renderers Arm_m05,Body_m05,Face,Hair05,Head,Leg_M05 · center (-0.01, 0.57, 0.00) · h 1.220 Arm_m05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(1.000, 1.000, 1.000, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12 Body_m05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(1.000, 1.000, 1.000, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12 Face mat=face02_ToonP shader=Unlit/Transparent base=- diff=- shadow=- shades=- minDark=- Hair05 mat=Hair05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(1.000, 1.000, 1.000, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12 Head mat=Skin_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(1.000, 1.000, 1.000, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12 Leg_M05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(1.000, 1.000, 1.000, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12 ReferenceLook: rimOn=False moodOn=True mood=0.30 contrast=True minDark=0.12 shadowScale=0.85 shadowTintAmt=0.30 shadowTint=RGBA(0.243, 0.106, 0.353, 1.000) charShades=0 key=RGBA(1.00, 0.78, 0.46, 1.00)×1.45 amb=RGBA(0.28, 0.17, 0.40, 1.00) mask all @0.95 = 330746 px mask Arm_m05 @0.95 = 36600 px mask Body_m05 @0.95 = 107658 px mask Face @0.95 = 7136 px mask Hair05 @0.95 = 127668 px mask Head @0.95 = 116073 px mask Leg_M05 @0.95 = 80860 px mask all10 @10.00 = 2959 px mask Arm_m0510 @10.00 = 333 px mask Body_m0510 @10.00 = 973 px mask Face10 @10.00 = 65 px mask Hair0510 @10.00 = 1147 px mask Head10 @10.00 = 1045 px mask Leg_M0510 @10.00 = 726 px PAL 0 id=9,240,40 rgb=192,193,140 PAL 1 id=24,229,47 rgb=98,86,48 PAL 2 id=39,218,54 rgb=169,220,164 PAL 3 id=54,207,61 rgb=107,63,44 PAL 4 id=69,196,68 rgb=176,191,107 PAL 5 id=84,185,75 rgb=139,80,55 PAL 6 id=99,174,82 rgb=157,145,80 PAL 7 id=114,163,89 rgb=110,135,97 PAL 8 id=129,152,96 rgb=183,206,115 PAL 9 id=144,141,103 rgb=165,178,108 PAL 10 id=159,130,110 rgb=98,101,64 PAL 11 id=174,119,117 rgb=113,93,60 PAL 12 id=189,108,124 rgb=190,227,127 PAL 13 id=204,97,131 rgb=129,136,85 PAL 14 id=219,86,138 rgb=150,191,142 PAL 15 id=234,75,145 rgb=80,67,37 PAL 0 id=9,240,40 rgb=192,193,140 PAL 1 id=24,229,47 rgb=98,86,48 PAL 2 id=39,218,54 rgb=169,220,164 PAL 3 id=54,207,61 rgb=107,63,44 PAL 4 id=69,196,68 rgb=176,191,107 PAL 5 id=84,185,75 rgb=139,80,55 PAL 6 id=99,174,82 rgb=157,145,80 PAL 7 id=114,163,89 rgb=110,135,97 PAL 8 id=129,152,96 rgb=183,206,115 PAL 9 id=144,141,103 rgb=165,178,108 PAL 10 id=159,130,110 rgb=98,101,64 PAL 11 id=174,119,117 rgb=113,93,60 PAL 12 id=189,108,124 rgb=190,227,127 PAL 13 id=204,97,131 rgb=129,136,85 PAL 14 id=219,86,138 rgb=150,191,142 PAL 15 id=234,75,145 rgb=80,67,37 shot a_now shadow=RGBA(0.216, 0.209, 0.371, 0.000) shades=3 mood=0.30 tintAmt=0.30 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒ0.30 Ⓓoff shot b_neutral shadow=RGBA(0.450, 0.450, 0.450, 0.000) shades=3 mood=0.30 tintAmt=0.30 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒ0.30 Ⓓoff shot c_neutral_notint shadow=RGBA(0.450, 0.450, 0.450, 0.000) shades=3 mood=0.30 tintAmt=0.00 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒ0.30 Ⓓoff shot d_neutral_notint_mood0 shadow=RGBA(0.450, 0.450, 0.450, 0.000) shades=3 mood=0.00 tintAmt=0.00 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒoff Ⓓoff shot e_warm_notint shadow=RGBA(0.520, 0.450, 0.400, 0.000) shades=3 mood=0.30 tintAmt=0.00 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒ0.30 Ⓓoff shot f_neutral_notint_s7 shadow=RGBA(0.450, 0.450, 0.450, 0.000) shades=7 mood=0.30 tintAmt=0.00 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒ0.30 Ⓓoff shot g_dark_notint shadow=RGBA(0.320, 0.320, 0.340, 0.000) shades=3 mood=0.30 tintAmt=0.00 · Ⓐ136 Ⓑ14mat/md0.12 Ⓒ0.30 Ⓓoff DONE