From e0a9947bd1ed6804e042f935b546714410cfa8bc Mon Sep 17 00:00:00 2001 From: Ino Date: Tue, 14 Jan 2025 16:18:10 +0900 Subject: [PATCH] =?UTF-8?q?=ED=9C=A9=EC=93=B8=EA=B8=B0=20=EA=B3=B5?= =?UTF-8?q?=EA=B2=A9=20=EC=9D=B4=EB=8F=99=20=EA=B0=80=EB=8A=A5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Character/Projectile/Skill/Skill_SweepAttack.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/Assets/Script/Character/Projectile/Skill/Skill_SweepAttack.cs b/Assets/Script/Character/Projectile/Skill/Skill_SweepAttack.cs index 836d1571c..44432c85e 100644 --- a/Assets/Script/Character/Projectile/Skill/Skill_SweepAttack.cs +++ b/Assets/Script/Character/Projectile/Skill/Skill_SweepAttack.cs @@ -8,20 +8,24 @@ public class Skill_SweepAttack : ProjectileBase public override void Set(ProjectileData _data) { base.Set(_data); - transform.position = _data.shooter.Get_Center_position(); transform.eulerAngles = Vector3.zero; StartCoroutine(Co_Update()); } IEnumerator Co_Update() { + m_ProjectTileData.shooter.Set_JoystickStatus(2); go_effect.SetActive(false); yield return new WaitForSeconds(0.1f); + transform.position = m_ProjectTileData.shooter.Get_Center_position(); go_effect.SetActive(true); yield return new WaitForSeconds(0.4f); + transform.position = m_ProjectTileData.shooter.Get_Center_position(); go_effect.SetActive(false); go_effect.SetActive(true); - yield return new WaitForSeconds(0.1f); + yield return new WaitForSeconds(1f); Off(true); + m_ProjectTileData.shooter.Set_JoystickStatus(3); + m_ProjectTileData.shooter.Play_Idle(); } } \ No newline at end of file