Project_WL/Assets/Script/UI/PC/Job/PCJobUI_Class.cs

32 lines
940 B
C#

using System.Collections.Generic;
using TMPro;
public class PCJobUI_Class : uScrollViewMgr
{
public TextMeshProUGUI[] texts; // 0 직업명
List<JobMainStatData> mainStatDatas = new List<JobMainStatData>
{
new JobMainStatData { stat = eStat.STR },
new JobMainStatData { stat = eStat.DEX },
new JobMainStatData { stat = eStat.INT },
new JobMainStatData { stat = eStat.LUK },
};
public override void Set(int classid)
{
var classData = table_classconfig.Ins.Get_Data_orNull(classid);
texts[0].text = classData.Get_JobName();
mainStatDatas[0].val = classData.n_DefaultStr;
mainStatDatas[1].val = classData.n_DefaultDex;
mainStatDatas[2].val = classData.n_DefaultInt;
mainStatDatas[3].val = classData.n_DefaultLuk;
Set_ScrollView(mainStatDatas);
}
}
public class JobMainStatData
{
public eStat stat;
public int val;
}