가이드 퀘스트 작업 중.. 3
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@ -1096,6 +1096,7 @@ public partial class ServerData
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Mission[key1][key2][1].RandomizeCryptoKey();
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Mission[key1][key2][1].RandomizeCryptoKey();
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}
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}
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}
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}
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if (NewGameUI.isIns) NewGameUI.Ins.m_GuideQuestUI.Add_GuideQuest(purpose, _v);
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}
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}
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public void Add_MissionCompletCount(int group)
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public void Add_MissionCompletCount(int group)
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{
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{
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@ -46,9 +46,7 @@ public class GuideQuestUI : MonoBehaviour
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labels[0].text = DSUtil.GetThousandCommaText(Tdata.n_RewardCount);
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labels[0].text = DSUtil.GetThousandCommaText(Tdata.n_RewardCount);
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labels[1].text = Tdata.Get_Desc();
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labels[1].text = Tdata.Get_Desc();
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labels[2].text = $"Main - {Tdata.n_MissionIndex}";
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labels[2].text = $"Main - {Tdata.n_MissionIndex}";
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labels[3].text = $"{sdata.Get_Common(eCommon.GuideCount)}/{Tdata.l_MissionConditionCount}";
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Set_Count();
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gos[0].SetActive(sdata.Get_Common(eCommon.GuideCount) >= Tdata.l_MissionConditionCount);
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// // 선행됐는 지 체크
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// // 선행됐는 지 체크
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// switch (Tdata.e_Purpose)
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// switch (Tdata.e_Purpose)
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@ -108,6 +106,14 @@ public class GuideQuestUI : MonoBehaviour
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}
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}
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}
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}
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}
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}
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void Set_Count()
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{
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var sdata = ServerInfo.Ins.m_ServerData;
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labels[3].text = $"{sdata.Get_Common(eCommon.GuideCount)}/{Tdata.l_MissionConditionCount}";
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gos[0].SetActive(sdata.Get_Common(eCommon.GuideCount) >= Tdata.l_MissionConditionCount);
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}
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void Set_Complete()
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void Set_Complete()
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{
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{
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gameObject.SetActive(false);
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gameObject.SetActive(false);
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@ -123,16 +129,17 @@ public class GuideQuestUI : MonoBehaviour
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//});
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//});
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}
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}
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public void Add_GuideQuest(ePurpose _purpose)
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public void Add_GuideQuest(ePurpose _purpose, int _v)
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{
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{
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if (Tdata != null && Tdata.e_MissionConditionType == _purpose)
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if (!DSUtil.CheckNull(Tdata) && Tdata.e_MissionConditionType == _purpose)
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{
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{
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ServerInfo.Ins.m_ServerData.Add_Common(eCommon.GuideCount);
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var sdata = ServerInfo.Ins.m_ServerData;
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gos[0].SetActive(true);
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sdata.Add_Common(eCommon.GuideCount, _v);
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ToastUI.Ins.Set(161);
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Set_Count();
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if (gos[0].activeSelf) ToastUI.Ins.Set(161);
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List_CurArrow.ForEach(f => f.SetActive(false));
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List_CurArrow.ForEach(f => f.SetActive(false));
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List_CurArrow.Clear();
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List_CurArrow.Clear();
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GuideQuestArrow.Ins.AllArrowOff();
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//GuideQuestArrow.Ins.AllArrowOff();
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}
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}
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}
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}
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