using Newtonsoft.Json; using System.Collections.Generic; public class table_achievementsmission : table_missionbase { public static table_achievementsmission Ins; List tableDatas; protected override void Awake() { base.Awake(); Ins = this; } protected override void Start() { tableDatas = JsonConvert.DeserializeObject>(json_last); for (int i = 0; i < tableDatas.Count; i++) { tableDatas[i].MissionType = 2; } base.Start(); } public List Get_DataList(int chapter) { if (chapter < 0) return tableDatas; return tableDatas.FindAll(f => f.Chapter == chapter); } }