diff --git a/Assets/PlayFabEditorExtensions/Editor/Resources/PlayFabEditorPrefsSO.asset b/Assets/PlayFabEditorExtensions/Editor/Resources/PlayFabEditorPrefsSO.asset index b93cfe30a..e77c556f5 100644 --- a/Assets/PlayFabEditorExtensions/Editor/Resources/PlayFabEditorPrefsSO.asset +++ b/Assets/PlayFabEditorExtensions/Editor/Resources/PlayFabEditorPrefsSO.asset @@ -19,5 +19,5 @@ MonoBehaviour: EdExPath: LocalCloudScriptPath: C:/Git/nn_himminji/Assets/PlayFabEditorExtensions/Editor/Resources/.CloudScript.js PanelIsShown: 0 - curMainMenuIdx: 1 + curMainMenuIdx: 0 curSubMenuIdx: 0 diff --git a/Assets/ResWork/Table/Export/Localization.json b/Assets/ResWork/Table/Export/Localization.json index 7fa5bc56d..ffdf474f1 100644 --- a/Assets/ResWork/Table/Export/Localization.json +++ b/Assets/ResWork/Table/Export/Localization.json @@ -59,4 +59,4 @@ 장비 제련 한계 +{3} 특성 포인트 +{4}", "s_English": "", "exception": ""}, {"ID": "261", "s_Korean": "현재 적용되는 효과가 없습니다.", "s_English": "", "exception": ""}, {"ID": "262", "s_Korean": "초월 Lv.{0} 달성 시 오픈", "s_English": "", "exception": ""}, {"ID": "263", "s_Korean": "각성 레벨이 부족합니다.", "s_English": "", "exception": ""}, {"ID": "264", "s_Korean": "레벨이 부족합니다.", "s_English": "", "exception": ""}, {"ID": "265", "s_Korean": "보호 등급 이상의 옵션이 있습니다. 변경하시겠습니까?", "s_English": "", "exception": ""}, {"ID": "266", "s_Korean": "제련 한계 레벨이 부족하거나 최대 제련 상태입니다.", "s_English": "", "exception": ""}, {"ID": "267", "s_Korean": "레벨", "s_English": "", "exception": ""}, {"ID": "268", "s_Korean": "출전", "s_English": "", "exception": ""}, {"ID": "269", "s_Korean": "펫 능력치 상세", "s_English": "", "exception": ""}, {"ID": "270", "s_Korean": "영웅 능력치의 {0}", "s_English": "", "exception": ""}, {"ID": "271", "s_Korean": "컬렉션", "s_English": "", "exception": ""}, {"ID": "272", "s_Korean": "정수 연구", "s_English": "", "exception": ""}, {"ID": "273", "s_Korean": "유물 도감", "s_English": "", "exception": ""}, {"ID": "274", "s_Korean": "장비 도감", "s_English": "", "exception": ""}, {"ID": "275", "s_Korean": "몬스터 도감", "s_English": "", "exception": ""}, {"ID": "276", "s_Korean": "마녀의 고서 -업데이트 예정", "s_English": "", "exception": ""}, {"ID": "277", "s_Korean": "수집품 목록", "s_English": "", "exception": ""}, {"ID": "278", "s_Korean": "정수 교환", "s_English": "", "exception": ""}, {"ID": "279", "s_Korean": "탭하여 나가기", "s_English": "", "exception": ""}, {"ID": "280", "s_Korean": "마일리지", "s_English": "", "exception": ""}, {"ID": "281", "s_Korean": "{0}마일리지 획득 시 보상 수령 가능", "s_English": "", "exception": ""}, {"ID": "282", "s_Korean": "마일리지 {0}", "s_English": "", "exception": ""}, {"ID": "283", "s_Korean": "{0}마일리지를 사용해 보상을 받으시겠습니까?", "s_English": "", "exception": ""}, {"ID": "284", "s_Korean": "등급", "s_English": "", "exception": ""}, {"ID": "285", "s_Korean": "강화 효과", "s_English": "", "exception": ""}, {"ID": "286", "s_Korean": "성급 효과", "s_English": "", "exception": ""}, {"ID": "287", "s_Korean": "유물 강화", "s_English": "", "exception": ""}, {"ID": "288", "s_Korean": "성급 돌파", "s_English": "", "exception": ""}, {"ID": "289", "s_Korean": "Lv.{0} 강화 효과", "s_English": "", "exception": ""}, {"ID": "290", "s_Korean": "무기", "s_English": "", "exception": ""}, {"ID": "291", "s_Korean": "갑옷", "s_English": "", "exception": ""}, {"ID": "292", "s_Korean": "방어구", "s_English": "", "exception": ""}, {"ID": "293", "s_Korean": "장신구", "s_English": "", "exception": ""}, {"ID": "294", "s_Korean": "도감 보유 효과", "s_English": "", "exception": ""}, {"ID": "295", "s_Korean": "보상받기", "s_English": "", "exception": ""}, {"ID": "296", "s_Korean": "모두 받기", "s_English": "", "exception": ""}, {"ID": "297", "s_Korean": "일반", "s_English": "", "exception": ""}, {"ID": "298", "s_Korean": "정예", "s_English": "", "exception": ""}, {"ID": "299", "s_Korean": "변종", "s_English": "", "exception": ""}, {"ID": "300", "s_Korean": "거대몹", "s_English": "", "exception": ""}, {"ID": "301", "s_Korean": "패시브 스킬은 스킬 각성이 없습니다.", "s_English": "", "exception": ""}, {"ID": "302", "s_Korean": "펫 Lv.{0}에 오픈", "s_English": "", "exception": ""}, {"ID": "303", "s_Korean": "레벨업 효과", "s_English": "", "exception": ""}, {"ID": "304", "s_Korean": "광고 뽑기", "s_English": "", "exception": ""}, {"ID": "305", "s_Korean": "1회 뽑기", "s_English": "", "exception": ""}, {"ID": "306", "s_Korean": "10회 뽑기", "s_English": "", "exception": ""}, {"ID": "307", "s_Korean": "선택", "s_English": "", "exception": ""}, {"ID": "308", "s_Korean": "심기", "s_English": "", "exception": ""}, {"ID": "309", "s_Korean": "가방", "s_English": "", "exception": ""}, {"ID": "310", "s_Korean": "일꾼", "s_English": "", "exception": ""}, {"ID": "311", "s_Korean": "상점", "s_English": "", "exception": ""}, {"ID": "312", "s_Korean": "농장", "s_English": "", "exception": ""}, {"ID": "313", "s_Korean": "먹기", "s_English": "", "exception": ""}, {"ID": "314", "s_Korean": "{0}, {1}, {2} +1", "s_English": "", "exception": ""}, {"ID": "315", "s_Korean": "{0} +1", "s_English": "", "exception": ""}, {"ID": "316", "s_Korean": "월드맵", "s_English": "", "exception": ""}, {"ID": "317", "s_Korean": "던전", "s_English": "", "exception": ""}, {"ID": "318", "s_Korean": "웨이포인트{0}", "s_English": "", "exception": ""}, {"ID": "319", "s_Korean": "챕터{0}", "s_English": "", "exception": ""}, {"ID": "320", "s_Korean": "즉시 이동", "s_English": "", "exception": ""}, {"ID": "321", "s_Korean": "성공", "s_English": "", "exception": ""}, {"ID": "322", "s_Korean": "실패", "s_English": "", "exception": ""}, {"ID": "441", "s_Korean": "펫 강화 재료", "s_English": "", "exception": ""}, {"ID": "444", "s_Korean": "특성 강화 재료", "s_English": "", "exception": ""}, {"ID": "445", "s_Korean": "전직 재료", "s_English": "", "exception": ""}, {"ID": "450", "s_Korean": "각성 강화 재료", "s_English": "", "exception": ""}, {"ID": "451", "s_Korean": "힘의 열매", "s_English": "", "exception": ""}, {"ID": "452", "s_Korean": "민첩의 열매", "s_English": "", "exception": ""}, {"ID": "453", "s_Korean": "지능의 열매", "s_English": "", "exception": ""}, {"ID": "454", "s_Korean": "행운의 열매", "s_English": "", "exception": ""}, {"ID": "455", "s_Korean": "신비의 열매", "s_English": "", "exception": ""}, {"ID": "456", "s_Korean": "농장 씨앗", "s_English": "", "exception": ""}, {"ID": "501", "s_Korean": "미믹 던전 입장권", "s_English": "", "exception": ""}, {"ID": "502", "s_Korean": "수상한 미궁 입장권", "s_English": "", "exception": ""}, {"ID": "503", "s_Korean": "악몽의 시련 입장권", "s_English": "", "exception": ""}, {"ID": "504", "s_Korean": "언덕의 여왕 입장권", "s_English": "", "exception": ""}, {"ID": "1001", "s_Korean": "미믹 던전", "s_English": "", "exception": ""}, {"ID": "1002", "s_Korean": "많은 골드와 정수 획득 가능", "s_English": "", "exception": ""}, {"ID": "1003", "s_Korean": "미믹 던전 결과", "s_English": "", "exception": ""}, {"ID": "1011", "s_Korean": "수상한 미궁", "s_English": "", "exception": ""}, {"ID": "1012", "s_Korean": "성장 재화 획득 가능", "s_English": "", "exception": ""}, {"ID": "1013", "s_Korean": "수상한 미궁 결과", "s_English": "", "exception": ""}, {"ID": "1021", "s_Korean": "악몽의 시련", "s_English": "", "exception": ""}, {"ID": "1022", "s_Korean": "성장 재화 획득 가능", "s_English": "", "exception": ""}, {"ID": "1023", "s_Korean": "악몽의 시련 결과", "s_English": "", "exception": ""}, {"ID": "1031", "s_Korean": "언덕의 여왕", "s_English": "", "exception": ""}, {"ID": "1032", "s_Korean": "몬스터 웨이브", "s_English": "", "exception": ""}, {"ID": "1033", "s_Korean": "언덕의 여왕 결과", "s_English": "", "exception": ""}, {"ID": "3331", "s_Korean": "최하급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3332", "s_Korean": "하급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3333", "s_Korean": "중급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3334", "s_Korean": "상급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3335", "s_Korean": "최상급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3336", "s_Korean": "특급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "812001", "s_Korean": "개화1) 공속이 추가로 감소", "s_English": "", "exception": ""}, {"ID": "822001", "s_Korean": "개화2) 디버프 유지 시간 증가", "s_English": "", "exception": ""}, {"ID": "832001", "s_Korean": "개화3) 얼음 화살이 서리 효과 상태인 적을 공격 시 100% 치명타 발생", "s_English": "", "exception": ""}, {"ID": "812002", "s_Korean": "개화1) 피해 범위 증가", "s_English": "", "exception": ""}, {"ID": "822002", "s_Korean": "개화2) 피해를 입은 적에게 서리 효과 추가", "s_English": "", "exception": ""}, {"ID": "832002", "s_Korean": "개화3) 서리 상태인 적을 공격 시 2초간 빙결 상태로 만듬", "s_English": "", "exception": ""}, {"ID": "812003", "s_Korean": "개화1) 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822003", "s_Korean": "개화2) 피해 간격 감소", "s_English": "", "exception": ""}, {"ID": "832003", "s_Korean": "개화3) 버닝 효과 추가 (적 처치 시 다른 적에게 옮겨 붙을 적이 멀거나 없으면 사라짐)", "s_English": "", "exception": ""}, {"ID": "812004", "s_Korean": "개화1) 폭파 피해 범위 증가", "s_English": "", "exception": ""}, {"ID": "822004", "s_Korean": "개화2) 범위 폭파 피해 2배로 증가", "s_English": "", "exception": ""}, {"ID": "832004", "s_Korean": "개화3) 피격 된 적에게 불태우기 효과 발생", "s_English": "", "exception": ""}, {"ID": "812005", "s_Korean": "개화1) 물 폭발이 1회 추가", "s_English": "", "exception": ""}, {"ID": "822005", "s_Korean": "개화2) 물 폭발에 피격 된 적에게 넉백 효과 추가", "s_English": "", "exception": ""}, {"ID": "832005", "s_Korean": "개화3) 물 폭발이 2회 추가", "s_English": "", "exception": ""}, {"ID": "812006", "s_Korean": "개화1) 물리 치명타 확률(CRI)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "822006", "s_Korean": "개화2) 물리 치명타 피해량(CRI_DMG_Multiplier)이 추가로 증가)", "s_English": "", "exception": ""}, {"ID": "832006", "s_Korean": "개화3) 물리 치명타 공격 명중 시 추가 관통력(PIERCING_Multiplier)을 적용해 연산", "s_English": "", "exception": ""}, {"ID": "812007", "s_Korean": "개화1) 불태우기 상태인 적에게 명중 시 100% 치명타 발생", "s_English": "", "exception": ""}, {"ID": "822007", "s_Korean": "개화2) 불태우기 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "832007", "s_Korean": "개화3) 화염구 폭파 범위 증가", "s_English": "", "exception": ""}, {"ID": "812008", "s_Korean": "개화1) 저주 상태인 적의 이속을 추가로 감소", "s_English": "", "exception": ""}, {"ID": "822008", "s_Korean": "개화2) 저주 상태인 적에게 지속적인 출혈 피해 추가", "s_English": "", "exception": ""}, {"ID": "832008", "s_Korean": "개화3) 저주 상태일 때 모든 방어력이 추가로 감소(%)", "s_English": "", "exception": ""}, {"ID": "812009", "s_Korean": "개화1) 스킬 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822009", "s_Korean": "개화2) 스킬 판정 범위 증가", "s_English": "", "exception": ""}, {"ID": "832009", "s_Korean": "개화3) 밀려난 적에게 스턴 효과 추가", "s_English": "", "exception": ""}, {"ID": "812010", "s_Korean": "개화1) 화염 구슬의 구체 이동 속도 증가", "s_English": "", "exception": ""}, {"ID": "822010", "s_Korean": "개화2) 화염 구슬에 2회 명중 될 경우, 스턴 효과 발생", "s_English": "", "exception": ""}, {"ID": "832010", "s_Korean": "개화3) 화염 구슬에 명중 된 대상이 있을 경우, 피해의 1%만큼의 생명력과 마나 흡수", "s_English": "", "exception": ""}, {"ID": "812011", "s_Korean": "개화1) 스킬 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822011", "s_Korean": "개화2) 스킬 범위 증가", "s_English": "", "exception": ""}, {"ID": "832011", "s_Korean": "개화3) 다단히트 피해 간격 빠르게", "s_English": "", "exception": ""}, {"ID": "812012", "s_Korean": "개화1) 심판의 빛 피해 횟수 1회 추가", "s_English": "", "exception": ""}, {"ID": "822012", "s_Korean": "개화2) 심판의 빛 피해 횟수 2회 추가", "s_English": "", "exception": ""}, {"ID": "832012", "s_Korean": "개화3) 심판의 빛 피해 횟수 3회 추가", "s_English": "", "exception": ""}, {"ID": "812013", "s_Korean": "개화1) 폭탄 범위 증가", "s_English": "", "exception": ""}, {"ID": "822013", "s_Korean": "개화2) 동결 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "832013", "s_Korean": "개화3) 동결이 해제 된 후 일정 시간 서리 효과 상태 발생", "s_English": "", "exception": ""}, {"ID": "812014", "s_Korean": "개화1) 단검 투척의 재사용 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822014", "s_Korean": "개화2) 단검 명중 시 출혈 효과 추가 (도트 피해)", "s_English": "", "exception": ""}, {"ID": "832014", "s_Korean": "개화3) 단검이 360도 방향으로 9개 발사하도록 변경", "s_English": "", "exception": ""}, {"ID": "812015", "s_Korean": "개화1) 치유 스킬 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822015", "s_Korean": "개화2) 치유 스킬 사용 시 최대 생명의 15%만큼 추가로 생명력 증가", "s_English": "", "exception": ""}, {"ID": "832015", "s_Korean": "개화3) 치유 발동 후 일정 시간 동안 생명력이 매 초마다 추가로 생명력이 회복", "s_English": "", "exception": ""}, {"ID": "812016", "s_Korean": "개화1) 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822016", "s_Korean": "개화2) 버프 지속 시간 동안 공속 추가 증가", "s_English": "", "exception": ""}, {"ID": "832016", "s_Korean": "개화3) 버프 지속 시간 동안 관통력 추가", "s_English": "", "exception": ""}, {"ID": "811001", "s_Korean": "개화1) 물리 치명타 확률(CRI)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "821001", "s_Korean": "개화2) 물리 치명타 피해량(CRI_DMG_Multiplier)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831001", "s_Korean": "개화3) 물리 치명타 공격 명중 시 추가 관통력(PIERCING_Multiplier)을 적용해 연산", "s_English": "", "exception": ""}, {"ID": "811002", "s_Korean": "개화1) 버프 발생 생명력 조건% 기준이 상향", "s_English": "", "exception": ""}, {"ID": "821002", "s_Korean": "개화2) 고정 피해 감소 (ATK_FIXED_DECREASE) 증가 (※항상 적용)", "s_English": "", "exception": ""}, {"ID": "831002", "s_Korean": "개화3) 받는 피해량(DMG_DECREASE) %감소 (※항상 적용)", "s_English": "", "exception": ""}, {"ID": "811003", "s_Korean": "개화1) 도트 피해량 증가", "s_English": "", "exception": ""}, {"ID": "821003", "s_Korean": "개화2) 도트 유지 시간 증가", "s_English": "", "exception": ""}, {"ID": "831003", "s_Korean": "개화3) 출혈 발생 확률 증가", "s_English": "", "exception": ""}, {"ID": "811004", "s_Korean": "개화1) 흡혈 효과 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821004", "s_Korean": "개화2) HP 회복량(HP_REGEN) 증가", "s_English": "", "exception": ""}, {"ID": "831004", "s_Korean": "개화3) 적 처치 시 마나(MP)도 추가로 회복", "s_English": "", "exception": ""}, {"ID": "811005", "s_Korean": "개화1) 공격력 증가량(%) ATK_Multiplier 강화 (예 10%)", "s_English": "", "exception": ""}, {"ID": "821005", "s_Korean": "개화2) 공격력 증가량(%) ATK_Multiplier 강화 (예 25%)", "s_English": "", "exception": ""}, {"ID": "831005", "s_Korean": "개화3) 주 스텟당 공격력 증가량 상승 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811006", "s_Korean": "개화1) 생명력 증가량(%) (HP_Multiplier) 강화", "s_English": "", "exception": ""}, {"ID": "821006", "s_Korean": "개화2) 생명력 증가량% (HP_Multiplier) 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831006", "s_Korean": "개화3) 모든 스텟당 생명력 증가 추가 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811007", "s_Korean": "개화1) 마나 증가량(%) MP_Multiplier 강화", "s_English": "", "exception": ""}, {"ID": "821007", "s_Korean": "개화2) 마나 증가량(%) MP_Multiplier 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831007", "s_Korean": "개화3) 생명력의 일정 비율 만큼 마나가 증가 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811008", "s_Korean": "개화1) 스킬 치명타 확률(M_CRI) 증가", "s_English": "", "exception": ""}, {"ID": "821008", "s_Korean": "개화2) 스킬 치명타 피해량(M_CRI_DMG_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831008", "s_Korean": "개화3) 주 스텟에 비례해 스킬 계수 (SKILL_Multiplier) 추가로 증가", "s_English": "", "exception": ""}, {"ID": "811009", "s_Korean": "개화1) 기절 시 추가 피해 발생", "s_English": "", "exception": ""}, {"ID": "821009", "s_Korean": "개화2) 기절 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "831009", "s_Korean": "개화3) 같은 대상 공격할 때마다 기절 확률 추가 (기절 중에는 확률 누적안되어야 함)", "s_English": "", "exception": ""}, {"ID": "811010", "s_Korean": "개화1) 마나 흡수 효과 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821010", "s_Korean": "개화2) 마나 회복량 증가(MP_REGEN)", "s_English": "", "exception": ""}, {"ID": "831010", "s_Korean": "개화3) 적 처치 시 생명력이 추가로 회복 (HP_REGEN", "s_English": "", "exception": ""}, {"ID": "811011", "s_Korean": "개화1) 방어도 감소 누적 횟수 증가", "s_English": "", "exception": ""}, {"ID": "821011", "s_Korean": "개화2) 관통력 (PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831011", "s_Korean": "개화3) 방어력 감소(DEF)량 만큼 모든 공격에 고정 피해(ATK_FIXED) 추가", "s_English": "", "exception": ""}, {"ID": "811012", "s_Korean": "개화1) 누적 횟수 증가", "s_English": "", "exception": ""}, {"ID": "821012", "s_Korean": "개화2) 관통력 (PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831012", "s_Korean": "개화3) 마법 저항력 감소(M_DEF)량 만큼 모든 공격에 고정 피해(ATK_FIXED) 추가", "s_English": "", "exception": ""}, {"ID": "811013", "s_Korean": "개화1) 힘 스텟 %증가 (STR_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821013", "s_Korean": "개화2) 힘 스텟 %증가 (STR_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831013", "s_Korean": "개화3) 나머지 스텟(민첩/지능/행운)의 일정 비율만큼 힘 증가", "s_English": "", "exception": ""}, {"ID": "811014", "s_Korean": "개화1) 민첩 스텟 %증가 (DEX_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821014", "s_Korean": "개화2) 민첩 스텟 %증가 (DEX_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831014", "s_Korean": "개화3) 나머지 스텟(힘/지능/행운)의 일정 비율만큼 민첩 증가", "s_English": "", "exception": ""}, {"ID": "811015", "s_Korean": "개화1) 지능 스텟 %증가 (INT_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821015", "s_Korean": "개화2) 지능 스텟 %증가 (INT_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831015", "s_Korean": "개화3) 나머지 스텟(힘/민첩/행운)의 일정 비율만큼 지능 증가", "s_English": "", "exception": ""}, {"ID": "811016", "s_Korean": "개화1) 행운 스텟 %증가 (LUK_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821016", "s_Korean": "개화2) 행운 스텟 %증가 (LUK_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831016", "s_Korean": "개화3) 나머지 스텟(힘/민첩/지능)의 일정 비율만큼 행운 증가", "s_English": "", "exception": ""}, {"ID": "811017", "s_Korean": "개화1) 공속 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "821017", "s_Korean": "개화2) 공속 버프 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "831017", "s_Korean": "개화3) 기본 공격 속도(HERO_ATK_SPD) 증가, RATE 연산", "s_English": "", "exception": ""}, {"ID": "811018", "s_Korean": "개화1) 이속 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "821018", "s_Korean": "개화2) 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "831018", "s_Korean": "개화3) 기본 이동 속도(HERO_MOVE_SPD) 증가, RATE 연산", "s_English": "", "exception": ""}, {"ID": "811019", "s_Korean": "개화1) 관통력 증가 버프 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821019", "s_Korean": "개화2) 관통력 증가 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "831019", "s_Korean": "개화3) 기본 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "811020", "s_Korean": "개화1)보스 타입에게 입히는 최종 피해량 증가(BOSS_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821020", "s_Korean": "개화2) 보스 공격 시 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831020", "s_Korean": "개화3) 보스 타입에게 입히는 최종 피해량 증가(BOSS_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811021", "s_Korean": "개화1) 일반 몬스터 타입에게 입히는 최종 피해량 증가 (Monster_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821021", "s_Korean": "개화2) 일반 공격 시 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831021", "s_Korean": "개화3) 일반 몬스터 타입에게 입히는 최종 피해량 증가 (Monster_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811022", "s_Korean": "개화1) 골드 획득량 증가 (GOLD_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821022", "s_Korean": "개화2) 경험치 획득량 증가 (EXP_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831022", "s_Korean": "개화3) 아이템 획득량 증가 (ITEM_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811023", "s_Korean": "개화1) 마나 재생 증가 (MP_REGEN)", "s_English": "", "exception": ""}, {"ID": "821023", "s_Korean": "개화2) 마나 재생력(%) 증가 (MP_REGEN_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831023", "s_Korean": "개화3) 스킬 쿨타임 감소(COOLTIME_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811024", "s_Korean": "개화1) 공격 시 적이 밀리는 거리 증가", "s_English": "", "exception": ""}, {"ID": "821024", "s_Korean": "개화2) 투사체 속도 증가", "s_English": "", "exception": ""}, {"ID": "831024", "s_Korean": "개화3) 투사체 판정 범위(크기) 증가", "s_English": "", "exception": ""}, {"ID": "20101001", "s_Korean": "Weapon_Str_001", "s_English": "", "exception": ""}, {"ID": "20101002", "s_Korean": "Weapon_Str_002", "s_English": "", "exception": ""}, {"ID": "20101003", "s_Korean": "Weapon_Str_003", "s_English": "", "exception": ""}, {"ID": "20101004", "s_Korean": "Weapon_Str_004", "s_English": "", "exception": ""}, {"ID": "20101005", "s_Korean": "Weapon_Str_005", "s_English": "", "exception": ""}, {"ID": "20101006", "s_Korean": "Weapon_Str_006", "s_English": "", "exception": ""}, {"ID": "20101007", "s_Korean": "Weapon_Str_007", "s_English": "", "exception": ""}, {"ID": "20101008", "s_Korean": "Weapon_Str_008", "s_English": "", "exception": ""}, {"ID": "20101009", "s_Korean": "Weapon_Str_009", "s_English": "", "exception": ""}, {"ID": "20101010", "s_Korean": "Weapon_Str_010", "s_English": "", "exception": ""}, {"ID": "20101011", "s_Korean": "Weapon_Str_011", "s_English": "", "exception": ""}, {"ID": "20101012", "s_Korean": "Weapon_Str_012", "s_English": "", "exception": ""}, {"ID": "20101013", "s_Korean": "Weapon_Str_013", "s_English": "", "exception": ""}, {"ID": "20101014", "s_Korean": "Weapon_Str_014", "s_English": "", "exception": ""}, {"ID": "20101015", "s_Korean": "Weapon_Str_015", "s_English": "", "exception": ""}, {"ID": "20101016", "s_Korean": "Weapon_Str_016", "s_English": "", "exception": ""}, {"ID": "20101017", "s_Korean": "Weapon_Str_017", "s_English": "", "exception": ""}, {"ID": "20101018", "s_Korean": "Weapon_Str_018", "s_English": "", "exception": ""}, {"ID": "20101019", "s_Korean": "Weapon_Str_019", "s_English": "", "exception": ""}, {"ID": "20101020", "s_Korean": "Weapon_Str_020", "s_English": "", "exception": ""}, {"ID": "20101021", "s_Korean": "Weapon_Str_021", "s_English": "", "exception": ""}, {"ID": "20101022", "s_Korean": "Weapon_Str_022", "s_English": "", "exception": ""}, {"ID": "20101023", "s_Korean": "Weapon_Str_023", "s_English": "", "exception": ""}, {"ID": "20101024", "s_Korean": "Weapon_Str_024", "s_English": "", "exception": ""}, {"ID": "20101025", "s_Korean": "Weapon_Str_025", "s_English": "", "exception": ""}, {"ID": "20101026", "s_Korean": "Weapon_Str_026", "s_English": "", "exception": ""}, {"ID": "20101027", "s_Korean": "Weapon_Str_027", "s_English": "", "exception": ""}, {"ID": "20101028", "s_Korean": "Weapon_Str_028", "s_English": "", "exception": ""}, {"ID": "20101029", "s_Korean": "Weapon_Str_029", "s_English": "", "exception": ""}, {"ID": "20101030", "s_Korean": "Weapon_Str_030", "s_English": "", "exception": ""}, {"ID": "20101031", "s_Korean": "Weapon_Str_031", "s_English": "", "exception": ""}, {"ID": "20101032", "s_Korean": "Weapon_Str_032", "s_English": "", "exception": ""}, {"ID": "20101033", "s_Korean": "Weapon_Str_033", "s_English": "", "exception": ""}, {"ID": "20101034", "s_Korean": "Weapon_Str_034", "s_English": "", "exception": ""}, {"ID": "20101035", "s_Korean": "Weapon_Str_035", "s_English": "", "exception": ""}, {"ID": "20102001", "s_Korean": "Weapon_Dex_001", "s_English": "", "exception": ""}, {"ID": "20102002", "s_Korean": "Weapon_Dex_002", "s_English": "", "exception": ""}, {"ID": "20102003", "s_Korean": "Weapon_Dex_003", "s_English": "", "exception": ""}, {"ID": "20102004", "s_Korean": "Weapon_Dex_004", "s_English": "", "exception": ""}, {"ID": "20102005", "s_Korean": "Weapon_Dex_005", "s_English": "", "exception": ""}, {"ID": "20102006", "s_Korean": "Weapon_Dex_006", "s_English": "", "exception": ""}, {"ID": "20102007", "s_Korean": "Weapon_Dex_007", "s_English": "", "exception": ""}, {"ID": "20102008", "s_Korean": "Weapon_Dex_008", "s_English": "", "exception": ""}, {"ID": "20102009", "s_Korean": "Weapon_Dex_009", "s_English": "", "exception": ""}, {"ID": "20102010", "s_Korean": "Weapon_Dex_010", "s_English": "", "exception": ""}, {"ID": "20102011", "s_Korean": "Weapon_Dex_011", "s_English": "", "exception": ""}, {"ID": "20102012", "s_Korean": "Weapon_Dex_012", "s_English": "", "exception": ""}, {"ID": "20102013", "s_Korean": "Weapon_Dex_013", "s_English": "", "exception": ""}, {"ID": "20102014", "s_Korean": "Weapon_Dex_014", "s_English": "", "exception": ""}, {"ID": "20102015", "s_Korean": "Weapon_Dex_015", "s_English": "", "exception": ""}, {"ID": "20102016", "s_Korean": "Weapon_Dex_016", "s_English": "", "exception": ""}, {"ID": "20102017", "s_Korean": "Weapon_Dex_017", "s_English": "", "exception": ""}, {"ID": "20102018", "s_Korean": "Weapon_Dex_018", "s_English": "", "exception": ""}, {"ID": "20102019", "s_Korean": "Weapon_Dex_019", "s_English": "", "exception": ""}, {"ID": "20102020", "s_Korean": "Weapon_Dex_020", "s_English": "", "exception": ""}, {"ID": "20102021", "s_Korean": "Weapon_Dex_021", "s_English": "", "exception": ""}, {"ID": "20102022", "s_Korean": "Weapon_Dex_022", "s_English": "", "exception": ""}, {"ID": "20102023", "s_Korean": "Weapon_Dex_023", "s_English": "", "exception": ""}, {"ID": "20102024", "s_Korean": "Weapon_Dex_024", "s_English": "", "exception": ""}, {"ID": "20102025", "s_Korean": "Weapon_Dex_025", "s_English": "", "exception": ""}, {"ID": "20102026", "s_Korean": "Weapon_Dex_026", "s_English": "", "exception": ""}, {"ID": "20102027", "s_Korean": "Weapon_Dex_027", "s_English": "", "exception": ""}, {"ID": "20102028", "s_Korean": "Weapon_Dex_028", "s_English": "", "exception": ""}, {"ID": "20102029", "s_Korean": "Weapon_Dex_029", "s_English": "", "exception": ""}, {"ID": "20102030", "s_Korean": "Weapon_Dex_030", "s_English": "", "exception": ""}, 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""}, {"ID": "20401006", "s_Korean": "Extra_Shield_006", "s_English": "", "exception": ""}, {"ID": "20401007", "s_Korean": "Extra_Shield_007", "s_English": "", "exception": ""}, {"ID": "20401008", "s_Korean": "Extra_Shield_008", "s_English": "", "exception": ""}, {"ID": "20401009", "s_Korean": "Extra_Shield_009", "s_English": "", "exception": ""}, {"ID": "20401010", "s_Korean": "Extra_Shield_010", "s_English": "", "exception": ""}, {"ID": "20401011", "s_Korean": "Extra_Shield_011", "s_English": "", "exception": ""}, {"ID": "20401012", "s_Korean": "Extra_Shield_012", "s_English": "", "exception": ""}, {"ID": "20401013", "s_Korean": "Extra_Shield_013", "s_English": "", "exception": ""}, {"ID": "20401014", "s_Korean": "Extra_Shield_014", "s_English": "", "exception": ""}, {"ID": "20402001", "s_Korean": "Extra_Gloves_001", "s_English": "", "exception": ""}, {"ID": "20402002", "s_Korean": "Extra_Gloves_002", "s_English": "", "exception": ""}, {"ID": "20402003", "s_Korean": "Extra_Gloves_003", "s_English": "", "exception": ""}, {"ID": "20402004", "s_Korean": "Extra_Gloves_004", "s_English": "", "exception": ""}, {"ID": "20402005", "s_Korean": "Extra_Gloves_005", "s_English": "", "exception": ""}, {"ID": "20402006", "s_Korean": "Extra_Gloves_006", "s_English": "", "exception": ""}, {"ID": "20402007", "s_Korean": "Extra_Gloves_007", "s_English": "", "exception": ""}, {"ID": "20402008", "s_Korean": "Extra_Gloves_008", "s_English": "", "exception": ""}, {"ID": "20402009", "s_Korean": "Extra_Gloves_009", "s_English": "", "exception": ""}, {"ID": "20402010", "s_Korean": "Extra_Gloves_010", "s_English": "", "exception": ""}, {"ID": "20402011", "s_Korean": "Extra_Gloves_011", "s_English": "", "exception": ""}, {"ID": "20402012", "s_Korean": "Extra_Gloves_012", "s_English": "", "exception": ""}, {"ID": "20402013", "s_Korean": "Extra_Gloves_013", "s_English": "", "exception": ""}, {"ID": "20402014", "s_Korean": "Extra_Gloves_014", "s_English": "", "exception": ""}, {"ID": "20403001", "s_Korean": "Extra_Belt_001", "s_English": "", "exception": ""}, {"ID": "20403002", "s_Korean": "Extra_Belt_002", "s_English": "", "exception": ""}, {"ID": "20403003", "s_Korean": "Extra_Belt_003", "s_English": "", "exception": ""}, {"ID": "20403004", "s_Korean": "Extra_Belt_004", "s_English": "", "exception": ""}, {"ID": "20403005", "s_Korean": "Extra_Belt_005", "s_English": "", "exception": ""}, {"ID": "20403006", "s_Korean": "Extra_Belt_006", "s_English": "", "exception": ""}, {"ID": "20403007", "s_Korean": "Extra_Belt_007", "s_English": "", "exception": ""}, {"ID": "20403008", "s_Korean": "Extra_Belt_008", "s_English": "", "exception": ""}, {"ID": "20403009", "s_Korean": "Extra_Belt_009", "s_English": "", "exception": ""}, {"ID": "20403010", "s_Korean": "Extra_Belt_010", "s_English": "", "exception": ""}, {"ID": "20403011", "s_Korean": "Extra_Belt_011", "s_English": "", "exception": ""}, {"ID": "20403012", "s_Korean": "Extra_Belt_012", "s_English": "", 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""}, {"ID": "20500011", "s_Korean": "Necklace_011", "s_English": "", "exception": ""}, {"ID": "20500012", "s_Korean": "Necklace_012", "s_English": "", "exception": ""}, {"ID": "20500013", "s_Korean": "Necklace_013", "s_English": "", "exception": ""}, {"ID": "20500014", "s_Korean": "Necklace_014", "s_English": "", "exception": ""}, {"ID": "20600001", "s_Korean": "Ring_001", "s_English": "", "exception": ""}, {"ID": "20600002", "s_Korean": "Ring_002", "s_English": "", "exception": ""}, {"ID": "20600003", "s_Korean": "Ring_003", "s_English": "", "exception": ""}, {"ID": "20600004", "s_Korean": "Ring_004", "s_English": "", "exception": ""}, {"ID": "20600005", "s_Korean": "Ring_005", "s_English": "", "exception": ""}, {"ID": "20600006", "s_Korean": "Ring_006", "s_English": "", "exception": ""}, {"ID": "20600007", "s_Korean": "Ring_007", "s_English": "", "exception": ""}, {"ID": "20600008", "s_Korean": "Ring_008", "s_English": "", "exception": ""}, {"ID": "20600009", "s_Korean": "Ring_009", "s_English": "", "exception": ""}, {"ID": "20600010", "s_Korean": "Ring_010", "s_English": "", "exception": ""}, {"ID": "20600011", "s_Korean": "Ring_011", "s_English": "", "exception": ""}, {"ID": "20600012", "s_Korean": "Ring_012", "s_English": "", "exception": ""}, {"ID": "20600013", "s_Korean": "Ring_013", "s_English": "", "exception": ""}, {"ID": "20600014", "s_Korean": "Ring_014", "s_English": "", "exception": ""}] \ No newline at end of file +업데이트 예정", "s_English": "", "exception": ""}, {"ID": "277", "s_Korean": "수집품 목록", "s_English": "", "exception": ""}, {"ID": "278", "s_Korean": "정수 교환", "s_English": "", "exception": ""}, {"ID": "279", "s_Korean": "탭하여 나가기", "s_English": "", "exception": ""}, {"ID": "280", "s_Korean": "마일리지", "s_English": "", "exception": ""}, {"ID": "281", "s_Korean": "{0}마일리지 획득 시 보상 수령 가능", "s_English": "", "exception": ""}, {"ID": "282", "s_Korean": "마일리지 {0}", "s_English": "", "exception": ""}, {"ID": "283", "s_Korean": "{0}마일리지를 사용해 보상을 받으시겠습니까?", "s_English": "", "exception": ""}, {"ID": "284", "s_Korean": "등급", "s_English": "", "exception": ""}, {"ID": "285", "s_Korean": "강화 효과", "s_English": "", "exception": ""}, {"ID": "286", "s_Korean": "성급 효과", "s_English": "", "exception": ""}, {"ID": "287", "s_Korean": "유물 강화", "s_English": "", "exception": ""}, {"ID": "288", "s_Korean": "성급 돌파", "s_English": "", "exception": ""}, {"ID": "289", "s_Korean": "Lv.{0} 강화 효과", "s_English": "", "exception": ""}, {"ID": "290", "s_Korean": "무기", "s_English": "", "exception": ""}, {"ID": "291", "s_Korean": "갑옷", "s_English": "", "exception": ""}, {"ID": "292", "s_Korean": "방어구", "s_English": "", "exception": ""}, {"ID": "293", "s_Korean": "장신구", "s_English": "", "exception": ""}, {"ID": "294", "s_Korean": "도감 보유 효과", "s_English": "", "exception": ""}, {"ID": "295", "s_Korean": "보상받기", "s_English": "", "exception": ""}, {"ID": "296", "s_Korean": "모두 받기", "s_English": "", "exception": ""}, {"ID": "297", "s_Korean": "일반", "s_English": "", "exception": ""}, {"ID": "298", "s_Korean": "정예", "s_English": "", "exception": ""}, {"ID": "299", "s_Korean": "변종", "s_English": "", "exception": ""}, {"ID": "300", "s_Korean": "거대몹", "s_English": "", "exception": ""}, {"ID": "301", "s_Korean": "패시브 스킬은 스킬 각성이 없습니다.", "s_English": "", "exception": ""}, {"ID": "302", "s_Korean": "펫 Lv.{0}에 오픈", "s_English": "", "exception": ""}, {"ID": "303", "s_Korean": "레벨업 효과", "s_English": "", "exception": ""}, {"ID": "304", "s_Korean": "광고 뽑기", "s_English": "", "exception": ""}, {"ID": "305", "s_Korean": "1회 뽑기", "s_English": "", "exception": ""}, {"ID": "306", "s_Korean": "10회 뽑기", "s_English": "", "exception": ""}, {"ID": "307", "s_Korean": "선택", "s_English": "", "exception": ""}, {"ID": "308", "s_Korean": "심기", "s_English": "", "exception": ""}, {"ID": "309", "s_Korean": "가방", "s_English": "", "exception": ""}, {"ID": "310", "s_Korean": "일꾼", "s_English": "", "exception": ""}, {"ID": "311", "s_Korean": "상점", "s_English": "", "exception": ""}, {"ID": "312", "s_Korean": "농장", "s_English": "", "exception": ""}, {"ID": "313", "s_Korean": "먹기", "s_English": "", "exception": ""}, {"ID": "314", "s_Korean": "{0}, {1}, {2} +1", "s_English": "", "exception": ""}, {"ID": "315", "s_Korean": "{0} +1", "s_English": "", "exception": ""}, {"ID": "316", "s_Korean": "월드맵", "s_English": "", "exception": ""}, {"ID": "317", "s_Korean": "던전", "s_English": "", "exception": ""}, {"ID": "318", "s_Korean": "웨이포인트{0}", "s_English": "", "exception": ""}, {"ID": "319", "s_Korean": "챕터{0}", "s_English": "", "exception": ""}, {"ID": "320", "s_Korean": "즉시 이동", "s_English": "", "exception": ""}, {"ID": "321", "s_Korean": "성공", "s_English": "", "exception": ""}, {"ID": "322", "s_Korean": "실패", "s_English": "", "exception": ""}, {"ID": "323", "s_Korean": "순위 : {0}위", "s_English": "", "exception": ""}, {"ID": "324", "s_Korean": "최고 {0}층", "s_English": "", "exception": ""}, {"ID": "441", "s_Korean": "펫 강화 재료", "s_English": "", "exception": ""}, {"ID": "444", "s_Korean": "특성 강화 재료", "s_English": "", "exception": ""}, {"ID": "445", "s_Korean": "전직 재료", "s_English": "", "exception": ""}, {"ID": "450", "s_Korean": "각성 강화 재료", "s_English": "", "exception": ""}, {"ID": "451", "s_Korean": "힘의 열매", "s_English": "", "exception": ""}, {"ID": "452", "s_Korean": "민첩의 열매", "s_English": "", "exception": ""}, {"ID": "453", "s_Korean": "지능의 열매", "s_English": "", "exception": ""}, {"ID": "454", "s_Korean": "행운의 열매", "s_English": "", "exception": ""}, {"ID": "455", "s_Korean": "신비의 열매", "s_English": "", "exception": ""}, {"ID": "456", "s_Korean": "농장 씨앗", "s_English": "", "exception": ""}, {"ID": "501", "s_Korean": "미믹 던전 입장권", "s_English": "", "exception": ""}, {"ID": "502", "s_Korean": "수상한 미궁 입장권", "s_English": "", "exception": ""}, {"ID": "503", "s_Korean": "악몽의 시련 입장권", "s_English": "", "exception": ""}, {"ID": "504", "s_Korean": "언덕의 여왕 입장권", "s_English": "", "exception": ""}, {"ID": "1001", "s_Korean": "미믹 던전", "s_English": "", "exception": ""}, {"ID": "1002", "s_Korean": "많은 골드와 정수 획득 가능", "s_English": "", "exception": ""}, {"ID": "1003", "s_Korean": "미믹 던전 결과", "s_English": "", "exception": ""}, {"ID": "1011", "s_Korean": "수상한 미궁", "s_English": "", "exception": ""}, {"ID": "1012", "s_Korean": "성장 재화 획득 가능", "s_English": "", "exception": ""}, {"ID": "1013", "s_Korean": "수상한 미궁 결과", "s_English": "", "exception": ""}, {"ID": "1021", "s_Korean": "악몽의 시련", "s_English": "", "exception": ""}, {"ID": "1022", "s_Korean": "성장 재화 획득 가능", "s_English": "", "exception": ""}, {"ID": "1023", "s_Korean": "악몽의 시련 결과", "s_English": "", "exception": ""}, {"ID": "1031", "s_Korean": "언덕의 여왕", "s_English": "", "exception": ""}, {"ID": "1032", "s_Korean": "몬스터 웨이브", "s_English": "", "exception": ""}, {"ID": "1033", "s_Korean": "언덕의 여왕 결과", "s_English": "", "exception": ""}, {"ID": "3331", "s_Korean": "최하급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3332", "s_Korean": "하급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3333", "s_Korean": "중급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3334", "s_Korean": "상급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3335", "s_Korean": "최상급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "3336", "s_Korean": "특급 수집품 확률 {0}%", "s_English": "", "exception": ""}, {"ID": "812001", "s_Korean": "개화1) 공속이 추가로 감소", "s_English": "", "exception": ""}, {"ID": "822001", "s_Korean": "개화2) 디버프 유지 시간 증가", "s_English": "", "exception": ""}, {"ID": "832001", "s_Korean": "개화3) 얼음 화살이 서리 효과 상태인 적을 공격 시 100% 치명타 발생", "s_English": "", "exception": ""}, {"ID": "812002", "s_Korean": "개화1) 피해 범위 증가", "s_English": "", "exception": ""}, {"ID": "822002", "s_Korean": "개화2) 피해를 입은 적에게 서리 효과 추가", "s_English": "", "exception": ""}, {"ID": "832002", "s_Korean": "개화3) 서리 상태인 적을 공격 시 2초간 빙결 상태로 만듬", "s_English": "", "exception": ""}, {"ID": "812003", "s_Korean": "개화1) 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822003", "s_Korean": "개화2) 피해 간격 감소", "s_English": "", "exception": ""}, {"ID": "832003", "s_Korean": "개화3) 버닝 효과 추가 (적 처치 시 다른 적에게 옮겨 붙을 적이 멀거나 없으면 사라짐)", "s_English": "", "exception": ""}, {"ID": "812004", "s_Korean": "개화1) 폭파 피해 범위 증가", "s_English": "", "exception": ""}, {"ID": "822004", "s_Korean": "개화2) 범위 폭파 피해 2배로 증가", "s_English": "", "exception": ""}, {"ID": "832004", "s_Korean": "개화3) 피격 된 적에게 불태우기 효과 발생", "s_English": "", "exception": ""}, {"ID": "812005", "s_Korean": "개화1) 물 폭발이 1회 추가", "s_English": "", "exception": ""}, {"ID": "822005", "s_Korean": "개화2) 물 폭발에 피격 된 적에게 넉백 효과 추가", "s_English": "", "exception": ""}, {"ID": "832005", "s_Korean": "개화3) 물 폭발이 2회 추가", "s_English": "", "exception": ""}, {"ID": "812006", "s_Korean": "개화1) 물리 치명타 확률(CRI)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "822006", "s_Korean": "개화2) 물리 치명타 피해량(CRI_DMG_Multiplier)이 추가로 증가)", "s_English": "", "exception": ""}, {"ID": "832006", "s_Korean": "개화3) 물리 치명타 공격 명중 시 추가 관통력(PIERCING_Multiplier)을 적용해 연산", "s_English": "", "exception": ""}, {"ID": "812007", "s_Korean": "개화1) 불태우기 상태인 적에게 명중 시 100% 치명타 발생", "s_English": "", "exception": ""}, {"ID": "822007", "s_Korean": "개화2) 불태우기 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "832007", "s_Korean": "개화3) 화염구 폭파 범위 증가", "s_English": "", "exception": ""}, {"ID": "812008", "s_Korean": "개화1) 저주 상태인 적의 이속을 추가로 감소", "s_English": "", "exception": ""}, {"ID": "822008", "s_Korean": "개화2) 저주 상태인 적에게 지속적인 출혈 피해 추가", "s_English": "", "exception": ""}, {"ID": "832008", "s_Korean": "개화3) 저주 상태일 때 모든 방어력이 추가로 감소(%)", "s_English": "", "exception": ""}, {"ID": "812009", "s_Korean": "개화1) 스킬 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822009", "s_Korean": "개화2) 스킬 판정 범위 증가", "s_English": "", "exception": ""}, {"ID": "832009", "s_Korean": "개화3) 밀려난 적에게 스턴 효과 추가", "s_English": "", "exception": ""}, {"ID": "812010", "s_Korean": "개화1) 화염 구슬의 구체 이동 속도 증가", "s_English": "", "exception": ""}, {"ID": "822010", "s_Korean": "개화2) 화염 구슬에 2회 명중 될 경우, 스턴 효과 발생", "s_English": "", "exception": ""}, {"ID": "832010", "s_Korean": "개화3) 화염 구슬에 명중 된 대상이 있을 경우, 피해의 1%만큼의 생명력과 마나 흡수", "s_English": "", "exception": ""}, {"ID": "812011", "s_Korean": "개화1) 스킬 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822011", "s_Korean": "개화2) 스킬 범위 증가", "s_English": "", "exception": ""}, {"ID": "832011", "s_Korean": "개화3) 다단히트 피해 간격 빠르게", "s_English": "", "exception": ""}, {"ID": "812012", "s_Korean": "개화1) 심판의 빛 피해 횟수 1회 추가", "s_English": "", "exception": ""}, {"ID": "822012", "s_Korean": "개화2) 심판의 빛 피해 횟수 2회 추가", "s_English": "", "exception": ""}, {"ID": "832012", "s_Korean": "개화3) 심판의 빛 피해 횟수 3회 추가", "s_English": "", "exception": ""}, {"ID": "812013", "s_Korean": "개화1) 폭탄 범위 증가", "s_English": "", "exception": ""}, {"ID": "822013", "s_Korean": "개화2) 동결 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "832013", "s_Korean": "개화3) 동결이 해제 된 후 일정 시간 서리 효과 상태 발생", "s_English": "", "exception": ""}, {"ID": "812014", "s_Korean": "개화1) 단검 투척의 재사용 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822014", "s_Korean": "개화2) 단검 명중 시 출혈 효과 추가 (도트 피해)", "s_English": "", "exception": ""}, {"ID": "832014", "s_Korean": "개화3) 단검이 360도 방향으로 9개 발사하도록 변경", "s_English": "", "exception": ""}, {"ID": "812015", "s_Korean": "개화1) 치유 스킬 쿨타임 감소", "s_English": "", "exception": ""}, {"ID": "822015", "s_Korean": "개화2) 치유 스킬 사용 시 최대 생명의 15%만큼 추가로 생명력 증가", "s_English": "", "exception": ""}, {"ID": "832015", "s_Korean": "개화3) 치유 발동 후 일정 시간 동안 생명력이 매 초마다 추가로 생명력이 회복", "s_English": "", "exception": ""}, {"ID": "812016", "s_Korean": "개화1) 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "822016", "s_Korean": "개화2) 버프 지속 시간 동안 공속 추가 증가", "s_English": "", "exception": ""}, {"ID": "832016", "s_Korean": "개화3) 버프 지속 시간 동안 관통력 추가", "s_English": "", "exception": ""}, {"ID": "811001", "s_Korean": "개화1) 물리 치명타 확률(CRI)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "821001", "s_Korean": "개화2) 물리 치명타 피해량(CRI_DMG_Multiplier)이 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831001", "s_Korean": "개화3) 물리 치명타 공격 명중 시 추가 관통력(PIERCING_Multiplier)을 적용해 연산", "s_English": "", "exception": ""}, {"ID": "811002", "s_Korean": "개화1) 버프 발생 생명력 조건% 기준이 상향", "s_English": "", "exception": ""}, {"ID": "821002", "s_Korean": "개화2) 고정 피해 감소 (ATK_FIXED_DECREASE) 증가 (※항상 적용)", "s_English": "", "exception": ""}, {"ID": "831002", "s_Korean": "개화3) 받는 피해량(DMG_DECREASE) %감소 (※항상 적용)", "s_English": "", "exception": ""}, {"ID": "811003", "s_Korean": "개화1) 도트 피해량 증가", "s_English": "", "exception": ""}, {"ID": "821003", "s_Korean": "개화2) 도트 유지 시간 증가", "s_English": "", "exception": ""}, {"ID": "831003", "s_Korean": "개화3) 출혈 발생 확률 증가", "s_English": "", "exception": ""}, {"ID": "811004", "s_Korean": "개화1) 흡혈 효과 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821004", "s_Korean": "개화2) HP 회복량(HP_REGEN) 증가", "s_English": "", "exception": ""}, {"ID": "831004", "s_Korean": "개화3) 적 처치 시 마나(MP)도 추가로 회복", "s_English": "", "exception": ""}, {"ID": "811005", "s_Korean": "개화1) 공격력 증가량(%) ATK_Multiplier 강화 (예 10%)", "s_English": "", "exception": ""}, {"ID": "821005", "s_Korean": "개화2) 공격력 증가량(%) ATK_Multiplier 강화 (예 25%)", "s_English": "", "exception": ""}, {"ID": "831005", "s_Korean": "개화3) 주 스텟당 공격력 증가량 상승 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811006", "s_Korean": "개화1) 생명력 증가량(%) (HP_Multiplier) 강화", "s_English": "", "exception": ""}, {"ID": "821006", "s_Korean": "개화2) 생명력 증가량% (HP_Multiplier) 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831006", "s_Korean": "개화3) 모든 스텟당 생명력 증가 추가 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811007", "s_Korean": "개화1) 마나 증가량(%) MP_Multiplier 강화", "s_English": "", "exception": ""}, {"ID": "821007", "s_Korean": "개화2) 마나 증가량(%) MP_Multiplier 추가로 증가", "s_English": "", "exception": ""}, {"ID": "831007", "s_Korean": "개화3) 생명력의 일정 비율 만큼 마나가 증가 (기본 스텟의 Rate 형태로 연산)", "s_English": "", "exception": ""}, {"ID": "811008", "s_Korean": "개화1) 스킬 치명타 확률(M_CRI) 증가", "s_English": "", "exception": ""}, {"ID": "821008", "s_Korean": "개화2) 스킬 치명타 피해량(M_CRI_DMG_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831008", "s_Korean": "개화3) 주 스텟에 비례해 스킬 계수 (SKILL_Multiplier) 추가로 증가", "s_English": "", "exception": ""}, {"ID": "811009", "s_Korean": "개화1) 기절 시 추가 피해 발생", "s_English": "", "exception": ""}, {"ID": "821009", "s_Korean": "개화2) 기절 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "831009", "s_Korean": "개화3) 같은 대상 공격할 때마다 기절 확률 추가 (기절 중에는 확률 누적안되어야 함)", "s_English": "", "exception": ""}, {"ID": "811010", "s_Korean": "개화1) 마나 흡수 효과 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821010", "s_Korean": "개화2) 마나 회복량 증가(MP_REGEN)", "s_English": "", "exception": ""}, {"ID": "831010", "s_Korean": "개화3) 적 처치 시 생명력이 추가로 회복 (HP_REGEN", "s_English": "", "exception": ""}, {"ID": "811011", "s_Korean": "개화1) 방어도 감소 누적 횟수 증가", "s_English": "", "exception": ""}, {"ID": "821011", "s_Korean": "개화2) 관통력 (PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831011", "s_Korean": "개화3) 방어력 감소(DEF)량 만큼 모든 공격에 고정 피해(ATK_FIXED) 추가", "s_English": "", "exception": ""}, {"ID": "811012", "s_Korean": "개화1) 누적 횟수 증가", "s_English": "", "exception": ""}, {"ID": "821012", "s_Korean": "개화2) 관통력 (PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831012", "s_Korean": "개화3) 마법 저항력 감소(M_DEF)량 만큼 모든 공격에 고정 피해(ATK_FIXED) 추가", "s_English": "", "exception": ""}, {"ID": "811013", "s_Korean": "개화1) 힘 스텟 %증가 (STR_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821013", "s_Korean": "개화2) 힘 스텟 %증가 (STR_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831013", "s_Korean": "개화3) 나머지 스텟(민첩/지능/행운)의 일정 비율만큼 힘 증가", "s_English": "", "exception": ""}, {"ID": "811014", "s_Korean": "개화1) 민첩 스텟 %증가 (DEX_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821014", "s_Korean": "개화2) 민첩 스텟 %증가 (DEX_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831014", "s_Korean": "개화3) 나머지 스텟(힘/지능/행운)의 일정 비율만큼 민첩 증가", "s_English": "", "exception": ""}, {"ID": "811015", "s_Korean": "개화1) 지능 스텟 %증가 (INT_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821015", "s_Korean": "개화2) 지능 스텟 %증가 (INT_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831015", "s_Korean": "개화3) 나머지 스텟(힘/민첩/행운)의 일정 비율만큼 지능 증가", "s_English": "", "exception": ""}, {"ID": "811016", "s_Korean": "개화1) 행운 스텟 %증가 (LUK_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821016", "s_Korean": "개화2) 행운 스텟 %증가 (LUK_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831016", "s_Korean": "개화3) 나머지 스텟(힘/민첩/지능)의 일정 비율만큼 행운 증가", "s_English": "", "exception": ""}, {"ID": "811017", "s_Korean": "개화1) 공속 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "821017", "s_Korean": "개화2) 공속 버프 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "831017", "s_Korean": "개화3) 기본 공격 속도(HERO_ATK_SPD) 증가, RATE 연산", "s_English": "", "exception": ""}, {"ID": "811018", "s_Korean": "개화1) 이속 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "821018", "s_Korean": "개화2) 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "831018", "s_Korean": "개화3) 기본 이동 속도(HERO_MOVE_SPD) 증가, RATE 연산", "s_English": "", "exception": ""}, {"ID": "811019", "s_Korean": "개화1) 관통력 증가 버프 발동 확률 증가", "s_English": "", "exception": ""}, {"ID": "821019", "s_Korean": "개화2) 관통력 증가 버프 지속 시간 증가", "s_English": "", "exception": ""}, {"ID": "831019", "s_Korean": "개화3) 기본 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "811020", "s_Korean": "개화1)보스 타입에게 입히는 최종 피해량 증가(BOSS_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821020", "s_Korean": "개화2) 보스 공격 시 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831020", "s_Korean": "개화3) 보스 타입에게 입히는 최종 피해량 증가(BOSS_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811021", "s_Korean": "개화1) 일반 몬스터 타입에게 입히는 최종 피해량 증가 (Monster_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821021", "s_Korean": "개화2) 일반 공격 시 관통력(PIERCING_Multiplier) 증가", "s_English": "", "exception": ""}, {"ID": "831021", "s_Korean": "개화3) 일반 몬스터 타입에게 입히는 최종 피해량 증가 (Monster_DMG_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811022", "s_Korean": "개화1) 골드 획득량 증가 (GOLD_Multiplier)", "s_English": "", "exception": ""}, {"ID": "821022", "s_Korean": "개화2) 경험치 획득량 증가 (EXP_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831022", "s_Korean": "개화3) 아이템 획득량 증가 (ITEM_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811023", "s_Korean": "개화1) 마나 재생 증가 (MP_REGEN)", "s_English": "", "exception": ""}, {"ID": "821023", "s_Korean": "개화2) 마나 재생력(%) 증가 (MP_REGEN_Multiplier)", "s_English": "", "exception": ""}, {"ID": "831023", "s_Korean": "개화3) 스킬 쿨타임 감소(COOLTIME_Multiplier)", "s_English": "", "exception": ""}, {"ID": "811024", "s_Korean": "개화1) 공격 시 적이 밀리는 거리 증가", "s_English": "", "exception": ""}, {"ID": "821024", "s_Korean": "개화2) 투사체 속도 증가", "s_English": "", "exception": ""}, {"ID": "831024", "s_Korean": "개화3) 투사체 판정 범위(크기) 증가", "s_English": "", "exception": ""}, {"ID": "20101001", "s_Korean": "Weapon_Str_001", "s_English": "", "exception": ""}, {"ID": "20101002", "s_Korean": "Weapon_Str_002", "s_English": "", "exception": ""}, {"ID": "20101003", "s_Korean": "Weapon_Str_003", "s_English": "", "exception": ""}, {"ID": "20101004", "s_Korean": "Weapon_Str_004", "s_English": "", "exception": ""}, {"ID": "20101005", "s_Korean": "Weapon_Str_005", "s_English": "", "exception": ""}, {"ID": "20101006", "s_Korean": "Weapon_Str_006", "s_English": "", "exception": ""}, {"ID": "20101007", "s_Korean": "Weapon_Str_007", "s_English": "", "exception": ""}, {"ID": "20101008", "s_Korean": "Weapon_Str_008", "s_English": "", "exception": ""}, {"ID": "20101009", "s_Korean": "Weapon_Str_009", "s_English": "", "exception": ""}, {"ID": "20101010", "s_Korean": "Weapon_Str_010", "s_English": "", "exception": ""}, {"ID": "20101011", "s_Korean": "Weapon_Str_011", "s_English": "", "exception": ""}, {"ID": "20101012", "s_Korean": "Weapon_Str_012", "s_English": "", "exception": ""}, {"ID": "20101013", "s_Korean": "Weapon_Str_013", "s_English": "", "exception": ""}, {"ID": "20101014", "s_Korean": "Weapon_Str_014", "s_English": "", "exception": ""}, {"ID": "20101015", "s_Korean": "Weapon_Str_015", "s_English": "", "exception": ""}, {"ID": "20101016", "s_Korean": "Weapon_Str_016", "s_English": "", "exception": ""}, {"ID": "20101017", "s_Korean": "Weapon_Str_017", "s_English": "", "exception": ""}, {"ID": "20101018", "s_Korean": "Weapon_Str_018", "s_English": "", "exception": ""}, {"ID": "20101019", "s_Korean": "Weapon_Str_019", "s_English": "", "exception": ""}, {"ID": "20101020", "s_Korean": "Weapon_Str_020", "s_English": "", "exception": ""}, {"ID": "20101021", "s_Korean": "Weapon_Str_021", "s_English": "", "exception": ""}, {"ID": "20101022", "s_Korean": "Weapon_Str_022", "s_English": "", "exception": ""}, {"ID": "20101023", "s_Korean": "Weapon_Str_023", "s_English": "", "exception": ""}, {"ID": "20101024", "s_Korean": "Weapon_Str_024", "s_English": "", "exception": ""}, {"ID": "20101025", "s_Korean": "Weapon_Str_025", "s_English": "", "exception": ""}, {"ID": "20101026", "s_Korean": "Weapon_Str_026", "s_English": "", "exception": ""}, {"ID": "20101027", "s_Korean": "Weapon_Str_027", "s_English": "", "exception": ""}, {"ID": "20101028", "s_Korean": "Weapon_Str_028", "s_English": "", "exception": ""}, {"ID": "20101029", "s_Korean": "Weapon_Str_029", "s_English": "", "exception": ""}, {"ID": "20101030", "s_Korean": "Weapon_Str_030", "s_English": "", "exception": ""}, {"ID": "20101031", "s_Korean": "Weapon_Str_031", "s_English": "", "exception": ""}, {"ID": "20101032", "s_Korean": "Weapon_Str_032", "s_English": "", "exception": ""}, {"ID": "20101033", "s_Korean": "Weapon_Str_033", "s_English": "", "exception": ""}, {"ID": "20101034", "s_Korean": "Weapon_Str_034", "s_English": "", "exception": ""}, {"ID": "20101035", "s_Korean": "Weapon_Str_035", "s_English": "", "exception": ""}, {"ID": "20102001", "s_Korean": "Weapon_Dex_001", "s_English": "", "exception": ""}, {"ID": "20102002", "s_Korean": "Weapon_Dex_002", "s_English": "", "exception": ""}, {"ID": "20102003", "s_Korean": "Weapon_Dex_003", "s_English": "", "exception": ""}, {"ID": "20102004", "s_Korean": "Weapon_Dex_004", "s_English": "", "exception": ""}, {"ID": "20102005", "s_Korean": "Weapon_Dex_005", "s_English": "", "exception": ""}, {"ID": "20102006", "s_Korean": "Weapon_Dex_006", "s_English": "", "exception": ""}, {"ID": "20102007", "s_Korean": "Weapon_Dex_007", "s_English": "", "exception": ""}, {"ID": "20102008", "s_Korean": "Weapon_Dex_008", "s_English": "", "exception": ""}, {"ID": "20102009", "s_Korean": "Weapon_Dex_009", "s_English": "", "exception": ""}, {"ID": "20102010", "s_Korean": "Weapon_Dex_010", "s_English": "", "exception": ""}, {"ID": "20102011", "s_Korean": "Weapon_Dex_011", "s_English": "", "exception": ""}, {"ID": "20102012", "s_Korean": "Weapon_Dex_012", "s_English": "", "exception": ""}, {"ID": "20102013", "s_Korean": "Weapon_Dex_013", "s_English": "", "exception": ""}, {"ID": "20102014", "s_Korean": "Weapon_Dex_014", "s_English": "", "exception": ""}, {"ID": "20102015", "s_Korean": "Weapon_Dex_015", "s_English": "", "exception": ""}, {"ID": "20102016", "s_Korean": "Weapon_Dex_016", "s_English": "", "exception": ""}, {"ID": "20102017", "s_Korean": "Weapon_Dex_017", "s_English": "", "exception": ""}, {"ID": "20102018", "s_Korean": "Weapon_Dex_018", "s_English": "", "exception": ""}, {"ID": "20102019", "s_Korean": "Weapon_Dex_019", "s_English": "", "exception": ""}, {"ID": "20102020", "s_Korean": "Weapon_Dex_020", "s_English": "", "exception": ""}, {"ID": "20102021", "s_Korean": "Weapon_Dex_021", "s_English": "", "exception": ""}, {"ID": "20102022", "s_Korean": "Weapon_Dex_022", "s_English": "", "exception": ""}, {"ID": "20102023", "s_Korean": "Weapon_Dex_023", "s_English": "", "exception": ""}, {"ID": "20102024", "s_Korean": "Weapon_Dex_024", "s_English": "", "exception": ""}, {"ID": "20102025", "s_Korean": "Weapon_Dex_025", "s_English": "", "exception": ""}, {"ID": "20102026", "s_Korean": "Weapon_Dex_026", "s_English": "", "exception": ""}, {"ID": "20102027", "s_Korean": "Weapon_Dex_027", "s_English": "", "exception": ""}, {"ID": "20102028", "s_Korean": "Weapon_Dex_028", "s_English": "", "exception": ""}, {"ID": "20102029", "s_Korean": "Weapon_Dex_029", "s_English": "", "exception": ""}, {"ID": "20102030", "s_Korean": "Weapon_Dex_030", "s_English": "", "exception": ""}, {"ID": "20102031", "s_Korean": "Weapon_Dex_031", "s_English": "", "exception": ""}, {"ID": "20102032", "s_Korean": "Weapon_Dex_032", "s_English": "", "exception": ""}, {"ID": "20102033", "s_Korean": "Weapon_Dex_033", "s_English": "", "exception": ""}, {"ID": "20102034", "s_Korean": "Weapon_Dex_034", "s_English": "", "exception": ""}, {"ID": "20102035", "s_Korean": "Weapon_Dex_035", "s_English": "", "exception": ""}, {"ID": "20103001", "s_Korean": "Weapon_Int_001", "s_English": "", "exception": ""}, {"ID": "20103002", "s_Korean": "Weapon_Int_002", "s_English": "", "exception": ""}, {"ID": "20103003", "s_Korean": "Weapon_Int_003", "s_English": "", "exception": ""}, {"ID": "20103004", "s_Korean": "Weapon_Int_004", "s_English": "", "exception": ""}, {"ID": "20103005", "s_Korean": "Weapon_Int_005", "s_English": "", "exception": ""}, {"ID": "20103006", "s_Korean": "Weapon_Int_006", "s_English": "", "exception": ""}, {"ID": "20103007", "s_Korean": "Weapon_Int_007", "s_English": "", "exception": ""}, {"ID": "20103008", "s_Korean": "Weapon_Int_008", "s_English": "", "exception": ""}, {"ID": "20103009", "s_Korean": "Weapon_Int_009", "s_English": "", "exception": ""}, {"ID": "20103010", "s_Korean": "Weapon_Int_010", "s_English": "", "exception": ""}, {"ID": "20103011", "s_Korean": "Weapon_Int_011", "s_English": "", "exception": ""}, {"ID": "20103012", "s_Korean": "Weapon_Int_012", "s_English": "", "exception": ""}, {"ID": "20103013", "s_Korean": "Weapon_Int_013", "s_English": "", "exception": ""}, 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System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking; using Random = UnityEngine.Random; +using StatisticUpdate = PlayFab.ClientModels.StatisticUpdate; public class ServerInfo : MyCoroutine { @@ -471,57 +473,97 @@ public class ServerInfo : MyCoroutine Set_Coroutine(() => { Save_Rank(leaderboard, _v); }, 2f); }); } - public void Get_Rank(string leaderboard, bool getaround100, Action _my, Action> _act100) + public void Get_MyRank(string leaderboard, Action my) { NetWait.Ins.Set(true); - var MyProfileConstraints = new PlayerProfileViewConstraints { ShowDisplayName = true, ShowAvatarUrl = true }; - PlayFabClientAPI.GetLeaderboard(new GetLeaderboardRequest { StatisticName = leaderboard, MaxResultsCount = 100, ProfileConstraints = MyProfileConstraints }, - result => + PlayFabProgressionAPI.GetLeaderboardAroundEntity(new GetLeaderboardAroundEntityRequest + { LeaderboardName = leaderboard, MaxSurroundingEntries = 1 }, + result => + { + NetWait.Ins.Set(false); + if (!DSUtil.CheckNull(result) && result.Rankings.Count > 0) { - if (result.Leaderboard != null && result.Leaderboard.Count > 0) - { - var my = result.Leaderboard.Find(f => f.PlayFabId.Equals(m_LoginInfo.PlayFabId)); - if (my == null) - { - PlayFabClientAPI.GetLeaderboardAroundPlayer(new GetLeaderboardAroundPlayerRequest { StatisticName = leaderboard, PlayFabId = m_LoginInfo.PlayFabId, ProfileConstraints = MyProfileConstraints, MaxResultsCount = getaround100 ? 100 : 1 }, - result_around => - { - if (result_around.Leaderboard != null && result_around.Leaderboard.Count > 0) - { - NetWait.Ins.Set(false); - _my(result_around.Leaderboard.Find(f => f.PlayFabId.Equals(m_LoginInfo.PlayFabId))); - if (getaround100) _act100(result_around.Leaderboard); - else _act100(result.Leaderboard); - } - }, - error_around => - { - NetWait.Ins.Set(false); - ToastUI.Ins.Set(143); - _my(new PlayerLeaderboardEntry { PlayFabId = m_LoginInfo.PlayFabId, DisplayName = UserName, Position = 99998, StatValue = 0, Profile = new PlayerProfileModel { AvatarUrl = m_ServerData.Get_EqiupmentEquip(eItem.PC).ToString() } }); - _act100(new List()); - }); - } - else - { - NetWait.Ins.Set(false); - _my(my); - _act100(result.Leaderboard); - } - } - else - { - NetWait.Ins.Set(false); - ToastUI.Ins.Set(143); - _my(new PlayerLeaderboardEntry { PlayFabId = m_LoginInfo.PlayFabId, DisplayName = UserName, Position = 99998, StatValue = 0, Profile = new PlayerProfileModel { AvatarUrl = m_ServerData.Get_EqiupmentEquip(eItem.PC).ToString() } }); - _act100(new List()); - } - }, - fail => + } + else { - NetWait.Ins.Set(false); - FailCheck(fail, "랭킹 정보 획득 실패"); - }); + ToastUI.Ins.Set(143); + my(null); + } + }, + error => + { + NetWait.Ins.Set(false); + FailCheck(error, "내 랭킹 정보 획득 실패"); + }); + } + public void Get_Rank(string leaderboard, Action> _act100, uint pagesize = 50) + { + NetWait.Ins.Set(true); + PlayFabProgressionAPI.GetLeaderboard(new GetEntityLeaderboardRequest { LeaderboardName = leaderboard, PageSize = pagesize }, + result => + { + NetWait.Ins.Set(false); + if (!DSUtil.CheckNull(result) && result.Rankings.Count > 0) + { + } + else + { + ToastUI.Ins.Set(143); + _act100(null); + } + }, error => + { + NetWait.Ins.Set(false); + FailCheck(error, "랭킹 정보 획득 실패"); + }); + //var MyProfileConstraints = new PlayerProfileViewConstraints { ShowDisplayName = true, ShowAvatarUrl = true }; + //PlayFabClientAPI.GetLeaderboard(new GetLeaderboardRequest { StatisticName = leaderboard, MaxResultsCount = 100, ProfileConstraints = MyProfileConstraints }, + // result => + // { + // if (result.Leaderboard != null && result.Leaderboard.Count > 0) + // { + // var my = result.Leaderboard.Find(f => f.PlayFabId.Equals(m_LoginInfo.PlayFabId)); + // if (my == null) + // { + // PlayFabClientAPI.GetLeaderboardAroundPlayer(new GetLeaderboardAroundPlayerRequest { StatisticName = leaderboard, PlayFabId = m_LoginInfo.PlayFabId, ProfileConstraints = MyProfileConstraints, MaxResultsCount = getaround100 ? 100 : 1 }, + // result_around => + // { + // if (result_around.Leaderboard != null && result_around.Leaderboard.Count > 0) + // { + // NetWait.Ins.Set(false); + // _my(result_around.Leaderboard.Find(f => f.PlayFabId.Equals(m_LoginInfo.PlayFabId))); + // if (getaround100) _act100(result_around.Leaderboard); + // else _act100(result.Leaderboard); + // } + // }, + // error_around => + // { + // NetWait.Ins.Set(false); + // ToastUI.Ins.Set(143); + // _my(new PlayerLeaderboardEntry { PlayFabId = m_LoginInfo.PlayFabId, DisplayName = UserName, Position = 99998, StatValue = 0, Profile = new PlayerProfileModel { AvatarUrl = m_ServerData.Get_EqiupmentEquip(eItem.PC).ToString() } }); + // _act100(new List()); + // }); + // } + // else + // { + // NetWait.Ins.Set(false); + // _my(my); + // _act100(result.Leaderboard); + // } + // } + // else + // { + // NetWait.Ins.Set(false); + // ToastUI.Ins.Set(143); + // _my(new PlayerLeaderboardEntry { PlayFabId = m_LoginInfo.PlayFabId, DisplayName = UserName, Position = 99998, StatValue = 0, Profile = new PlayerProfileModel { AvatarUrl = m_ServerData.Get_EqiupmentEquip(eItem.PC).ToString() } }); + // _act100(new List()); + // } + // }, + // fail => + // { + // NetWait.Ins.Set(false); + // FailCheck(fail, "랭킹 정보 획득 실패"); + // }); } public void Get_OtherUserInfo(string _playfabid, Action _act) { diff --git a/Assets/Script/Table/Dungeon/table_dungeonmapconfig.cs b/Assets/Script/Table/Dungeon/table_dungeonmapconfig.cs index c3960e8a2..9a5424f33 100644 --- a/Assets/Script/Table/Dungeon/table_dungeonmapconfig.cs +++ b/Assets/Script/Table/Dungeon/table_dungeonmapconfig.cs @@ -48,6 +48,8 @@ public class DungeonMapConfigTableData : TableDataBase get { return _Time; } set { _Time = value; _Time.RandomizeCryptoKey(); } } + + public int Get_DungeonIndex() { return MyEnumToInt.Ins.Get_Int(e_DungeonType) - 1; } } public class table_dungeonmapconfig : table_missionbase diff --git a/Assets/Script/Table/IngameStage/table_battlemapconfig.cs b/Assets/Script/Table/IngameStage/table_battlemapconfig.cs index a623a9540..fc04ca719 100644 --- a/Assets/Script/Table/IngameStage/table_battlemapconfig.cs +++ b/Assets/Script/Table/IngameStage/table_battlemapconfig.cs @@ -50,6 +50,7 @@ public class BattleMapConfigTableData : TableDataBase public override string Get_Name() { return table_localtext.Ins.Get_Text(n_MapName); } public string Get_Desc() { return table_localtext.Ins.Get_Text(n_MapDesc); } + } public class table_battlemapconfig : table_missionbase diff --git a/Assets/Script/UI/Center/Rank/Rank_Level.cs b/Assets/Script/UI/Center/Rank/Rank_Level.cs index 02f939428..47f0b5f36 100644 --- a/Assets/Script/UI/Center/Rank/Rank_Level.cs +++ b/Assets/Script/UI/Center/Rank/Rank_Level.cs @@ -14,11 +14,11 @@ public class Rank_Level : ScrollViewMgr if ((t - ServerInfo.ServerTime).TotalSeconds <= 0d) { t = ServerInfo.ServerTime.AddMinutes(10); - ServerInfo.Ins.Get_Rank("Level", false, my => { m_MyRankCard.Set(my); m_MyRankCard.Set_MyCard(); }, list => - { - DSUtil.Fix_Rank(list); - Set_ScrollView(list, true); - }); + //ServerInfo.Ins.Get_Rank("Level", false, my => { m_MyRankCard.Set(my); m_MyRankCard.Set_MyCard(); }, list => + //{ + // DSUtil.Fix_Rank(list); + // Set_ScrollView(list, true); + //}); } } } \ No newline at end of file diff --git a/Assets/Script/UI/Center/Rank/Rank_PetBattle.cs b/Assets/Script/UI/Center/Rank/Rank_PetBattle.cs index 30301dd1d..4d6a1b31a 100644 --- a/Assets/Script/UI/Center/Rank/Rank_PetBattle.cs +++ b/Assets/Script/UI/Center/Rank/Rank_PetBattle.cs @@ -14,11 +14,11 @@ public class Rank_PetBattle : ScrollViewMgr if ((t - ServerInfo.ServerTime).TotalSeconds <= 0d) { t = ServerInfo.ServerTime.AddMinutes(10); - ServerInfo.Ins.Get_Rank("PetBattle", false, my => { m_MyRankCard.Set(my); m_MyRankCard.Set_MyCard(); }, list => - { - DSUtil.Fix_Rank(list); - Set_ScrollView(list, true); - }); + //ServerInfo.Ins.Get_Rank("PetBattle", false, my => { m_MyRankCard.Set(my); m_MyRankCard.Set_MyCard(); }, list => + //{ + // DSUtil.Fix_Rank(list); + // Set_ScrollView(list, true); + //}); } } } \ No newline at end of file diff --git a/Assets/Script/UI/Center/Rank/Rank_Stage.cs b/Assets/Script/UI/Center/Rank/Rank_Stage.cs index 07a83c91e..b3dafd445 100644 --- a/Assets/Script/UI/Center/Rank/Rank_Stage.cs +++ b/Assets/Script/UI/Center/Rank/Rank_Stage.cs @@ -9,14 +9,14 @@ public class Rank_Stage : ScrollViewMgr private void OnEnable() { - ServerInfo.Ins.Get_Rank("Stage", false, my => - { - m_MyRankCard.Set(my); - m_MyRankCard.Set_MyCard(); - }, list => - { - DSUtil.Fix_Rank(list); - Set_ScrollView(list, true); - }); + //ServerInfo.Ins.Get_Rank("Stage", false, my => + //{ + // m_MyRankCard.Set(my); + // m_MyRankCard.Set_MyCard(); + //}, list => + //{ + // DSUtil.Fix_Rank(list); + // Set_ScrollView(list, true); + //}); } } \ No newline at end of file diff --git a/Assets/Script/UI/Center/Rank/Rank_TimeAttack.cs b/Assets/Script/UI/Center/Rank/Rank_TimeAttack.cs index a7ac7efe3..d648ac567 100644 --- a/Assets/Script/UI/Center/Rank/Rank_TimeAttack.cs +++ b/Assets/Script/UI/Center/Rank/Rank_TimeAttack.cs @@ -30,10 +30,10 @@ public class Rank_TimeAttack : ScrollViewArrMgr public override void Set(int _chapter) { dic_cardbase[0].ForEach(f => (f as ChapterTabCard).Set_OnOff(_chapter)); - ServerInfo.Ins.Get_Rank(DSUtil.Format("TimeAttack_Chapter_{0}", _chapter), false, my => { m_MyRankCard.Set(my); m_MyRankCard.Set_MyCard(); }, list => - { - DSUtil.Fix_Rank(list); - Set_ScrollView(1, list, true); - }); + //ServerInfo.Ins.Get_Rank(DSUtil.Format("TimeAttack_Chapter_{0}", _chapter), false, my => { m_MyRankCard.Set(my); m_MyRankCard.Set_MyCard(); }, list => + //{ + // DSUtil.Fix_Rank(list); + // Set_ScrollView(1, list, true); + //}); } } \ No newline at end of file diff --git a/Assets/Script/UI/Map/MapChoiceUI_Dungeon.cs b/Assets/Script/UI/Map/MapChoiceUI_Dungeon.cs index 2ced5b753..f17a5416c 100644 --- a/Assets/Script/UI/Map/MapChoiceUI_Dungeon.cs +++ b/Assets/Script/UI/Map/MapChoiceUI_Dungeon.cs @@ -1,14 +1,17 @@ using CodeStage.AntiCheat.ObscuredTypes; using System.Collections.Generic; using TMPro; +using UnityEngine; public class MapChoiceUI_Dungeon : uScrollViewMgr { public static MapChoiceUI_Dungeon Ins; public MoneyForm MoneyForm_Ticket; + public GameObject[] gos; // 0 1 2 3 던전 정보 public TextMeshProUGUI[] texts; // 0 던전이름 - public ArrowUI m_ArrowUI; + public ArrowUI m_ArrowUI; // 미믹 단계 설정 + public TextMeshProUGUI[] texts_maze; // 0 랭킹, 1 최고 층수 List dungeons = new List { eDungeon.d1_Mimic, eDungeon.d2_Maze, eDungeon.d3_Nightmare, eDungeon.d4_Wave }; ObscuredInt SelectMapID = 1001, SelectLv; @@ -24,28 +27,56 @@ public class MapChoiceUI_Dungeon : uScrollViewMgr } } - public override void Set_UI() - { - var mapData = table_battlemapconfig.Ins.Get_Data(SelectMapID); - MoneyForm_Ticket.Set(500 + MyEnumToInt.Ins.Get_Int(mapData.e_Dungeon)); - texts[0].text = mapData.Get_Name(); - var dungeonData = table_dungeonmapconfig.Ins.Get_Data_orNull(mapData.e_Dungeon, SelectLv); - } - public void Select_Dungeon(int mapid) { var sdata = ServerInfo.Ins.m_ServerData; - var mapData = table_battlemapconfig.Ins.Get_Data(SelectMapID); SelectMapID = mapid; SelectMapID.RandomizeCryptoKey(); + var mapData = table_battlemapconfig.Ins.Get_Data(SelectMapID); SelectLv = sdata.Get_DungeonLv(mapData.e_Dungeon) + 1; var dungeonData = table_dungeonmapconfig.Ins.Get_Data_orNull(mapData.e_Dungeon, SelectLv); - if (DSUtil.CheckNull(dungeonData)) --SelectLv; + if (DSUtil.CheckNull(dungeonData)) + { + for (int i = 0; i < SelectLv; i++) + { + --SelectLv; + dungeonData = table_dungeonmapconfig.Ins.Get_Data_orNull(mapData.e_Dungeon, SelectLv); + if (!DSUtil.CheckNull(dungeonData)) + break; + } + } SelectLv.RandomizeCryptoKey(); + DSUtil.InActivateGameObjects(gos, dungeonData.Get_DungeonIndex()); - m_ArrowUI.Set(totalcount => { Select_Lv(totalcount); }, SelectLv, true, 1); + texts[0].text = mapData.Get_Name(); + MoneyForm_Ticket.Set(mapData.n_TicketID); - Set_UI(); + switch (mapData.e_Dungeon) + { + case eDungeon.d1_Mimic: + m_ArrowUI.Set(totalcount => { Select_Lv(totalcount); }, SelectLv, true, 1); + break; + case eDungeon.d2_Maze: + texts_maze[0].text = texts_maze[1].text = ""; + ServerInfo.Ins.Get_MyRank("Rank_Maze", my => + { + if (DSUtil.CheckNull(my)) + { + texts_maze[0].text = DSUtil.Format(323, 99999); + texts_maze[1].text = DSUtil.Format(324, 0); + } + else + { + texts_maze[0].text = DSUtil.Format(323, my.Rank); + texts_maze[1].text = DSUtil.Format(324, my.Scores[0]); + } + }); + break; + case eDungeon.d3_Nightmare: + break; + case eDungeon.d4_Wave: + break; + } } public void Select_Lv(int lv) { @@ -54,10 +85,17 @@ public class MapChoiceUI_Dungeon : uScrollViewMgr public void OnClick_GoDungeon() { + var sdata = ServerInfo.Ins.m_ServerData; var mapData = table_battlemapconfig.Ins.Get_Data(SelectMapID); // 웨이브는 무한 입장 가능 - if (mapData.n_TicketID == 0 || ServerInfo.Ins.m_ServerData.Check_ItemAmount(mapData.n_TicketID, 1)) + if (mapData.n_TicketID == 0 || sdata.Check_ItemAmount(mapData.n_TicketID, 1)) { + if (mapData.e_Dungeon == eDungeon.d2_Maze) + { // 미궁은 입장 시 입장권 사용 + sdata.Use_Item(mapData.n_TicketID, 1); + ServerInfo.Ins.Write(null, false); + } + NewGameUI.Ins.m_MapChoiceUI.OnClick_Back(); MyValue.MyChoiceMapData.n_Difficult = 1; // TODO 정인호 : 나중에 선택한 난이도 넣어줄 것