Project_WL/Assets/ExplosiveLLC/Spearman Warrior Mecanim An.../Prefabs/Spearman Warrior.prefab

401 lines
12 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &389918343644699810
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4599688228927786666}
m_Layer: 0
m_Name: AttachPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4599688228927786666
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 389918343644699810}
serializedVersion: 2
m_LocalRotation: {x: 0.16931014, y: -0.67656755, z: 0.4211119, w: 0.5798751}
m_LocalPosition: {x: -0.274, y: 0.146, z: 1.109}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5870695979939355796}
m_LocalEulerAnglesHint: {x: 50.012, y: -87.576004, z: 23.796001}
--- !u!1 &8651515420689572497
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8651515420689546929}
- component: {fileID: 6727673996526801818}
- component: {fileID: 5096443524728444862}
- component: {fileID: 5096443524728444860}
- component: {fileID: 5096443524728444863}
- component: {fileID: 5096443524728444834}
- component: {fileID: 5096443524728444833}
- component: {fileID: 1644747988587879928}
m_Layer: 0
m_Name: Spearman Warrior
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8651515420689546929
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8651515420689572497}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5870695979939355816}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6727673996526801818
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8651515420689572497}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 052c25d6da23f2c4593819b4a319b099, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &5096443524728444862
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8651515420689572497}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ad159c285c6e6ae4caa1641e7eff37c6, type: 3}
m_Name:
m_EditorClassIdentifier:
warrior: 9
target: {fileID: 0}
weapon: {fileID: 7954275811123811007}
superCharacterController: {fileID: 0}
warriorMovementController: {fileID: 0}
warriorInputController: {fileID: 0}
warriorInputSystemController: {fileID: 0}
warriorTiming: {fileID: 0}
animator: {fileID: 0}
ikHands: {fileID: 0}
inputAiming: 0
inputAimVertical: 0
inputAimHorizontal: 0
inputAttack: 0
inputAttackMove: 0
inputAttackRanged: 0
inputAttackSpecial: 0
inputBlock: 0
inputDeath: 0
inputJump: 0
inputLightHit: 0
inputRoll: 0
inputSheath: 0
inputTarget: 0
inputVertical: 0
inputHorizontal: 0
moveInput: {x: 0, y: 0, z: 0}
aimInput: {x: 0, y: 0}
isMoving: 0
isDead: 0
isBlocking: 0
isTargeting: 0
jumpAttack: 0
sheathed: 0
waitingOnWeapons: 1
useRootMotion: 0
animationSpeed: 1
--- !u!114 &5096443524728444860
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8651515420689572497}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 22f8445ce871a9b46b22d4812ecda9b4, type: 3}
m_Name:
m_EditorClassIdentifier:
movementAcceleration: 90
walkSpeed: 4
runSpeed: 8
groundFriction: 50
currentVelocity: {x: 0, y: 0, z: 0}
crouch: 0
dropping: 0
gravity: 25
jumpAcceleration: 5
jumpHeight: 3
doubleJumpHeight: 6
inAirSpeed: 6
warriorState: 0
debugMessages: 1
--- !u!114 &5096443524728444863
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8651515420689572497}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 294f215f6a448ab4d8564c41fa2e0502, type: 3}
m_Name:
m_EditorClassIdentifier:
debugMove: {x: 0, y: 0, z: 0}
triggerInteraction: 0
fixedTimeStep: 0
fixedUpdatesPerSecond: 0
clampToMovingGround: 1
debugSpheres: 1
debugGrounding: 1
debugPushbackMesssages: 1
spheres:
- offset: 0.6
isFeet: 1
isHead: 0
- offset: 1.3
isFeet: 0
isHead: 0
- offset: 2
isFeet: 0
isHead: 1
Walkable:
serializedVersion: 2
m_Bits: 512
ownCollider: {fileID: 5096443524728444833}
radius: 0.6
--- !u!54 &5096443524728444834
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8651515420689572497}
serializedVersion: 4
m_Mass: 80
m_Drag: 0
m_AngularDrag: 0
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 0
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 80
m_CollisionDetection: 0
--- !u!136 &5096443524728444833
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8651515420689572497}
m_Material: {fileID: 13400000, guid: 4d20c62a46f4d9b48ae8bc125f9b550f, type: 2}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.75
m_Height: 2.5
m_Direction: 1
m_Center: {x: 0, y: 1.25, z: 0}
--- !u!114 &1644747988587879928
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8651515420689572497}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2b02b01da8792e143b1a29f8aa2b8168, type: 3}
m_Name:
m_EditorClassIdentifier:
inputAiming: 0
inputAimHorizontal: 0
inputAimVertical: 0
inputAttack: 0
inputAttackMove: 0
inputAttackRanged: 0
inputAttackSpecial: 0
inputBlockTarget: 0
inputDeath: 0
inputJump: 0
inputLightHit: 0
inputRoll: 0
inputTarget: 0
inputHorizontal: 0
inputVertical: 0
--- !u!1001 &5870695979939743310
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8651515420689546929}
m_Modifications:
- target: {fileID: -6564343558805601197, guid: ec9ce9573683d684aa75013daec3884d,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 26a233237f1b0e64f9f81ec5272d508b, type: 2}
- target: {fileID: 100102, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_Name
value: Spearman
objectReference: {fileID: 0}
- target: {fileID: 400102, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400102, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400102, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400102, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400102, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 400102, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400102, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400102, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400102, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400102, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 400102, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 9500000, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_Controller
value:
objectReference: {fileID: 9100000, guid: 6e5d8166724a6ac4fb5eebfd9e20c4d0, type: 2}
- target: {fileID: 13700010, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 26a233237f1b0e64f9f81ec5272d508b, type: 2}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 400090, guid: ec9ce9573683d684aa75013daec3884d,
type: 3}
insertIndex: -1
addedObject: {fileID: 4599688228927786666}
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 100102, guid: ec9ce9573683d684aa75013daec3884d,
type: 3}
insertIndex: -1
addedObject: {fileID: 1624421742927605556}
m_SourcePrefab: {fileID: 100100000, guid: ec9ce9573683d684aa75013daec3884d, type: 3}
--- !u!4 &5870695979939355796 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 400090, guid: ec9ce9573683d684aa75013daec3884d,
type: 3}
m_PrefabInstance: {fileID: 5870695979939743310}
m_PrefabAsset: {fileID: 0}
--- !u!4 &5870695979939355816 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 400102, guid: ec9ce9573683d684aa75013daec3884d,
type: 3}
m_PrefabInstance: {fileID: 5870695979939743310}
m_PrefabAsset: {fileID: 0}
--- !u!4 &5870695979939355878 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 400040, guid: ec9ce9573683d684aa75013daec3884d,
type: 3}
m_PrefabInstance: {fileID: 5870695979939743310}
m_PrefabAsset: {fileID: 0}
--- !u!1 &5870695979939709256 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 100102, guid: ec9ce9573683d684aa75013daec3884d,
type: 3}
m_PrefabInstance: {fileID: 5870695979939743310}
m_PrefabAsset: {fileID: 0}
--- !u!114 &1624421742927605556
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5870695979939709256}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 23f93422e3e033e4aa4d80c9c8d0d939, type: 3}
m_Name:
m_EditorClassIdentifier:
leftHandObj: {fileID: 5870695979939355878}
attachLeft: {fileID: 4599688228927786666}
canBeUsed: 0
leftHandPositionWeight: 0
leftHandRotationWeight: 0
--- !u!1 &7954275811123811007 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 4547410043235669233, guid: ec9ce9573683d684aa75013daec3884d,
type: 3}
m_PrefabInstance: {fileID: 5870695979939743310}
m_PrefabAsset: {fileID: 0}