diff --git a/Assets/Editor/MyEditorUtil.cs b/Assets/Editor/MyEditorUtil.cs index da4ef3ba1..8e5d56283 100644 --- a/Assets/Editor/MyEditorUtil.cs +++ b/Assets/Editor/MyEditorUtil.cs @@ -234,9 +234,9 @@ public static class MyEditorUtil var shield = FindDeepChild(prefabAsset.transform, strName); if (shield == null) shield = new GameObject(strName).transform; shield.parent = wristL; - shield.localPosition = new Vector3(0.1238701f, -0.02092049f, -0.1054159f); - shield.localEulerAngles = new Vector3(32.28088f, 2.733658f, 4.798194f); - shield.localScale = Vector3.one * 0.5f; + shield.localPosition = new Vector3(0.0184f, -0.0158f, 0.0261f); + shield.localEulerAngles = new Vector3(-21.84897f, 162.9937f, -171.4406f); + shield.localScale = Vector3.one * 0.6f; list_tr.Add(shield); } if (wristR != null) diff --git a/Assets/Ino_nerdnavis.txt b/Assets/Ino_nerdnavis.txt index c120752c1..258c5461b 100644 --- a/Assets/Ino_nerdnavis.txt +++ b/Assets/Ino_nerdnavis.txt @@ -87,7 +87,8 @@ messageinfo 엄청 느린 버그 -작업 내역 노션에 남겨두기 +몬스터 투사체 보완 +펫 투사체 보완 diff --git a/Assets/ResWork/Table/Export/ClassConfig.json b/Assets/ResWork/Table/Export/ClassConfig.json index 2b322de3b..7f6c445d2 100644 --- a/Assets/ResWork/Table/Export/ClassConfig.json +++ b/Assets/ResWork/Table/Export/ClassConfig.json @@ -1 +1 @@ -[{"n_ClassID": "10101", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_onehand.controller", "s_JobIcon": "ClassSkill_002", "s_WeaponLHPrefab": "", "n_WeaponLHIndex": "-1", "s_WeaponRHPrefab": "Elven_Sword_01", "n_WeaponRHIndex": "2", "s_SlashPrefab": "Effect_Slash_10101", "f_SlashStartDelay": "0.2", "e_BattleType": "OneHand", "f_Scale": "0.7", "f_AttackRange": "1.5", "f_AttackSPD": "0.25", "f_MoveSPD": "1", "e_MainStatType": "LUCK", "n_DefaultStr": "3", "n_DefaultDex": "3", "n_DefaultInt": "3", "n_DefaultLuk": "10", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700001", "n_AcquiredSkill1": "703101", "n_AcquiredSkill2": "703102", "n_AcquiredSkill3": "703103"}, {"n_ClassID": "10102", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_spellblade.controller", "s_JobIcon": "ClassSkill_010", "s_WeaponLHPrefab": "", "n_WeaponLHIndex": "-1", "s_WeaponRHPrefab": "Elven_Sword_01", "n_WeaponRHIndex": "2", "s_SlashPrefab": "Effect_Slash_10102", "f_SlashStartDelay": "0.2", "e_BattleType": "OneHand", "f_Scale": "0.7", "f_AttackRange": "1.5", "f_AttackSPD": "0.25", "f_MoveSPD": "1", "e_MainStatType": "STR", "n_DefaultStr": "10", "n_DefaultDex": "5", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700002", "n_AcquiredSkill1": "703104", "n_AcquiredSkill2": "703105", "n_AcquiredSkill3": "703106"}, {"n_ClassID": "10201", "n_Tier": "3", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_bladedancer.controller", "s_JobIcon": "ClassSkill_007", "s_WeaponLHPrefab": "Dagger1", "n_WeaponLHIndex": "3", "s_WeaponRHPrefab": "Dagger2", "n_WeaponRHIndex": "4", "s_SlashPrefab": "Effect_Slash_10201", "f_SlashStartDelay": "0.1", "e_BattleType": "DualWeapon", "f_Scale": "0.7", "f_AttackRange": "1", "f_AttackSPD": "0.25", "f_MoveSPD": "1", "e_MainStatType": "DEX", "n_DefaultStr": "5", "n_DefaultDex": "10", "n_DefaultInt": "5", "n_DefaultLuk": "0", "n_DefaultHP": "100", "n_DefaultMP": "30", "n_ExtraSkill": "700003", "n_AcquiredSkill1": "703201", "n_AcquiredSkill2": "703202", "n_AcquiredSkill3": "703203"}, {"n_ClassID": "10202", "n_Tier": "2", "s_AnimationController": "Assets/Res_Addr/Animations/pcanim_assassin.controller", "s_JobIcon": "ClassSkill_009", "s_WeaponLHPrefab": "Dagger1", "n_WeaponLHIndex": "3", "s_WeaponRHPrefab": "Dagger2", "n_WeaponRHIndex": "4", "s_SlashPrefab": "Effect_Slash_10202", "f_SlashStartDelay": "0.1", "e_BattleType": "DualWeapon", "f_Scale": "0.7", "f_AttackRange": "1", "f_AttackSPD": "0.25", "f_MoveSPD": "1", "e_MainStatType": "INT", "n_DefaultStr": "5", "n_DefaultDex": "5", "n_DefaultInt": "10", "n_DefaultLuk": "0", 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