831007", "s_Korean": "개화3) 생명력의 일정 비율 만큼 마나가 증가 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811008", "s_Korean": "개화1) 스킬 치명타 확률(M_CRI) 증가", "s_English": "", "exception": ""}, {"ID": "821008", "s_Korean": "개화2) 스킬 치명타 피해량(M_CRI_DMG_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831008", "s_Korean": "개화3) 주 스텟에 비례해 스킬 계수 (SKILL_Multiplier) 추가로 증가", "s_English": "", "exception": ""}, {"ID": "811009", "s_Korean": "개화1) 기절 시 추가 피해 발생", "s_English": "", "exception": ""}, {"ID": "821009", "s_Korean": "개화2) 기절 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "831009", "s_Korean": "개화3) 같은 대상 공격할 때마다 기절 확률 추가 (기절 중에는 확률 누적안되어야 함)", "s_English": "", "exception": ""}, {"ID": "811010", "s_Korean": "개화1) 마나 흡수 효과 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821010", "s_Korean": "개화2) 마나 회복량 증가(MP_REGEN)", "s_English": "", "exception": ""}, {"ID": "831010", "s_Korean": "개화3) 적 처치 시 생명력이 추가로 회복 (HP_REGEN", "s_English": "", "exception": ""}, {"ID": "811011", "s_Korean": "개화1) 방어도 감소 누적 횟수 증가", "s_English": "", "exception": ""}, {"ID": "821011", "s_Korean": "개화2) 관통력 (PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831011", "s_Korean": "개화3) 방어력 감소(DEF)량 만큼 모든 공격에 고정 피해(ATK_FIXED) 추가", "s_English": "", "exception": ""}, {"ID": "811012", "s_Korean": "개화1) 누적 횟수 증가", "s_English": "", "exception": ""}, {"ID": "821012", "s_Korean": "개화2) 관통력 (PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831012", "s_Korean": "개화3) 마법 저항력 감소(M_DEF)량 만큼 모든 공격에 고정 피해(ATK_FIXED) 추가", "s_English": "", "exception": ""}, {"ID": "811013", "s_Korean": "개화1) 힘 스텟 %증가 (STR_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821013", "s_Korean": "개화2) 힘 스텟 %증가 (STR_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831013", "s_Korean": "개화3) 나머지 스텟(민첩/지능/행운)의 일정 비율만큼 힘 증가", "s_English": "", "exception": ""}, {"ID": "811014", "s_Korean": "개화1) 민첩 스텟 %증가 (DEX_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821014", "s_Korean": "개화2) 민첩 스텟 %증가 (DEX_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831014", "s_Korean": "개화3) 나머지 스텟(힘/지능/행운)의 일정 비율만큼 민첩 증가", "s_English": "", "exception": ""}, {"ID": "811015", "s_Korean": "개화1) 지능 스텟 %증가 (INT_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821015", "s_Korean": "개화2) 지능 스텟 %증가 (INT_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831015", "s_Korean": "개화3) 나머지 스텟(힘/민첩/행운)의 일정 비율만큼 지능 증가", "s_English": "", "exception": ""}, {"ID": "811016", "s_Korean": "개화1) 행운 스텟 %증가 (LUK_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821016", "s_Korean": "개화2) 행운 스텟 %증가 (LUK_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831016", "s_Korean": "개화3) 나머지 스텟(힘/민첩/지능)의 일정 비율만큼 행운 증가", "s_English": "", "exception": ""}, {"ID": "811017", "s_Korean": "개화1) 공속 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "821017", "s_Korean": "개화2) 공속 버프 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "831017", "s_Korean": "개화3) 기본 공격 속도(HERO_ATK_SPD) 증가, RATE 연산", "s_English": "", "exception": ""}, {"ID": "811018", "s_Korean": "개화1) 이속 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "821018", "s_Korean": "개화2) 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "831018", "s_Korean": "개화3) 기본 이동 속도(HERO_MOVE_SPD) 증가, RATE 연산", "s_English": "", "exception": ""}, {"ID": "811019", "s_Korean": "개화1) 관통력 증가 버프 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821019", "s_Korean": "개화2) 관통력 증가 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "831019", "s_Korean": "개화3) 기본 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "811020", "s_Korean": "개화1)보스 타입에게 입히는 최종 피해량 증가(BOSS_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821020", "s_Korean": "개화2) 보스 공격 시 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831020", "s_Korean": "개화3) 보스 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\ No newline at end of file
diff --git a/Assets/ResWork/Table/Export/MonsterAppear.json b/Assets/ResWork/Table/Export/MonsterAppear.json
index f2d3bbad0..09b8ed156 100644
--- a/Assets/ResWork/Table/Export/MonsterAppear.json
+++ b/Assets/ResWork/Table/Export/MonsterAppear.json
@@ -1 +1 @@
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\ No newline at end of file
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diff --git a/Assets/Script/Server/ServerClass.cs b/Assets/Script/Server/ServerClass.cs
index 855d9b809..000f7241f 100644
--- a/Assets/Script/Server/ServerClass.cs
+++ b/Assets/Script/Server/ServerClass.cs
@@ -842,31 +842,22 @@ public partial class ServerData
MobKill[key].RandomizeCryptoKey();
}
}
- public bool Noti_CollectionEquipment(eTargetCondition targetCondition, int menucategory)
+ public bool CanGetMobCollection(int id, int condition, bool showtoast)
{
- var lst = table_collectionlist.Ins.Get_DataList(targetCondition, menucategory);
- for (int i = 0; i < lst.Count; i++)
- {
- while (true)
- {
- var amount = Get_ItemAmount(lst[i].n_TargetValue);
- var conditon = lst[i].Get_ConditionCount(Get_CollectionLv(lst[i].n_TargetValue));
- if (amount >= conditon)
- return true;
- else
- break;
- }
- }
+ var key = Get_Key(id);
+ if (MobKill.ContainsKey(key)) return MobKill[key] >= condition;
+ if (showtoast) ToastUI.Ins.Set(300);
return false;
}
- public bool Noti_CollectionMob(eTargetCondition targetCondition, int menucategory)
+ public bool Noti_CollectionEM(eTargetCondition targetCondition, int menucategory)
{
var lst = table_collectionlist.Ins.Get_DataList(targetCondition, menucategory);
for (int i = 0; i < lst.Count; i++)
{
while (true)
{
- var amount = Get_CollectionMobKill(lst[i].n_TargetValue);
+ var amount = targetCondition == eTargetCondition.TakeEquip ? Get_ItemAmount(lst[i].n_TargetValue) :
+ Get_CollectionMobKill(lst[i].n_TargetValue);
var conditon = lst[i].Get_ConditionCount(Get_CollectionLv(lst[i].n_TargetValue));
if (amount >= conditon)
return true;
diff --git a/Assets/Script/UI/Base/TabUIBase.cs b/Assets/Script/UI/Base/TabUIBase.cs
index e691ed2af..396a4cfae 100644
--- a/Assets/Script/UI/Base/TabUIBase.cs
+++ b/Assets/Script/UI/Base/TabUIBase.cs
@@ -19,6 +19,8 @@ public class TabUIData
public Color color_bg_on = Color.white;
public Color color_bg_off = Color.gray;
+ public int n_Update = 0;
+
public Action onClick;
///
/// (자동설정) 선택된 탭 설정, 탭 UI 상태 갱신
@@ -29,6 +31,7 @@ public class TabUIData
public class TabUIBase : uScrollViewMgr
{
int m_Index = 0;
+ List list_tabData;
public void Set(List lst)
{
@@ -39,6 +42,7 @@ public class TabUIBase : uScrollViewMgr
lst[i].m_Index = i;
lst[i].onTabAction = OnClick_Tab;
}
+ list_tabData = lst;
Set_ScrollView(lst);
Set_UI();
}
@@ -59,7 +63,12 @@ public class TabUIBase : uScrollViewMgr
void OnClick_Tab(int index)
{
- m_Index = index;
- Set_UI();
+ if (list_tabData[index].n_Update > 0)
+ Popup.Ins.Set(ePopupType.One, list_tabData[index].n_Update);
+ else
+ {
+ m_Index = index;
+ Set_UI();
+ }
}
}
\ No newline at end of file
diff --git a/Assets/Script/UI/Collection/CollectionUI.cs b/Assets/Script/UI/Collection/CollectionUI.cs
index 31fadea6a..21b98fab8 100644
--- a/Assets/Script/UI/Collection/CollectionUI.cs
+++ b/Assets/Script/UI/Collection/CollectionUI.cs
@@ -16,7 +16,7 @@ public class CollectionUI : BotMenuBase
new TabUIData{ n_btnName = 273, },
new TabUIData{ n_btnName = 274, },
new TabUIData{ n_btnName = 275, },
- new TabUIData{ n_btnName = 276, },
+ new TabUIData{ n_btnName = 276, n_Update = 362 },
};
private void Start()
diff --git a/Assets/Script/UI/Collection/Equipment_Monster/CollectionEMCardBase.cs b/Assets/Script/UI/Collection/Equipment_Monster/CollectionEMCardBase.cs
index e0f522238..5ac58a4a6 100644
--- a/Assets/Script/UI/Collection/Equipment_Monster/CollectionEMCardBase.cs
+++ b/Assets/Script/UI/Collection/Equipment_Monster/CollectionEMCardBase.cs
@@ -19,26 +19,13 @@ public class CollectionEMCardBase : CardBase
texts[1].text = MyText.Get_eAwakenUpgradeOptionTypeName(m_Data.n_RepeatRewardValue);
texts[3].text = m_Data.n_RepeatRewardCount.ToString();
- var amount = sdata.Get_ItemAmount(m_Data.n_TargetValue);
- var lv = sdata.Get_CollectionLv(m_Data.n_TargetValue);
- var count = m_Data.Get_ConditionCount(lv);
- texts[2].text = $"{amount}/{count}";
- slider_proc.value = DSUtil.Get_SliderValue((float)(amount / count));
-
- go_getreward.SetActive(amount >= count);
- go_selected.SetActive(false);
+
+ Set_Selected(false);
}
public override TableDataBase Get_Data() { return m_Data; }
public override void Set_Selected(bool active) { go_selected.SetActive(active); }
- protected bool CanGet(bool showtoast)
- {
- var sdata = ServerInfo.Ins.m_ServerData;
- var lv = sdata.Get_CollectionLv(m_Data.n_TargetValue);
- return sdata.Check_ItemAmount(m_Data.n_TargetValue, m_Data.Get_ConditionCount(lv), showtoast);
- }
-
public virtual void OnClick_Card() { }
public virtual void OnClick_GetReward() { }
}
diff --git a/Assets/Script/UI/Collection/Equipment_Monster/CollectionEMUIBase.cs b/Assets/Script/UI/Collection/Equipment_Monster/CollectionEMUIBase.cs
index 3971431dd..fc9f66aa7 100644
--- a/Assets/Script/UI/Collection/Equipment_Monster/CollectionEMUIBase.cs
+++ b/Assets/Script/UI/Collection/Equipment_Monster/CollectionEMUIBase.cs
@@ -2,6 +2,8 @@ using System.Collections.Generic;
public class CollectionEMUIBase : PCUIMenu
{
+ public eTargetCondition m_TargetCondition;
+ public int TabNameStart = 290;
public TabUIBase m_Tab;
public CollectionEM_Scroll m_CollectionScroll;
public CollectionEM_InfoBase m_CollectionInfo;
@@ -14,14 +16,18 @@ public class CollectionEMUIBase : PCUIMenu
base.Set();
for (int i = 0; i < list_tabData.Count; i++)
{
+ list_tabData[i].n_btnName = TabNameStart + i;
list_tabData[i].onClick = Set_UI;
list_tabData[i].btnImg_off = "tab menu unselected 2";
list_tabData[i].btnImg_on = "tab menu selected 2";
}
+ m_Tab.Set(list_tabData);
+ Set_UI();
}
- public virtual void Set_UI()
+ public void Set_UI()
{
+ m_CollectionScroll.Set(m_TargetCondition, m_Tab.Get_Index());
if (DSUtil.CheckNull(m_SelectCard))
Set_SelectCard(m_CollectionScroll.Get_FirstCard());
else
diff --git a/Assets/Script/UI/Collection/Equipment_Monster/CollectionEM_InfoBase.cs b/Assets/Script/UI/Collection/Equipment_Monster/CollectionEM_InfoBase.cs
index d04e3d29f..a24e4ea54 100644
--- a/Assets/Script/UI/Collection/Equipment_Monster/CollectionEM_InfoBase.cs
+++ b/Assets/Script/UI/Collection/Equipment_Monster/CollectionEM_InfoBase.cs
@@ -15,7 +15,7 @@ public class CollectionEM_InfoBase : uScrollViewMgr
protected CardBase m_SelectCard;
- public void Set(CardBase card)
+ public virtual void Set(CardBase card)
{
if (!DSUtil.CheckNull(m_SelectCard))
m_SelectCard.Set_Selected(false);
@@ -40,16 +40,16 @@ public class CollectionEM_InfoBase : uScrollViewMgr
DSUtil.Format(358, MyText.Get_eAwakenUpgradeOptionTypeName(data.n_RepeatRewardValue), data.n_RepeatRewardCount) :
DSUtil.Format(359, MyText.Get_eAwakenUpgradeOptionTypeName(data.n_FirstRewardValue.ToString()), data.n_FirstRewardCount);
- go_noti.SetActive(sdata.Noti_CollectionEquipment(data.e_TargetCondition, data.e_MenuCategory));
-
var lst = table_collectionlist.Ins.Get_DataList(data.e_TargetCondition, data.e_MenuCategory);
var count = lst.Count;
var obtaincount = 0;
for (int i = 0; i < lst.Count; i++)
{
- if (sdata.IsObtainItem(lst[i].n_TargetValue))
+ if (sdata.Get_CollectionLv(lst[i].n_TargetValue) > 0)
++obtaincount;
}
texts[1].text = DSUtil.Format(360, obtaincount, count);
+
+ go_noti.SetActive(sdata.Noti_CollectionEM(data.e_TargetCondition, data.e_MenuCategory));
}
}
\ No newline at end of file
diff --git a/Assets/Script/UI/Collection/Equipment_Monster/Equipment/CollectionEquipmentCard.cs b/Assets/Script/UI/Collection/Equipment_Monster/Equipment/CollectionEquipmentCard.cs
index e767a6991..17a9f3309 100644
--- a/Assets/Script/UI/Collection/Equipment_Monster/Equipment/CollectionEquipmentCard.cs
+++ b/Assets/Script/UI/Collection/Equipment_Monster/Equipment/CollectionEquipmentCard.cs
@@ -14,6 +14,22 @@ public class CollectionEquipmentCard : CollectionEMCardBase
//images[0].sprite = UIAtlasMgr.Ins.Get_GradeSprite(itemData.n_ItemGrade);
images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(itemData.n_ItemID);
texts[0].text = table_itemlist.Ins.Get_ItemName(itemData.n_ItemID);
+
+ var sdata = ServerInfo.Ins.m_ServerData;
+ var amount = sdata.Get_ItemAmount(m_Data.n_TargetValue);
+ var lv = sdata.Get_CollectionLv(m_Data.n_TargetValue);
+ var count = m_Data.Get_ConditionCount(lv);
+ texts[2].text = $"{amount}/{count}";
+ slider_proc.value = DSUtil.Get_SliderValue((float)(amount / count));
+
+ go_getreward.SetActive(amount >= count);
+ }
+
+ bool CanGet(bool showtoast)
+ {
+ var sdata = ServerInfo.Ins.m_ServerData;
+ var lv = sdata.Get_CollectionLv(m_Data.n_TargetValue);
+ return sdata.Check_ItemAmount(m_Data.n_TargetValue, m_Data.Get_ConditionCount(lv), showtoast);
}
public override void OnClick_Card() { CollectionEquipmentUI.Ins.Set_SelectCard(this); }
diff --git a/Assets/Script/UI/Collection/Equipment_Monster/Equipment/CollectionEquipmentUI.cs b/Assets/Script/UI/Collection/Equipment_Monster/Equipment/CollectionEquipmentUI.cs
index 51d51ed34..fd890648b 100644
--- a/Assets/Script/UI/Collection/Equipment_Monster/Equipment/CollectionEquipmentUI.cs
+++ b/Assets/Script/UI/Collection/Equipment_Monster/Equipment/CollectionEquipmentUI.cs
@@ -6,15 +6,5 @@ public class CollectionEquipmentUI : CollectionEMUIBase
{
Ins = this;
base.Set();
- for (int i = 0; i < list_tabData.Count; i++)
- list_tabData[i].n_btnName = 290 + i;
- m_Tab.Set(list_tabData);
- Set_UI();
- }
-
- public override void Set_UI()
- {
- m_CollectionScroll.Set(eTargetCondition.TakeEquip, m_Tab.Get_Index());
- base.Set_UI();
}
}
\ No newline at end of file
diff --git a/Assets/Script/UI/Collection/Equipment_Monster/Equipment/CollectionEquipmentUI_Info.cs b/Assets/Script/UI/Collection/Equipment_Monster/Equipment/CollectionEquipmentUI_Info.cs
index d9836b38b..1f447d6c5 100644
--- a/Assets/Script/UI/Collection/Equipment_Monster/Equipment/CollectionEquipmentUI_Info.cs
+++ b/Assets/Script/UI/Collection/Equipment_Monster/Equipment/CollectionEquipmentUI_Info.cs
@@ -6,10 +6,11 @@ public class CollectionEquipmentUI_Info : CollectionEM_InfoBase
EquipmentListTableData m_MakeData;
- public void Set(CollectionEquipmentCard card)
+ public override void Set(CardBase card)
{
base.Set(card);
var data = m_SelectCard.Get_Data() as CollectionListTableData;
+ var sdata = ServerInfo.Ins.m_ServerData;
m_MakeData = table_equipitemlist.Ins.Get_Data_orNull(data.n_TargetValue);
}
diff --git a/Assets/Script/UI/Collection/Equipment_Monster/Monster/CollectionMonsterCard.cs b/Assets/Script/UI/Collection/Equipment_Monster/Monster/CollectionMonsterCard.cs
index 80bfd38f7..9b5f392b4 100644
--- a/Assets/Script/UI/Collection/Equipment_Monster/Monster/CollectionMonsterCard.cs
+++ b/Assets/Script/UI/Collection/Equipment_Monster/Monster/CollectionMonsterCard.cs
@@ -1,28 +1,12 @@
-using TMPro;
-using UnityEngine;
-using UnityEngine.UI;
-
-public class CollectionMonsterCard : CardBase
+public class CollectionMonsterCard : CollectionEMCardBase
{
- public Image[] images; // 0 등급, 1 아이콘
- public TextMeshProUGUI[] texts; // 0 이름, 1 보유효과, 2 현재 처치/필요 처치
- public Slider slider_proc;
- public GameObject go_getreward, go_selected;
-
- CollectionListTableData m_Data;
-
public override void Set(T _base)
{
base.Set(_base);
- m_Data = _base as CollectionListTableData;
- var sdata = ServerInfo.Ins.m_ServerData;
var mobData = table_monsterlist.Ins.Get_Data_orNull(m_Data.n_TargetValue);
+ images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(mobData.s_MonsterIcon);
- images[0].sprite = UIAtlasMgr.Ins.Get_GradeSprite(1);
- images[1].sprite = UIAtlasMgr.Ins.Get_Sprite(mobData.s_MonsterIcon);
-
- texts[0].text = mobData.Get_Name();
- texts[1].text = m_Data.n_RepeatRewardValue;
+ var sdata = ServerInfo.Ins.m_ServerData;
var amount = sdata.Get_CollectionMobKill(m_Data.n_TargetValue);
var lv = sdata.Get_CollectionLv(m_Data.n_TargetValue);
var count = m_Data.Get_ConditionCount(lv);
@@ -30,24 +14,20 @@ public class CollectionMonsterCard : CardBase
slider_proc.value = DSUtil.Get_SliderValue((float)(amount / count));
go_getreward.SetActive(amount >= count);
- go_selected.SetActive(false);
}
- public override TableDataBase Get_Data() { return m_Data; }
-
bool CanGet(bool showtoast)
{
var sdata = ServerInfo.Ins.m_ServerData;
var lv = sdata.Get_CollectionLv(m_Data.n_TargetValue);
- return sdata.Get_CollectionMobKill(m_Data.n_TargetValue) >= m_Data.Get_ConditionCount(lv);
+ return sdata.CanGetMobCollection(m_Data.n_TargetValue, m_Data.Get_ConditionCount(lv), showtoast);
}
- public void OnClick_Card()
- {
- CollectionMonsterUI.Ins.Set_SelectCard(this);
- }
+ public override void OnClick_Card() { CollectionMonsterUI.Ins.Set_SelectCard(this); }
- public void OnClick_GetReward()
+ public void OnClick_Info() { }
+
+ public override void OnClick_GetReward()
{
if (CanGet(true))
{
diff --git a/Assets/Script/UI/Collection/Equipment_Monster/Monster/CollectionMonsterUI.cs b/Assets/Script/UI/Collection/Equipment_Monster/Monster/CollectionMonsterUI.cs
index a02df64e2..887937b95 100644
--- a/Assets/Script/UI/Collection/Equipment_Monster/Monster/CollectionMonsterUI.cs
+++ b/Assets/Script/UI/Collection/Equipment_Monster/Monster/CollectionMonsterUI.cs
@@ -1,45 +1,10 @@
-using System.Collections.Generic;
-
-public class CollectionMonsterUI : PCUIMenu
+public class CollectionMonsterUI : CollectionEMUIBase
{
public static CollectionMonsterUI Ins;
- public TabUIBase m_Tab;
- public CollectionMonsterUI_Scroll m_Scroll;
- public CollectionMonsterUI_Info m_Info;
-
- List list_tabData = new List
- {
- new TabUIData{ n_btnName = 297 }, new TabUIData{ n_btnName = 298 }, new TabUIData{ n_btnName = 299 }
- };
- CollectionMonsterCard m_SelectCard;
-
public override void Set()
{
Ins = this;
base.Set();
- for (int i = 0; i < list_tabData.Count; i++)
- {
- list_tabData[i].onClick = Set_UI;
- list_tabData[i].btnImg_off = "tab menu unselected 2";
- list_tabData[i].btnImg_on = "tab menu selected 2";
- }
- m_Tab.Set(list_tabData);
- Set_UI();
- }
-
- public void Set_UI()
- {
- m_Scroll.Set(m_Tab.Get_Index());
- if (DSUtil.CheckNull(m_SelectCard))
- Set_SelectCard(m_Scroll.Get_FirstCard());
- else
- Set_SelectCard(m_SelectCard);
- }
-
- public void Set_SelectCard(CollectionMonsterCard card)
- {
- m_SelectCard = card;
- m_Info.Set(m_SelectCard);
}
}
\ No newline at end of file