Project_WL/Assets/LMHPOLY/Low Poly Nature Bundle/_Bonus Assets/Scripts/CameraControl.cs

15 lines
413 B
C#

using UnityEngine;
using System.Collections;
public class CameraControl : MonoBehaviour {
//Range for min/max values of variable
[Range(-25f, 25f)]
public float cameraMoveSpeed_x, cameraMoveSpeed_y, cameraMoveSpeed_z;
// Camera Movement
void Update () {
gameObject.transform.Translate (cameraMoveSpeed_x * Time.deltaTime, cameraMoveSpeed_y * Time.deltaTime, cameraMoveSpeed_z * Time.deltaTime);
}
}