hudui 버그 수정 등

This commit is contained in:
Ino 2025-01-27 13:37:33 +09:00
parent 79e6064a55
commit c22bdf2389
3 changed files with 9 additions and 2 deletions

View File

@ -82,7 +82,7 @@ public class MyActor : Actor
}
}
}
else
else if (CurAnim < eAnim.Dodge)
Play_Idle();
}
protected virtual void Update_Move()

View File

@ -28,6 +28,13 @@ public class HUDUI : HUDBase
go_BossIcon.SetActive(_actor.IsSubRole(eSubRol.Boss));
}
public bool Get_Check()
{
if (DSUtil.CheckNull(m_Actor)) return true;
if (m_Actor.IsDead()) return true;
return false;
}
public void Set_HPSlider(double Hp, double MaxHp)
{
On_HUD();

View File

@ -180,7 +180,7 @@ public partial class InGameInfo : MyCoroutine
HUDUI temp = null;
for (int i = 0; i < list_HUDUI.Count; i++)
{
if (!list_HUDUI[i].gameObject.activeInHierarchy)
if (list_HUDUI[i].Get_Check())
{
temp = list_HUDUI[i];
break;