renderers Arm_m05,Body_m05,Face,Hair05,Head,Leg_M05 · center (-0.01, 0.57, 0.00) · h 1.220 Arm_m05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12 Body_m05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12 Face mat=face02_ToonP shader=Unlit/Transparent base=- diff=- shadow=- shades=- minDark=- Hair05 mat=Hair05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12 Head mat=Skin_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12 Leg_M05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12 ReferenceLook: rimOn=False moodOn=True mood=0.30 contrast=True minDark=0.12 shadowScale=0.85 shadowTintAmt=0.30 shadowTint=RGBA(0.243, 0.106, 0.353, 1.000) charShades=0 key=RGBA(1.00, 0.78, 0.46, 1.00)×1.45 amb=RGBA(0.23, 0.23, 0.23, 1.00) mask all @0.95 = 330746 px mask Arm_m05 @0.95 = 36600 px mask Body_m05 @0.95 = 107658 px mask Face @0.95 = 7136 px mask Hair05 @0.95 = 127668 px mask Head @0.95 = 116073 px mask Leg_M05 @0.95 = 80860 px mask all10 @10.00 = 2959 px PAL 0 id=9,240,40 rgb=226,175,169 PAL 1 id=24,229,47 rgb=115,78,58 PAL 2 id=39,218,54 rgb=199,199,198 PAL 3 id=54,207,61 rgb=126,57,54 PAL 4 id=69,196,68 rgb=207,173,129 PAL 5 id=84,185,75 rgb=164,73,67 PAL 6 id=99,174,82 rgb=185,131,97 PAL 7 id=114,163,89 rgb=130,122,118 PAL 8 id=129,152,96 rgb=215,186,139 PAL 9 id=144,141,103 rgb=194,161,131 PAL 10 id=159,130,110 rgb=116,92,78 PAL 11 id=174,119,117 rgb=133,84,73 PAL 12 id=189,108,124 rgb=224,205,153 PAL 13 id=204,97,131 rgb=152,123,103 PAL 14 id=219,86,138 rgb=177,173,172 PAL 15 id=234,75,145 rgb=94,61,45 shadows a_now = (0.78, 1.80, 1.25, -0.06) shadows b_g075 = (0.78, 0.75, 1.25, -0.06) shadows c_g085 = (0.78, 0.85, 1.25, -0.06) shadows d_g095 = (0.78, 0.95, 1.25, -0.06) shadows e_g085b110 = (0.82, 0.85, 1.10, -0.06) shadows f_g095b100 = (0.85, 0.95, 1.00, -0.06) shadows g_neutral = (0.92, 0.92, 1.00, -0.06) shadows z_sanity = (0.78, 1.80, 1.25, -0.06) DONE