띠 텍스처 = Assets/WL/Look/Farm/Textures/WL_ShoreFoam.png (512×128 · U 반복 / V 고정 · mip on) 띠 머티리얼 = Assets/WL/Look/Farm/Materials/Farm_ShoreFoam.mat · shader Universal Render Pipeline/Unlit · queue 3050 물 E = Assets/WL/Look/Farm/Materials/Farm_Water_WL_E.mat · Size 166.67(무늬 1칸 1 m) · LightColor RGBA(0.420, 0.720, 0.845, 1.000) · FoamShadowColor 흰색 · FoamColor = 물색(깊이 거품 off) · FoamDistance 2.2 · FoamEdge 4 SO waterTo = Farm_Water_WL_E · shoreFoamMaterial = Farm_ShoreFoam · 폭 1.6 m · 격자 0.5 m