잔디 빌드 에러 수정, 맵 2번째 파츠

This commit is contained in:
Ino 2025-01-06 12:49:45 +09:00
parent b702f446ff
commit f45aa57e03
43 changed files with 2546 additions and 15 deletions

View File

@ -46,3 +46,6 @@ classconfig 에 의해 정해짐
- 회심이 일격 (Skill_FatalBlow)
- 연속 베기 (Skill_OneHandCombo1)
어드레서블 다운로드 눈속임
5그룹이라면 0~1 갈 때 0.2까지 쭉 올리고, 1~2 갈 때 0.4까지 쭉 올리고... 1까지 올리면 되지 않을까? 100%에서 다 되면 넘어가면 되지
0.4

Binary file not shown.

After

Width:  |  Height:  |  Size: 66 KiB

View File

@ -0,0 +1,153 @@
fileFormatVersion: 2
guid: 6c171a5e749bc4f4bb6746d5c76b6447
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 1
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,142 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Map_C01_2_1-mat
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _SPECULAR_SETUP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 6c171a5e749bc4f4bb6746d5c76b6447, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 6c171a5e749bc4f4bb6746d5c76b6447, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.564
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.05
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Shininess: 0.05
- _Smoothness: 0.05
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5}
- _SpecColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_BuildTextureStacks: []
--- !u!114 &2476922037460936516
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f07c46b42658ad04b8b115486510b5e9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,113 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7d41887b1546f5c44ab54e7e65aad3bc, type: 3}
m_Name: Map_C01_2_1
m_EditorClassIdentifier:
version: 3252
resultType: 0
materialsAndUVRects:
- material: {fileID: 2100000, guid: 653b0fff082caf549a07767b0161c779, type: 2}
atlasRect:
serializedVersion: 2
x: 0.5029297
y: 0.0009765625
width: 0.25
height: 0.25
srcObjName: Rock_Flat_l_03 (2)
textureArraySliceIdx: -1
allPropsUseSameTiling: 1
allPropsUseSameTiling_sourceMaterialTiling:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
allPropsUseSameTiling_samplingEncapsulatinRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
propsUseDifferntTiling_srcUVsamplingRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
tilingTreatment: 0
- material: {fileID: 2100000, guid: 40c5b4770044613438c98a7a74043108, type: 2}
atlasRect:
serializedVersion: 2
x: 0.0009765625
y: 0.0009765625
width: 0.5
height: 0.5
srcObjName: Pine_Tree_l_01
textureArraySliceIdx: -1
allPropsUseSameTiling: 1
allPropsUseSameTiling_sourceMaterialTiling:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
allPropsUseSameTiling_samplingEncapsulatinRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
propsUseDifferntTiling_srcUVsamplingRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
tilingTreatment: 0
- material: {fileID: 2100000, guid: 35c4bacfbc0048a44a996277d0b4136f, type: 2}
atlasRect:
serializedVersion: 2
x: 0.0009765625
y: 0.0009765625
width: 0.5
height: 0.5
srcObjName: Pine_Tree_l_01
textureArraySliceIdx: -1
allPropsUseSameTiling: 1
allPropsUseSameTiling_sourceMaterialTiling:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
allPropsUseSameTiling_samplingEncapsulatinRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
propsUseDifferntTiling_srcUVsamplingRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
tilingTreatment: 0
resultMaterials:
- combinedMaterial: {fileID: 2100000, guid: f07c46b42658ad04b8b115486510b5e9, type: 2}
considerMeshUVs: 0
sourceMaterials:
- {fileID: 2100000, guid: 653b0fff082caf549a07767b0161c779, type: 2}
- {fileID: 2100000, guid: 40c5b4770044613438c98a7a74043108, type: 2}
- {fileID: 2100000, guid: 35c4bacfbc0048a44a996277d0b4136f, type: 2}
resultMaterialsTexArray: []
doMultiMaterial: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3d89b174959edff478a3db5191624ed8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 66 KiB

View File

@ -0,0 +1,153 @@
fileFormatVersion: 2
guid: aeebc0501fc93174e8efa1993338a4e2
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 1
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,139 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6880380247964036608
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Map_C01_2_2-mat
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: aeebc0501fc93174e8efa1993338a4e2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: aeebc0501fc93174e8efa1993338a4e2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AO: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _BaseLight: 1
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _GlossMapScale: 1
- _Glossiness: 0.05
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Shininess: 0
- _Smoothness: 0.5
- _SmoothnessSource: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SquashAmount: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1}
- _TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b69571f2537b8464ca09dc829f901b09
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,113 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7d41887b1546f5c44ab54e7e65aad3bc, type: 3}
m_Name: Map_C01_2_2
m_EditorClassIdentifier:
version: 3252
resultType: 0
materialsAndUVRects:
- material: {fileID: 2100000, guid: 40c5b4770044613438c98a7a74043108, type: 2}
atlasRect:
serializedVersion: 2
x: 0.0009765625
y: 0.0009765625
width: 0.5
height: 0.5
srcObjName: Pine_Tree_l_02
textureArraySliceIdx: -1
allPropsUseSameTiling: 1
allPropsUseSameTiling_sourceMaterialTiling:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
allPropsUseSameTiling_samplingEncapsulatinRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
propsUseDifferntTiling_srcUVsamplingRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
tilingTreatment: 0
- material: {fileID: 2100000, guid: 35c4bacfbc0048a44a996277d0b4136f, type: 2}
atlasRect:
serializedVersion: 2
x: 0.0009765625
y: 0.0009765625
width: 0.5
height: 0.5
srcObjName: Pine_Tree_l_02
textureArraySliceIdx: -1
allPropsUseSameTiling: 1
allPropsUseSameTiling_sourceMaterialTiling:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
allPropsUseSameTiling_samplingEncapsulatinRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
propsUseDifferntTiling_srcUVsamplingRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
tilingTreatment: 0
- material: {fileID: 2100000, guid: 653b0fff082caf549a07767b0161c779, type: 2}
atlasRect:
serializedVersion: 2
x: 0.5029297
y: 0.0009765625
width: 0.25
height: 0.25
srcObjName: Rock_Flat_l_04 (3)
textureArraySliceIdx: -1
allPropsUseSameTiling: 1
allPropsUseSameTiling_sourceMaterialTiling:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
allPropsUseSameTiling_samplingEncapsulatinRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
propsUseDifferntTiling_srcUVsamplingRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
tilingTreatment: 0
resultMaterials:
- combinedMaterial: {fileID: 2100000, guid: b69571f2537b8464ca09dc829f901b09, type: 2}
considerMeshUVs: 0
sourceMaterials:
- {fileID: 2100000, guid: 40c5b4770044613438c98a7a74043108, type: 2}
- {fileID: 2100000, guid: 35c4bacfbc0048a44a996277d0b4136f, type: 2}
- {fileID: 2100000, guid: 653b0fff082caf549a07767b0161c779, type: 2}
resultMaterialsTexArray: []
doMultiMaterial: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bd1b7443b1e8d3e458d57d8dac3a814f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,139 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8276803293175966640
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Map_C01_2_3-mat
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 16437159b0ec1774d8e020a17121fe40, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 16437159b0ec1774d8e020a17121fe40, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AO: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _BaseLight: 1
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _GlossMapScale: 1
- _Glossiness: 0.05
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Shininess: 0
- _Smoothness: 0.5
- _SmoothnessSource: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SquashAmount: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1}
- _TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 17e6700a93b37e746b148c15469c9f5f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,83 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7d41887b1546f5c44ab54e7e65aad3bc, type: 3}
m_Name: Map_C01_2_3
m_EditorClassIdentifier:
version: 3252
resultType: 0
materialsAndUVRects:
- material: {fileID: 2100000, guid: 40c5b4770044613438c98a7a74043108, type: 2}
atlasRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
srcObjName: Pine_Tree_l_01
textureArraySliceIdx: -1
allPropsUseSameTiling: 1
allPropsUseSameTiling_sourceMaterialTiling:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
allPropsUseSameTiling_samplingEncapsulatinRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
propsUseDifferntTiling_srcUVsamplingRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
tilingTreatment: 4
- material: {fileID: 2100000, guid: 35c4bacfbc0048a44a996277d0b4136f, type: 2}
atlasRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
srcObjName: Pine_Tree_l_01
textureArraySliceIdx: -1
allPropsUseSameTiling: 1
allPropsUseSameTiling_sourceMaterialTiling:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
allPropsUseSameTiling_samplingEncapsulatinRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
propsUseDifferntTiling_srcUVsamplingRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
tilingTreatment: 4
resultMaterials:
- combinedMaterial: {fileID: 2100000, guid: 17e6700a93b37e746b148c15469c9f5f, type: 2}
considerMeshUVs: 0
sourceMaterials:
- {fileID: 2100000, guid: 40c5b4770044613438c98a7a74043108, type: 2}
- {fileID: 2100000, guid: 35c4bacfbc0048a44a996277d0b4136f, type: 2}
resultMaterialsTexArray: []
doMultiMaterial: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a7b7f4328050a5d46832fe924028b06a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,139 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Map_C01_2_4-mat
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 16437159b0ec1774d8e020a17121fe40, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 16437159b0ec1774d8e020a17121fe40, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AO: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _BaseLight: 1
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _GlossMapScale: 1
- _Glossiness: 0.05
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Shininess: 0
- _Smoothness: 0.5
- _SmoothnessSource: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SquashAmount: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1}
- _TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!114 &8130627344007746055
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c1b541d99b8fc444b9c7ad9282a54a62
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,83 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7d41887b1546f5c44ab54e7e65aad3bc, type: 3}
m_Name: Map_C01_2_4
m_EditorClassIdentifier:
version: 3252
resultType: 0
materialsAndUVRects:
- material: {fileID: 2100000, guid: 40c5b4770044613438c98a7a74043108, type: 2}
atlasRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
srcObjName: Pine_Tree_l_01
textureArraySliceIdx: -1
allPropsUseSameTiling: 1
allPropsUseSameTiling_sourceMaterialTiling:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
allPropsUseSameTiling_samplingEncapsulatinRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
propsUseDifferntTiling_srcUVsamplingRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
tilingTreatment: 4
- material: {fileID: 2100000, guid: 35c4bacfbc0048a44a996277d0b4136f, type: 2}
atlasRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
srcObjName: Pine_Tree_l_01
textureArraySliceIdx: -1
allPropsUseSameTiling: 1
allPropsUseSameTiling_sourceMaterialTiling:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
allPropsUseSameTiling_samplingEncapsulatinRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
propsUseDifferntTiling_srcUVsamplingRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
tilingTreatment: 4
resultMaterials:
- combinedMaterial: {fileID: 2100000, guid: c1b541d99b8fc444b9c7ad9282a54a62, type: 2}
considerMeshUVs: 0
sourceMaterials:
- {fileID: 2100000, guid: 40c5b4770044613438c98a7a74043108, type: 2}
- {fileID: 2100000, guid: 35c4bacfbc0048a44a996277d0b4136f, type: 2}
resultMaterialsTexArray: []
doMultiMaterial: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4929f3a05f688a74da3c16f2a9d424dd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6583f794ca2f9714c81248ebc12cb919
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4300000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,117 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1164065326518010368
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5983852393130976141}
m_Layer: 0
m_Name: MB_2_10
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5983852393130976141
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1164065326518010368}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4044604094206146874}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7909822442552871437
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4044604094206146874}
- component: {fileID: 6021743307050039679}
- component: {fileID: 3121475070305304560}
m_Layer: 0
m_Name: MeshBaker-mesh-mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4044604094206146874
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7909822442552871437}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5983852393130976141}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6021743307050039679
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7909822442552871437}
m_Mesh: {fileID: 4300000, guid: 6583f794ca2f9714c81248ebc12cb919, type: 2}
--- !u!23 &3121475070305304560
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7909822442552871437}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: f07c46b42658ad04b8b115486510b5e9, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 4fdabe68253f7fd46949f79821b3f212
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0e952bf13396e0e468a64fec27d78a6c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4300000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,117 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1074020654312408898
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3845124908844197984}
m_Layer: 0
m_Name: MB_2_20
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3845124908844197984
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1074020654312408898}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3143027546861198475}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7653593393811175742
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3143027546861198475}
- component: {fileID: 1386510774638511780}
- component: {fileID: 5648740742378741509}
m_Layer: 0
m_Name: MeshBaker-mesh-mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3143027546861198475
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7653593393811175742}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3845124908844197984}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1386510774638511780
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7653593393811175742}
m_Mesh: {fileID: 4300000, guid: 0e952bf13396e0e468a64fec27d78a6c, type: 2}
--- !u!23 &5648740742378741509
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7653593393811175742}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b69571f2537b8464ca09dc829f901b09, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 4297dbbc42d47e3458495ba8ef74cd8b
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6889af46a6da50c469346f8798a15fee
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4300000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,117 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6918613855946872813
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8289776782774443731}
m_Layer: 0
m_Name: MB_2_30
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8289776782774443731
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6918613855946872813}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4816295116251542182}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7794547818860805127
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4816295116251542182}
- component: {fileID: 4888968727348074783}
- component: {fileID: 7090698797233548308}
m_Layer: 0
m_Name: MeshBaker-mesh-mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4816295116251542182
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7794547818860805127}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8289776782774443731}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4888968727348074783
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7794547818860805127}
m_Mesh: {fileID: 4300000, guid: 6889af46a6da50c469346f8798a15fee, type: 2}
--- !u!23 &7090698797233548308
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7794547818860805127}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 17e6700a93b37e746b148c15469c9f5f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: a4ca99ac51dbdb248a9a21e7a530569a
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 832e17046c5a2c1459afe0b9c0deafac
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4300000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,117 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2218540571271393648
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5741517558298955803}
- component: {fileID: 8520041673216445572}
- component: {fileID: 1991962872062629834}
m_Layer: 0
m_Name: MeshBaker-mesh-mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5741517558298955803
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2218540571271393648}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4776253060506729586}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8520041673216445572
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2218540571271393648}
m_Mesh: {fileID: 4300000, guid: 832e17046c5a2c1459afe0b9c0deafac, type: 2}
--- !u!23 &1991962872062629834
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2218540571271393648}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c1b541d99b8fc444b9c7ad9282a54a62, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &9072835194098998626
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4776253060506729586}
m_Layer: 0
m_Name: MB_2_40
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4776253060506729586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9072835194098998626}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5741517558298955803}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: b1ca1699d389a83478234540c310f5e2
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -26,13 +26,16 @@ namespace ProceduralGrass
}
}
#if UNITY_EDITOR
[InitializeOnLoad]
#endif
public class GrassInteractorManager
{
private static Dictionary<int, GrassInteractorPoint> interactors;
private static GraphicsBuffer interactorsBuffer;
private static int maxInteractors = 100;
#if UNITY_EDITOR
static GrassInteractorManager()
{
EditorApplication.playModeStateChanged += PlayModeStateChanged;
@ -50,6 +53,7 @@ namespace ProceduralGrass
{
ReleaseBuffer();
}
#endif
private static void ReleaseBuffer()
{
interactorsBuffer?.Dispose();

View File

@ -1,8 +1,10 @@
using System;
using System.Collections.Generic;
using TerrainTesselationTools;
using UnityEditor;
using UnityEngine;
#if UNITY_EDITOR
namespace TerrainTesselationTools
{
[RequireComponent(typeof(MeshFilter))]
@ -709,16 +711,17 @@ namespace TerrainTesselationTools
}
}
[Serializable]
public class TextureInfo
{
public string textureName;
[TextureDrawer(15)] public Texture2D texture;
public TextureInfo(string textureName, Texture2D texture)
{
this.textureName = textureName;
this.texture = texture;
}
}
}
#endif
[Serializable]
public class TextureInfo
{
public string textureName;
[TextureDrawer(15)] public Texture2D texture;
public TextureInfo(string textureName, Texture2D texture)
{
this.textureName = textureName;
this.texture = texture;
}
}

View File

@ -41,10 +41,12 @@ namespace TerrainTesselationTools
}
public void GeneratePoints()
{
#if UNITY_EDITOR
foreach (TerrainTileDecoration tileDecoration in tileDecorations)
{
tileDecoration.GeneratePoints(GetComponent<BirdViewUVCalculator>());
}
#endif
}
public List<TerrainTileDecoration> GetTileDecorations()
{
@ -96,11 +98,13 @@ namespace TerrainTesselationTools
{
return terrainDecorationSO;
}
#if UNITY_EDITOR
public void GeneratePoints(BirdViewUVCalculator birdViewUVCalculator)
{
terrainDecorationRenderer.GeneratePoints(birdViewUVCalculator, terrainDecorationsMask, terrainDecorationsExtraData);
EditorUtility.SetDirty(terrainDecorationRenderer);
}
#endif
public void SetTerrainDecorationMask(Texture2D mask)
{
terrainDecorationsMask = mask;

View File

@ -1,6 +1,7 @@
using UnityEditor;
using UnityEngine;
#if UNITY_EDITOR
namespace TerrainTesselationTools
{
[RequireComponent(typeof(BirdViewUVCalculator))]
@ -82,4 +83,5 @@ namespace TerrainTesselationTools
Debug.Log("Mesh saved at: " + savePath);
}
}
}
}
#endif

View File

@ -95,12 +95,10 @@ public class table_missionbase : MonoBehaviour
}
protected void Set_lastjson2()
{
#if UNITY_EDITOR
// TODO 정인호 : 임의로 만든 json 파일 오류 처리 (정식에선 지워야함)
int startIndex = json_last.IndexOf(","); // 첫 번째 객체 시작
int endIndex = json_last.IndexOf(",") + 1; // 첫 번째 객체 끝
json_last = json_last.Remove(startIndex, endIndex - startIndex);
#endif
}
protected virtual void Start() { LoadComplete = true; }
public bool Get_LoadComplete() { return LoadComplete; }