using System.Collections; using System.Collections.Generic; using UnityEngine; public class CollectionEssenceUI : PCUIMenu { public CollectionEssenceUI_Left m_ColletionEssenceUI_Left; public CollectionEssenceUI_Right m_CollectionEssenceUI_Right; public override void Set() { base.Set(); m_ColletionEssenceUI_Left.Set(); m_CollectionEssenceUI_Right.Set(); } }