From dd197f44cf55201eeaf2477b52430db642217382 Mon Sep 17 00:00:00 2001 From: Ino Date: Fri, 31 Jan 2025 13:40:59 +0900 Subject: [PATCH] =?UTF-8?q?=EB=9E=AD=ED=82=B9=20=EB=A6=AC=ED=8C=A9?= =?UTF-8?q?=ED=86=A0=EB=A7=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Rank/{RankCard_Maze.cs => RankingCard.cs} | 2 +- ...RankRewardCard_Maze.cs.meta => RankingCard.cs.meta} | 2 +- .../Rank/{RankCard_Maze.prefab => RankingCard.prefab} | 8 ++++---- ...nkCard_Maze.prefab.meta => RankingCard.prefab.meta} | 0 .../{RankRewardCard_Maze.cs => RankingRewardCard.cs} | 2 +- ...RankCard_Maze.cs.meta => RankingRewardCard.cs.meta} | 2 +- ...RewardCard_Maze.prefab => RankingRewardCard.prefab} | 8 ++++---- ..._Maze.prefab.meta => RankingRewardCard.prefab.meta} | 0 Assets/Res_Addr/MainUI/NewGameUI.prefab | 10 +++++----- Assets/Script/UI/Rank/RankingUI_Rank.cs | 2 +- 10 files changed, 18 insertions(+), 18 deletions(-) rename Assets/ResWork/UIPrefabs/Rank/{RankCard_Maze.cs => RankingCard.cs} (96%) rename Assets/ResWork/UIPrefabs/Rank/{RankRewardCard_Maze.cs.meta => RankingCard.cs.meta} (83%) rename Assets/ResWork/UIPrefabs/Rank/{RankCard_Maze.prefab => RankingCard.prefab} (99%) rename Assets/ResWork/UIPrefabs/Rank/{RankCard_Maze.prefab.meta => RankingCard.prefab.meta} (100%) rename Assets/ResWork/UIPrefabs/Rank/{RankRewardCard_Maze.cs => RankingRewardCard.cs} (93%) rename Assets/ResWork/UIPrefabs/Rank/{RankCard_Maze.cs.meta => RankingRewardCard.cs.meta} (83%) rename Assets/ResWork/UIPrefabs/Rank/{RankRewardCard_Maze.prefab => RankingRewardCard.prefab} (98%) rename Assets/ResWork/UIPrefabs/Rank/{RankRewardCard_Maze.prefab.meta => RankingRewardCard.prefab.meta} (100%) diff --git a/Assets/ResWork/UIPrefabs/Rank/RankCard_Maze.cs b/Assets/ResWork/UIPrefabs/Rank/RankingCard.cs similarity index 96% rename from Assets/ResWork/UIPrefabs/Rank/RankCard_Maze.cs rename to Assets/ResWork/UIPrefabs/Rank/RankingCard.cs index 7c49cb5f3..998811465 100644 --- a/Assets/ResWork/UIPrefabs/Rank/RankCard_Maze.cs +++ b/Assets/ResWork/UIPrefabs/Rank/RankingCard.cs @@ -2,7 +2,7 @@ using PlayFab.ProgressionModels; using TMPro; using UnityEngine.UI; -public class RankCard_Maze : CardBase +public class RankingCard : CardBase { public TextMeshProUGUI[] texts; // 0 랭킹, 1 이름, 2 플로어 public Image[] images; // 0 랭킹, 1 얼굴 diff --git a/Assets/ResWork/UIPrefabs/Rank/RankRewardCard_Maze.cs.meta b/Assets/ResWork/UIPrefabs/Rank/RankingCard.cs.meta similarity index 83% rename from Assets/ResWork/UIPrefabs/Rank/RankRewardCard_Maze.cs.meta rename to Assets/ResWork/UIPrefabs/Rank/RankingCard.cs.meta index 4f323a4a7..611a76d4c 100644 --- a/Assets/ResWork/UIPrefabs/Rank/RankRewardCard_Maze.cs.meta +++ b/Assets/ResWork/UIPrefabs/Rank/RankingCard.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: d39a81d22acb45d4eb20bea59f6fc617 +guid: c30b2b67a58ab4d428f63937bb290095 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/ResWork/UIPrefabs/Rank/RankCard_Maze.prefab b/Assets/ResWork/UIPrefabs/Rank/RankingCard.prefab similarity index 99% rename from Assets/ResWork/UIPrefabs/Rank/RankCard_Maze.prefab rename to Assets/ResWork/UIPrefabs/Rank/RankingCard.prefab index 236856bac..d4c8af4f2 100644 --- a/Assets/ResWork/UIPrefabs/Rank/RankCard_Maze.prefab +++ b/Assets/ResWork/UIPrefabs/Rank/RankingCard.prefab @@ -9,9 +9,9 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 2194867979844802280} - - component: {fileID: 5215357307219933111} + - component: {fileID: 5073776098042062927} m_Layer: 5 - m_Name: RankCard_Maze + m_Name: RankingCard m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -42,7 +42,7 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 780, y: 75} m_Pivot: {x: 0.5, y: 0.5} ---- !u!114 &5215357307219933111 +--- !u!114 &5073776098042062927 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -51,7 +51,7 @@ MonoBehaviour: m_GameObject: {fileID: 710708825502186299} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 1639835f7cf87df4d8a9f74d8a9b4623, type: 3} + m_Script: {fileID: 11500000, guid: c30b2b67a58ab4d428f63937bb290095, type: 3} m_Name: m_EditorClassIdentifier: texts: diff --git a/Assets/ResWork/UIPrefabs/Rank/RankCard_Maze.prefab.meta b/Assets/ResWork/UIPrefabs/Rank/RankingCard.prefab.meta similarity index 100% rename from Assets/ResWork/UIPrefabs/Rank/RankCard_Maze.prefab.meta rename to Assets/ResWork/UIPrefabs/Rank/RankingCard.prefab.meta diff --git a/Assets/ResWork/UIPrefabs/Rank/RankRewardCard_Maze.cs b/Assets/ResWork/UIPrefabs/Rank/RankingRewardCard.cs similarity index 93% rename from Assets/ResWork/UIPrefabs/Rank/RankRewardCard_Maze.cs rename to Assets/ResWork/UIPrefabs/Rank/RankingRewardCard.cs index 1b758e809..e3b08e892 100644 --- a/Assets/ResWork/UIPrefabs/Rank/RankRewardCard_Maze.cs +++ b/Assets/ResWork/UIPrefabs/Rank/RankingRewardCard.cs @@ -1,7 +1,7 @@ using TMPro; using UnityEngine.UI; -public class RankRewardCard_Maze : CardBase +public class RankingRewardCard : CardBase { public Image i_rank; public TextMeshProUGUI t_rank; diff --git a/Assets/ResWork/UIPrefabs/Rank/RankCard_Maze.cs.meta b/Assets/ResWork/UIPrefabs/Rank/RankingRewardCard.cs.meta similarity index 83% rename from Assets/ResWork/UIPrefabs/Rank/RankCard_Maze.cs.meta rename to Assets/ResWork/UIPrefabs/Rank/RankingRewardCard.cs.meta index d1be60eb6..81a48b74a 100644 --- a/Assets/ResWork/UIPrefabs/Rank/RankCard_Maze.cs.meta +++ b/Assets/ResWork/UIPrefabs/Rank/RankingRewardCard.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 1639835f7cf87df4d8a9f74d8a9b4623 +guid: 73375db67a01b1649867a8b1ad3bcd0a MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/ResWork/UIPrefabs/Rank/RankRewardCard_Maze.prefab b/Assets/ResWork/UIPrefabs/Rank/RankingRewardCard.prefab similarity index 98% rename from Assets/ResWork/UIPrefabs/Rank/RankRewardCard_Maze.prefab rename to Assets/ResWork/UIPrefabs/Rank/RankingRewardCard.prefab index 796beb34c..70a2b869f 100644 --- a/Assets/ResWork/UIPrefabs/Rank/RankRewardCard_Maze.prefab +++ b/Assets/ResWork/UIPrefabs/Rank/RankingRewardCard.prefab @@ -84,9 +84,9 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 1792505731362816842} - - component: {fileID: 3107145233855881291} + - component: {fileID: -3148863149090478945} m_Layer: 5 - m_Name: RankRewardCard_Maze + m_Name: RankingRewardCard m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -115,7 +115,7 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 780, y: 75} m_Pivot: {x: 0.5, y: 0.5} ---- !u!114 &3107145233855881291 +--- !u!114 &-3148863149090478945 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -124,7 +124,7 @@ MonoBehaviour: m_GameObject: {fileID: 3018303885014689940} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: d39a81d22acb45d4eb20bea59f6fc617, type: 3} + m_Script: {fileID: 11500000, guid: 73375db67a01b1649867a8b1ad3bcd0a, type: 3} m_Name: m_EditorClassIdentifier: i_rank: {fileID: 8946821166733938655} diff --git a/Assets/ResWork/UIPrefabs/Rank/RankRewardCard_Maze.prefab.meta b/Assets/ResWork/UIPrefabs/Rank/RankingRewardCard.prefab.meta similarity index 100% rename from Assets/ResWork/UIPrefabs/Rank/RankRewardCard_Maze.prefab.meta rename to Assets/ResWork/UIPrefabs/Rank/RankingRewardCard.prefab.meta diff --git a/Assets/Res_Addr/MainUI/NewGameUI.prefab b/Assets/Res_Addr/MainUI/NewGameUI.prefab index ce0d6ec20..5b638fc80 100644 --- a/Assets/Res_Addr/MainUI/NewGameUI.prefab +++ b/Assets/Res_Addr/MainUI/NewGameUI.prefab @@ -5653,7 +5653,7 @@ MonoBehaviour: m_ScrollRect: {fileID: 6604571758126327100} m_Content: {fileID: 0} go_card: {fileID: 710708825502186299, guid: 3dcc0fd4e474fee4a89712ec369fb040, type: 3} - myRank: {fileID: 8413171323054707053} + myRank: {fileID: 8847480975556546197} --- !u!1 &567412856604436246 GameObject: m_ObjectHideFlags: 0 @@ -58888,7 +58888,7 @@ MonoBehaviour: m_OnClick: m_PersistentCalls: m_Calls: - - m_Target: {fileID: 0} + - m_Target: {fileID: 8875568081737074834} m_TargetAssemblyTypeName: BackKeyAdd, Assembly-CSharp m_MethodName: OnClick_Back m_Mode: 1 @@ -116183,16 +116183,16 @@ RectTransform: type: 3} m_PrefabInstance: {fileID: 4368840634316433114} m_PrefabAsset: {fileID: 0} ---- !u!114 &8413171323054707053 stripped +--- !u!114 &8847480975556546197 stripped MonoBehaviour: - m_CorrespondingSourceObject: {fileID: 5215357307219933111, guid: 3dcc0fd4e474fee4a89712ec369fb040, + m_CorrespondingSourceObject: {fileID: 5073776098042062927, guid: 3dcc0fd4e474fee4a89712ec369fb040, type: 3} m_PrefabInstance: {fileID: 4368840634316433114} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 1639835f7cf87df4d8a9f74d8a9b4623, type: 3} + m_Script: {fileID: 11500000, guid: c30b2b67a58ab4d428f63937bb290095, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1001 &4370454206107936823 diff --git a/Assets/Script/UI/Rank/RankingUI_Rank.cs b/Assets/Script/UI/Rank/RankingUI_Rank.cs index e21d8e564..5a17e4963 100644 --- a/Assets/Script/UI/Rank/RankingUI_Rank.cs +++ b/Assets/Script/UI/Rank/RankingUI_Rank.cs @@ -3,7 +3,7 @@ using System.Collections.Generic; public class RankingUI_Rank : uScrollViewMgr { - public RankCard_Maze myRank; + public RankingCard myRank; Dictionary dic_RefreshTime = new Dictionary(); Dictionary dic_Leaderboard = new Dictionary