From d62c18c2a0dc195c8a7758d4e840f8719e5248fc Mon Sep 17 00:00:00 2001 From: swrring Date: Sun, 13 Sep 2026 01:59:55 +0900 Subject: [PATCH] =?UTF-8?q?[WL-814x]=20=EB=A6=BC=EB=9D=BC=EC=9D=B4?= =?UTF-8?q?=ED=8A=B8=20=EB=81=94=20=E2=80=94=20=ED=8C=94=EB=A0=88=ED=8A=B8?= =?UTF-8?q?=20UV=20=EC=9D=98=20=EC=83=89=20=EC=88=98=EB=A5=BC=20=EB=90=98?= =?UTF-8?q?=EB=8F=8C=EB=A6=AC=EA=B8=B0=20=EB=95=8C=EB=AC=B8=20(#814)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 814x 실측: 림을 켜면 캐릭터 영역 고유색이 52 -> 261 로 되돌아간다 (림이 표면마다 새 밝기를 만들어 「넓은 면 = 한 색」을 깬다). PD 도 「흰색으로 빛이 반사된 느낌」을 지적했다. 두 이유가 같은 곳을 가리킨다. rimStrength 값(0.6)은 남겨 두어 켜면 그대로 복귀한다. Co-Authored-By: Claude Opus 5 --- Assets/WL/Look/Arena/Resources/WL/WLReferenceLookSettings.asset | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/WL/Look/Arena/Resources/WL/WLReferenceLookSettings.asset b/Assets/WL/Look/Arena/Resources/WL/WLReferenceLookSettings.asset index 80c35472f..65cd5e916 100644 --- a/Assets/WL/Look/Arena/Resources/WL/WLReferenceLookSettings.asset +++ b/Assets/WL/Look/Arena/Resources/WL/WLReferenceLookSettings.asset @@ -38,7 +38,7 @@ MonoBehaviour: keyLightColor: {r: 1, g: 0.78, b: 0.46, a: 1} keyLightIntensity: 1.45 ambientColor: {r: 0.28, g: 0.17, b: 0.4, a: 1} - rimOn: 1 + rimOn: 0 rimStrength: 0.6 rimPower: 3 rimUpBias: 0.35