using System.Collections; using System.Collections.Generic; using UnityEngine; public class CollectionEquipmentUI_Scroll : uScrollViewMgr { public override void Set(int index) { Set_ScrollView(table_collectionlist.Ins.Get_DataList(eTargetCondition.TakeEquip, index)); } public CollectionEquipmentCard Get_FirstCard() { return list_CardBase[0] as CollectionEquipmentCard; } }