Project_WL/Assets/ThirdParty/Unity Chan Toon Shader - SD.../Runtime/ModelToonEvAdjustment.cs.meta

12 lines
243 B
Plaintext

fileFormatVersion: 2
guid: cd255a2dd4fd0764d86c685787b0762c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: