using System.Collections; using System.Collections.Generic; using UnityEngine; public class TableChecker : MonoBehaviourSingletonTemplate { table_missionbase[] tables; protected override void Awake() { base.Awake(); DontDestroy(); tables = GetComponents(); } public bool CheckAllLoad() { for (int i = 0; i < tables.Length; i++) { if (!tables[i].Get_LoadComplete()) return false; } table_gachaconfig.Ins.Check_SkillGacha(); return true; } }