using System.Collections; using System.Collections.Generic; using UnityEngine; using System; public class UIJoyStickController : MonoBehaviourSingletonTemplate { public UIJoystick m_pJoystick; public void SetJoyStickEvent(EventHandler pTouchMove, EventHandler pTouchEnd, EventHandler pPress = null) { //m_pJoystick.eventTouch.Add(pTouchMove); m_pJoystick.eventStickDirection.Add(pTouchMove); m_pJoystick.eventTouchEnd.Add(pTouchEnd); m_pJoystick.eventPressTouch.Add(pPress); } public void SetJoyStickEvent2(EventHandler pTouchMove, EventHandler pTouchEnd) { m_pJoystick.eventTouchDirection.Add(pTouchMove); m_pJoystick.eventTouchEnd.Add(pTouchEnd); } public void DelHitterJoyStickEvent() { m_pJoystick.ClearEvent(); } }