This commit is contained in:
Ino 2025-05-08 09:54:46 +09:00
parent c38efa2d42
commit ebf0ccf7cc
13 changed files with 398 additions and 142 deletions

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

Binary file not shown.

View File

@ -2721,7 +2721,7 @@ AnimatorStateTransition:
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.25
m_ExitTime: 0.7
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0

View File

@ -0,0 +1,124 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1989413823170049497
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1989413823170049476}
- component: {fileID: -4209610864371387936}
m_Layer: 0
m_Name: Effect_BulletTarget
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1989413823170049476
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1989413823170049497}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4833139490559957418}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &-4209610864371387936
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1989413823170049497}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 456d2bd1c5c2e5e4b8b948836c4975a4, type: 3}
m_Name:
m_EditorClassIdentifier:
NoUseParticleTime: 1
OffTime: 1.5
e_EffectLocation: 2
--- !u!1001 &7896448516783993925
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 1989413823170049476}
m_Modifications:
- target: {fileID: 3352666953720065519, guid: 1d426eb09eccc9b4f811e8e6659e1279,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3352666953720065519, guid: 1d426eb09eccc9b4f811e8e6659e1279,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3352666953720065519, guid: 1d426eb09eccc9b4f811e8e6659e1279,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3352666953720065519, guid: 1d426eb09eccc9b4f811e8e6659e1279,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3352666953720065519, guid: 1d426eb09eccc9b4f811e8e6659e1279,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3352666953720065519, guid: 1d426eb09eccc9b4f811e8e6659e1279,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3352666953720065519, guid: 1d426eb09eccc9b4f811e8e6659e1279,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3352666953720065519, guid: 1d426eb09eccc9b4f811e8e6659e1279,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3352666953720065519, guid: 1d426eb09eccc9b4f811e8e6659e1279,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3352666953720065519, guid: 1d426eb09eccc9b4f811e8e6659e1279,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8896002613226205281, guid: 1d426eb09eccc9b4f811e8e6659e1279,
type: 3}
propertyPath: m_Name
value: FX_bullet_Target
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 1d426eb09eccc9b4f811e8e6659e1279, type: 3}
--- !u!4 &4833139490559957418 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3352666953720065519, guid: 1d426eb09eccc9b4f811e8e6659e1279,
type: 3}
m_PrefabInstance: {fileID: 7896448516783993925}
m_PrefabAsset: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 6868ffa2767de194783e3a982886b77b
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,5 +1,88 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1430712307676652361
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1770259830958258675}
- component: {fileID: 3404407384744392278}
- component: {fileID: 637845607296729756}
m_Layer: 0
m_Name: PP_Theme_05_Arrow_003
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1770259830958258675
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1430712307676652361}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7799871682011831237}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3404407384744392278
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1430712307676652361}
m_Mesh: {fileID: -1452266299931568338, guid: 7fd9fc3d3dda0794d8ba1d9fc60bbf10, type: 3}
--- !u!23 &637845607296729756
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1430712307676652361}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1ed5c689ba8eacc4c8e9d3b8ba968880, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3775224392489291934
GameObject:
m_ObjectHideFlags: 0
@ -31,7 +114,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1603841269714916148}
- {fileID: 1770259830958258675}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &6690735372691491880
@ -53,8 +136,8 @@ BoxCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1.9043713}
m_Center: {x: 0, y: 0, z: -0.10826969}
m_Size: {x: 0.2, y: 1, z: 1.7681046}
m_Center: {x: 0, y: 0, z: 0.068133384}
--- !u!114 &2925305242415322776
MonoBehaviour:
m_ObjectHideFlags: 0
@ -72,135 +155,4 @@ MonoBehaviour:
str_HitEffect:
m_ShowTimeOverEffect: 1
m_Direction: 0
--- !u!1001 &1607401655314243000
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7799871682011831237}
m_Modifications:
- target: {fileID: 1310484524390396, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_Name
value: vfx_Projectile_Firefrost01_Purple
objectReference: {fileID: 0}
- target: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_LocalScale.x
value: 0.3
objectReference: {fileID: 0}
- target: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_LocalScale.y
value: 0.3
objectReference: {fileID: 0}
- target: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_LocalScale.z
value: 0.3
objectReference: {fileID: 0}
- target: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 65391195922267170, guid: 39de359d72f20024fa83f16530b3283c,
type: 3}
propertyPath: m_Size.y
value: 2
objectReference: {fileID: 0}
- target: {fileID: 65391195922267170, guid: 39de359d72f20024fa83f16530b3283c,
type: 3}
propertyPath: m_IsTrigger
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199203941842282236, guid: 39de359d72f20024fa83f16530b3283c,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199226138833956138, guid: 39de359d72f20024fa83f16530b3283c,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199263311414551214, guid: 39de359d72f20024fa83f16530b3283c,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199356998256814412, guid: 39de359d72f20024fa83f16530b3283c,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199485859642087652, guid: 39de359d72f20024fa83f16530b3283c,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199539769902407590, guid: 39de359d72f20024fa83f16530b3283c,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199578693127059608, guid: 39de359d72f20024fa83f16530b3283c,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199617746253930662, guid: 39de359d72f20024fa83f16530b3283c,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
- target: {fileID: 199787643420418268, guid: 39de359d72f20024fa83f16530b3283c,
type: 3}
propertyPath: m_Materials.Array.size
value: 1
objectReference: {fileID: 0}
m_RemovedComponents:
- {fileID: 114097007357366386, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
- {fileID: 54413767696742250, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 39de359d72f20024fa83f16530b3283c, type: 3}
--- !u!4 &1603841269714916148 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4325930270543500, guid: 39de359d72f20024fa83f16530b3283c,
type: 3}
m_PrefabInstance: {fileID: 1607401655314243000}
m_PrefabAsset: {fileID: 0}
m_Speed: 20

View File

@ -0,0 +1,158 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &86045586829760881
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 86045586829760910}
- component: {fileID: -980404829881657836}
- component: {fileID: -6948634933032059075}
m_Layer: 0
m_Name: Projectile_Skill_MultiShot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &86045586829760910
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 86045586829760881}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 9216056882251377857}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &-980404829881657836
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 86045586829760881}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b3062df6743c3a048910d52c2f80e25b, type: 3}
m_Name:
m_EditorClassIdentifier:
ColliderLayer: Actor
m_Pierce: 0
str_HitEffect: Effect_Hit_10401
m_ShowTimeOverEffect: 1
m_Direction: 0
m_Speed: 15
--- !u!65 &-6948634933032059075
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 86045586829760881}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 0.2, y: 3, z: 1.7}
m_Center: {x: 0, y: 0, z: 0.1}
--- !u!1 &8407607300056118907
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9216056882251377857}
- component: {fileID: 5208933530338075492}
- component: {fileID: 8047138942073231278}
m_Layer: 0
m_Name: PP_Theme_10_Arrow_003
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9216056882251377857
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8407607300056118907}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 86045586829760910}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5208933530338075492
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8407607300056118907}
m_Mesh: {fileID: 8511194730541559256, guid: 5d798ba6e93b7a540acce3c4f1f61184, type: 3}
--- !u!23 &8047138942073231278
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8407607300056118907}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1ed5c689ba8eacc4c8e9d3b8ba968880, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 51d7a5a0d44a48946b8bdadb6fad1c14
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1439,7 +1439,7 @@ public class Actor : MyCoroutine
if (resetStat) statinfo.Reset(true);
}
}
public void Buff_or_Debuff(eCC cc, double lifeTime, double val, int ival = 0, float fval = 0f)
public void Buff_or_Debuff(eCC cc, double lifeTime, double val, int ival = 0, float fval = 0f, string str1 = "")
{
switch (cc)
{
@ -1458,6 +1458,7 @@ public class Actor : MyCoroutine
dic_ccData[cc].CCDmg = val;
dic_ccData[cc].CCVal = ival;
dic_ccData[cc].CCReduceTime = fval;
dic_ccData[cc].str1 = str1;
}
public CCData Get_CCData(eCC cc) { return dic_ccData[cc]; }
public bool IsSkillExtraStatus(eSkillExtraType skillExtraType)
@ -2177,11 +2178,11 @@ public class Actor : MyCoroutine
var amount = 1 + (ccData.CCTime > 0f ? ccData.CCVal : 0);
if (amount > 1)
{
float cal_angle = amount * 10f;
float cal_angle = amount * 5f;
float angleStep = cal_angle / (amount - 1); // 전체 각도를 화살 개수로 나누기
for (int i = 0; i < amount; ++i)
{
ProjectileInfo.Ins.Shoot_Projectile(proj, this, m_Target, 1f, startpos, lifetime,
ProjectileInfo.Ins.Shoot_Projectile(ccData.str1, this, m_Target, 1f, startpos, lifetime,
pb =>
{
float angle = -(cal_angle * 0.5f) + (angleStep * i);

View File

@ -5,6 +5,8 @@ public class Skill_MultiShot : ProjectileBase
{
[Header("지속 시간")]
public float lifetime = 10f;
[Header("투사체 프리팹")]
public string arrowprefab = "Projectile_Skill_MultiShot";
[Header("추가 화살 갯수")]
public int addarrow = 2;
[Header("데미지 감소량")]
@ -14,7 +16,7 @@ public class Skill_MultiShot : ProjectileBase
{
base.Set(_data);
m_LifeTime = lifetime;
_data.shooter.Buff_or_Debuff(eCC.MultiShot, m_LifeTime, reducedmg, addarrow);
_data.shooter.Buff_or_Debuff(eCC.MultiShot, m_LifeTime, reducedmg, addarrow, 0f, arrowprefab);
StartCoroutine(Co_Update());
}

View File

@ -26,9 +26,13 @@ public class Skill_RapidShot : ProjectileBase
IEnumerator Co_Update()
{
InGameInfo.Ins.Show_Effect("Effect_BulletTarget", m_ProjecTileData.target, eEffectLocation.Mid, 1.5f);
yield return new WaitForSeconds(1f);
for (int i = 0; i < list_data.Count; i++)
{
ProjectileInfo.Ins.Shoot_Projectile(m_projectile, list_data[i], pb => { pb.m_Pierce = true; });
m_ProjecTileData.shooter.KnockBack(Time.deltaTime);
yield return new WaitForSeconds(gaptime);
}

View File

@ -237,6 +237,7 @@ public class CCData
public double CCDmg;// { get { return _CCDmg; } set { _CCDmg = value; _CCDmg.RandomizeCryptoKey(); } }
public double CCReduceTime;// { get { return _CCReduceTime; } set { _CCReduceTime = value; _CCReduceTime.RandomizeCryptoKey(); } }
public float CC1Sec;
public string str1;
}
public class CountLevelData