특성 강화 팝업

This commit is contained in:
Ino 2025-07-19 03:30:55 +09:00
parent e1baa44c97
commit e9a1bb06de
2 changed files with 258 additions and 319 deletions

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View File

@ -4,7 +4,7 @@ public class PCAbilityLvUpUI : BackKeyAdd
{ {
public MoneyForm m_MoneyForm; public MoneyForm m_MoneyForm;
public PCAbilityCard m_abilityCard; public PCAbilityCard m_abilityCard;
public TextMeshProUGUI[] texts; // 0 레벨, 1 이름. 2 설명, 3 지금값, 4 다음값 public TextMeshProUGUI[] texts; // 0 null, 1 이름. 2 설명, 3 지금값, 4 다음값
AbilityConfigTableData m_Data; AbilityConfigTableData m_Data;
@ -22,7 +22,7 @@ public class PCAbilityLvUpUI : BackKeyAdd
m_abilityCard.Set(m_Data); m_abilityCard.Set(m_Data);
var lv = sdata.Get_AbilityLv(m_Data.n_AbilityID); var lv = sdata.Get_AbilityLv(m_Data.n_AbilityID);
texts[0].text = $"{lv}/{m_Data.n_MaxUpgradeLevel}"; //texts[0].text = $"{lv}/{m_Data.n_MaxUpgradeLevel}";
texts[1].text = m_Data.Get_Name(); texts[1].text = m_Data.Get_Name();
texts[2].text = m_Data.Get_Desc(); texts[2].text = m_Data.Get_Desc();
texts[3].text = MyText.Get_StatValueText(m_Data.e_OptionType, m_Data.Get_Value(lv)); texts[3].text = MyText.Get_StatValueText(m_Data.e_OptionType, m_Data.Get_Value(lv));