diff --git a/Assets/Res_Addr/MainUI/NewGameUI.prefab b/Assets/Res_Addr/MainUI/NewGameUI.prefab index 65737f905..247f7068f 100644 --- a/Assets/Res_Addr/MainUI/NewGameUI.prefab +++ b/Assets/Res_Addr/MainUI/NewGameUI.prefab @@ -856,14 +856,14 @@ RectTransform: m_GameObject: {fileID: 72861748541100330} m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: 0, y: 0, z: -200} - m_LocalScale: {x: 150, y: 150, z: 150} + m_LocalScale: {x: 300, y: 300, z: 300} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 351039660577574170} m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -156, y: -235} + m_AnchoredPosition: {x: -400, y: -384} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &89051422734200648 @@ -44507,11 +44507,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 765e01a637d0a1c41926bdb5212b5d83, type: 3} m_Name: m_EditorClassIdentifier: + tf_model: {fileID: 42553751937855882} texts: - {fileID: 3053266705143488882} - {fileID: 6175458548714744768} RawImage_costume: {fileID: 176841558950769759} - tf_Model: {fileID: 42553751937855882} --- !u!1 &3425753977039102381 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Script/UI/PC/Info/PCInfoUI_Center.cs b/Assets/Script/UI/PC/Info/PCInfoUI_Center.cs index f6686d684..d7368892d 100644 --- a/Assets/Script/UI/PC/Info/PCInfoUI_Center.cs +++ b/Assets/Script/UI/PC/Info/PCInfoUI_Center.cs @@ -2,11 +2,10 @@ using TMPro; using UnityEngine; using UnityEngine.UI; -public class PCInfoUI_Center : MonoBehaviour +public class PCInfoUI_Center : UI3DModel { public TextMeshProUGUI[] texts; // 0 코스튬 이름, 1 코스튬 대사 public RawImage RawImage_costume; - public Transform tf_Model; // 모델 위치 public void Set(int costumeid) { @@ -20,6 +19,8 @@ public class PCInfoUI_Center : MonoBehaviour RawImage_costume.texture = handle.Result; Resources.UnloadUnusedAssets(); }); + + Set_3DModel($"Assets/Res_Addr/PC/{costumeData.s_Prefab}.prefab"); } } } \ No newline at end of file