헤비 레인 수정

This commit is contained in:
Ino 2024-12-23 16:47:41 +09:00
parent 467eaefb81
commit c1e89e39ea
4 changed files with 166 additions and 4843 deletions

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@ -45,8 +45,8 @@ classconfig 에 의해 정해짐
인게임 - 메시 베이커 할 수 있는 것만
로비 - 퍼펙트 컬링 (프랍이 너무 많은 듯 지우긴 해야 할 듯)
1. 로비에 벽 추가
2. 기본 스킬 구성 변경 및 펫(박쥐) 변경
1. 로비에 벽 추가 (추가 후 컬링 적용)
//2. 기본 스킬 구성 변경 및 펫(박쥐) 변경
3. 조작 관련 버그 수정
암튼 위 3가지만 수정하고 빌드 마무리하면 될 것 같습니다

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@ -39,6 +39,8 @@ public class Skill_HeavyRain : ProjectileBase
{
mm[count].shooter = m_ProjectTileData.shooter;
mm[count].target = enemies[Random.Range(0, enemies.Count)];
mm[count].eStartPos = eProjectileStartPos.Custom;
mm[count].v3_StartPos = mm[count].target.Get_position();
ProjectileInfo.Ins.Shoot_Projectile(projectile, mm[count]);
}
yield return new WaitForSeconds(0.1f);