diff --git a/Assets/ResWork/Table/Export/Localization.json b/Assets/ResWork/Table/Export/Localization.json index de5730b6d..e633aa2fc 100644 --- a/Assets/ResWork/Table/Export/Localization.json +++ b/Assets/ResWork/Table/Export/Localization.json @@ -56,4 +56,4 @@ 변경하시겠습니까?", "s_English": "", "exception": ""}, {"ID": "266", "s_Korean": "제련 한계 레벨이 부족하거나 최대 제련 상태입니다.", "s_English": "", "exception": ""}, {"ID": "267", "s_Korean": "레벨", "s_English": "", "exception": ""}, {"ID": "268", "s_Korean": "출전", "s_English": "", "exception": ""}, {"ID": "269", "s_Korean": "펫 능력치 상세", "s_English": "", "exception": ""}, {"ID": "270", "s_Korean": "영웅 능력치의 {0}", "s_English": "", "exception": ""}, {"ID": "271", "s_Korean": "컬렉션", "s_English": "", "exception": ""}, {"ID": "272", "s_Korean": "정수 연구", "s_English": "", "exception": ""}, {"ID": "273", "s_Korean": "유물 도감", "s_English": "", "exception": ""}, {"ID": "274", "s_Korean": "장비 도감", "s_English": "", "exception": ""}, {"ID": "275", "s_Korean": "몬스터 도감", "s_English": "", "exception": ""}, {"ID": "276", "s_Korean": "마녀의 고서 업데이트 예정", "s_English": "", "exception": ""}, {"ID": "277", "s_Korean": "수집품 목록", "s_English": "", "exception": ""}, {"ID": "278", "s_Korean": "정수 교환", "s_English": "", "exception": ""}, {"ID": "279", "s_Korean": "탭하여 나가기", "s_English": "", "exception": ""}, {"ID": "280", "s_Korean": "마일리지", "s_English": "", "exception": ""}, {"ID": "281", "s_Korean": "{0}마일리지 획득 시 보상 수령 가능", "s_English": "", "exception": ""}, {"ID": "282", "s_Korean": "마일리지 {0}", "s_English": "", "exception": ""}, {"ID": "283", "s_Korean": "{0}마일리지를 사용해 보상을 받으시겠습니까?", "s_English": "", "exception": ""}, {"ID": "284", "s_Korean": "등급", "s_English": "", "exception": ""}, {"ID": "285", "s_Korean": "강화 효과", "s_English": "", "exception": ""}, {"ID": "286", "s_Korean": "성급 효과", "s_English": "", "exception": ""}, {"ID": "287", "s_Korean": "유물 강화", "s_English": "", "exception": ""}, {"ID": "288", "s_Korean": "성급 돌파", "s_English": "", "exception": ""}, {"ID": "289", "s_Korean": "Lv.{0} 강화 효과", "s_English": "", "exception": ""}, {"ID": "290", "s_Korean": "무기", "s_English": "", "exception": ""}, {"ID": "291", "s_Korean": "갑옷", "s_English": "", "exception": ""}, {"ID": "292", "s_Korean": "방어구", "s_English": "", "exception": ""}, {"ID": "293", "s_Korean": "장신구", "s_English": "", "exception": ""}, {"ID": "294", "s_Korean": "도감 보유 효과", "s_English": "", "exception": ""}, {"ID": "295", "s_Korean": "보상받기", "s_English": "", "exception": ""}, {"ID": "296", "s_Korean": "모두 받기", "s_English": "", "exception": ""}, {"ID": "297", "s_Korean": "일반", "s_English": "", "exception": ""}, {"ID": "298", "s_Korean": "엘리트", "s_English": "", "exception": ""}, {"ID": "299", "s_Korean": "보스", "s_English": "", "exception": ""}, {"ID": "300", "s_Korean": "몬스터를 처치 수량이 부족합니다.", "s_English": "", "exception": ""}, {"ID": "301", "s_Korean": "패시브 스킬은 스킬 각성이 없습니다.", "s_English": "", "exception": ""}, {"ID": "302", "s_Korean": "펫 Lv.{0}에 오픈", "s_English": "", "exception": ""}, {"ID": "303", "s_Korean": "레벨업 효과", "s_English": "", "exception": ""}, {"ID": "304", "s_Korean": "광고 뽑기", "s_English": "", "exception": ""}, {"ID": "305", "s_Korean": "1회 뽑기", "s_English": "", "exception": ""}, {"ID": "306", "s_Korean": "10회 뽑기", "s_English": "", "exception": ""}, {"ID": "307", "s_Korean": "선택", "s_English": "", "exception": ""}, {"ID": "308", "s_Korean": "심기", "s_English": "", "exception": ""}, {"ID": "309", "s_Korean": "가방", "s_English": "", "exception": ""}, {"ID": "310", "s_Korean": "일꾼", "s_English": "", "exception": ""}, {"ID": "311", "s_Korean": "상점", "s_English": "", "exception": ""}, {"ID": "312", "s_Korean": "농장", "s_English": "", "exception": ""}, {"ID": "313", "s_Korean": "먹기", "s_English": "", "exception": ""}, {"ID": "314", "s_Korean": "{0}, {1}, {2} +1", "s_English": "", "exception": ""}, {"ID": "315", "s_Korean": "{0} +1", "s_English": "", "exception": ""}, {"ID": "316", "s_Korean": "월드맵", "s_English": "", "exception": ""}, {"ID": "317", "s_Korean": "던전", "s_English": "", "exception": ""}, {"ID": "318", "s_Korean": "웨이포인트{0}", "s_English": "", "exception": ""}, {"ID": "319", "s_Korean": "챕터{0}", "s_English": "", "exception": ""}, {"ID": "320", "s_Korean": "즉시 이동", "s_English": "", "exception": ""}, {"ID": "321", "s_Korean": "성공", "s_English": "", "exception": ""}, {"ID": "322", "s_Korean": "실패", "s_English": "", "exception": ""}, {"ID": "323", "s_Korean": "순위 : {0}위", "s_English": "", "exception": ""}, {"ID": "324", "s_Korean": "최고 {0}층", "s_English": "", "exception": ""}, {"ID": "325", "s_Korean": "랭킹", "s_English": "", "exception": ""}, {"ID": "326", "s_Korean": "랭킹 보상", "s_English": "", "exception": ""}, {"ID": "327", "s_Korean": "유저 정보", "s_English": "", "exception": ""}, {"ID": "328", "s_Korean": "나의 랭킹", "s_English": "", "exception": ""}, {"ID": "329", "s_Korean": "랭킹 목록은 15분마다 갱신됩니다.", "s_English": "", "exception": ""}, {"ID": "330", "s_Korean": "최고 층", "s_English": "", "exception": ""}, {"ID": "331", "s_Korean": "랭킹 보상은 매월 1일에 정산되며, 우편으로 지급됩니다.", "s_English": "", "exception": ""}, {"ID": "332", "s_Korean": "{0}위 ~ {1}위", "s_English": "", "exception": ""}, {"ID": "333", "s_Korean": "난이도", "s_English": "", "exception": ""}, {"ID": "334", "s_Korean": "현재 난이도 {0}", "s_English": "", "exception": ""}, {"ID": "335", "s_Korean": "최고 점수 {0}", "s_English": "", "exception": ""}, {"ID": "336", "s_Korean": "달성 보상 보기", "s_English": "", "exception": ""}, {"ID": "337", "s_Korean": "스탯 저장", "s_English": "", "exception": ""}, {"ID": "338", "s_Korean": "기본", "s_English": "", "exception": ""}, {"ID": "339", "s_Korean": "특수", "s_English": "", "exception": ""}, {"ID": "340", "s_Korean": "짐꾼", "s_English": "", "exception": ""}, {"ID": "341", "s_Korean": "코스튬 변경", "s_English": "", "exception": ""}, {"ID": "342", "s_Korean": "수집 효과", "s_English": "", "exception": ""}, {"ID": "343", "s_Korean": "특성 포인트", "s_English": "", "exception": ""}, {"ID": "344", "s_Korean": "공격타입", "s_English": "", "exception": ""}, {"ID": "345", "s_Korean": "전투 통계", "s_English": "", "exception": ""}, {"ID": "346", "s_Korean": "출현 몬스터", "s_English": "", "exception": ""}, {"ID": "347", "s_Korean": "드랍 아이템", "s_English": "", "exception": ""}, {"ID": "348", "s_Korean": "던전 목록", "s_English": "", "exception": ""}, {"ID": "349", "s_Korean": "챕터 보스를 처치하면, 다음 챕터 포탈이 활성화됩니다.", "s_English": "", "exception": ""}, {"ID": "350", "s_Korean": "데미지", "s_English": "", "exception": ""}, {"ID": "351", "s_Korean": "마녀 아리엘", "s_English": "", "exception": ""}, {"ID": "352", "s_Korean": "나, 몬스터의 정수가 아주 많이 필요해. 실험을 도와주면 선물을 듬뿍 줄게~", "s_English": "", "exception": ""}, {"ID": "353", "s_Korean": "강화 시 증가", "s_English": "", "exception": ""}, {"ID": "354", "s_Korean": "성급 돌파 효과", "s_English": "", "exception": ""}, {"ID": "355", "s_Korean": "성급 돌파 재료", "s_English": "", "exception": ""}, {"ID": "356", "s_Korean": "유물 강화 재료", "s_English": "", "exception": ""}, {"ID": "357", "s_Korean": "보유량", "s_English": "", "exception": ""}, {"ID": "358", "s_Korean": "레벨 업 시 획득 보상 : {0} {1}", "s_English": "", "exception": ""}, {"ID": "359", "s_Korean": "최초 획득 보상 : {0} {1}", "s_English": "", "exception": ""}, {"ID": "360", "s_Korean": "수집률 -{0}/{1}", "s_English": "", "exception": ""}, {"ID": "361", "s_Korean": "아이템", "s_English": "", "exception": ""}, {"ID": "362", "s_Korean": "업데이트 예정인 컨텐츠입니다.", "s_English": "", "exception": ""}, {"ID": "363", "s_Korean": "미션", "s_English": "", "exception": ""}, {"ID": "364", "s_Korean": "일일", "s_English": "", "exception": ""}, {"ID": "365", "s_Korean": "주간", "s_English": "", "exception": ""}, {"ID": "366", "s_Korean": "업적", "s_English": "", "exception": ""}, {"ID": "367", "s_Korean": "완료", "s_English": "", "exception": ""}, {"ID": "441", "s_Korean": "펫 강화 재료", "s_English": "", "exception": ""}, {"ID": "444", "s_Korean": "특성 강화 재료", "s_English": "", "exception": ""}, {"ID": "445", "s_Korean": "전직 재료", "s_English": "", "exception": ""}, {"ID": "450", "s_Korean": "각성 강화 재료", "s_English": "", "exception": ""}, {"ID": "451", "s_Korean": "힘의 열매", "s_English": "", "exception": ""}, {"ID": "452", "s_Korean": "민첩의 열매", "s_English": "", "exception": ""}, {"ID": "453", "s_Korean": "지능의 열매", "s_English": "", "exception": ""}, {"ID": "454", "s_Korean": "행운의 열매", "s_English": "", "exception": ""}, {"ID": "455", "s_Korean": "신비의 열매", "s_English": "", "exception": ""}, {"ID": "456", "s_Korean": "농장 씨앗", "s_English": "", "exception": ""}, {"ID": "501", "s_Korean": "미믹 던전 입장권", "s_English": "", "exception": ""}, {"ID": "502", "s_Korean": "수상한 미궁 입장권", "s_English": "", "exception": ""}, {"ID": "503", "s_Korean": "악몽의 시련 입장권", "s_English": "", "exception": ""}, {"ID": "504", "s_Korean": "언덕의 여왕 입장권", "s_English": "", "exception": ""}, {"ID": "951", "s_Korean": "밝은 숲", "s_English": "", "exception": ""}, {"ID": "952", "s_Korean": "밝은 숲이다", "s_English": "", "exception": ""}, {"ID": "953", "s_Korean": "사막지대", "s_English": "", "exception": ""}, {"ID": "954", "s_Korean": "사막지대다", "s_English": "", "exception": ""}, {"ID": "955", "s_Korean": "용암지대", "s_English": "", "exception": ""}, {"ID": "956", "s_Korean": "용암지대다", "s_English": "", "exception": ""}, {"ID": "957", "s_Korean": "마녀의 숲", "s_English": "", "exception": ""}, {"ID": "958", "s_Korean": "마녀의 숲이다", "s_English": "", "exception": ""}, {"ID": "959", "s_Korean": "설원지역", "s_English": "", "exception": ""}, {"ID": "960", "s_Korean": "설원지역이다", "s_English": "", "exception": ""}, {"ID": "1001", "s_Korean": "미믹 던전", "s_English": "", "exception": ""}, {"ID": "1002", "s_Korean": "많은 골드와 정수 획득 가능", "s_English": "", "exception": ""}, {"ID": "1003", "s_Korean": "미믹 던전 결과", "s_English": "", "exception": ""}, {"ID": "1011", "s_Korean": "수상한 미궁", "s_English": "", "exception": ""}, {"ID": "1012", "s_Korean": "성장 재화 획득 가능", "s_English": "", "exception": ""}, {"ID": "1013", "s_Korean": "수상한 미궁 결과", "s_English": "", "exception": ""}, {"ID": "1021", "s_Korean": "악몽의 시련", "s_English": "", "exception": ""}, {"ID": "1022", "s_Korean": "성장 재화 획득 가능", "s_English": "", "exception": ""}, {"ID": "1023", "s_Korean": "악몽의 시련 결과", "s_English": "", "exception": ""}, {"ID": "1031", "s_Korean": "언덕의 여왕", "s_English": "", "exception": ""}, {"ID": "1032", "s_Korean": "몬스터 웨이브", "s_English": "", "exception": ""}, {"ID": "1033", "s_Korean": "언덕의 여왕 결과", "s_English": "", "exception": ""}, {"ID": "3001", "s_Korean": "젬", "s_English": "", "exception": ""}, {"ID": "3002", "s_Korean": "골드", "s_English": "", "exception": ""}, {"ID": "3331", "s_Korean": "최하급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3332", "s_Korean": "하급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3333", "s_Korean": "중급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3334", "s_Korean": "상급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3335", "s_Korean": "최상급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3336", "s_Korean": "특급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3341", "s_Korean": "최하급", "s_English": "", "exception": ""}, {"ID": "3342", "s_Korean": "하급", "s_English": "", "exception": ""}, {"ID": "3343", "s_Korean": "중급", "s_English": "", "exception": ""}, {"ID": "3344", "s_Korean": "상급", "s_English": "", "exception": ""}, {"ID": "3345", "s_Korean": "최상급", "s_English": "", "exception": ""}, {"ID": "3346", "s_Korean": "특급", "s_English": "", "exception": ""}, {"ID": "100001", "s_Korean": "{1} {0}회 처치하자.", "s_English": "", "exception": ""}, {"ID": "100002", "s_Korean": "{1} 등급 몬스터를 {0}회 처치하자.", "s_English": "", "exception": ""}, {"ID": "100003", "s_Korean": "{1} 등급 몬스터를 누적 {0}회 처치하자.", "s_English": "", "exception": ""}, {"ID": "100004", "s_Korean": "아무 몬스터나 {0}회 처치", "s_English": "", "exception": ""}, {"ID": "100005", "s_Korean": "아무 몬스터나 누적 {0}회 처치", "s_English": "", "exception": ""}, {"ID": "100006", "s_Korean": "{1} {0}개 획득하자.", "s_English": "", "exception": ""}, {"ID": "100007", "s_Korean": "{1} 보유량을 {0}개 넘어보자", "s_English": "", "exception": ""}, {"ID": "100008", "s_Korean": "{1} 누적 {0}개 모아보자.", "s_English": "", "exception": ""}, {"ID": "100009", "s_Korean": "{1} {0}개를 사용해보자.", "s_English": "", "exception": ""}, {"ID": "100010", "s_Korean": "{1} {0}개를 누적 사용해보자.", "s_English": "", "exception": ""}, {"ID": "100011", "s_Korean": "{0} 지역으로 이동해보자.", "s_English": "", "exception": ""}, {"ID": "100012", "s_Korean": "영웅 레벨 {0}까지 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100013", "s_Korean": "영웅 스텟 포인트를 누적 {0}회 사용하자.", "s_English": "", "exception": ""}, {"ID": "100014", "s_Korean": "{1} 특성을 {0}단계까지 강화 하자", "s_English": "", "exception": ""}, {"ID": "100015", "s_Korean": "아무 특성이나 {0}회 강화하자", "s_English": "", "exception": ""}, {"ID": "100016", "s_Korean": "영웅 특성을 누적 {0}회 강화하자.", "s_English": "", "exception": ""}, {"ID": "100017", "s_Korean": "영웅 특성을 {0}회 초기화하자.", "s_English": "", "exception": ""}, {"ID": "100018", "s_Korean": "{0} 직업을 개방해보자.", "s_English": "", "exception": ""}, {"ID": "100019", "s_Korean": "{1} 스텟을 각성 {0}단계까지 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100020", "s_Korean": "영웅을 최대 {0}단계까지 초월해보자", "s_English": "", "exception": ""}, {"ID": "100021", "s_Korean": "영웅 초월 옵션을 {0}회 변경해보자", "s_English": "", "exception": ""}, {"ID": "100022", "s_Korean": "영웅 초월 옵션을 누적 {0}회 변경해보자", "s_English": "", "exception": ""}, {"ID": "100023", "s_Korean": "영웅 초월 옵션을 슬롯을 {0}단계 까지 개방해보자.", "s_English": "", "exception": ""}, {"ID": "100024", "s_Korean": "아무 장비 아이템이나 {0}개 획득 해보자", "s_English": "", "exception": ""}, {"ID": "100025", "s_Korean": "{1} 등급의 아이템을 누적 {0}회 획득해보자", "s_English": "", "exception": ""}, {"ID": "100026", "s_Korean": "아무 무기나 {0}회 제련해보자.", "s_English": "", "exception": ""}, {"ID": "100027", "s_Korean": "아무 아이템이나 제련을 누적 {0}회 진행해보자.", "s_English": "", "exception": ""}, {"ID": "100028", "s_Korean": "아무 아이템이나 제련 {0}단계까지 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100029", "s_Korean": "아무 아이템이나 {0}회 제작해보자.", "s_English": "", "exception": ""}, {"ID": "100030", "s_Korean": "아무 아이템이나 누적 {0}회 제작해보자.", "s_English": "", "exception": ""}, {"ID": "100031", "s_Korean": "아무 아이템이나 {0}회 분해해보자.", "s_English": "", "exception": ""}, {"ID": "100032", "s_Korean": "아무 아이템이나 누적 {0}회 분해해보자.", "s_English": "", "exception": ""}, {"ID": "100033", "s_Korean": "아무 아이템이나 {0}회 마법부여를 해보자.", "s_English": "", "exception": ""}, {"ID": "100034", "s_Korean": "아무 아이템이나 누적 {0}회 마법부여를 해보자.", "s_English": "", "exception": ""}, {"ID": "100035", "s_Korean": "아무 장비 숙련도 {0}회 강화 해보자.", "s_English": "", "exception": ""}, {"ID": "100036", "s_Korean": "아무 장비 숙련도를 누적 {0}회 강화 해보자.", "s_English": "", "exception": ""}, {"ID": "100037", "s_Korean": "아무 스킬이나 {0}회 사용해보자.", "s_English": "", "exception": ""}, {"ID": "100038", "s_Korean": "{0} 장비 파츠를 장착해보자.", "s_English": "", "exception": ""}, {"ID": "100039", "s_Korean": "아무 업적이나 {0}회 클리어 해보자.", "s_English": "", "exception": ""}, {"ID": "100040", "s_Korean": "아무 일일 미션이나 {0}회 클리어 해보자.", "s_English": "", "exception": ""}, {"ID": "100041", "s_Korean": "아무 주간 미션이나 {0}회 클리어 해보자.", "s_English": "", "exception": ""}, {"ID": "100042", "s_Korean": "아무 유물이나 {0}개 획득해보자", "s_English": "", "exception": ""}, {"ID": "100043", "s_Korean": "{1}성 유물을 누적 {0}개 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100044", "s_Korean": "아무 유물이나 {0}회 강화해보자.", "s_English": "", "exception": ""}, {"ID": "100045", "s_Korean": "아무 유물이나 Lv.{0}까지 강화해보자.", "s_English": "", "exception": ""}, {"ID": "100046", "s_Korean": "아무 유물이나 성급 돌파를 {0}회 진행해보자.", "s_English": "", "exception": ""}, {"ID": "100047", "s_Korean": "아무 유물이나 최대 {0}성급까지 돌파를 진행해보자.", "s_English": "", "exception": ""}, {"ID": "100048", "s_Korean": "아무 광고나 {0}회 시청하자", "s_English": "", "exception": ""}, {"ID": "100049", "s_Korean": "아무 광고나 누적 {0}회 시청하자", "s_English": "", "exception": ""}, {"ID": "100050", "s_Korean": "출석을 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100051", "s_Korean": "출석 누적 {0}회를 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100052", "s_Korean": "아무 뽑기나 {0}회 진행해보자.", "s_English": "", "exception": ""}, {"ID": "100053", "s_Korean": "장비 뽑기를 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100054", "s_Korean": "장비 뽑기를 누적 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100055", "s_Korean": "펫 뽑기를 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100056", "s_Korean": "펫 뽑기를 누적 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100057", "s_Korean": "스킬 뽑기를 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100058", "s_Korean": "스킬 뽑기를 누적 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100059", "s_Korean": "아무 스킬이나 강화를 {0}회 진행해보자", "s_English": "", "exception": ""}, {"ID": "100060", "s_Korean": "아무 스킬이나 최대 Lv.{0}까지 달성해보자", "s_English": "", "exception": ""}, {"ID": "100061", "s_Korean": "초심자 패키지를 1회 구매 해보자", "s_English": "", "exception": ""}, {"ID": "100062", "s_Korean": "아무 상점 상품이나 1회 구매 해보자.", "s_English": "", "exception": ""}, {"ID": "100063", "s_Korean": "유료 결제 상품을 1회 구매 해보자.", "s_English": "", "exception": ""}, {"ID": "100064", "s_Korean": "기본 {1} 스텟을 {0} 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100065", "s_Korean": "{0}분 동안 게임을 플레이 해보자.", "s_English": "", "exception": ""}, {"ID": "100066", "s_Korean": "누적 {0}분 동안 게임을 플레이 해보자.", "s_English": "", "exception": ""}, {"ID": "100067", "s_Korean": "{1} 컨텐츠를 {0}회 클리어해보자.", "s_English": "", "exception": ""}, {"ID": "100068", "s_Korean": "전투력 랭킹을 3위 이상 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100069", "s_Korean": "계정 레벨 랭킹을 3위 이상 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100070", "s_Korean": "{1} 정수를 누적 {0}회 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100071", "s_Korean": "아무 정수나 {0}회 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100072", "s_Korean": "아무 정수나 {0}회 교환해보자", "s_English": "", "exception": ""}, {"ID": "100073", "s_Korean": "아무 정수나 누적 {0}회 교환해보자", "s_English": "", "exception": ""}, {"ID": "100074", "s_Korean": "아무 장비 도감 보상이나 {0}회 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100075", "s_Korean": "아무 장비 도감 보상이나 누적 {0}회 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100076", "s_Korean": "아무 몬스터 도감 보상이나 {0}회 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100077", "s_Korean": "아무 몬스터 도감 보상이나 누적 {0}회 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100078", "s_Korean": "아무 펫이나 {0}회 강화 해보자.", "s_English": "", "exception": ""}, {"ID": "100079", "s_Korean": "아무 펫이나 누적 {0}회 강화 해보자.", "s_English": "", "exception": ""}, {"ID": "100080", "s_Korean": "아무 펫이나 장착 해보자.", "s_English": "", "exception": ""}, {"ID": "100081", "s_Korean": "아무 작물이나 {0}회 심기를 진행 해보자", "s_English": "", "exception": ""}, {"ID": "100082", "s_Korean": "{1} 작물을 {0}회 심기를 진행 해보자", "s_English": "", "exception": ""}, {"ID": "100083", "s_Korean": "아무 작물이나 {0}회 수확해보자", "s_English": "", "exception": ""}, {"ID": "100084", "s_Korean": "아무 작물이나 누적 {0}회 수확해보자", "s_English": "", "exception": ""}, {"ID": "100085", "s_Korean": "아무 작물이나 즉시 완료를 {0}회 진행해보자.", "s_English": "", "exception": ""}, {"ID": "100086", "s_Korean": "아무 열매나 {0}회 먹어보자", "s_English": "", "exception": ""}, {"ID": "100087", "s_Korean": "{1}를 누적 {0}회 먹어보자", "s_English": "", "exception": ""}, {"ID": "100088", "s_Korean": "아무 농부나 밭에 배치 해보자.", "s_English": "", "exception": ""}, {"ID": "100089", "s_Korean": "아무 농부나 {0}회 강화를 진행해보자.", "s_English": "", "exception": ""}, {"ID": "100090", "s_Korean": "아무 농부나 최대 {0}강화까지 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100091", "s_Korean": "농장을 최대 {0}단계 까지 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100092", "s_Korean": "시즌 패스로 이동해보자.", "s_English": "", "exception": ""}, {"ID": "100093", "s_Korean": "우편함으로 이동해보자.", "s_English": "", "exception": ""}, {"ID": "100094", "s_Korean": "랭킹으로 이동해보자.", "s_English": "", "exception": ""}, {"ID": "100095", "s_Korean": "도감으로 이동해보자.", "s_English": "", "exception": ""}, {"ID": "100096", "s_Korean": "어디로 이동해보자.", "s_English": "", "exception": ""}, {"ID": "100097", "s_Korean": " 이동해보자.", "s_English": "", "exception": ""}, {"ID": "812001", "s_Korean": "개화1) 공속이 추가로 감소", "s_English": "", "exception": ""}, {"ID": "822001", "s_Korean": "개화2) 디버프 유지 시간 증가", "s_English": "", "exception": ""}, {"ID": "832001", "s_Korean": "개화3) 얼음 화살이 서리 효과 상태인 적을 공격 시 100% 치명타 발생", "s_English": "", "exception": ""}, {"ID": "812002", "s_Korean": "개화1) 피해 범위 증가", "s_English": "", "exception": ""}, {"ID": "822002", "s_Korean": "개화2) 피해를 입은 적에게 서리 효과 추가", "s_English": "", "exception": ""}, {"ID": "832002", "s_Korean": "개화3) 서리 상태인 적을 공격 시 2초간 빙결 상태로 만듬", "s_English": "", "exception": ""}, {"ID": "812003", "s_Korean": "개화1) 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822003", "s_Korean": "개화2) 피해 간격 감소", "s_English": "", "exception": ""}, {"ID": "832003", "s_Korean": "개화3) 버닝 효과 추가 (적 처치 시 다른 적에게 옮겨 붙을 적이 멀거나 없으면 사라짐)", "s_English": "", "exception": ""}, {"ID": "812004", "s_Korean": "개화1) 폭파 피해 범위 증가", "s_English": "", "exception": ""}, {"ID": "822004", "s_Korean": "개화2) 범위 폭파 피해 2배로 증가", "s_English": "", "exception": ""}, {"ID": "832004", "s_Korean": "개화3) 피격 된 적에게 불태우기 효과 발생", "s_English": "", "exception": ""}, {"ID": "812005", "s_Korean": "개화1) 물 폭발이 1회 추가", "s_English": "", "exception": ""}, {"ID": "822005", "s_Korean": "개화2) 물 폭발에 피격 된 적에게 넉백 효과 추가", "s_English": "", "exception": ""}, {"ID": "832005", "s_Korean": "개화3) 물 폭발이 2회 추가", "s_English": "", "exception": ""}, {"ID": "812006", "s_Korean": "개화1) 물리 치명타 확률(CRI)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "822006", "s_Korean": "개화2) 물리 치명타 피해량(CRI_DMG_Multiplier)이 추가로 증가)", "s_English": "", "exception": ""}, {"ID": "832006", "s_Korean": "개화3) 물리 치명타 공격 명중 시 추가 관통력(PIERCING_Multiplier)을 적용해 연산", "s_English": "", "exception": ""}, {"ID": "812007", "s_Korean": "개화1) 불태우기 상태인 적에게 명중 시 100% 치명타 발생", "s_English": "", "exception": ""}, {"ID": "822007", "s_Korean": "개화2) 불태우기 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "832007", "s_Korean": "개화3) 화염구 폭파 범위 증가", "s_English": "", "exception": ""}, {"ID": "812008", "s_Korean": "개화1) 저주 상태인 적의 이속을 추가로 감소", "s_English": "", "exception": ""}, {"ID": "822008", "s_Korean": "개화2) 저주 상태인 적에게 지속적인 출혈 피해 추가", "s_English": "", "exception": ""}, {"ID": "832008", "s_Korean": "개화3) 저주 상태일 때 모든 방어력이 추가로 감소(%)", "s_English": "", "exception": ""}, {"ID": "812009", "s_Korean": "개화1) 스킬 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822009", "s_Korean": "개화2) 스킬 판정 범위 증가", "s_English": "", "exception": ""}, {"ID": "832009", "s_Korean": "개화3) 밀려난 적에게 스턴 효과 추가", "s_English": "", "exception": ""}, {"ID": "812010", "s_Korean": "개화1) 화염 구슬의 구체 이동 속도 증가", "s_English": "", "exception": ""}, {"ID": "822010", "s_Korean": "개화2) 화염 구슬에 2회 명중 될 경우, 스턴 효과 발생", "s_English": "", "exception": ""}, {"ID": "832010", "s_Korean": "개화3) 화염 구슬에 명중 된 대상이 있을 경우, 피해의 1%만큼의 생명력과 마나 흡수", "s_English": "", "exception": ""}, {"ID": "812011", "s_Korean": "개화1) 스킬 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822011", "s_Korean": "개화2) 스킬 범위 증가", "s_English": "", "exception": ""}, {"ID": "832011", "s_Korean": "개화3) 다단히트 피해 간격 빠르게", "s_English": "", "exception": ""}, {"ID": "812012", "s_Korean": "개화1) 심판의 빛 피해 횟수 1회 추가", "s_English": "", "exception": ""}, {"ID": "822012", "s_Korean": "개화2) 심판의 빛 피해 횟수 2회 추가", "s_English": "", "exception": ""}, {"ID": "832012", "s_Korean": "개화3) 심판의 빛 피해 횟수 3회 추가", "s_English": "", "exception": ""}, {"ID": "812013", "s_Korean": "개화1) 폭탄 범위 증가", "s_English": "", "exception": ""}, {"ID": "822013", "s_Korean": "개화2) 동결 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "832013", "s_Korean": "개화3) 동결이 해제 된 후 일정 시간 서리 효과 상태 발생", "s_English": "", "exception": ""}, {"ID": "812014", "s_Korean": "개화1) 단검 투척의 재사용 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822014", "s_Korean": "개화2) 단검 명중 시 출혈 효과 추가 (도트 피해)", "s_English": "", "exception": ""}, {"ID": "832014", "s_Korean": "개화3) 단검이 360도 방향으로 9개 발사하도록 변경", "s_English": "", "exception": ""}, {"ID": "812015", "s_Korean": "개화1) 치유 스킬 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822015", "s_Korean": "개화2) 치유 스킬 사용 시 최대 생명의 15%만큼 추가로 생명력 증가", "s_English": "", "exception": ""}, {"ID": "832015", "s_Korean": "개화3) 치유 발동 후 일정 시간 동안 생명력이 매 초마다 추가로 생명력이 회복", "s_English": "", "exception": ""}, {"ID": "812016", "s_Korean": "개화1) 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822016", "s_Korean": "개화2) 버프 지속 시간 동안 공속 추가 증가", "s_English": "", "exception": ""}, {"ID": "832016", "s_Korean": "개화3) 버프 지속 시간 동안 관통력 추가", "s_English": "", "exception": ""}, {"ID": "811001", "s_Korean": "개화1) 물리 치명타 확률(CRI)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "821001", "s_Korean": "개화2) 물리 치명타 피해량(CRI_DMG_Multiplier)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831001", "s_Korean": "개화3) 물리 치명타 공격 명중 시 추가 관통력(PIERCING_Multiplier)을 적용해 연산", "s_English": "", "exception": ""}, {"ID": "811002", "s_Korean": "개화1) 버프 발생 생명력 조건% 기준이 상향", "s_English": "", "exception": ""}, {"ID": "821002", "s_Korean": "개화2) 고정 피해 감소 (ATK_FIXED_DECREASE) 증가 (※항상 적용)", "s_English": "", "exception": ""}, {"ID": "831002", "s_Korean": "개화3) 받는 피해량(DMG_DECREASE) %감소 (※항상 적용)", "s_English": "", "exception": ""}, {"ID": "811003", "s_Korean": "개화1) 도트 피해량 증가", "s_English": "", "exception": ""}, {"ID": "821003", "s_Korean": "개화2) 도트 유지 시간 증가", "s_English": "", "exception": ""}, {"ID": "831003", "s_Korean": "개화3) 출혈 발생 확률 증가", "s_English": "", "exception": ""}, {"ID": "811004", "s_Korean": "개화1) 흡혈 효과 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821004", "s_Korean": "개화2) HP 회복량(HP_REGEN) 증가", "s_English": "", "exception": ""}, {"ID": "831004", "s_Korean": "개화3) 적 처치 시 마나(MP)도 추가로 회복", "s_English": "", "exception": ""}, {"ID": "811005", "s_Korean": "개화1) 공격력 증가량(%) ATK_Multiplier 강화 (예 10%)", "s_English": "", "exception": ""}, {"ID": "821005", "s_Korean": "개화2) 공격력 증가량(%) ATK_Multiplier 강화 (예 25%)", "s_English": "", "exception": ""}, {"ID": "831005", "s_Korean": "개화3) 주 스텟당 공격력 증가량 상승 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811006", "s_Korean": "개화1) 생명력 증가량(%) (HP_Multiplier) 강화", "s_English": "", "exception": ""}, {"ID": "821006", "s_Korean": "개화2) 생명력 증가량% (HP_Multiplier) 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831006", "s_Korean": "개화3) 모든 스텟당 생명력 증가 추가 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811007", "s_Korean": "개화1) 마나 증가량(%) MP_Multiplier 강화", "s_English": "", "exception": ""}, {"ID": "821007", "s_Korean": "개화2) 마나 증가량(%) MP_Multiplier 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831007", "s_Korean": "개화3) 생명력의 일정 비율 만큼 마나가 증가 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811008", "s_Korean": "개화1) 스킬 치명타 확률(M_CRI) 증가", "s_English": "", "exception": ""}, {"ID": "821008", "s_Korean": "개화2) 스킬 치명타 피해량(M_CRI_DMG_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831008", "s_Korean": "개화3) 주 스텟에 비례해 스킬 계수 (SKILL_Multiplier) 추가로 증가", "s_English": "", "exception": ""}, {"ID": "811009", "s_Korean": "개화1) 기절 시 추가 피해 발생", "s_English": "", "exception": ""}, {"ID": "821009", "s_Korean": "개화2) 기절 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "831009", "s_Korean": "개화3) 같은 대상 공격할 때마다 기절 확률 추가 (기절 중에는 확률 누적안되어야 함)", "s_English": "", "exception": ""}, {"ID": "811010", "s_Korean": "개화1) 마나 흡수 효과 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821010", "s_Korean": "개화2) 마나 회복량 증가(MP_REGEN)", "s_English": "", "exception": ""}, {"ID": "831010", "s_Korean": "개화3) 적 처치 시 생명력이 추가로 회복 (HP_REGEN", "s_English": "", "exception": ""}, {"ID": "811011", "s_Korean": "개화1) 방어도 감소 누적 횟수 증가", "s_English": "", "exception": ""}, {"ID": "821011", "s_Korean": "개화2) 관통력 (PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831011", "s_Korean": "개화3) 방어력 감소(DEF)량 만큼 모든 공격에 고정 피해(ATK_FIXED) 추가", "s_English": "", "exception": ""}, {"ID": "811012", "s_Korean": "개화1) 누적 횟수 증가", "s_English": "", "exception": ""}, {"ID": "821012", "s_Korean": "개화2) 관통력 (PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831012", "s_Korean": "개화3) 마법 저항력 감소(M_DEF)량 만큼 모든 공격에 고정 피해(ATK_FIXED) 추가", "s_English": "", "exception": ""}, {"ID": "811013", "s_Korean": "개화1) 힘 스텟 %증가 (STR_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821013", "s_Korean": "개화2) 힘 스텟 %증가 (STR_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831013", "s_Korean": "개화3) 나머지 스텟(민첩/지능/행운)의 일정 비율만큼 힘 증가", "s_English": "", "exception": ""}, {"ID": "811014", "s_Korean": "개화1) 민첩 스텟 %증가 (DEX_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821014", "s_Korean": "개화2) 민첩 스텟 %증가 (DEX_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831014", "s_Korean": "개화3) 나머지 스텟(힘/지능/행운)의 일정 비율만큼 민첩 증가", "s_English": "", "exception": ""}, {"ID": "811015", "s_Korean": "개화1) 지능 스텟 %증가 (INT_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821015", "s_Korean": "개화2) 지능 스텟 %증가 (INT_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831015", "s_Korean": "개화3) 나머지 스텟(힘/민첩/행운)의 일정 비율만큼 지능 증가", "s_English": "", "exception": ""}, {"ID": "811016", "s_Korean": "개화1) 행운 스텟 %증가 (LUK_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821016", "s_Korean": "개화2) 행운 스텟 %증가 (LUK_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831016", "s_Korean": "개화3) 나머지 스텟(힘/민첩/지능)의 일정 비율만큼 행운 증가", "s_English": "", "exception": ""}, {"ID": "811017", "s_Korean": "개화1) 공속 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "821017", "s_Korean": "개화2) 공속 버프 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "831017", "s_Korean": "개화3) 기본 공격 속도(HERO_ATK_SPD) 증가, RATE 연산", "s_English": "", "exception": ""}, {"ID": "811018", "s_Korean": "개화1) 이속 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "821018", "s_Korean": "개화2) 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "831018", "s_Korean": "개화3) 기본 이동 속도(HERO_MOVE_SPD) 증가, RATE 연산", "s_English": "", "exception": ""}, {"ID": "811019", "s_Korean": "개화1) 관통력 증가 버프 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821019", "s_Korean": "개화2) 관통력 증가 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "831019", "s_Korean": "개화3) 기본 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "811020", "s_Korean": "개화1)보스 타입에게 입히는 최종 피해량 증가(BOSS_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821020", "s_Korean": "개화2) 보스 공격 시 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831020", "s_Korean": "개화3) 보스 타입에게 입히는 최종 피해량 증가(BOSS_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811021", "s_Korean": "개화1) 일반 몬스터 타입에게 입히는 최종 피해량 증가 (Monster_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821021", "s_Korean": "개화2) 일반 공격 시 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831021", "s_Korean": "개화3) 일반 몬스터 타입에게 입히는 최종 피해량 증가 (Monster_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811022", "s_Korean": "개화1) 골드 획득량 증가 (GOLD_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821022", "s_Korean": "개화2) 경험치 획득량 증가 (EXP_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831022", "s_Korean": "개화3) 아이템 획득량 증가 (ITEM_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811023", "s_Korean": "개화1) 마나 재생 증가 (MP_REGEN)", "s_English": "", "exception": ""}, {"ID": "821023", "s_Korean": "개화2) 마나 재생력(%) 증가 (MP_REGEN_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831023", "s_Korean": "개화3) 스킬 쿨타임 감소(COOLTIME_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811024", "s_Korean": "개화1) 공격 시 적이 밀리는 거리 증가", "s_English": "", "exception": ""}, {"ID": "821024", "s_Korean": "개화2) 투사체 속도 증가", "s_English": "", "exception": ""}, {"ID": "831024", "s_Korean": "개화3) 투사체 판정 범위(크기) 증가", "s_English": "", "exception": ""}, {"ID": "20101001", "s_Korean": "Weapon_Str_001", "s_English": "", "exception": ""}, {"ID": "20101002", "s_Korean": "Weapon_Str_002", "s_English": "", "exception": ""}, {"ID": "20101003", "s_Korean": "Weapon_Str_003", "s_English": "", "exception": ""}, {"ID": "20101004", "s_Korean": "Weapon_Str_004", "s_English": "", "exception": ""}, {"ID": "20101005", "s_Korean": "Weapon_Str_005", "s_English": "", "exception": ""}, {"ID": "20101006", "s_Korean": "Weapon_Str_006", "s_English": "", "exception": ""}, {"ID": "20101007", "s_Korean": "Weapon_Str_007", "s_English": "", "exception": ""}, {"ID": "20101008", "s_Korean": "Weapon_Str_008", "s_English": "", "exception": ""}, {"ID": "20101009", "s_Korean": "Weapon_Str_009", "s_English": "", "exception": ""}, {"ID": "20101010", "s_Korean": "Weapon_Str_010", "s_English": "", "exception": ""}, {"ID": "20101011", "s_Korean": "Weapon_Str_011", "s_English": "", "exception": ""}, {"ID": "20101012", "s_Korean": "Weapon_Str_012", "s_English": "", "exception": ""}, {"ID": "20101013", "s_Korean": "Weapon_Str_013", "s_English": "", "exception": ""}, {"ID": "20101014", "s_Korean": "Weapon_Str_014", "s_English": "", "exception": ""}, {"ID": "20101015", "s_Korean": "Weapon_Str_015", "s_English": "", "exception": ""}, {"ID": "20101016", "s_Korean": "Weapon_Str_016", "s_English": "", "exception": ""}, {"ID": "20101017", 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"exception": ""}, {"ID": "20600008", "s_Korean": "Ring_008", "s_English": "", "exception": ""}, {"ID": "20600009", "s_Korean": "Ring_009", "s_English": "", "exception": ""}, {"ID": "20600010", "s_Korean": "Ring_010", "s_English": "", "exception": ""}, {"ID": "20600011", "s_Korean": "Ring_011", "s_English": "", "exception": ""}, {"ID": "20600012", "s_Korean": "Ring_012", "s_English": "", "exception": ""}, {"ID": "20600013", "s_Korean": "Ring_013", "s_English": "", "exception": ""}, {"ID": "20600014", "s_Korean": "Ring_014", "s_English": "", "exception": ""}] \ No newline at end of file +{0}/{1}", "s_English": "", "exception": ""}, {"ID": "361", "s_Korean": "아이템", "s_English": "", "exception": ""}, {"ID": "362", "s_Korean": "업데이트 예정인 컨텐츠입니다.", "s_English": "", "exception": ""}, {"ID": "363", "s_Korean": "미션", "s_English": "", "exception": ""}, {"ID": "364", "s_Korean": "일일", "s_English": "", "exception": ""}, {"ID": "365", "s_Korean": "주간", "s_English": "", "exception": ""}, {"ID": "366", "s_Korean": "업적", "s_English": "", "exception": ""}, {"ID": "367", "s_Korean": "완료", "s_English": "", "exception": ""}, {"ID": "368", "s_Korean": "바로가기", "s_English": "", "exception": ""}, {"ID": "441", "s_Korean": "펫 강화 재료", "s_English": "", "exception": ""}, {"ID": "444", "s_Korean": "특성 강화 재료", "s_English": "", "exception": ""}, {"ID": "445", "s_Korean": "전직 재료", "s_English": "", "exception": ""}, {"ID": "450", "s_Korean": "각성 강화 재료", "s_English": "", "exception": ""}, {"ID": "451", "s_Korean": "힘의 열매", "s_English": "", "exception": ""}, {"ID": "452", "s_Korean": "민첩의 열매", "s_English": "", "exception": ""}, {"ID": "453", "s_Korean": "지능의 열매", "s_English": "", "exception": ""}, {"ID": "454", "s_Korean": "행운의 열매", "s_English": "", "exception": ""}, {"ID": "455", "s_Korean": "신비의 열매", "s_English": "", "exception": ""}, {"ID": "456", "s_Korean": "농장 씨앗", "s_English": "", "exception": ""}, {"ID": "501", "s_Korean": "미믹 던전 입장권", "s_English": "", "exception": ""}, {"ID": "502", "s_Korean": "수상한 미궁 입장권", "s_English": "", "exception": ""}, {"ID": "503", "s_Korean": "악몽의 시련 입장권", "s_English": "", "exception": ""}, {"ID": "504", "s_Korean": "언덕의 여왕 입장권", "s_English": "", "exception": ""}, {"ID": "951", "s_Korean": "밝은 숲", "s_English": "", "exception": ""}, {"ID": "952", "s_Korean": "밝은 숲이다", "s_English": "", "exception": ""}, {"ID": "953", "s_Korean": "사막지대", "s_English": "", "exception": ""}, {"ID": "954", "s_Korean": "사막지대다", "s_English": "", "exception": ""}, {"ID": "955", "s_Korean": "용암지대", "s_English": "", "exception": ""}, {"ID": "956", "s_Korean": "용암지대다", "s_English": "", "exception": ""}, {"ID": "957", "s_Korean": "마녀의 숲", "s_English": "", "exception": ""}, {"ID": "958", "s_Korean": "마녀의 숲이다", "s_English": "", "exception": ""}, {"ID": "959", "s_Korean": "설원지역", "s_English": "", "exception": ""}, {"ID": "960", "s_Korean": "설원지역이다", "s_English": "", "exception": ""}, {"ID": "1001", "s_Korean": "미믹 던전", "s_English": "", "exception": ""}, {"ID": "1002", "s_Korean": "많은 골드와 정수 획득 가능", "s_English": "", "exception": ""}, {"ID": "1003", "s_Korean": "미믹 던전 결과", "s_English": "", "exception": ""}, {"ID": "1011", "s_Korean": "수상한 미궁", "s_English": "", "exception": ""}, {"ID": "1012", "s_Korean": "성장 재화 획득 가능", "s_English": "", "exception": ""}, {"ID": "1013", "s_Korean": "수상한 미궁 결과", "s_English": "", "exception": ""}, {"ID": "1021", "s_Korean": "악몽의 시련", "s_English": "", "exception": ""}, {"ID": "1022", "s_Korean": "성장 재화 획득 가능", "s_English": "", "exception": ""}, {"ID": "1023", "s_Korean": "악몽의 시련 결과", "s_English": "", "exception": ""}, {"ID": "1031", "s_Korean": "언덕의 여왕", "s_English": "", "exception": ""}, {"ID": "1032", "s_Korean": "몬스터 웨이브", "s_English": "", "exception": ""}, {"ID": "1033", "s_Korean": "언덕의 여왕 결과", "s_English": "", "exception": ""}, {"ID": "3001", "s_Korean": "젬", "s_English": "", "exception": ""}, {"ID": "3002", "s_Korean": "골드", "s_English": "", "exception": ""}, {"ID": "3331", "s_Korean": "최하급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3332", "s_Korean": "하급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3333", "s_Korean": "중급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3334", "s_Korean": "상급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3335", "s_Korean": "최상급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3336", "s_Korean": "특급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3341", "s_Korean": "최하급", "s_English": "", "exception": ""}, {"ID": "3342", "s_Korean": "하급", "s_English": "", "exception": ""}, {"ID": "3343", "s_Korean": "중급", "s_English": "", "exception": ""}, {"ID": "3344", "s_Korean": "상급", "s_English": "", "exception": ""}, {"ID": "3345", "s_Korean": "최상급", "s_English": "", "exception": ""}, {"ID": "3346", "s_Korean": "특급", "s_English": "", "exception": ""}, {"ID": "100001", "s_Korean": "{1} {0}회 처치하자.", "s_English": "", "exception": ""}, {"ID": "100002", "s_Korean": "{1} 등급 몬스터를 {0}회 처치하자.", "s_English": "", "exception": ""}, {"ID": "100003", "s_Korean": "{1} 등급 몬스터를 누적 {0}회 처치하자.", "s_English": "", "exception": ""}, {"ID": "100004", "s_Korean": "아무 몬스터나 {0}회 처치", "s_English": "", "exception": ""}, {"ID": "100005", "s_Korean": "아무 몬스터나 누적 {0}회 처치", "s_English": "", "exception": ""}, {"ID": "100006", "s_Korean": "{1} {0}개 획득하자.", "s_English": "", "exception": ""}, {"ID": "100007", "s_Korean": "{1} 보유량을 {0}개 넘어보자", "s_English": "", "exception": ""}, {"ID": "100008", "s_Korean": "{1} 누적 {0}개 모아보자.", "s_English": "", "exception": ""}, {"ID": "100009", "s_Korean": "{1} {0}개를 사용해보자.", "s_English": "", "exception": ""}, {"ID": "100010", "s_Korean": "{1} {0}개를 누적 사용해보자.", "s_English": "", "exception": ""}, {"ID": "100011", "s_Korean": "{0} 지역으로 이동해보자.", "s_English": "", "exception": ""}, {"ID": "100012", "s_Korean": "영웅 레벨 {0}까지 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100013", "s_Korean": "영웅 스텟 포인트를 누적 {0}회 사용하자.", "s_English": "", "exception": ""}, {"ID": "100014", "s_Korean": "{1} 특성을 {0}단계까지 강화 하자", "s_English": "", "exception": ""}, {"ID": "100015", "s_Korean": "아무 특성이나 {0}회 강화하자", "s_English": "", "exception": ""}, {"ID": "100016", "s_Korean": "영웅 특성을 누적 {0}회 강화하자.", "s_English": "", "exception": ""}, {"ID": "100017", "s_Korean": "영웅 특성을 {0}회 초기화하자.", "s_English": "", "exception": ""}, {"ID": "100018", "s_Korean": "{0} 직업을 개방해보자.", "s_English": "", "exception": ""}, {"ID": "100019", "s_Korean": "{1} 스텟을 각성 {0}단계까지 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100020", "s_Korean": "영웅을 최대 {0}단계까지 초월해보자", "s_English": "", "exception": ""}, {"ID": "100021", "s_Korean": "영웅 초월 옵션을 {0}회 변경해보자", "s_English": "", "exception": ""}, {"ID": "100022", "s_Korean": "영웅 초월 옵션을 누적 {0}회 변경해보자", "s_English": "", "exception": ""}, {"ID": "100023", "s_Korean": "영웅 초월 옵션을 슬롯을 {0}단계 까지 개방해보자.", "s_English": "", "exception": ""}, {"ID": "100024", "s_Korean": "아무 장비 아이템이나 {0}개 획득 해보자", "s_English": "", "exception": ""}, {"ID": "100025", "s_Korean": "{1} 등급의 아이템을 누적 {0}회 획득해보자", "s_English": "", "exception": ""}, {"ID": "100026", "s_Korean": "아무 무기나 {0}회 제련해보자.", "s_English": "", "exception": ""}, {"ID": "100027", "s_Korean": "아무 아이템이나 제련을 누적 {0}회 진행해보자.", "s_English": "", "exception": ""}, {"ID": "100028", "s_Korean": "아무 아이템이나 제련 {0}단계까지 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100029", "s_Korean": "아무 아이템이나 {0}회 제작해보자.", "s_English": "", "exception": ""}, {"ID": "100030", "s_Korean": "아무 아이템이나 누적 {0}회 제작해보자.", "s_English": "", "exception": ""}, {"ID": "100031", "s_Korean": "아무 아이템이나 {0}회 분해해보자.", "s_English": "", "exception": ""}, {"ID": "100032", "s_Korean": "아무 아이템이나 누적 {0}회 분해해보자.", "s_English": "", "exception": ""}, {"ID": "100033", "s_Korean": "아무 아이템이나 {0}회 마법부여를 해보자.", "s_English": "", "exception": ""}, {"ID": "100034", "s_Korean": "아무 아이템이나 누적 {0}회 마법부여를 해보자.", "s_English": "", "exception": ""}, {"ID": "100035", "s_Korean": "아무 장비 숙련도 {0}회 강화 해보자.", "s_English": "", "exception": ""}, {"ID": "100036", "s_Korean": "아무 장비 숙련도를 누적 {0}회 강화 해보자.", "s_English": "", "exception": ""}, {"ID": "100037", "s_Korean": "아무 스킬이나 {0}회 사용해보자.", "s_English": "", "exception": ""}, {"ID": "100038", "s_Korean": "{0} 장비 파츠를 장착해보자.", "s_English": "", "exception": ""}, {"ID": "100039", "s_Korean": "아무 업적이나 {0}회 클리어 해보자.", "s_English": "", "exception": ""}, {"ID": "100040", "s_Korean": "아무 일일 미션이나 {0}회 클리어 해보자.", "s_English": "", "exception": ""}, {"ID": "100041", "s_Korean": "아무 주간 미션이나 {0}회 클리어 해보자.", "s_English": "", "exception": ""}, {"ID": "100042", "s_Korean": "아무 유물이나 {0}개 획득해보자", "s_English": "", "exception": ""}, {"ID": "100043", "s_Korean": "{1}성 유물을 누적 {0}개 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100044", "s_Korean": "아무 유물이나 {0}회 강화해보자.", "s_English": "", "exception": ""}, {"ID": "100045", "s_Korean": "아무 유물이나 Lv.{0}까지 강화해보자.", "s_English": "", "exception": ""}, {"ID": "100046", "s_Korean": "아무 유물이나 성급 돌파를 {0}회 진행해보자.", "s_English": "", "exception": ""}, {"ID": "100047", "s_Korean": "아무 유물이나 최대 {0}성급까지 돌파를 진행해보자.", "s_English": "", "exception": ""}, {"ID": "100048", "s_Korean": "아무 광고나 {0}회 시청하자", "s_English": "", "exception": ""}, {"ID": "100049", "s_Korean": "아무 광고나 누적 {0}회 시청하자", "s_English": "", "exception": ""}, {"ID": "100050", "s_Korean": "출석을 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100051", "s_Korean": "출석 누적 {0}회를 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100052", "s_Korean": "아무 뽑기나 {0}회 진행해보자.", "s_English": "", "exception": ""}, {"ID": "100053", "s_Korean": "장비 뽑기를 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100054", "s_Korean": "장비 뽑기를 누적 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100055", "s_Korean": "펫 뽑기를 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100056", "s_Korean": "펫 뽑기를 누적 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100057", "s_Korean": "스킬 뽑기를 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100058", "s_Korean": "스킬 뽑기를 누적 {0}회 해보자.", "s_English": "", "exception": ""}, {"ID": "100059", "s_Korean": "아무 스킬이나 강화를 {0}회 진행해보자", "s_English": "", "exception": ""}, {"ID": "100060", "s_Korean": "아무 스킬이나 최대 Lv.{0}까지 달성해보자", "s_English": "", "exception": ""}, {"ID": "100061", "s_Korean": "초심자 패키지를 1회 구매 해보자", "s_English": "", "exception": ""}, {"ID": "100062", "s_Korean": "아무 상점 상품이나 1회 구매 해보자.", "s_English": "", "exception": ""}, {"ID": "100063", "s_Korean": "유료 결제 상품을 1회 구매 해보자.", "s_English": "", "exception": ""}, {"ID": "100064", "s_Korean": "기본 {1} 스텟을 {0} 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100065", "s_Korean": "{0}분 동안 게임을 플레이 해보자.", "s_English": "", "exception": ""}, {"ID": "100066", "s_Korean": "누적 {0}분 동안 게임을 플레이 해보자.", "s_English": "", "exception": ""}, {"ID": "100067", "s_Korean": "{1} 컨텐츠를 {0}회 클리어해보자.", "s_English": "", "exception": ""}, {"ID": "100068", "s_Korean": "전투력 랭킹을 3위 이상 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100069", "s_Korean": "계정 레벨 랭킹을 3위 이상 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100070", "s_Korean": "{1} 정수를 누적 {0}회 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100071", "s_Korean": "아무 정수나 {0}회 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100072", "s_Korean": "아무 정수나 {0}회 교환해보자", "s_English": "", "exception": ""}, {"ID": "100073", "s_Korean": "아무 정수나 누적 {0}회 교환해보자", "s_English": "", "exception": ""}, {"ID": "100074", "s_Korean": "아무 장비 도감 보상이나 {0}회 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100075", "s_Korean": "아무 장비 도감 보상이나 누적 {0}회 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100076", "s_Korean": "아무 몬스터 도감 보상이나 {0}회 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100077", "s_Korean": "아무 몬스터 도감 보상이나 누적 {0}회 획득해보자.", "s_English": "", "exception": ""}, {"ID": "100078", "s_Korean": "아무 펫이나 {0}회 강화 해보자.", "s_English": "", "exception": ""}, {"ID": "100079", "s_Korean": "아무 펫이나 누적 {0}회 강화 해보자.", "s_English": "", "exception": ""}, {"ID": "100080", "s_Korean": "아무 펫이나 장착 해보자.", "s_English": "", "exception": ""}, {"ID": "100081", "s_Korean": "아무 작물이나 {0}회 심기를 진행 해보자", "s_English": "", "exception": ""}, {"ID": "100082", "s_Korean": "{1} 작물을 {0}회 심기를 진행 해보자", "s_English": "", "exception": ""}, {"ID": "100083", "s_Korean": "아무 작물이나 {0}회 수확해보자", "s_English": "", "exception": ""}, {"ID": "100084", "s_Korean": "아무 작물이나 누적 {0}회 수확해보자", "s_English": "", "exception": ""}, {"ID": "100085", "s_Korean": "아무 작물이나 즉시 완료를 {0}회 진행해보자.", "s_English": "", "exception": ""}, {"ID": "100086", "s_Korean": "아무 열매나 {0}회 먹어보자", "s_English": "", "exception": ""}, {"ID": "100087", "s_Korean": "{1}를 누적 {0}회 먹어보자", "s_English": "", "exception": ""}, {"ID": "100088", "s_Korean": "아무 농부나 밭에 배치 해보자.", "s_English": "", "exception": ""}, {"ID": "100089", "s_Korean": "아무 농부나 {0}회 강화를 진행해보자.", "s_English": "", "exception": ""}, {"ID": "100090", "s_Korean": "아무 농부나 최대 {0}강화까지 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100091", "s_Korean": "농장을 최대 {0}단계 까지 달성해보자.", "s_English": "", "exception": ""}, {"ID": "100092", "s_Korean": "시즌 패스로 이동해보자.", "s_English": "", "exception": ""}, {"ID": "100093", "s_Korean": "우편함으로 이동해보자.", "s_English": "", "exception": ""}, {"ID": "100094", "s_Korean": "랭킹으로 이동해보자.", "s_English": "", "exception": ""}, {"ID": "100095", "s_Korean": "도감으로 이동해보자.", "s_English": "", "exception": ""}, {"ID": "100096", "s_Korean": "어디로 이동해보자.", "s_English": "", "exception": ""}, {"ID": "100097", "s_Korean": " 이동해보자.", "s_English": "", "exception": ""}, {"ID": "812001", "s_Korean": "개화1) 공속이 추가로 감소", "s_English": "", "exception": ""}, {"ID": "822001", "s_Korean": "개화2) 디버프 유지 시간 증가", "s_English": "", "exception": ""}, {"ID": "832001", "s_Korean": "개화3) 얼음 화살이 서리 효과 상태인 적을 공격 시 100% 치명타 발생", "s_English": "", "exception": ""}, {"ID": "812002", "s_Korean": "개화1) 피해 범위 증가", "s_English": "", "exception": ""}, {"ID": "822002", "s_Korean": "개화2) 피해를 입은 적에게 서리 효과 추가", "s_English": "", "exception": ""}, {"ID": "832002", "s_Korean": "개화3) 서리 상태인 적을 공격 시 2초간 빙결 상태로 만듬", "s_English": "", "exception": ""}, {"ID": "812003", "s_Korean": "개화1) 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822003", "s_Korean": "개화2) 피해 간격 감소", "s_English": "", "exception": ""}, {"ID": "832003", "s_Korean": "개화3) 버닝 효과 추가 (적 처치 시 다른 적에게 옮겨 붙을 적이 멀거나 없으면 사라짐)", "s_English": "", "exception": ""}, {"ID": "812004", "s_Korean": "개화1) 폭파 피해 범위 증가", "s_English": "", "exception": ""}, {"ID": "822004", "s_Korean": "개화2) 범위 폭파 피해 2배로 증가", "s_English": "", "exception": ""}, {"ID": "832004", "s_Korean": "개화3) 피격 된 적에게 불태우기 효과 발생", "s_English": "", "exception": ""}, {"ID": "812005", "s_Korean": "개화1) 물 폭발이 1회 추가", "s_English": "", "exception": ""}, {"ID": "822005", "s_Korean": "개화2) 물 폭발에 피격 된 적에게 넉백 효과 추가", "s_English": "", "exception": ""}, {"ID": "832005", "s_Korean": "개화3) 물 폭발이 2회 추가", "s_English": "", "exception": ""}, {"ID": "812006", "s_Korean": "개화1) 물리 치명타 확률(CRI)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "822006", "s_Korean": "개화2) 물리 치명타 피해량(CRI_DMG_Multiplier)이 추가로 증가)", "s_English": "", "exception": ""}, {"ID": "832006", "s_Korean": "개화3) 물리 치명타 공격 명중 시 추가 관통력(PIERCING_Multiplier)을 적용해 연산", "s_English": "", "exception": ""}, {"ID": "812007", "s_Korean": "개화1) 불태우기 상태인 적에게 명중 시 100% 치명타 발생", "s_English": "", "exception": ""}, {"ID": "822007", "s_Korean": "개화2) 불태우기 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "832007", "s_Korean": "개화3) 화염구 폭파 범위 증가", "s_English": "", "exception": ""}, {"ID": "812008", "s_Korean": "개화1) 저주 상태인 적의 이속을 추가로 감소", "s_English": "", "exception": ""}, {"ID": "822008", "s_Korean": "개화2) 저주 상태인 적에게 지속적인 출혈 피해 추가", "s_English": "", "exception": ""}, {"ID": "832008", "s_Korean": "개화3) 저주 상태일 때 모든 방어력이 추가로 감소(%)", "s_English": "", "exception": ""}, {"ID": "812009", "s_Korean": "개화1) 스킬 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822009", "s_Korean": "개화2) 스킬 판정 범위 증가", "s_English": "", "exception": ""}, {"ID": "832009", "s_Korean": "개화3) 밀려난 적에게 스턴 효과 추가", "s_English": "", "exception": ""}, {"ID": "812010", "s_Korean": "개화1) 화염 구슬의 구체 이동 속도 증가", "s_English": "", "exception": ""}, {"ID": "822010", "s_Korean": "개화2) 화염 구슬에 2회 명중 될 경우, 스턴 효과 발생", "s_English": "", "exception": ""}, {"ID": "832010", "s_Korean": "개화3) 화염 구슬에 명중 된 대상이 있을 경우, 피해의 1%만큼의 생명력과 마나 흡수", "s_English": "", "exception": ""}, {"ID": "812011", "s_Korean": "개화1) 스킬 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822011", "s_Korean": "개화2) 스킬 범위 증가", "s_English": "", "exception": ""}, {"ID": "832011", "s_Korean": "개화3) 다단히트 피해 간격 빠르게", "s_English": "", "exception": ""}, {"ID": "812012", "s_Korean": "개화1) 심판의 빛 피해 횟수 1회 추가", "s_English": "", "exception": ""}, {"ID": "822012", "s_Korean": "개화2) 심판의 빛 피해 횟수 2회 추가", "s_English": "", "exception": ""}, {"ID": "832012", "s_Korean": "개화3) 심판의 빛 피해 횟수 3회 추가", "s_English": "", "exception": ""}, {"ID": "812013", "s_Korean": "개화1) 폭탄 범위 증가", "s_English": "", "exception": ""}, {"ID": "822013", "s_Korean": "개화2) 동결 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "832013", "s_Korean": "개화3) 동결이 해제 된 후 일정 시간 서리 효과 상태 발생", "s_English": "", "exception": ""}, {"ID": "812014", "s_Korean": "개화1) 단검 투척의 재사용 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822014", "s_Korean": "개화2) 단검 명중 시 출혈 효과 추가 (도트 피해)", "s_English": "", "exception": ""}, {"ID": "832014", "s_Korean": "개화3) 단검이 360도 방향으로 9개 발사하도록 변경", "s_English": "", "exception": ""}, {"ID": "812015", "s_Korean": "개화1) 치유 스킬 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822015", "s_Korean": "개화2) 치유 스킬 사용 시 최대 생명의 15%만큼 추가로 생명력 증가", "s_English": "", "exception": ""}, {"ID": "832015", "s_Korean": "개화3) 치유 발동 후 일정 시간 동안 생명력이 매 초마다 추가로 생명력이 회복", "s_English": "", "exception": ""}, {"ID": "812016", "s_Korean": "개화1) 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822016", "s_Korean": "개화2) 버프 지속 시간 동안 공속 추가 증가", "s_English": "", "exception": ""}, {"ID": "832016", "s_Korean": "개화3) 버프 지속 시간 동안 관통력 추가", "s_English": "", "exception": ""}, {"ID": "811001", "s_Korean": "개화1) 물리 치명타 확률(CRI)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "821001", "s_Korean": "개화2) 물리 치명타 피해량(CRI_DMG_Multiplier)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831001", "s_Korean": "개화3) 물리 치명타 공격 명중 시 추가 관통력(PIERCING_Multiplier)을 적용해 연산", "s_English": "", "exception": ""}, {"ID": "811002", "s_Korean": "개화1) 버프 발생 생명력 조건% 기준이 상향", "s_English": "", "exception": ""}, {"ID": "821002", "s_Korean": "개화2) 고정 피해 감소 (ATK_FIXED_DECREASE) 증가 (※항상 적용)", "s_English": "", "exception": ""}, {"ID": "831002", "s_Korean": "개화3) 받는 피해량(DMG_DECREASE) %감소 (※항상 적용)", "s_English": "", "exception": ""}, {"ID": "811003", "s_Korean": "개화1) 도트 피해량 증가", "s_English": "", "exception": ""}, {"ID": "821003", "s_Korean": "개화2) 도트 유지 시간 증가", "s_English": "", "exception": ""}, {"ID": "831003", "s_Korean": "개화3) 출혈 발생 확률 증가", "s_English": "", "exception": ""}, {"ID": "811004", "s_Korean": "개화1) 흡혈 효과 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821004", "s_Korean": "개화2) HP 회복량(HP_REGEN) 증가", "s_English": "", "exception": ""}, {"ID": "831004", "s_Korean": "개화3) 적 처치 시 마나(MP)도 추가로 회복", "s_English": "", "exception": ""}, {"ID": "811005", "s_Korean": "개화1) 공격력 증가량(%) ATK_Multiplier 강화 (예 10%)", "s_English": "", "exception": ""}, {"ID": "821005", "s_Korean": "개화2) 공격력 증가량(%) ATK_Multiplier 강화 (예 25%)", "s_English": "", "exception": ""}, {"ID": "831005", "s_Korean": "개화3) 주 스텟당 공격력 증가량 상승 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811006", "s_Korean": "개화1) 생명력 증가량(%) (HP_Multiplier) 강화", "s_English": "", "exception": ""}, {"ID": "821006", "s_Korean": "개화2) 생명력 증가량% (HP_Multiplier) 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831006", "s_Korean": "개화3) 모든 스텟당 생명력 증가 추가 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811007", "s_Korean": "개화1) 마나 증가량(%) MP_Multiplier 강화", "s_English": "", "exception": ""}, {"ID": "821007", "s_Korean": "개화2) 마나 증가량(%) MP_Multiplier 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831007", "s_Korean": "개화3) 생명력의 일정 비율 만큼 마나가 증가 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811008", "s_Korean": "개화1) 스킬 치명타 확률(M_CRI) 증가", "s_English": "", "exception": ""}, {"ID": "821008", "s_Korean": "개화2) 스킬 치명타 피해량(M_CRI_DMG_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831008", "s_Korean": "개화3) 주 스텟에 비례해 스킬 계수 (SKILL_Multiplier) 추가로 증가", "s_English": "", "exception": ""}, {"ID": "811009", "s_Korean": "개화1) 기절 시 추가 피해 발생", "s_English": "", "exception": ""}, {"ID": "821009", "s_Korean": "개화2) 기절 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "831009", "s_Korean": "개화3) 같은 대상 공격할 때마다 기절 확률 추가 (기절 중에는 확률 누적안되어야 함)", "s_English": "", "exception": ""}, {"ID": "811010", "s_Korean": "개화1) 마나 흡수 효과 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821010", "s_Korean": "개화2) 마나 회복량 증가(MP_REGEN)", "s_English": "", "exception": ""}, {"ID": "831010", "s_Korean": "개화3) 적 처치 시 생명력이 추가로 회복 (HP_REGEN", "s_English": "", "exception": ""}, {"ID": "811011", "s_Korean": "개화1) 방어도 감소 누적 횟수 증가", "s_English": "", "exception": ""}, {"ID": "821011", "s_Korean": "개화2) 관통력 (PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831011", "s_Korean": "개화3) 방어력 감소(DEF)량 만큼 모든 공격에 고정 피해(ATK_FIXED) 추가", "s_English": "", "exception": ""}, {"ID": "811012", "s_Korean": "개화1) 누적 횟수 증가", "s_English": "", "exception": ""}, {"ID": "821012", "s_Korean": "개화2) 관통력 (PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831012", "s_Korean": "개화3) 마법 저항력 감소(M_DEF)량 만큼 모든 공격에 고정 피해(ATK_FIXED) 추가", "s_English": "", "exception": ""}, {"ID": "811013", "s_Korean": "개화1) 힘 스텟 %증가 (STR_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821013", "s_Korean": "개화2) 힘 스텟 %증가 (STR_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831013", "s_Korean": "개화3) 나머지 스텟(민첩/지능/행운)의 일정 비율만큼 힘 증가", "s_English": "", "exception": ""}, {"ID": "811014", "s_Korean": "개화1) 민첩 스텟 %증가 (DEX_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821014", "s_Korean": "개화2) 민첩 스텟 %증가 (DEX_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831014", "s_Korean": "개화3) 나머지 스텟(힘/지능/행운)의 일정 비율만큼 민첩 증가", "s_English": "", "exception": ""}, {"ID": "811015", "s_Korean": "개화1) 지능 스텟 %증가 (INT_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821015", "s_Korean": "개화2) 지능 스텟 %증가 (INT_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831015", "s_Korean": "개화3) 나머지 스텟(힘/민첩/행운)의 일정 비율만큼 지능 증가", "s_English": "", "exception": ""}, {"ID": "811016", "s_Korean": "개화1) 행운 스텟 %증가 (LUK_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821016", "s_Korean": "개화2) 행운 스텟 %증가 (LUK_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831016", "s_Korean": "개화3) 나머지 스텟(힘/민첩/지능)의 일정 비율만큼 행운 증가", "s_English": "", "exception": ""}, {"ID": "811017", "s_Korean": "개화1) 공속 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "821017", "s_Korean": "개화2) 공속 버프 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "831017", "s_Korean": "개화3) 기본 공격 속도(HERO_ATK_SPD) 증가, RATE 연산", "s_English": "", "exception": 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{"ID": "20102012", "s_Korean": "Weapon_Dex_012", "s_English": "", "exception": ""}, {"ID": "20102013", "s_Korean": "Weapon_Dex_013", "s_English": "", "exception": ""}, {"ID": "20102014", "s_Korean": "Weapon_Dex_014", "s_English": "", "exception": ""}, {"ID": "20102015", "s_Korean": "Weapon_Dex_015", "s_English": "", "exception": ""}, {"ID": "20102016", "s_Korean": "Weapon_Dex_016", "s_English": "", "exception": ""}, {"ID": "20102017", "s_Korean": "Weapon_Dex_017", "s_English": "", "exception": ""}, {"ID": "20102018", "s_Korean": "Weapon_Dex_018", "s_English": "", "exception": ""}, {"ID": "20102019", "s_Korean": "Weapon_Dex_019", "s_English": "", "exception": ""}, {"ID": "20102020", "s_Korean": "Weapon_Dex_020", "s_English": "", "exception": ""}, {"ID": "20102021", "s_Korean": "Weapon_Dex_021", "s_English": "", "exception": ""}, {"ID": "20102022", "s_Korean": "Weapon_Dex_022", "s_English": "", "exception": ""}, {"ID": "20102023", "s_Korean": "Weapon_Dex_023", "s_English": "", 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public List Get_Objs() - { - rtn_actors.Clear(); - var sdata = ServerInfo.Ins.m_ServerData; - // TODO 정인호 : 맵 오픈 확인용인데 필요없을 듯 - var chapter = MyValue.MyChoiceMapData.n_MapID; // InGameInfo.Ins.Get_CurStageData().Chapter; - var open1 = chapter == 103 && sdata.Get_Common(eCommon.DungeonOpen1) == 1; - var open2 = chapter == 103 && sdata.Get_Common(eCommon.DungeonOpen2) == 1; - for (int i = 0; i < list_objActor.Count; i++) - { - if (!list_objActor[i].IsDead()) - { - if (list_objActor[i].Get_Group() == 9) - { - if (open1) rtn_actors.Add(list_objActor[i]); - } - else if (list_objActor[i].Get_Group() >= 15) - { - if (open2) rtn_actors.Add(list_objActor[i]); - } - else - rtn_actors.Add(list_objActor[i]); - } - } - return rtn_actors; - } -} \ No newline at end of file diff --git a/Assets/Script/Table/Mission/table_missionlist.cs b/Assets/Script/Table/Mission/table_missionlist.cs index 90a6304b9..ae10915b0 100644 --- a/Assets/Script/Table/Mission/table_missionlist.cs +++ b/Assets/Script/Table/Mission/table_missionlist.cs @@ -129,4 +129,14 @@ public class table_missionlist : table_missionbase } return null; } + public MissionListTableData Get_GuideData_orNull(int id) + { + for (int i = 0; i < dic_alldatas[0].Count; i++) + { + var temp = dic_alldatas[0][i]; + if (temp.n_MissionIndex == id) + return temp; + } + return null; + } } \ No newline at end of file diff --git a/Assets/Script/UI/Common/GuideQuestComplete.cs b/Assets/Script/UI/Common/GuideQuestComplete.cs deleted file mode 100644 index 09c9b2cd5..000000000 --- a/Assets/Script/UI/Common/GuideQuestComplete.cs +++ /dev/null @@ -1,7 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class GuideQuestComplete : BackKeyAdd -{ -} \ No newline at end of file diff --git a/Assets/Script/UI/Common/GuideQuestComplete.cs.meta b/Assets/Script/UI/Common/GuideQuestComplete.cs.meta deleted file mode 100644 index b110254ce..000000000 --- a/Assets/Script/UI/Common/GuideQuestComplete.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 69533a4294668904c900b27e0f5df89f -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Script/UI/Common/GuideQuestUI.cs b/Assets/Script/UI/Common/GuideQuestUI.cs index b86b186b8..f627fbb0b 100644 --- a/Assets/Script/UI/Common/GuideQuestUI.cs +++ b/Assets/Script/UI/Common/GuideQuestUI.cs @@ -1,4 +1,3 @@ -using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; @@ -6,10 +5,9 @@ using UnityEngine.UI; public class GuideQuestUI : MonoBehaviour { - public Image[] sprite; // 0 타겟, 1 타겟 서브, 2 보상 + public Image[] sprite; // 0 보상 public TextMeshProUGUI[] labels; // 0 보상 개수, 1 할 일, 2 최대 퀘스트 개수, 3 퀘스트 카운트 - public GameObject[] gos; // 0 보상 받을 수 있음, 1 화면 드래그 - public GuideQuestComplete m_GuideQuestComplete; + public GameObject[] gos; // 0 보상 받을 수 있음 public Animation m_Anim; // GuideQuestLeft GuideQuestRight MissionListTableData Tdata; @@ -21,27 +19,28 @@ public class GuideQuestUI : MonoBehaviour m_Anim.Play("GuideQuestRight"); } - public ePurpose Get_Purpose() { return Tdata != null ? Tdata.e_MissionConditionType : ePurpose.None; } + public ePurpose Get_Purpose() { return !DSUtil.CheckNull(Tdata) ? Tdata.e_MissionConditionType : ePurpose.None; } public void Add_Arrow(GameObject _arrow) { List_CurArrow.Add(_arrow); } public void Set() { - m_GuideQuestComplete.Check(); var sdata = ServerInfo.Ins.m_ServerData; var step = sdata.Get_Common(eCommon.GuideStep); + + // 쿠폰 입력이 있을 경우 #if UNITY_ANDROID - labels[2].text = "38"; - if (step == 38) Set_Complete(); + //labels[2].text = "38"; + //if (step == 38) Set_Complete(); #else - labels[2].text = "37"; - if (step == 37) Set_Complete(); + //labels[2].text = "37"; + //if (step == 37) Set_Complete(); #endif - else + //else { - //Tdata = table_guidequest.Ins.Get_Data(step); - //if (Tdata.e_Purpose == ePurpose.Complete) - // gameObject.SetActive(false); - //else - //{ + Tdata = table_missionlist.Ins.Get_GuideData_orNull(step); + if (Get_Purpose() == ePurpose.None) + gameObject.SetActive(false); + else + { // //GuideQuestArrow.Ins.Set(Tdata.ID, sdata.Get_Common(eCommon.GuideClear) == 0); // sprite[0].sprite = UIAtlasMgr.Ins.Get_Sprite(Tdata.Target); // sprite[1].sprite = UIAtlasMgr.Ins.Get_Sprite(Tdata.TargetSub); @@ -108,7 +107,7 @@ public class GuideQuestUI : MonoBehaviour // Add_GuideQuest(Tdata.e_Purpose); // break; // } - //} + } } } void Set_Complete() @@ -119,11 +118,11 @@ public class GuideQuestUI : MonoBehaviour sdata.Set_Common(eCommon.GuideClear, 0); sdata.Set_Common(eCommon.GuideStep, 39); - ServerInfo.Ins.GuideQuestComplete(() => - { - m_GuideQuestComplete.Set(); - GameUI.Ins.LobbyUI.Set_MailNoti(true); - }); + //ServerInfo.Ins.GuideQuestComplete(() => + //{ + // m_GuideQuestComplete.Set(); + // GameUI.Ins.LobbyUI.Set_MailNoti(true); + //}); } public void Add_GuideQuest(ePurpose _purpose) diff --git a/Assets/Script/Util/ImageAlphaPingPong.cs b/Assets/Script/Util/ImageAlphaPingPong.cs new file mode 100644 index 000000000..67c726ebe --- /dev/null +++ b/Assets/Script/Util/ImageAlphaPingPong.cs @@ -0,0 +1,24 @@ +using UnityEngine; +using UnityEngine.UI; + +public class ImageAlphaPingPong : MonoBehaviour +{ + public float speed = 1f; // 알파값 변화 속도 + public float minAlpha = 0.2f; // 최소 알파값 + public float maxAlpha = 1f; // 최대 알파값 + + Image m_img; + + private void Update() + { + if (DSUtil.CheckNull(m_img)) + m_img = GetComponent(); + // Mathf.PingPong을 사용하여 0과 1 사이에서 반복되는 값 생성 + float alpha = Mathf.Lerp(minAlpha, maxAlpha, Mathf.PingPong(Time.time * speed, 1)); + + // 텍스트 색상에서 알파 채널만 업데이트 + Color color = m_img.color; + color.a = alpha; + m_img.color = color; + } +} \ No newline at end of file diff --git a/Assets/Script/Ingame/MapObjMgr.cs.meta b/Assets/Script/Util/ImageAlphaPingPong.cs.meta similarity index 83% rename from Assets/Script/Ingame/MapObjMgr.cs.meta rename to Assets/Script/Util/ImageAlphaPingPong.cs.meta index d7d4e8bfa..e951d76b6 100644 --- a/Assets/Script/Ingame/MapObjMgr.cs.meta +++ b/Assets/Script/Util/ImageAlphaPingPong.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: c3a501c55b853334997ae1949a7b2ef5 +guid: 80bcc6210456171449dfa17143a370b0 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Script/Util/MyEnum.cs b/Assets/Script/Util/MyEnum.cs index df6ebdf08..4183a3aeb 100644 --- a/Assets/Script/Util/MyEnum.cs +++ b/Assets/Script/Util/MyEnum.cs @@ -196,8 +196,8 @@ public enum eStat public enum eFarmerStat { MoveSpeed, DanceCoolTime } public enum eCommon { - Agree, Noti, NightNoti, DOY_Day, DOY_Week, DOY_Month, PlayTime, Auto, Title, ADRemove, DungeonOpen1, DungeonOpen2, - GuideStep, GuideClear, + Agree, Noti, NightNoti, DOY_Day, DOY_Week, DOY_Month, PlayTime, Auto, Title, ADRemove, GuideStep, GuideClear, + NickChange, X2, CloverShopResetTime, CloverShopID_Weapon, CloverShopID_Ring, CloverShopID_Neck, CloverShopID_Boots, CloverShopID_Fairy, CloverShopID_Magic, CloverShopID_Pet, InAppBuyCount, FieldFirstFree, Roullette_Ticket, Roullette_Count, Roullette_ADCount, Roullette_LuckyCount, AttendanceStep, AttendanceDOY, Max