new pet ui 작업 중... 4
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@ -925,7 +812,7 @@ MonoBehaviour:
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--- !u!1 &7166301860150102748
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File diff suppressed because it is too large
Load Diff
|
|
@ -1,18 +1,14 @@
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class PetSkillDetailUI : uScrollViewMgr
|
public class PetSkillDetailUI : uScrollViewMgr
|
||||||
{
|
{
|
||||||
public TextMeshProUGUI[] texts; // 0 스킬 종류, 1 쿨타임, 2 스킬 설명
|
public TextMeshProUGUI[] texts; // 0 스킬 종류, 1 쿨타임, 2 스킬 설명
|
||||||
public SkillCard m_skillcard;
|
public Image[] images; // 0 스킬
|
||||||
|
|
||||||
List<SkillAwakenDetailData> skillAwakenDetailDatas = new List<SkillAwakenDetailData>();
|
List<SkillAwakenDetailData> skillAwakenDetailDatas = new List<SkillAwakenDetailData>();
|
||||||
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
m_skillcard.Set_CardType(eUICardType.NoTouch);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Set(int skillid, int petid, int lv)
|
public void Set(int skillid, int petid, int lv)
|
||||||
{
|
{
|
||||||
base.Set();
|
base.Set();
|
||||||
|
|
@ -22,7 +18,7 @@ public class PetSkillDetailUI : uScrollViewMgr
|
||||||
skillAwakenDetailDatas.Add(new SkillAwakenDetailData { m_Star = i + 1 });
|
skillAwakenDetailDatas.Add(new SkillAwakenDetailData { m_Star = i + 1 });
|
||||||
}
|
}
|
||||||
|
|
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m_skillcard.Set_PetSkill(skillid, petid, lv);
|
images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(skillid);
|
||||||
var data = table_skilllist.Ins.Get_Data_orNull(skillid);
|
var data = table_skilllist.Ins.Get_Data_orNull(skillid);
|
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texts[0].text = data.e_SkillType.ToString();
|
texts[0].text = data.e_SkillType.ToString();
|
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texts[2].text = data.Get_SkillDesc();
|
texts[2].text = data.Get_SkillDesc();
|
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|
|
|
||||||
|
|
@ -79,11 +79,13 @@ public class PetUI_Left : UI3DModel
|
||||||
|
|
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public void OnClick_PetDetail()
|
public void OnClick_PetDetail()
|
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{
|
{
|
||||||
|
NewGameUI.Ins.m_PetUI.m_PetSkillDetailUI.OnClick_Back();
|
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m_PetInfoDetailUI.Set(m_Data);
|
m_PetInfoDetailUI.Set(m_Data);
|
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}
|
}
|
||||||
|
|
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public void OnClick_Skill(int type)
|
public void OnClick_Skill(int type)
|
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{
|
{
|
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|
m_PetInfoDetailUI.OnClick_Back();
|
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var sdata = ServerInfo.Ins.m_ServerData;
|
var sdata = ServerInfo.Ins.m_ServerData;
|
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var lv = sdata.Get_PetLv(m_Data.n_PetID);
|
var lv = sdata.Get_PetLv(m_Data.n_PetID);
|
||||||
if (type == 0) // 액티브
|
if (type == 0) // 액티브
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue