맵 최적화 작업 중...

This commit is contained in:
Ino 2025-01-05 11:37:53 +09:00
parent 92f4a3b780
commit d9638a061a
17 changed files with 569265 additions and 3162 deletions

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@ -37,12 +37,12 @@ classconfig 에 의해 정해짐
몬스터 골드, 아이템 드랍 몬스터 골드, 아이템 드랍
인게임 - 터레인 제외, 메시 베이커로 통째로 묶기 or 퍼펙트 컬링 인게임 - 터레인 제외, 메시 베이커로 통째로 묶기 or 퍼펙트 컬링
컬링 전 : Rotate Around 8.649351 배치 113511, 폴리곤 131만개
컬링 후 : Rotate Around 8.649351 배치 9009, 폴리곤 700만개 로비
메시 베이커 : - 퀵슬롯 및 아래 메뉴 화살표 방향 (윈도우 오른쪽 밑 화살표 참조)
//로비 - 퍼펙트 컬링
다른 직업 스킬 구현 다른 직업 스킬 구현
- 그라운드 레이 (심판의 빛으로 변경 및 헤비레인 느낌으로 변경됨) - 그라운드 레이 (심판의 빛으로 변경 및 헤비레인 느낌으로 변경됨)
- 회심이 일격 (Skill_FatalBlow)
- 연속 베기 (Skill_OneHandCombo1) - 연속 베기 (Skill_OneHandCombo1)

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@ -57,9 +57,13 @@ public class RealCamera : MyCoroutine
rotateAround = _camrot; rotateAround = _camrot;
//cameraHeight = 55f; //cameraHeight = 55f;
DistanceUp = OriDistanceUp; Set_DistanceUp(false);
VerticalAxis = maxDistance = OrimaxDistance; VerticalAxis = maxDistance = OrimaxDistance;
} }
public void Set_DistanceUp(bool vertical)
{
DistanceUp = vertical ? 0f : OriDistanceUp;
}
public void Set_InsideBuilding(bool _active) public void Set_InsideBuilding(bool _active)
{ {
if (_active) if (_active)
@ -77,7 +81,7 @@ public class RealCamera : MyCoroutine
{ {
minDistance = OriminDistance; minDistance = OriminDistance;
VerticalAxis = maxDistance = OrimaxDistance; VerticalAxis = maxDistance = OrimaxDistance;
DistanceUp = OriDistanceUp; Set_DistanceUp(false);
cameraHeight = OricameraHeight; cameraHeight = OricameraHeight;
} }
} }

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@ -35,7 +35,7 @@ public class FloatingJoystick : Joystick
{ {
if (OptionInfo.Ins.PCMove) if (OptionInfo.Ins.PCMove)
{ {
MyValue.m_RealCamera.DistanceUp = Vertical < 0 ? 0 : 1; // 아래로 움직일 경우 MyValue.m_RealCamera.Set_DistanceUp(Vertical < 0); // 아래로 움직일 경우
MyValue.m_RealCamera.m_BackMove = Vertical < 0; MyValue.m_RealCamera.m_BackMove = Vertical < 0;
MyValue.MyPC.Run_byJoystick(direction); MyValue.MyPC.Run_byJoystick(direction);
} }
@ -68,7 +68,7 @@ public class FloatingJoystick : Joystick
{ {
MyValue.MyPC.IsJoystickMove = false; MyValue.MyPC.IsJoystickMove = false;
MyValue.MyPC.Set_AutoBraking(true); MyValue.MyPC.Set_AutoBraking(true);
MyValue.m_RealCamera.DistanceUp = 1; MyValue.m_RealCamera.Set_DistanceUp(false);
MyValue.m_RealCamera.m_BackMove = false; MyValue.m_RealCamera.m_BackMove = false;
} }
} }