using System.Collections; using System.Collections.Generic; using UnityEngine; public class BanListUI : uScrollViewMgr { public void Set(ChatBan chatBan) { base.Set(); Set_ScrollView_NotSet(chatBan.m_List.Count); for (int i = 0; i < chatBan.m_List.Count; i++) (list_CardBase[i] as BanCard).Set(chatBan.m_List[i]); } }