using UnityEngine; using UnityEngine.UI; using TMPro; namespace CryingSnow.FarmingIsland { public class ItemInfo : MonoBehaviour { [SerializeField] private Image icon; [SerializeField] private TMP_Text amount; private ItemData data; public void Init(ItemData data) { this.data = data; } public void UpdateInfo(Item item) { icon.sprite = data.Icon; amount.text = item.Amount.ToAbbreviatedString(); } } }