WL-814j 렌더러 에셋 재임포트 확인 · 2026-09-12 18:29:07 PASS R 로드 — Assets/Settings/URP-Balanced-Renderer.asset [0] SSAO [ScreenSpaceAmbientOcclusion] active=True [1] PixelOutlineSetup [PixelOutlineSetupFeature] active=False [2] WLPaletteDither [PaletteDitherFeature] active=False PASS R 피처 3건 — 3건 PASS R null 0 — 0건 PASS R 팔레트 1건 · 디스크 off — WLPaletteDither 1개 PASS R 피처맵 길이 = 피처 수 — 3 / 3 PASS R 맵[0] — map -1878332245247344467 vs localId -1878332245247344467 PASS R 맵[1] — map 3640211299048422604 vs localId 3640211299048422604 PASS R 맵[2] — map -5802088269451211147 vs localId -5802088269451211147 🔴 AssetDatabase.SaveAssets 호출 0 — 디스크 m_AssetVersion 은 2 그대로. RESULT PASS · 8/8 · FAIL 0