Project_WL/Assets/ThirdParty/Unity Chan Toon Shader - SD.../Editor/AssemblyInfo.cs

9 lines
239 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.VisualCompositor.Editor")]
[assembly: InternalsVisibleTo("Unity.VisualCompositor.EditorTests")]
[assembly: InternalsVisibleTo("Unity.ToonShader.EditorTests")]