using TMPro; using UnityEngine; using UnityEngine.UI; public class PCJobUI_Class : MonoBehaviour { public Image[] images; // 0 직업 타입 public TextMeshProUGUI[] texts; // 0 직업명, 1 공격타입, 2 주스탯 public void Set(int classid) { var classData = table_classconfig.Ins.Get_Data_orNull(classid); images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(classData.s_JobIcon); texts[0].text = classData.Get_JobName(); texts[1].text = $"공격타입 : {classData.e_BattleType}"; texts[2].text = $"주 스탯 : {classData.Get_MainStat()}"; } }