세팅 저장
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<linker>
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<assembly fullname="Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
|
||||
<type fullname="UnityEngine.AddressableAssets.Addressables" preserve="all" />
|
||||
</assembly>
|
||||
<assembly fullname="Unity.RenderPipelines.Core.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.Rendering.Volume" preserve="all" />
|
||||
<type fullname="UnityEngine.Rendering.VolumeProfile" preserve="all" />
|
||||
<type fullname="UnityEngine.Rendering.BoolParameter" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.Rendering.ClampedFloatParameter" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.Rendering.ClampedIntParameter" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.Rendering.ColorParameter" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.Rendering.FloatParameter" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.Rendering.MinFloatParameter" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.Rendering.TextureParameter" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.Rendering.Vector4Parameter" preserve="nothing" serialized="true" />
|
||||
</assembly>
|
||||
<assembly fullname="Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.Rendering.Universal.Bloom" preserve="all" />
|
||||
<type fullname="UnityEngine.Rendering.Universal.ColorAdjustments" preserve="all" />
|
||||
<type fullname="UnityEngine.Rendering.Universal.LiftGammaGain" preserve="all" />
|
||||
<type fullname="UnityEngine.Rendering.Universal.UniversalAdditionalCameraData" preserve="all" />
|
||||
<type fullname="UnityEngine.Rendering.Universal.UniversalAdditionalLightData" preserve="all" />
|
||||
<type fullname="UnityEngine.Rendering.Universal.WhiteBalance" preserve="all" />
|
||||
<type fullname="UnityEngine.Rendering.Universal.TemporalAA/Settings" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.Rendering.Universal.DownscaleParameter" preserve="nothing" serialized="true" />
|
||||
</assembly>
|
||||
<assembly fullname="Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
|
||||
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider" preserve="all" />
|
||||
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.AtlasSpriteProvider" preserve="all" />
|
||||
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider" preserve="all" />
|
||||
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider" preserve="all" />
|
||||
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider" preserve="all" />
|
||||
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.SceneProvider" preserve="all" />
|
||||
</assembly>
|
||||
<assembly fullname="Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="TMPro.TextMeshPro" preserve="all" />
|
||||
<type fullname="TMPro.TextMeshProUGUI" preserve="all" />
|
||||
<type fullname="TMPro.TMP_FontAsset" preserve="all" />
|
||||
<type fullname="TMPro.TMP_InputField" preserve="all" />
|
||||
<type fullname="TMPro.FaceInfo_Legacy" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.FontAssetCreationSettings" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.KerningTable" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.TMP_Character" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.TMP_FontFeatureTable" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.TMP_FontWeightPair" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.TMP_GlyphAdjustmentRecord" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.TMP_GlyphPairAdjustmentRecord" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.TMP_GlyphValueRecord" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.TMP_InputField/OnChangeEvent" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.TMP_InputField/SelectionEvent" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.TMP_InputField/SubmitEvent" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.TMP_InputField/TextSelectionEvent" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.TMP_InputField/TouchScreenKeyboardEvent" preserve="nothing" serialized="true" />
|
||||
<type fullname="TMPro.VertexGradient" preserve="nothing" serialized="true" />
|
||||
</assembly>
|
||||
<assembly fullname="UnityEngine.AIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.AI.NavMeshAgent" preserve="all" />
|
||||
</assembly>
|
||||
<assembly fullname="UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.Animation" preserve="all" />
|
||||
<type fullname="UnityEngine.AnimationClip" preserve="all" />
|
||||
<type fullname="UnityEngine.Animator" preserve="all" />
|
||||
<type fullname="UnityEngine.Avatar" preserve="all" />
|
||||
<type fullname="UnityEngine.RuntimeAnimatorController" preserve="all" />
|
||||
</assembly>
|
||||
<assembly fullname="UnityEngine.AudioModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.AudioClip" preserve="all" />
|
||||
<type fullname="UnityEngine.AudioSource" preserve="all" />
|
||||
</assembly>
|
||||
<assembly fullname="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.Camera" preserve="all" />
|
||||
<type fullname="UnityEngine.GameObject" preserve="all" />
|
||||
<type fullname="UnityEngine.Light" preserve="all" />
|
||||
<type fullname="UnityEngine.LODGroup" preserve="all" />
|
||||
<type fullname="UnityEngine.Material" preserve="all" />
|
||||
<type fullname="UnityEngine.Mesh" preserve="all" />
|
||||
<type fullname="UnityEngine.MeshFilter" preserve="all" />
|
||||
<type fullname="UnityEngine.MeshRenderer" preserve="all" />
|
||||
<type fullname="UnityEngine.MonoBehaviour" preserve="all" />
|
||||
<type fullname="UnityEngine.Object" preserve="all" />
|
||||
<type fullname="UnityEngine.RectTransform" preserve="all" />
|
||||
<type fullname="UnityEngine.Shader" preserve="all" />
|
||||
<type fullname="UnityEngine.SkinnedMeshRenderer" preserve="all" />
|
||||
<type fullname="UnityEngine.Sprite" preserve="all" />
|
||||
<type fullname="UnityEngine.TextAsset" preserve="all" />
|
||||
<type fullname="UnityEngine.Texture2D" preserve="all" />
|
||||
<type fullname="UnityEngine.TrailRenderer" preserve="all" />
|
||||
<type fullname="UnityEngine.Transform" preserve="all" />
|
||||
<type fullname="UnityEngine.U2D.SpriteAtlas" preserve="all" />
|
||||
<type fullname="UnityEngine.Events.ArgumentCache" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.Events.PersistentCallGroup" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.Events.PersistentListenerMode" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.RectOffset" preserve="nothing" serialized="true" />
|
||||
</assembly>
|
||||
<assembly fullname="UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.ParticleSystem" preserve="all" />
|
||||
<type fullname="UnityEngine.ParticleSystemRenderer" preserve="all" />
|
||||
</assembly>
|
||||
<assembly fullname="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.BoxCollider" preserve="all" />
|
||||
<type fullname="UnityEngine.CapsuleCollider" preserve="all" />
|
||||
<type fullname="UnityEngine.MeshCollider" preserve="all" />
|
||||
<type fullname="UnityEngine.Rigidbody" preserve="all" />
|
||||
<type fullname="UnityEngine.SphereCollider" preserve="all" />
|
||||
</assembly>
|
||||
<assembly fullname="UnityEngine.TerrainModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.Terrain" preserve="all" />
|
||||
<type fullname="UnityEngine.TerrainData" preserve="all" />
|
||||
<type fullname="UnityEngine.TerrainLayer" preserve="all" />
|
||||
</assembly>
|
||||
<assembly fullname="UnityEngine.TerrainPhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.TerrainCollider" preserve="all" />
|
||||
</assembly>
|
||||
<assembly fullname="UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.Font" preserve="all" />
|
||||
</assembly>
|
||||
<assembly fullname="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.EventSystems.EventTrigger" preserve="all" />
|
||||
<type fullname="UnityEngine.UI.Button" preserve="all" />
|
||||
<type fullname="UnityEngine.UI.CanvasScaler" preserve="all" />
|
||||
<type fullname="UnityEngine.UI.ContentSizeFitter" preserve="all" />
|
||||
<type fullname="UnityEngine.UI.GraphicRaycaster" preserve="all" />
|
||||
<type fullname="UnityEngine.UI.GridLayoutGroup" preserve="all" />
|
||||
<type fullname="UnityEngine.UI.HorizontalLayoutGroup" preserve="all" />
|
||||
<type fullname="UnityEngine.UI.Image" preserve="all" />
|
||||
<type fullname="UnityEngine.UI.LayoutElement" preserve="all" />
|
||||
<type fullname="UnityEngine.UI.Mask" preserve="all" />
|
||||
<type fullname="UnityEngine.UI.RectMask2D" preserve="all" />
|
||||
<type fullname="UnityEngine.UI.ScrollRect" preserve="all" />
|
||||
<type fullname="UnityEngine.UI.Slider" preserve="all" />
|
||||
<type fullname="UnityEngine.UI.VerticalLayoutGroup" preserve="all" />
|
||||
<type fullname="UnityEngine.EventSystems.EventTrigger/Entry" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.EventSystems.EventTrigger/TriggerEvent" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.UI.AnimationTriggers" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.UI.Button/ButtonClickedEvent" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.UI.ColorBlock" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.UI.MaskableGraphic/CullStateChangedEvent" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.UI.Navigation" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.UI.ScrollRect/ScrollRectEvent" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.UI.Slider/SliderEvent" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.UI.SpriteState" preserve="nothing" serialized="true" />
|
||||
</assembly>
|
||||
<assembly fullname="UnityEngine.UIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.Canvas" preserve="all" />
|
||||
<type fullname="UnityEngine.CanvasGroup" preserve="all" />
|
||||
<type fullname="UnityEngine.CanvasRenderer" preserve="all" />
|
||||
</assembly>
|
||||
<assembly fullname="ACTk.Runtime">
|
||||
<type fullname="CodeStage.AntiCheat.ObscuredTypes.ObscuredInt" preserve="nothing" serialized="true" />
|
||||
</assembly>
|
||||
<assembly fullname="UnityEngine.TextCoreFontEngineModule">
|
||||
<type fullname="UnityEngine.TextCore.FaceInfo" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.TextCore.Glyph" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.TextCore.GlyphMetrics" preserve="nothing" serialized="true" />
|
||||
<type fullname="UnityEngine.TextCore.GlyphRect" preserve="nothing" serialized="true" />
|
||||
</assembly>
|
||||
</linker>
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f6b14837d429e934d9bba1e494815c3e
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
|
@ -29,10 +29,14 @@ classconfig 에 의해 정해짐
|
|||
- 기본 이속
|
||||
- PC 장비 (현재 2종만 적용)
|
||||
|
||||
코스튬
|
||||
- 코스튬 나오고 난 뒤 세팅
|
||||
|
||||
장비 스탯 추가 구현
|
||||
- 일꾼 이속, RND_SKILL
|
||||
|
||||
몬스터 골드, 아이템 드랍
|
||||
|
||||
|
||||
코스튬
|
||||
- 코스튬 나오고 난 뒤 세팅
|
||||
|
||||
로비 카메라
|
||||
- 칠대죄
|
||||
|
|
@ -17,7 +17,7 @@ PlayerSettings:
|
|||
defaultCursor: {fileID: 0}
|
||||
cursorHotspot: {x: 0, y: 0}
|
||||
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
||||
m_ShowUnitySplashScreen: 0
|
||||
m_ShowUnitySplashScreen: 1
|
||||
m_ShowUnitySplashLogo: 1
|
||||
m_SplashScreenOverlayOpacity: 1
|
||||
m_SplashScreenAnimation: 1
|
||||
|
|
@ -173,10 +173,10 @@ PlayerSettings:
|
|||
overrideDefaultApplicationIdentifier: 1
|
||||
AndroidBundleVersionCode: 1
|
||||
AndroidMinSdkVersion: 22
|
||||
AndroidTargetSdkVersion: 31
|
||||
AndroidTargetSdkVersion: 34
|
||||
AndroidPreferredInstallLocation: 1
|
||||
aotOptions:
|
||||
stripEngineCode: 1
|
||||
stripEngineCode: 0
|
||||
iPhoneStrippingLevel: 0
|
||||
iPhoneScriptCallOptimization: 0
|
||||
ForceInternetPermission: 0
|
||||
|
|
|
|||
Loading…
Reference in New Issue