Project_WL/Assets/ThirdParty/Unity Chan Toon Shader - SD.../Runtime/AssemblyInfo.cs

13 lines
474 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.ToonShader.Tests")]
[assembly: InternalsVisibleTo("Unity.ToonShader.Editor")]
[assembly: InternalsVisibleTo("Unity.ToonShader.EditorTests")]
[assembly: InternalsVisibleTo("Unity.VisualCompositor")]
[assembly: InternalsVisibleTo("Unity.VisualCompositor.Tests")]
[assembly: InternalsVisibleTo("Unity.VisualCompositor.Editor")]
[assembly: InternalsVisibleTo("Unity.VisualCompositor.EditorTests")]