11 lines
1.4 KiB
Plaintext
11 lines
1.4 KiB
Plaintext
renderers Arm_m05,Body_m05,Face,Hair05,Head,Leg_M05 · center (-0.01, 0.57, 0.00) · h 1.220
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Arm_m05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
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Body_m05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
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Face mat=face02_ToonP shader=Unlit/Transparent base=- diff=- shadow=- shades=- minDark=-
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Hair05 mat=Hair05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
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Head mat=Skin_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
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Leg_M05 mat=M05_ToonP_814t shader=Shader Graphs/Toon base=WLPalette_FINAL diff=RGBA(0.993, 1.028, 0.874, 1.000) shadow=RGBA(0.1430, 0.1307, 0.2416, 0.0000) shades=3 minDark=0.12
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ReferenceLook: rimOn=False moodOn=True mood=0.30 contrast=True minDark=0.12 shadowScale=0.85 shadowTintAmt=0.30 shadowTint=RGBA(0.243, 0.106, 0.353, 1.000) charShades=0 key=RGBA(1.00, 0.78, 0.46, 1.00)×1.45 amb=RGBA(0.23, 0.23, 0.23, 1.00)
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ambient(SO)=RGBA(0.229, 0.229, 0.229, 1.000) diffuse=RGBA(0.993, 1.028, 0.874, 1.000)
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DONE
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