Project_WL/AgentScripts/WL816b_PLAY_PROBE.txt

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root=PC_LH_M05 키 1.2200 m · center (-0.01, 0.57, 0.00) · rootLossy (1.0527, 1.0527, 1.0527)
socket[0] w_shield = w_shield lossy (0.6316, 0.6316, 0.6316)
socket[1] w_righthand = w_righthand lossy (1.0527, 0.7369, 1.0527)
socket[2] w_onehand = w_onehand lossy (0.8421, 0.8421, 0.8421)
socket[3] w_bladedancer_l = w_bladedancer_l lossy (1.0527, 1.0527, 1.0527)
socket[4] w_bladedancer_r = w_bladedancer_r lossy (0.8421, 0.8421, 0.8421)
socket[5] w_orb = w_orb lossy (0.1053, 0.1053, 0.1053)
socket[6] w_archer_l = w_archer_l lossy (1.3685, 1.3685, 1.3685)
renderers Arm_m05,Body_m05,Face,Hair05,Head,Leg_M05
palette SO enabled=1 rows=6
=== 무기별 화면 실측 (인게임 Play · 포스트 포함 · 1080x1920 · ortho 10) ===
캐릭터(무기 없음) : 2959 px · 고유색 171 · 비율 5.78 % · 단계 21
| 무기 | 소켓 | 클래스 | 배수 | 화면 px | 고유색 | 서로다른색 % | 단계 |
|---|---|---|---|---|---|---|---|
| PP_Theme_10_Mace_003 | 1 | 10501 기본 | ×0.6746 | **263** | 72 | 27.38 | 5 |
| PP_Theme_10_Shield_003 | 0 | 10501 기본 | ×1.0000 | **1309** | 84 | 6.42 | 9 |
| Elven_Sword_01 | 2 | 10101/10102 | ×0.5499 | **304** | 252 | 82.89 | 3 |
| PP_Theme_08_Mace_003 | 1 | 10502 | ×0.5768 | **269** | 81 | 30.11 | 7 |
| PP_Theme_08_Shield_003 | 0 | 10502 | ×0.8182 | **1008** | 122 | 12.10 | 8 |
| PP_Theme_05_Bow_003 | 6 | 10402 | ×0.3502 | **131** | 51 | 38.93 | 11 |
| PP_Theme_05_Bow_004 | 6 | 10401 | ×0.4068 | **225** | 67 | 29.78 | 9 |
| PP_Theme_03_Scepter_001 | 1 | 10303 | ×0.4992 | **168** | 70 | 41.67 | 6 |
| PP_Theme_03_Wand_001 | 1 | 10302 | ×1.0000 | **417** | 161 | 38.61 | 11 |
| Dagger1 | 3 | 10201/10202 | ×1.0000 | **126** | 55 | 43.65 | 10 |
| Dagger2 | 4 | 10201/10202 | ×1.0000 | **90** | 61 | 67.78 | 4 |
| Orb | 5 | 10301 | ×1.0000 | **25** | 25 | 100.00 | 16 |