using System.Collections; using System.Collections.Generic; using UnityEngine; public class PCInfoUI_Left : MonoBehaviour { public PCInfoStatMgrUI m_PCInfoStatMgrUI; public PCInfoDetailUI m_PCInfoDetailUI; public void Set() { OnClick_StatMgr(); } public void OnClick_StatMgr() { m_PCInfoStatMgrUI.Set(); m_PCInfoDetailUI.gameObject.SetActive(false); } public void OnClick_StatDetail() { m_PCInfoStatMgrUI.gameObject.SetActive(false); m_PCInfoDetailUI.Set(); } }