상점 탭 로직
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@ -15119,6 +15119,8 @@ MonoBehaviour:
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moneyForms:
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- {fileID: 7137432488161453334}
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- {fileID: 5347853226888182770}
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Tab_Main: {fileID: 4425228685122679352}
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Tab_Sub: {fileID: 6394690042655658315}
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--- !u!1 &1145784816424712090
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GameObject:
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m_ObjectHideFlags: 0
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@ -92,6 +92,8 @@ public class table_shopitemlist : table_missionbase
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public static table_shopitemlist Ins;
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List<ShopItemListTableData> tableDatas;
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Dictionary<(int, int), List<ShopItemListTableData>> dic_shop = new Dictionary<(int, int), List<ShopItemListTableData>>();
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List<TabUIData> MainTabDatas = new List<TabUIData>();
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Dictionary<int, List<TabUIData>> SubTabDatas = new Dictionary<int, List<TabUIData>>();
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protected override void Awake()
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{
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@ -102,12 +104,27 @@ public class table_shopitemlist : table_missionbase
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protected override void Start()
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{
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tableDatas = JsonConvert.DeserializeObject<List<ShopItemListTableData>>(json_last);
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int maintab = -1, subtab = -1;
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for (int i = 0; i < Get_DataList().Count; i++)
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{
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var temp = Get_DataList()[i];
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if (!dic_shop.ContainsKey((temp.n_ShopTab, temp.n_ShopSubTab)))
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dic_shop.Add((temp.n_ShopTab, temp.n_ShopSubTab), new List<ShopItemListTableData>());
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dic_shop[(temp.n_ShopTab, temp.n_ShopSubTab)].Add(temp);
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if (maintab < temp.n_ShopTab)
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{
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maintab = temp.n_ShopTab;
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subtab = -1;
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MainTabDatas.Add(new TabUIData { n_btnName = temp.n_TabName });
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}
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if (subtab < temp.n_ShopSubTab)
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{
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if (!SubTabDatas.ContainsKey(maintab))
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SubTabDatas.Add(maintab, new List<TabUIData>());
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subtab = temp.n_ShopSubTab;
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SubTabDatas[maintab].Add(new TabUIData { n_btnName = temp.n_SubTabName });
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}
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}
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base.Start();
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@ -116,4 +133,7 @@ public class table_shopitemlist : table_missionbase
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//public ShopItemListTableData Get_Data() { }
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public List<ShopItemListTableData> Get_DataList() { return tableDatas; }
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//public List<ShopItemListTableData> Get_DataList(eStat stat) { return dic_StatList[stat]; }
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public List<TabUIData> Get_MainTabDatas() { return MainTabDatas; }
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public List<TabUIData> Get_SubTabDatas(int index) { return SubTabDatas[index]; }
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}
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@ -6,5 +6,29 @@ public class ShopUI : BotMenuBase
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{
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base.Set();
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Set_Money(1, table_GlobalValue.Ins.Get_Int("n_JewelItemID"));
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var maintabs = table_shopitemlist.Ins.Get_MainTabDatas();
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for (int i = 0; i < maintabs.Count; i++)
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{
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maintabs[i].onClick = OnClick_MainTab;
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}
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Tab_Main.Set(maintabs);
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OnClick_MainTab();
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}
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void OnClick_MainTab()
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{
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Tab_Sub.Set_Index(0);
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var subtabs = table_shopitemlist.Ins.Get_SubTabDatas(Tab_Main.Get_Index());
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for (int i = 0; i < subtabs.Count; i++)
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{
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subtabs[i].onClick = OnClick_SubTab;
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}
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Tab_Sub.Set(subtabs);
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OnClick_SubTab();
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}
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void OnClick_SubTab()
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{
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}
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}
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