using PlayFab.ClientModels; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class NoticeUI : MenuBase { public static List list_news; public UIScrollView m_Scroll; public UILabel label_msg; protected override void Set_Contents() { base.Set_Contents(); if (list_news != null && list_news.Count > CurTab) label_msg.text = list_news[CurTab].Body; else label_msg.text = "1시간마다 갱신됩니다."; m_Scroll.ResetPosition(); } public void OnClick_GameGuide() { WebViewInfo.Ins.Show_WebView("https://cafe.naver.com/lwstory?iframe_url=/ArticleList.nhn%3Fsearch.clubid=30890632%26search.menuid=18%26search.boardtype=L"); } public void OnClick_Cafe() { WebViewInfo.Ins.Show_WebView("https://cafe.naver.com/lwstory"); } }