using System; using System.Collections.Generic; using System.Linq; namespace CryingSnow.FarmingIsland { public static class EnumerableExtensions { private static Random random = new Random(); public static T SelectRandom(this IEnumerable source) { if (source == null || !source.Any()) { throw new InvalidOperationException("Source cannot be null or empty!"); } var list = source.ToList(); int randomIndex = random.Next(list.Count); return list[randomIndex]; } } }