From f7dc85bb2b10042d5eb0f69e60b78a3877e09b16 Mon Sep 17 00:00:00 2001 From: Ino Date: Thu, 6 Feb 2025 16:45:31 +0900 Subject: [PATCH] =?UTF-8?q?=EA=B7=BC=EC=A0=91=20=EA=B3=B5=EA=B2=A9=20?= =?UTF-8?q?=EC=9D=B4=ED=8E=99=ED=8A=B8=20=EB=B9=84=ED=99=9C=EC=84=B1?= =?UTF-8?q?=ED=99=94?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Res_Addr/Projectile/Mob/P_Batty_A.prefab | 2 +- Assets/Res_Addr/Projectile/Mob/P_Batty_C.prefab | 2 +- Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_A.prefab | 2 +- Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_C.prefab | 2 +- Assets/Res_Addr/Projectile/Mob/P_Devilu_A.prefab | 2 +- Assets/Res_Addr/Projectile/Mob/P_Devilu_B.prefab | 2 +- Assets/Res_Addr/Projectile/Mob/P_Devilu_C.prefab | 2 +- .../Script/Character/Projectile/Projectile/Projectile_Stop.cs | 1 + 8 files changed, 8 insertions(+), 7 deletions(-) diff --git a/Assets/Res_Addr/Projectile/Mob/P_Batty_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Batty_A.prefab index f3b67860a..f193d0971 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Batty_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Batty_A.prefab @@ -131,7 +131,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Pierce: 0 str_HitEffect: MagicMissileHit - m_ShowTimeOverEffect: 1 + m_ShowTimeOverEffect: 0 --- !u!65 &6782093134866277011 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Batty_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Batty_C.prefab index 8db33cc5d..d2beeb7d5 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Batty_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Batty_C.prefab @@ -131,7 +131,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Pierce: 0 str_HitEffect: MagicMissileHit - m_ShowTimeOverEffect: 1 + m_ShowTimeOverEffect: 0 --- !u!65 &6782093134866277011 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_A.prefab index 736d9ccba..691c748f5 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_A.prefab @@ -131,7 +131,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Pierce: 0 str_HitEffect: MagicMissileHit - m_ShowTimeOverEffect: 1 + m_ShowTimeOverEffect: 0 --- !u!65 &6782093134866277011 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_C.prefab index 2ea45b2c8..fea0ce111 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Cute_Spider_C.prefab @@ -131,7 +131,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Pierce: 0 str_HitEffect: MagicMissileHit - m_ShowTimeOverEffect: 1 + m_ShowTimeOverEffect: 0 --- !u!65 &6782093134866277011 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Devilu_A.prefab b/Assets/Res_Addr/Projectile/Mob/P_Devilu_A.prefab index 1839360d6..b2768aecc 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Devilu_A.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Devilu_A.prefab @@ -131,7 +131,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Pierce: 0 str_HitEffect: MagicMissileHit - m_ShowTimeOverEffect: 1 + m_ShowTimeOverEffect: 0 --- !u!65 &6782093134866277011 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Devilu_B.prefab b/Assets/Res_Addr/Projectile/Mob/P_Devilu_B.prefab index a41863093..43bb3a4fb 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Devilu_B.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Devilu_B.prefab @@ -131,7 +131,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Pierce: 0 str_HitEffect: MagicMissileHit - m_ShowTimeOverEffect: 1 + m_ShowTimeOverEffect: 0 --- !u!65 &6782093134866277011 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Res_Addr/Projectile/Mob/P_Devilu_C.prefab b/Assets/Res_Addr/Projectile/Mob/P_Devilu_C.prefab index fba2d37f9..46a793011 100644 --- a/Assets/Res_Addr/Projectile/Mob/P_Devilu_C.prefab +++ b/Assets/Res_Addr/Projectile/Mob/P_Devilu_C.prefab @@ -131,7 +131,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Pierce: 0 str_HitEffect: MagicMissileHit - m_ShowTimeOverEffect: 1 + m_ShowTimeOverEffect: 0 --- !u!65 &6782093134866277011 BoxCollider: m_ObjectHideFlags: 0 diff --git a/Assets/Script/Character/Projectile/Projectile/Projectile_Stop.cs b/Assets/Script/Character/Projectile/Projectile/Projectile_Stop.cs index c3b21bbb8..c704aa9f8 100644 --- a/Assets/Script/Character/Projectile/Projectile/Projectile_Stop.cs +++ b/Assets/Script/Character/Projectile/Projectile/Projectile_Stop.cs @@ -5,6 +5,7 @@ public class Projectile_Stop : ProjectileBase public override void Set(ProjectileData _data) { base.Set(_data); + m_ShowTimeOverEffect = false; // 근접 공격은 시간 다 됐을 때 이펙트 표시 x transform.eulerAngles = Vector3.zero; // 근접 공격 판정은 회전 x StartCoroutine(Co_Off(m_ProjecTileData.LifeTime)); }