Project_WL/Assets/FarmingIsland/Scripts/Utilities/Vibration.cs

23 lines
532 B
C#

using UnityEngine;
namespace CryingSnow.FarmingIsland
{
public static class Vibration
{
public static void Vibrate()
{
if (Application.isMobilePlatform && PlayerPrefs.GetInt("Vibration ON", 1) > 0)
{
try
{
Handheld.Vibrate();
}
catch (System.Exception ex)
{
Debug.LogError($"Failed to vibrate: {ex.Message}");
}
}
}
}
}