15 lines
413 B
C#
15 lines
413 B
C#
using UnityEngine;
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using System.Collections;
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public class CameraControl : MonoBehaviour {
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//Range for min/max values of variable
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[Range(-25f, 25f)]
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public float cameraMoveSpeed_x, cameraMoveSpeed_y, cameraMoveSpeed_z;
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// Camera Movement
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void Update () {
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gameObject.transform.Translate (cameraMoveSpeed_x * Time.deltaTime, cameraMoveSpeed_y * Time.deltaTime, cameraMoveSpeed_z * Time.deltaTime);
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}
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}
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